I’m glad that Jim took into account that “influence” can be both positive AND negative. Very important to consider which games have improved the industry AND the ones that detracted
Agreed. We so often boil "influential" down to "what I liked them most this decade". In reality you have to look at what aped the practices and how much of it did so. Unfortunate that the most aped thing was single-handedly the one practice that has deteriorated gaming to a mere shell of it's former self. I mean, in my opinion the 2000's lost a lot from the invention of smaller DLC in general but I digress...
See... we can blame mobile gaming for everything thats wrong with modern gaming...without even turning on our super awesome PC or World changing console.
Well, it's not necessarily the loot box itself that is the problem, it's that companies tend to use it in an awful way. ... I mean, maybe with the exception of how it can spoil a gambling addict's enjoyment maybe... But yeah, if you say loot boxes themselves are an issue, pretty much any game with RNG is bad too, especially where rewards are concerned... A bigger issue is when there are no alternatives and real money is used as part of it, I think... But yeah, many companies have shown that they can't be trusted with it, so maybe it's best to not have them... I dunno...
@@KitsyX Lootbox itself is a problem. You should not be paying money for a random chance for an item. Loot chances in monster drops is not the same thing. A more apt comparison would be card packs for card trading games. And yes, those are a bad thing.
At the part where Jim stopped, looked down, and said, "What is that?" I literally had a eyelash on my phone screen exactly where Jim was looking, and I got very spooked.
Yeah, the weirdest part of this video is where Jim just looks you dead in the eyes and says he can tell you didn't get 8 hours of sleep last night and then reads off a list of possible side effects.
King Delirium, since you didn't watch it, I'll tell you that most of the video did quite a good job explaining that there is a quite a world of difference in Most INFLUENTIAL game of the decade, and best game of the decade.
as soon as he said clash of clans I was like "Yep.... sadly yep." It really is the most influential, for all the wrong reasons of course. but still is the most.
ah c'mon man you gotta like the art style... no, no fuck off, I'm sick of these ultra-bright colorful "artstyles". I'm not against them, but now they are over used. I actually kind of get disappointed when someone on the internet looks at say a game like killzone or gears of war (as just examples) and says "oh only shades of brown and grey" like no shit, they are games about war. I miss when that "dark,gritty" was the overused style honestly. And the fact that such colorful games are much more kid targeted with micro-transactions make them all the more slimey looking.
@@plasmaoctopus1728 Although I largely prefer colourful and won't be sick of it anytime soon, I get your point. Style and theme is absolutely necessary, and for games about war it makes sense for them to be brown. Still, really? You're gonna critique Clash of Clans for friggin' style of all things?
I don't think it's actually for all the wrong reasons, just not the comfortable reasons that Gamers want to admit to. Gamers want to think that this entire industry still has some Grass Roots influence upon it , but the reality is it's the most profitable entertainment media. Do you like Esports? Couldn't have happened without the huge money surrounding the industry that has attracted ESPN to cover tournaments.
Facts! Mass Effect: cancelled. The Sims: half-baked. Star Wars: court hearings. Dragon Age: MIA. Only thing they did right was Apex Legends, and that's cuz Respawn was like not today, Satan.
It was bound to happen when games became popular. For the longest time games were for kids or a niche market. But now everyone, including your mom, plays some type of "video game." From Skyrim to Candy Crush to Fifa there is a game for you! And all that consumer interest attracted corporate attention. Games like Fallout were made by hobbysists for hobbyists: that's why there is passion behind the project making something truly unique and memorable. Now? Corporate suites rushing out half finished games because "fuck it, it'll sell enough" to satisfy their greed. They slaughtered some back alley hobos and used their blood to divine the perfect price point between money/time invested and potential profits. Sure, more development will make the game "better," But will it make hte game more "profitable?" The hobo blood says otherwise! Patch it later if you must, then get that DLC chart out made from content we told you to cut from the game to sell back to the consumers later! P-R-O-F-I-T-S! Now, enough of that, ROYSTAN! ROYSTAN WHERE IS MY HOBO HUNTING RIFLE!?
For me, microtransactions have had a significant detrimental effect on gaming. Last gen I was generally unenthused by EA, Activision, and Ubisoft games because many of them feel designed by committee, but they would sometimes plop out a good single-player game like Dead Space. This gen, though, EA, Activision, Ubisoft, Warner Bothers, etc., have been basically useless to people who play traditional games. Every single one of their games is purposely ruined so they can sell you a fix in the form of a microtransaction. It's really a shame. All of those companies are huge and could make dozens of games of the quality of, say, The Last Of Us, but they've squandered their potential on BS like live services and other subscription-based models. To me, the past decade was defined by the gaming industry's almost complete abandonment of their customers. Last year I asked my nephew what he got for his birthday and he said he got Fortnite. I said "I don't understand. Isn't it a free game?" He said "Yeah, well, I got the battle pass." To each their own, but I think it's a shame that kids are getting digital cosmetics for their birthdays instead of actual games. Maybe I'm just getting old . . .
Getting old but games used to offer those experiences in 09 07 and 2008 complete games with minimal bugs it was literally 10 years ago when children used to buy complete 60 dollar games you didn't grow too old crime in marketing surpass regulations by a landslide
The Battle Pass at least is relatively inexpensive and has guaranteed content. I know that maybe sounds a little sparse still but in a post-lootboxes world I feel we have to give credit. It's too bad he didn't get Fortnite Save The World, that's apparently the GOOD version of the game- and I say this as someone who plays Fortnite Battle Royale.
"All of those companies are huge and could make dozens of games of the quality of, say, The Last Of Us" Ah, yes, The Last of Us: a game with a pay to win multiplayer mode where the loading screens were constantly advertising the pay to win items to you. Top notch quality right there. Don't forget to buy your crossbow that causes a unique bleeding effect that nothing else in the game can cause! 🙄🤮
I'm very new to Jim's content and I feel like I've hit a gold mine. A back catalogue of humour filled insightful ness from an informed and critical thinker.
Honestly, Jim's best video is probably the one on why he hates the word "consumer." It'll not only explain pretty much this whole channel, but also get you to think about commercialism in a new way.
Jim: "Fortnite is the most influential game of the 2010's...." Me: "Well, I'm going to be sick." Jim: "....Until I mention the *actual* most influential game of the 2010's: CLASH OF CLANS!" Me: "That's it, I don't want to live on this planet any more." >_
It's sickening that people can just so casually afford a night when most people are struggling paycheck to paycheck with no substantial emergency fund to speak of.
I am reminded of a quote from Futurama that had the line at the end of an episode "When you do something good, people won't be certain you did anything at all." I personally feel that line would apply to this decade with a lot of hidden gems out there.
DOTA2 started as a Warcraft 3 mod. Teamfortress started as a Quake mod. DayZ started as an Arma mod. PUBG (and by extension Fortnite) started as an Arma mod.
Clash of Clans. _"You can beat it without ever paying for microtransactions."_ When I hear that excuse, I'm always reminded of the fact that it takes 5 years to finish Clash of Clans without spending money on it... 3 years ago. Probably add a year or two in that today.
Yeah, and that's just how free to wait games manipulate the discussion about their volatility. They can "technically" claim to be beatable without microtransactions, but never really explain how long that will take and how utterly boring it would be to do so. And most people don't do the math to figure it out, hence they get hooked and end up spending money to speed it up. It's incredibly sinister -- just totally fucked up -- this idea that you can win an argument and discussion simply by holding out for so long that the discussion doesn't matter anymore because by the time you can prove anything it's too late and the damage is done.
My dad is retired and plays CoC. He got into legend league last month and hes not spent a dime on it and i know he doesnt because his income is incredibly limited.
After discovering Jim three weeks ago, I've officially binged every episode of the jimquisition in the playlist. All 298. It's been worth every second, and I've not a single regret. Thank god for Jim Fucking Sterling, son.
I remember how the whole internet actually DIED for a week after Skyrim came out. Not even the webcomics updated until after... and of course, updated only with Skyrim stuff later.
Further proof for Skyrims influence is the comparisons made between it and TW3 for best RPG, despite the release of each game being years apart. Especially important for a time when games usually had a single year lifespan due to yearly releases from the likes of EA sports, Ubisoft, Call of Dutys, and a few more.
I guess sadness, shock and anger are feelings that you just remember more clearly. Everyone remembers that Jack The Ripper killed prostitutes, but nobody remembers the people that helped them instead. We know who Adolf Hitler was, but who was in power before and after him? You remember that time your brother ate all your candy, but not all the times he didn't do it.
Hearthstone was also very influential. Everyone and their mother tried to make the same success with their versions of the card game after Hearthstone became a huge hit. Also, Amnesia the dark descent - it basically became a recipe on how to create a horror game in the past decade.
Which is quite unfortunate, because Amnesia was absolutely boring and now every other horror game is absolutely boring. When I hear "horror game" I now think "Oh, so some ineffectual jump scares and baby's first puzzles. Hard pass."
I would say Magic the Gathering and Yu-Gi-Oh were more influential than Hearthstone. Yu-Gi-Oh could have been so much better but the games sucked cause they were made by Konami. Which of course reminds me of Jim Sterling's Fuck Konami News videos. lol
Blizzard games are allways special in this regard; yes everybody tries to copy their succes, no the consumer often isn't looking for that. How many MMOs have actually been a success since WOW? How many card games since hearth stone? How many shooter thingies since that shooterthingie game? How many ill concieved diablo clones have there been? Yet blizzard is hardly ever original. They grab something that's there and on the rise and feed it to the mainstream public with great succes. Wow is the best example of that by far, excellent timing.
@@mjc0961 If you say Amnesia was all about jumpscare then you're so fucking wrong, or just simply lying because of simple hatred you somehow have for this game and you can't make up an actual legit reason to hate it... Amnesia is in fact one of the survival horror games that ACTUALLY didn't played much on jumpscare but more on its pretty gruesome ambiance and pretty sick story dealing with tortures and constant feel of not being safe anywhere (that is...until you knows the heavy scripting of the game... but that shouldn't happened in your first playthrough). Claiming Amnesia is about jumpscare is such a fucking bullshit like saying Star Wars movies are all about dragons and elfs... It's just like : wut, didn't you actually played the game ?... One thing is entirely true though, in what you said: It inspired a fuck ton of horror game that tried to be Amnesia. And among them, a lot of them didn't understood how to make proper unease to players and a stressfull ambiance, and so relied on cheap jump scares. That is much very true! I'm a big fan of horror game genre, and I really, REALLY, despised the cheap use of jumpscare... but HELL NO, Amnesia was not about ineffectual jump scares, that is just a blatant stupid lie... Baby puzzle though... yes, lol... Sure it's far from puzzle you could find on Resident Evil or Silent Hill games but well, keep in mind the budget between CAPCOM games and an indie studio (don't know if they are anymore, but the guys who made Amnesia, at least back then, were only a bunch with no AAA company budget...) TL;DR: Your criticism on Amnesia relying on cheap jumpscare is a blatant bad faith lie or a proof that you didn't played the game you decided to pissed on. + It's not Amnesia's fault if other horror game are "absolutely boring now" (which is also very much false... Just take Outlast games who came after... You can't objectively claim they are absolutely boring). So yeah, stop being this salty, it makes you say overly exagerate bs.
Jim, you probably won't read this, but I just wanted to say; watching your videos makes me happy. I'm an extremely cynical person who's basically lost all hope for the world - so your style of humor perfectly jives with my own. You're one of the few youtubers, or people for that matter, out there that speaks the truth, and says it how it is and how you feel. All the others "critics" are essentially mouthpieces and advertising extensions of the games industry - too afraid to upset the companies that give them free games and the fanboys alike. Thank god for Jim.
I called it when the video first started - the most genuinely "influential" game is candy crush or clash of clans. Even major triple A titles have been trying for years to ape their business and content model.
I saw that too, literally the moment he started talking I got distracted. Now Hulu's up somehow and I'm already watching a generic-faced no-name box some killer kangaroo while some model is coaching him. There goes my day today...
@@BIadelores You can point out plenty of earlier games with similar mechanics who did it first. Don't get me wrong, TW has a higher level of lore and the games are robust with things to learn about the world. But mechanically nothing new
Jim keeping up the gag of calling Andrew Wilson "Android" is honestly so good, I feel like if Jim outlives Wilson he'll still posthumously call him "Android"
I’m surprised you didn’t mention GTAV since it seems to be one of the games that gave publishers the idea that you could release a title and monetize it for years after
GTA V, Skyrim and Minecraft seem to be overlooked frequently, I'm glad Jim mentioned Skyrim but the influence MC has had on gaming is not insignificant as well as the influence on culture seeing as it's the best selling game of all time
As much as I'd like to think a creative, boundary breaking title would hold the most influence over future games, I know that the most influential game is the one that rakes in the most money. That's what'll be replicated before anything else
I was actually surprised Jim didn't mention that it's actually multiple games that influence the industry in any given area or decade. Just take Call of Duty, it's the perfect combination of a first person shooter, with RPG elements, with an easy multiplayer interface... that's an impressive amalgamation of various genres. But Clash of Clans does have the best business model ever , that much is true.
I flippantly mumbled "Clash of Clans for its bloody monetization" when the video started. While Jim's reasoning was far more nuanced, it's depressing to have called this one.
If you think about it objectively , the business aspect of that game is in itself a revolutionary achievement for the industry. You look upon it with disgust but that same success is why ESPN, NFL owners, and award-winning movie directors are trying to get into the industry. It couldn't have happened without COC.
@@qv43v oh, the list goes on and on. You think I'm going to give a complete summary of every single National and international organization that has been investing in Esports? This thing is now bigger then you could ever fathom , you probably didn't even know that video games are the highest entertainment media on the planet... you can't hide that much money.
It's a testament to how much income it generates without for me personally instantly recognized and knowable. There may have been adverts for this or other games with great art and character design that looks nothing like the actual game play itself, but it's also not something I see a lot of conversations or comments off. So it doesn't take a lot for word of mouth to get round about a mobile game and then to lure in other people who then spend a few quid here and there and so on. It's easy for me to turn off because it's not designed for me in mind. My mother on the other hand who enjoyed the puzzle platform games of the past, had to cut out the F2P games as it was too demoralizing. Thankfully she realised it before it got too bad, but for others that's not going to have the same ending.
"Let's look back [...] the past can't hurt you, only the future can hurt you." "Clash of Clans is the most influential game of the decade." Y'know what, I for one welcome the nuclear apocalypse.
@@MetaL556 The Light shall guide mine path. For In the wake of it's glow lingers naught but shadow... And naught but shadow shall be testament to mine passing existence.
I hope this eventually gets read by you Jim but this felt like one of your best written videos to date. Between the flow, build-up, and the well-placed humour, it was so captivating. Thanks for your work and passion in the 2010s and I hope you have continued success in the coming years.
An interesting retrospective. Goes to show the phrase 'influential game' is quantifiable in many different ways. As to battle passes, it's weird that online games started out as a subscription model, moved away from that, and are now circling right back around to it.
@@HollowGolem But no one actually stopped paying for subscriptions. World of Warcraft has been running that model from it's inception, and there are a number of other online games that started running subscription services, and continue to do so. People just couldn't afford to pay a subscription for every damn game that came out and had some form of online. Thats market saturation. Market saturation is still something companies just cant seem to get a grasp on. It is the reason loot boxes are about to be regulated, it's the reason only a handful of battle royals remain in popularity at any one time, it's the reason so many MOBA's fail. Not every game can be a persistent online game with a subscription model.
"when it comes down to the wire" *shows a picture of mcnulty and omar* theres a reason me and my mate ( fellow britcunts although now resides in america) have loved you for the past decade. never ever change ever. (also the raccooons references, c'est magnifique) ... i need to to use the french erm before im not allowed to anymore
i would say as much as Undertale is "influentail", i believe that Shovel Knight is also a great example. This game proving that crowdfunding can be a lucrative way to fund a game. That being for the good (Hat in time or Bloodstained) or the bad (Yooka-laylee or Mighty Number 9).
had an argument with some friends about how much influential witcher 3 actually was and i ended up in this video for some points, but in their views the game saved the industry from some live service apocalipse that i can't agree on, for me, witcher 3 just plays the same cards as skyrim with some upgrades, but not enough to be revolutionary
Evidently, it hasn't stopped the "live service apocalypse". Every tent pole release now is a live service. Indie games aren't but they were never going to be. All it did was add 1 to the number of AAA games that weren't. And this was in 2015, before live services totally eclipsed the AAA games industry.
I'm not sure I agree. It made the most money, but Jim didn't really justify it's influence, except that lots of people know about it. It influenced monetisation, but how did it influence game mechanics?
@@bbqR0ADK1LL Why does it have to have an effect on game mechanics to be influential? For example Battlefront 2 contributed nothing to game mechanics whatsoever but had a catalytic and cataclysmic effect on EA and the game industry as a whole.
@@bbqR0ADK1LL like it or not, gameplay is only a small piece of the puzzle of modern games as a whole. To publishers, gameplay is mostly irrelevant, monetisation is king and what better example than coc. Games today are less like games and more like business products unfortunately.
Skyrim was the only game I ever stood in line to buy on day 1. Dark Souls is my most influential game of the decade though. I stopped playing games from about 2013-2017. Got into Dark Souls, and realized that I loved video games again and started a backlog rampage that still persists.
sh4d0w2013 Seems strange that Capcom never rereleased it on any other platform till the Switch. It’s the kind of game I can see people buying on no fewer than 12 different platforms. I’d even go as far to say I’ll buy it at a high price. I mean I could bust out my old GameCube out of the closet to play it, but that’s a lot of work for one game no matter how good it is.
@@MungkaeX They have released Resident Evil 4 on a ton of systems. I own the ps2 version of it. They released a wii version of it using the wii remote. They also have a remastered version of it on the ps4.
You can't claim Clash of Clans defined micro-transaction gaming when 4 years earlier farmville was destroying family credit cards. Farmville is the mack daddy of disgusting freemium micro-transaction exploitation.
Mr Screamer Thank you for keeping such an inspiring, original, witty, clever meme alive. You're a hero for bringing such culture and genius to our lives. Truly, you are the Dark Souls of commenters.
Doing a "most influential" game for a decade that just ended is a tall order as only games from the first few years have any relevance. A "most influential game of the 20-00's" would be more appropriate. And Farmville would win and it came out in 2009. And I strongly agree that Clash of Clans is the winner. Gods.
“Bully your friends and loved ones to interact with your imaginary electronic farm! Unless you want your plants and animals to DIE! Is that what you want? You horrible Monster! You’re worse than Hitler and the Emperor combined! And you smell bad too! Wait, did you finally get grandma to log in and fertilize your crops? Ok, we cool... for now.”
I agree w/ the general sentiment but don't think it'd change anything; pretty much anything highly influential the past year or two has really been more iterative than innovative and can be traced back to something else.
To a degree this is true but the cutoff has to be somewhere. And besides. Two of the games listed are in the back half of the decade. Overwatch was 2016, Fortnight 2017.
Clash of normies with too big of a wallet to mind getting scammed. I'm not talking about the whales pf course, those people need help, but my dumbass classmates who were all hooked on this shit
clash has single handily changed the way the whole industry does business, its the most influential game of the past decade the composition, pacing, build up, and tone of this piece is legit on point gj dude
There's a bit of a gray area in that game and I think he kept doing his best to avoid mentioning that. For instance, Dragon's Dogma actually felt more like a dark souls than Skyrim, even has the same type of menu layout. But I can still see the Skyrim influence because of the interaction and necessity for parties.
@@Trollra I thought it was more of a procedurally generated rogue-lite with metroidvania and MOBA influences I don't know what I just said I just wanted to sound smart
The witcher 3 was a giant middle finger to the mainstream. Hey I can make a great game without the GDP of hundred third world nations. So of course the AAA space decided to ignore it.
Simply grind your employees into a fine meat paste. They had some serious crunch cruelty going on from what I understand. We like to glorify the developers but quality unfortunately comes at a cost.
As much as I love this shite out of the Witcher 3, I agree that Skyrim was the more influential title of this decade. It's been memed, discussed, criticized, praised, watched, referenced, played, satirized, streamed, ported, and modded to death since its 2011 release. Like the Witcher 3 or Dark Souls, it's still somehow relevant to video games today. Even people with slightest inclination of video game knowledge know what the hell Skyrim is. Think about it. But like Jim being real... here...god damn executives with pushing mobile-like GOTACHA tactics. I love and hate this entertainment medium.
When i was clicking this I was pretty damn sure you'll render the most influential game as a mobile game. Not a big surprise, as for a person that works in the industry.
I’m glad that Jim took into account that “influence” can be both positive AND negative. Very important to consider which games have improved the industry AND the ones that detracted
Agreed. We so often boil "influential" down to "what I liked them most this decade". In reality you have to look at what aped the practices and how much of it did so. Unfortunate that the most aped thing was single-handedly the one practice that has deteriorated gaming to a mere shell of it's former self. I mean, in my opinion the 2000's lost a lot from the invention of smaller DLC in general but I digress...
I was gonna say...influence isn't necessarily a good thing. Fortnite pretty much ruined the gaming space because everyone was trying to copy it.
Hmmm... Ohhh!
This is exactly why I say that Ronald Reagan was one of the two most influential presidents of the 20th century
@@tehbeernerd I read your comment and heard triggers going off all over the place xD
"Clash of the Clans is the most influential game of the decade."
Truly this is the Dark Souls of timelines.
My bones cracked and creaked.
Excellent. Doed that mean I can quash the first flame and fade into the dark with my Firekeeper waifu?
See... we can blame mobile gaming for everything thats wrong with modern gaming...without even turning on our super awesome PC or World changing console.
We live...in a decaying age...
I dunno about that. That would imply that there's a fair fight with a chance to win.
Trying to argue with loot box defenders is the Dark Souls of worthless arguments.
*You Died*
We already know what happens when you argue with an idiot.
Well, it's not necessarily the loot box itself that is the problem, it's that companies tend to use it in an awful way.
... I mean, maybe with the exception of how it can spoil a gambling addict's enjoyment maybe...
But yeah, if you say loot boxes themselves are an issue, pretty much any game with RNG is bad too, especially where rewards are concerned... A bigger issue is when there are no alternatives and real money is used as part of it, I think... But yeah, many companies have shown that they can't be trusted with it, so maybe it's best to not have them... I dunno...
@@KitsyX Lootbox itself is a problem. You should not be paying money for a random chance for an item. Loot chances in monster drops is not the same thing. A more apt comparison would be card packs for card trading games. And yes, those are a bad thing.
@THAT GUY This is a teachable moment people. Don't be that guy.
I agree, mobile games have had a deleterious effect on the gaming industry in general
This comment brought to you by RAID SHADOW LEGENDS
Michael Piperni jesus....even channels I follow that have NOTHING to do with gaming, AT ALL......I still get the Raid Shadow Legends bullshit.
@@Deeplycloseted435
Let's go whalling!
@@Deeplycloseted435 All your channels belong to us.
*SO PLAY RAID SHADOW LEGENDS, FREE TODAY!*
@@Deeplycloseted435 *Looks at BazBattles, a damn good historic battle channel but even they see a few mobile ads every now and then*
deleterious....wow. Another word in the D column. Anyone else notice that? Under D in the dictionary has most derogative words of all.
Jim Sterling is the Dark Souls of things that I thank God for.
Jim Sterling is the Beatles of people.
"Superbly kissable". :)
Jim Sterling is the Jim Sterling of the Jim Sterling
Which God? There are thousands of them.
He's like Skyrim with Boglins
When it comes down to it, that's what we always seem to forget: A bad influence is still an influence.
yup, Time's person of the year wasn't always given to the person that influenced the year most positively....
heroin also has an influence
darkninjafirefox We get it!
Wonder Woman was a good movie!
So true. Sterdust to AEW
At the part where Jim stopped, looked down, and said, "What is that?" I literally had a eyelash on my phone screen exactly where Jim was looking, and I got very spooked.
Yeah, the weirdest part of this video is where Jim just looks you dead in the eyes and says he can tell you didn't get 8 hours of sleep last night and then reads off a list of possible side effects.
@@MaxiemumKarnage what the hell? I went to sleep at 2:00 AM and woke up at 8:00
*Oh no they're becoming self-aware*
The "CCCODCOC" is the best thing I ever heard in this 2020
You look like the Irate Gamer.
@@OmarAlikaj Yeah, so does his name. In Spanish.
The best thing I heard this decade.
Jim Sterling is what Boglins look like in human form. Discuss 😁
I feel happy knowing I've never played or never will play any of those CCCODCOC
CCCODCOC is one of my most favorite sounding things now.
In itself, pronouncing it "Codcock" is nice enough for the concept to stick around, which I'd like to see
@@Wolfeur Be careful in fish and chip shops tho
@@Wolfeur It's not pronounced "Codcock", but "C-c-Codcock".
''Clash of Clans is the game of the decade''
If the past can't hurt me, Jim, why do i bleed?
maybe because you’re a god and batman just punched you with a kyptonite thingy? idfk
we're talking about games, not abot pure shit for uninformed casuals
What the fuck is Clash of Clans? Never heard of it.. EVER
Carewolf well I’ve never heard of you.
King Delirium, since you didn't watch it, I'll tell you that most of the video did quite a good job explaining that there is a quite a world of difference in Most INFLUENTIAL game of the decade, and best game of the decade.
Raid Shadow Legends bought every youtuber ever in 2010s
And it is still doing it in 2020
Not the 2010s, just 2019.
And still nobody plays it
only 2019, 2010's is owned by Dollar Shave club.
I’m that petty I click off if I see anyone promoting that shite. Only exception is Internet Historian. He gets a pass for taking the piss.
as soon as he said clash of clans I was like "Yep.... sadly yep." It really is the most influential, for all the wrong reasons of course. but still is the most.
ah c'mon man you gotta like the art style... no, no fuck off, I'm sick of these ultra-bright colorful "artstyles". I'm not against them, but now they are over used. I actually kind of get disappointed when someone on the internet looks at say a game like killzone or gears of war (as just examples) and says "oh only shades of brown and grey" like no shit, they are games about war. I miss when that "dark,gritty" was the overused style honestly. And the fact that such colorful games are much more kid targeted with micro-transactions make them all the more slimey looking.
@@plasmaoctopus1728 Although I largely prefer colourful and won't be sick of it anytime soon, I get your point. Style and theme is absolutely necessary, and for games about war it makes sense for them to be brown.
Still, really? You're gonna critique Clash of Clans for friggin' style of all things?
I don't think it's actually for all the wrong reasons, just not the comfortable reasons that Gamers want to admit to. Gamers want to think that this entire industry still has some Grass Roots influence upon it , but the reality is it's the most profitable entertainment media. Do you like Esports? Couldn't have happened without the huge money surrounding the industry that has attracted ESPN to cover tournaments.
My lips pressed together, I inhaled deeply, and knew instantly that he was perhaps the most correct he has ever been.
Ryan Gallagher agreed
The decade EA bought all my favorite developers and ruined every one of my favorite series.
Facts! Mass Effect: cancelled. The Sims: half-baked. Star Wars: court hearings. Dragon Age: MIA. Only thing they did right was Apex Legends, and that's cuz Respawn was like not today, Satan.
C&C.... feelsbad
@@gorromoro yeah, I hear ya. Somehow some FIFA garbage got remembered before command and conquer.
Dungeon Keeper... *sheds tear 😢*
their take on simcity was horrible. and the total neglect of spore after buying maxis.... i hate EA.
When you siad Clash of Clans as the most influential game, I thought about it for a bit, then realized you are 100% correct. That scares me.
It was bound to happen when games became popular. For the longest time games were for kids or a niche market. But now everyone, including your mom, plays some type of "video game." From Skyrim to Candy Crush to Fifa there is a game for you! And all that consumer interest attracted corporate attention. Games like Fallout were made by hobbysists for hobbyists: that's why there is passion behind the project making something truly unique and memorable. Now? Corporate suites rushing out half finished games because "fuck it, it'll sell enough" to satisfy their greed. They slaughtered some back alley hobos and used their blood to divine the perfect price point between money/time invested and potential profits. Sure, more development will make the game "better," But will it make hte game more "profitable?" The hobo blood says otherwise! Patch it later if you must, then get that DLC chart out made from content we told you to cut from the game to sell back to the consumers later! P-R-O-F-I-T-S!
Now, enough of that, ROYSTAN! ROYSTAN WHERE IS MY HOBO HUNTING RIFLE!?
Friend: Why are you hate mobile games much?
ME: CCCODCOC
For me, microtransactions have had a significant detrimental effect on gaming. Last gen I was generally unenthused by EA, Activision, and Ubisoft games because many of them feel designed by committee, but they would sometimes plop out a good single-player game like Dead Space. This gen, though, EA, Activision, Ubisoft, Warner Bothers, etc., have been basically useless to people who play traditional games. Every single one of their games is purposely ruined so they can sell you a fix in the form of a microtransaction. It's really a shame. All of those companies are huge and could make dozens of games of the quality of, say, The Last Of Us, but they've squandered their potential on BS like live services and other subscription-based models. To me, the past decade was defined by the gaming industry's almost complete abandonment of their customers.
Last year I asked my nephew what he got for his birthday and he said he got Fortnite. I said "I don't understand. Isn't it a free game?" He said "Yeah, well, I got the battle pass." To each their own, but I think it's a shame that kids are getting digital cosmetics for their birthdays instead of actual games. Maybe I'm just getting old . . .
Getting old but games used to offer those experiences in 09 07 and 2008 complete games with minimal bugs it was literally 10 years ago when children used to buy complete 60 dollar games you didn't grow too old crime in marketing surpass regulations by a landslide
The Battle Pass at least is relatively inexpensive and has guaranteed content. I know that maybe sounds a little sparse still but in a post-lootboxes world I feel we have to give credit. It's too bad he didn't get Fortnite Save The World, that's apparently the GOOD version of the game- and I say this as someone who plays Fortnite Battle Royale.
"For everyone, microtransactions have had a significant detrimental effect on gaming."
FTFY
yea. Because of this I research a lot before buying any game. Sometimes they make good games.
"All of those companies are huge and could make dozens of games of the quality of, say, The Last Of Us"
Ah, yes, The Last of Us: a game with a pay to win multiplayer mode where the loading screens were constantly advertising the pay to win items to you. Top notch quality right there. Don't forget to buy your crossbow that causes a unique bleeding effect that nothing else in the game can cause! 🙄🤮
Jim: The past can't hurt you.
Cringey memories: that's where you're wrong kiddo
Michael: Or can it?
Right when you're drifting off to sleep... BAM! - a cringey memory appears. Wake up sweating. Every time.
But are memories the past or the past remembered in the present.
@Con Morr I take it you had a very *loving* uncle that called you kiddo when you were growing up.
Until you remember it ..
Thank you for understanding the actual meaning of the word "influential"
For real. Now lets get sterdust in AEW
I'm very new to Jim's content and I feel like I've hit a gold mine. A back catalogue of humour filled insightful ness from an informed and critical thinker.
You should go watch basically any video on loot boxes, bethesda, and Konami. His utter disgust for them is impeccable
Honestly, Jim's best video is probably the one on why he hates the word "consumer." It'll not only explain pretty much this whole channel, but also get you to think about commercialism in a new way.
@@TFGRhinehart IMO the best one is the pasta sause one.
Turning players in to payers was also good. It shows very well how the industry view us.
The past may not be able to hurt you, but Jim's past content is sure to please
Jim: "Fortnite is the most influential game of the 2010's...."
Me: "Well, I'm going to be sick."
Jim: "....Until I mention the *actual* most influential game of the 2010's: CLASH OF CLANS!"
Me: "That's it, I don't want to live on this planet any more." >_
Beam me up Scotty I'm done with this shit
It's sickening that people can just so casually afford a night when most people are struggling paycheck to paycheck with no substantial emergency fund to speak of.
So how's space?
Can I have your stuff then?
@@acedias12 it's cold....... and floaty!
I am reminded of a quote from Futurama that had the line at the end of an episode "When you do something good, people won't be certain you did anything at all." I personally feel that line would apply to this decade with a lot of hidden gems out there.
"Mods in open world games like DAYZ and Rust may have originated it."
Arma cries in the corner.
DayZ was based on a arma mod! XD
DayZ IS an arma mod.
And so was the first Battleroyal, that snowballed into what it is today.
All of the most played games of the decade starter as mods to another game. Proof that devs don't know what players want?
Counter-Strike was a Half-Life mod.
DOTA2 started as a Warcraft 3 mod. Teamfortress started as a Quake mod. DayZ started as an Arma mod. PUBG (and by extension Fortnite) started as an Arma mod.
"CCCoDCoC"
Thanks for the coughing fit, Jim
I had to go back and re-watch from that point. I was laughing so much I couldn't hear what Jim was saying after that.
Let's just call the 2010s The Tenners because that's the amount of money we had to pledge on Patreon so our favourite RUclipsrs could survive.
I shall continue to be the only person who calls it the tenties (pronounced tentees) so it falls in line with the rest of the decades.
Aw man I felt that in my *bones*.
call it the chicken tendies
"The past can't hurt you, the future can" is a legitimately terrifying thought.
But the past can hurt you tho.
I'd like to introduce you to this thing called disease
Some one pass me my time machine !
Imagine thinking there's actually gonna be a world war. Do y'all even know what a world war is? Fearmongering bullshittery.
@@Dharengo I know man, it's honestly worrying how people can be so easily scared.
Clash of Clans.
_"You can beat it without ever paying for microtransactions."_
When I hear that excuse, I'm always reminded of the fact that it takes 5 years to finish Clash of Clans without spending money on it... 3 years ago. Probably add a year or two in that today.
Sure, the gem-production methods are a thing, but they are just. So. SLOOOOW!
Yeah, and that's just how free to wait games manipulate the discussion about their volatility. They can "technically" claim to be beatable without microtransactions, but never really explain how long that will take and how utterly boring it would be to do so. And most people don't do the math to figure it out, hence they get hooked and end up spending money to speed it up. It's incredibly sinister -- just totally fucked up -- this idea that you can win an argument and discussion simply by holding out for so long that the discussion doesn't matter anymore because by the time you can prove anything it's too late and the damage is done.
My dad is retired and plays CoC. He got into legend league last month and hes not spent a dime on it and i know he doesnt because his income is incredibly limited.
"free to wait"lol
When it comes to cost, we consider money only. But time is also part of the cost.
After discovering Jim three weeks ago, I've officially binged every episode of the jimquisition in the playlist. All 298. It's been worth every second, and I've not a single regret.
Thank god for Jim Fucking Sterling, son.
Time well spent
I remember how the whole internet actually DIED for a week after Skyrim came out. Not even the webcomics updated until after... and of course, updated only with Skyrim stuff later.
I bought Skyrim literally solely because my friends had nothing else to talk about, so it was either buy the game or isolate myself for a month or two
Lest we forget all the arrow in the knee jokes that lasted a fucking year at least
Further proof for Skyrims influence is the comparisons made between it and TW3 for best RPG, despite the release of each game being years apart. Especially important for a time when games usually had a single year lifespan due to yearly releases from the likes of EA sports, Ubisoft, Call of Dutys, and a few more.
I don't remember that happening since. Closest case was probably God of war.
"A trinity I've handily abbreviated to CCCODCOC"
I can't breathe, Jim. HOW AM I SUPPOSED TO BREATHE, JIM.
I also lost my shit in that very part as well, jesus christ jim, whats wrong with u
As someone who knows nothing about the game, is it just tossing on a bunch of random letters or some specific acronym/whatever?
Tymme Zinni He’s referencing Candy Crush, Call Of Duty and Clash Of Clans. CCCODCOC
@@lilagtook Makes sense as soon as I read it, but musta missed the joke that people are finding funny about it.
With your lungs.
This is like how Time's person of the year can be someone evil.
When has it not been? Even that time they named "You" as their person of the year, it was more condemnatory that praiseful!
I guess sadness, shock and anger are feelings that you just remember more clearly.
Everyone remembers that Jack The Ripper killed prostitutes, but nobody remembers the people that helped them instead.
We know who Adolf Hitler was, but who was in power before and after him?
You remember that time your brother ate all your candy, but not all the times he didn't do it.
Hearthstone was also very influential. Everyone and their mother tried to make the same success with their versions of the card game after Hearthstone became a huge hit. Also, Amnesia the dark descent - it basically became a recipe on how to create a horror game in the past decade.
Which is quite unfortunate, because Amnesia was absolutely boring and now every other horror game is absolutely boring. When I hear "horror game" I now think "Oh, so some ineffectual jump scares and baby's first puzzles. Hard pass."
I would say Magic the Gathering and Yu-Gi-Oh were more influential than Hearthstone. Yu-Gi-Oh could have been so much better but the games sucked cause they were made by Konami. Which of course reminds me of Jim Sterling's Fuck Konami News videos. lol
Blizzard games are allways special in this regard; yes everybody tries to copy their succes, no the consumer often isn't looking for that. How many MMOs have actually been a success since WOW? How many card games since hearth stone? How many shooter thingies since that shooterthingie game? How many ill concieved diablo clones have there been?
Yet blizzard is hardly ever original. They grab something that's there and on the rise and feed it to the mainstream public with great succes. Wow is the best example of that by far, excellent timing.
@@bsherder Not when it comes to digital card games
@@mjc0961 If you say Amnesia was all about jumpscare then you're so fucking wrong, or just simply lying because of simple hatred you somehow have for this game and you can't make up an actual legit reason to hate it... Amnesia is in fact one of the survival horror games that ACTUALLY didn't played much on jumpscare but more on its pretty gruesome ambiance and pretty sick story dealing with tortures and constant feel of not being safe anywhere (that is...until you knows the heavy scripting of the game... but that shouldn't happened in your first playthrough).
Claiming Amnesia is about jumpscare is such a fucking bullshit like saying Star Wars movies are all about dragons and elfs... It's just like : wut, didn't you actually played the game ?...
One thing is entirely true though, in what you said: It inspired a fuck ton of horror game that tried to be Amnesia. And among them, a lot of them didn't understood how to make proper unease to players and a stressfull ambiance, and so relied on cheap jump scares.
That is much very true! I'm a big fan of horror game genre, and I really, REALLY, despised the cheap use of jumpscare... but HELL NO, Amnesia was not about ineffectual jump scares, that is just a blatant stupid lie...
Baby puzzle though... yes, lol... Sure it's far from puzzle you could find on Resident Evil or Silent Hill games but well, keep in mind the budget between CAPCOM games and an indie studio (don't know if they are anymore, but the guys who made Amnesia, at least back then, were only a bunch with no AAA company budget...)
TL;DR: Your criticism on Amnesia relying on cheap jumpscare is a blatant bad faith lie or a proof that you didn't played the game you decided to pissed on. + It's not Amnesia's fault if other horror game are "absolutely boring now" (which is also very much false... Just take Outlast games who came after... You can't objectively claim they are absolutely boring). So yeah, stop being this salty, it makes you say overly exagerate bs.
Jim: _"...And hallucinogens influenced the Cats movie."_
...The hell of the thing? _He's not wrong._
*@Saberspark* did a review of it.
Your comment has a "read more" option that does nothing. Why RUclips.
Don’t look at it! Oh no I. . .
Jim, you probably won't read this, but I just wanted to say; watching your videos makes me happy. I'm an extremely cynical person who's basically lost all hope for the world - so your style of humor perfectly jives with my own. You're one of the few youtubers, or people for that matter, out there that speaks the truth, and says it how it is and how you feel. All the others "critics" are essentially mouthpieces and advertising extensions of the games industry - too afraid to upset the companies that give them free games and the fanboys alike.
Thank god for Jim.
My guess was, "it's that one mobile game, isn't it," and unfortunately, it seems we're in agreement.
The fact The Mighty Boosh was in the background made me thank God for Jim Sterling !
Jim to crimp about shit EA and Bethesda in future videos?
@@ebenezeryubblesworth8717 I think most devs at EA and Bethesda have been to the Crunch.
“It’s still the new year. Though there’s not much to look forward to.”
*watching from my room during the lockdown* :|
Was half expecting a "Breath Of The Wild 7 out of 10" at the last second there.
Finally, Slaughtering Grounds gets its due.
DUN DUN DADADUN DUN DUN DADADADADUN
when a simple man hears "licky licky wot"
he smashes like
“NO LICKITUNG!?!”
I called it when the video first started - the most genuinely "influential" game is candy crush or clash of clans. Even major triple A titles have been trying for years to ape their business and content model.
I'm not seeing any comments about the mighty boosh being the background whenever Jim is on screen 😂
I genuinely thought it was screen burn and checked if netflix was open in the background
I saw that too, literally the moment he started talking I got distracted. Now Hulu's up somehow and I'm already watching a generic-faced no-name box some killer kangaroo while some model is coaching him.
There goes my day today...
One of the best shows ever made. Saw an article about them rumoring they would get back together and make more of the show. I really hope it's true.
I figured it might be testing for Copyright Deadlock 2.0? More subtle than an abrupt jump to chains of love?
lee2win please Jim be in Mighty Boosh 4
Witcher 3 isn't influential because no other AAA companies want to put that much effort.
No other company wants to slave their own employees so much...
Or lack thereof
No it's not influential because there were games five years ahead of the witcher in gameplay and lore but made no impact
@@bigcapper2689 Assassin's Creed is pretty much Witcher lite now so that's a lie.
@@BIadelores You can point out plenty of earlier games with similar mechanics who did it first. Don't get me wrong, TW has a higher level of lore and the games are robust with things to learn about the world. But mechanically nothing new
Jim keeping up the gag of calling Andrew Wilson "Android" is honestly so good, I feel like if Jim outlives Wilson he'll still posthumously call him "Android"
But can androids truly die? they could just be repaired or have their brain-program installed on another android.
If he is truly an android he will never die, and his CPU will be inserted into his successor upon his expiration date.
It didnt even register to me that he said it. Lol
“Adam Kovic .... of Machinima” was not something i expected to hear. My, how the decade has flown by.
Yep. My life flashed before my eyes.
That inside gaming nostalgia
Now not even Lawrence or Bruce are in FunHaus anymore.
Crizznik shhhhh it's still too soon for my heart
I’m surprised you didn’t mention GTAV since it seems to be one of the games that gave publishers the idea that you could release a title and monetize it for years after
GTA V, Skyrim and Minecraft seem to be overlooked frequently, I'm glad Jim mentioned Skyrim but the influence MC has had on gaming is not insignificant as well as the influence on culture seeing as it's the best selling game of all time
Rockstar jumped rather late on that train. Nothing they invented
@@mychemicalbromance97 being best selling doesn't mean most influential, just most profitable
Gta 5, skyrim and minecraft are trash
As much as I'd like to think a creative, boundary breaking title would hold the most influence over future games, I know that the most influential game is the one that rakes in the most money. That's what'll be replicated before anything else
yay capitalism...
I was actually surprised Jim didn't mention that it's actually multiple games that influence the industry in any given area or decade. Just take Call of Duty, it's the perfect combination of a first person shooter, with RPG elements, with an easy multiplayer interface... that's an impressive amalgamation of various genres. But Clash of Clans does have the best business model ever , that much is true.
Jim is kinda guy that would take shots at EA in his wedding speech.
Caspar I think he’s too fat to get married
His gravestone will say "Fuckonami"
THIS
Why not, I did.
Just as god intended
2020s is going to be the Dark Souls of decades.
@OzarkoBlam Coronavirus: hold my pathogens!
Oh how right you were...
Try as it might, Bethesda will never be cool enough to hang with "CCCODCOC."
Bethesda WAS never cool in the first place, it's just that people loved their games not them.
The most influential game was clearly the slaughtering grounds. Those gun sounds were so amazing they literally shook the foundation of the industry.
"Let's look back at the last decade" - You know this really does have a sense of finality to it.
I flippantly mumbled "Clash of Clans for its bloody monetization" when the video started. While Jim's reasoning was far more nuanced, it's depressing to have called this one.
Depressing as hell
If you think about it objectively , the business aspect of that game is in itself a revolutionary achievement for the industry. You look upon it with disgust but that same success is why ESPN, NFL owners, and award-winning movie directors are trying to get into the industry. It couldn't have happened without COC.
@@shindean I think the world could live without those groups getting into gaming.
@@qv43v oh, the list goes on and on. You think I'm going to give a complete summary of every single National and international organization that has been investing in Esports? This thing is now bigger then you could ever fathom , you probably didn't even know that video games are the highest entertainment media on the planet... you can't hide that much money.
It's a testament to how much income it generates without for me personally instantly recognized and knowable. There may have been adverts for this or other games with great art and character design that looks nothing like the actual game play itself, but it's also not something I see a lot of conversations or comments off.
So it doesn't take a lot for word of mouth to get round about a mobile game and then to lure in other people who then spend a few quid here and there and so on.
It's easy for me to turn off because it's not designed for me in mind. My mother on the other hand who enjoyed the puzzle platform games of the past, had to cut out the F2P games as it was too demoralizing. Thankfully she realised it before it got too bad, but for others that's not going to have the same ending.
"Let's look back [...] the past can't hurt you, only the future can hurt you."
"Clash of Clans is the most influential game of the decade."
Y'know what, I for one welcome the nuclear apocalypse.
Ikr
Let's open our arms and hearts to embrace the cleansing nuclear fires.
Thank god for Jim.
@@FroggyMosh The might of Atom shall cleanse our souls with its warmth.
@@MetaL556 The Light shall guide mine path. For In the wake of it's glow lingers naught but shadow... And naught but shadow shall be testament to mine passing existence.
Ah men...Sterdust to AEW
I hope this eventually gets read by you Jim but this felt like one of your best written videos to date. Between the flow, build-up, and the well-placed humour, it was so captivating. Thanks for your work and passion in the 2010s and I hope you have continued success in the coming years.
C-C-C- CoD-COC
I laughed too hard at that.
C-C-C
CoD
COC
(C)andy (C)rush, (C)all (o)f (D)uty, (C)lash (o)f (C)lans... candy crush is 2 Cs, not 3.
Its the sound that plays when Jim gets an AAA Industry Kill Streak
An interesting retrospective. Goes to show the phrase 'influential game' is quantifiable in many different ways.
As to battle passes, it's weird that online games started out as a subscription model, moved away from that, and are now circling right back around to it.
And once people stop paying for the subs, it'll go out of vogue again. Time is a flat circle.
@@HollowGolem But no one actually stopped paying for subscriptions. World of Warcraft has been running that model from it's inception, and there are a number of other online games that started running subscription services, and continue to do so. People just couldn't afford to pay a subscription for every damn game that came out and had some form of online. Thats market saturation.
Market saturation is still something companies just cant seem to get a grasp on. It is the reason loot boxes are about to be regulated, it's the reason only a handful of battle royals remain in popularity at any one time, it's the reason so many MOBA's fail.
Not every game can be a persistent online game with a subscription model.
"when it comes down to the wire"
*shows a picture of mcnulty and omar*
theres a reason me and my mate ( fellow britcunts although now resides in america) have loved you for the past decade. never ever change ever. (also the raccooons references, c'est magnifique) ... i need to to use the french erm before im not allowed to anymore
Poor Adam, he'll never escape that quote.
Razelluxe what quote?
As he damn well shouldn't.
@@heathenpride7931 that Far Cry 3 is like "Skyrim with guns"
@@neoinuyashafight omg he really said that?
@@jak3w lol yes he did sadly and here is the only video I could find of him saying it.
ruclips.net/video/0P6AsAXiCIg/видео.html
i would say as much as Undertale is "influentail", i believe that Shovel Knight is also a great example. This game proving that crowdfunding can be a lucrative way to fund a game. That being for the good (Hat in time or Bloodstained) or the bad (Yooka-laylee or Mighty Number 9).
I feel the exact same way. I feel like there are more games inspired by shovel knight, than undertale.
Undertale was far more culturally influential, whereas Shovel Knight was a shining beacon to indie games and devs specifically.
At least Yooka-Laylee got itself a very good sequel in The Impossible Lair.
@@crazyluigi6664 I meant base game Yooka-laylee
@@examinedyeti4392 Honestly even that game wasn't bad. It was mainly buried by all the controversy around it that was mostly blown out of proportion.
"CCCODCOC"
So "X" is the coolest letter, while its the "C" that makes the money
Had me rolling with "Cccodcoc"
Justin Note: "Okay, I'll stop now."
Me: Never stop.
Justin is a silly goose
had an argument with some friends about how much influential witcher 3 actually was and i ended up in this video for some points, but in their views the game saved the industry from some live service apocalipse that i can't agree on, for me, witcher 3 just plays the same cards as skyrim with some upgrades, but not enough to be revolutionary
Evidently, it hasn't stopped the "live service apocalypse". Every tent pole release now is a live service. Indie games aren't but they were never going to be. All it did was add 1 to the number of AAA games that weren't. And this was in 2015, before live services totally eclipsed the AAA games industry.
I keep looking back at my favourite games of the decade, then finding out that the weren't made in this decade and then feeling really old.
Although a lot of them were made better this decade, such as Fallout 3 and New Vegas, through modding.
‘Clash of Clans’
I mean, I agree with you but ew.
I'm not sure I agree. It made the most money, but Jim didn't really justify it's influence, except that lots of people know about it.
It influenced monetisation, but how did it influence game mechanics?
Plus12 Gaming because there are soooo many games that are knock offs of it with the same “build a base and attack others concept”
@@bbqR0ADK1LL Why does it have to have an effect on game mechanics to be influential? For example Battlefront 2 contributed nothing to game mechanics whatsoever but had a catalytic and cataclysmic effect on EA and the game industry as a whole.
@@bbqR0ADK1LL like it or not, gameplay is only a small piece of the puzzle of modern games as a whole. To publishers, gameplay is mostly irrelevant, monetisation is king and what better example than coc. Games today are less like games and more like business products unfortunately.
Thank god for Jim Sterling!
This was an amazing video, the pacing, the surprise entries... Goddammm, some of the best quality content here on RUclips.
God I love Adam Kovic, but he's never gonna live that one statement down lol
Vega what statement?
When you said clash of clans I threw up, because you’re right.
I think this is the first "most influential game of the decade" video I've seen that actually considered influence.
Can't convey enough how much I appreciate the mighty boosh background at the beginning
Skyrim was the only game I ever stood in line to buy on day 1. Dark Souls is my most influential game of the decade though. I stopped playing games from about 2013-2017. Got into Dark Souls, and realized that I loved video games again and started a backlog rampage that still persists.
'Member going to midnight release of skyrim? I 'member
backlog rampage, i love that word
You rised gamer
@Pferd Schild It depends which aspect of the game you are talking about.
@Pferd Schild i would say that oblivion worse is than Skyrim
"Cyclical experience" is such a good definition!
Thank GOD.
"What other system could play RE:4?"
You cheeky goose.
sh4d0w2013
Seems strange that Capcom never rereleased it on any other platform till the Switch. It’s the kind of game I can see people buying on no fewer than 12 different platforms.
I’d even go as far to say I’ll buy it at a high price.
I mean I could bust out my old GameCube out of the closet to play it, but that’s a lot of work for one game no matter how good it is.
@@MungkaeX They are releasing RE3 this year. RE4 is next probably.
@@glikorgo Woosh
@@MungkaeX I feel like I'm missing a joke here, but you can play RE:4 on Xbox One. It's on game pass.
@@MungkaeX They have released Resident Evil 4 on a ton of systems. I own the ps2 version of it. They released a wii version of it using the wii remote. They also have a remastered version of it on the ps4.
"LICKY LICKY *WHAT* "
YEEEESSSSSSSSS it's back.
@King of Scrubs that line legit made me spit out my juice I laughed so hard.
NO LICKITUNG?!?
No Ekans!?
Here's a TV that looks like a ninja block on prom night.
Jim: Clash of Clans defined freemium micro-transaction gaming.
FarmVille: Am I a joke to you?
Farmville pales in comparison
You can't claim Clash of Clans defined micro-transaction gaming when 4 years earlier farmville was destroying family credit cards. Farmville is the mack daddy of disgusting freemium micro-transaction exploitation.
@@mrscreamer379 Go look at the figures. Farmville is nothing compared to clash. So yes in comparison farmville is a joke.
Mr Screamer Thank you for keeping such an inspiring, original, witty, clever meme alive. You're a hero for bringing such culture and genius to our lives. Truly, you are the Dark Souls of commenters.
@@ironrose6 We all stopped talking about this 3 weeks ago, dickhead.
Glad to see that Jim remembers my favourite Adam Kovic quote
Doing a "most influential" game for a decade that just ended is a tall order as only games from the first few years have any relevance.
A "most influential game of the 20-00's" would be more appropriate. And Farmville would win and it came out in 2009.
And I strongly agree that Clash of Clans is the winner. Gods.
unfortunately you are correct. It was indeed the most influential
“Bully your friends and loved ones to interact with your imaginary electronic farm! Unless you want your plants and animals to DIE! Is that what you want? You horrible Monster! You’re worse than Hitler and the Emperor combined! And you smell bad too! Wait, did you finally get grandma to log in and fertilize your crops? Ok, we cool... for now.”
I agree w/ the general sentiment but don't think it'd change anything; pretty much anything highly influential the past year or two has really been more iterative than innovative and can be traced back to something else.
To a degree this is true but the cutoff has to be somewhere. And besides. Two of the games listed are in the back half of the decade. Overwatch was 2016, Fortnight 2017.
Keld Tundraking
Exactly that.
Watching this in September 2020 and just how despondent Jim is back in January...man, we really knew nothing back then.
Okay, I agree with almost everything.
But that stew he used for the toxic stew comment doesn't look terrible.
12:51 those people still defend the loot box. "it's just cosmetic!"
Which it is
@@angryoldgamer4845 It's also psychologically manipulative.
@@CasaiAgicap and that's the issue, what if its "just cosmetic" this time? Then next time it's not and its normalized by then? 😑
"Hello, I'd like a minute to talk about our lord and savior CCCODCOC."
*satanic parasite and apocalypse-bringer
6:13
Ah Adam, the best of the FunHaus boys and breaker of all games.
Clash of clans - should be called "Clash of wasted cash"
Cash of Clans.
Cash of Fans
Clash of Wallets
@@FelisImpurrator Clash of Cash
Clash of normies with too big of a wallet to mind getting scammed. I'm not talking about the whales pf course, those people need help, but my dumbass classmates who were all hooked on this shit
clash has single handily changed the way the whole industry does business, its the most influential game of the past decade
the composition, pacing, build up, and tone of this piece is legit on point gj dude
"Ooh Betty, the cat bought $10,000 worth of loot boxes!:
Wrong, Raid Shadow Legends is because some random RUclipsd told me it was the most ambitious game ever
12 thousand times
Love the Mighty Boosh intro replaying in the background during the intro 😁
It's weird to be "looking back" on Skyrim.. dammit I'm gonna get old some day
If you are lucky.
I remember waiting to get home from middle school to play it rip
I used to be an adventurer like you until I took an arrow to the knee.
How far Bethesda have fallen...
With WW3 starting and anti-vaxxers starting a new plague... I don't think you'll have to worry about getting old.
The most influential game of the decade is... but before we get started this comment is sponsored by Raid Shadow Legends.
Big shout out to the people at Ridge wallet
last year's most influential game not decade :p
Whatever this guy puts is trending it's amazing
9:28 Jim Sterling referencing Hokuto No Ken is the best Jim Sterling
As authentic as that is most people will always know it as fist of the north star.
"It looked like a poo but wasn't" Short description of the 2010's
The phrase isn't complete. Should have been "it looked like a poo but it wasn't. It was much worse"
"tough but fair challenge"
Laughs in Bed of Chaos
You absolutely did not
I thought the exact same thing when he said that! Totally ruined the first game's boss battles for me.
weird, I had no real trouble with that boss. Ceaseless Discharge on the other hand ... 🤷♂️
Might as well add Star Wars: Fallen Order to that Souls-like list.
Isn't it more of a souls-lite?
it's more like a mertroid vainia than a souls like
There's a bit of a gray area in that game and I think he kept doing his best to avoid mentioning that. For instance, Dragon's Dogma actually felt more like a dark souls than Skyrim, even has the same type of menu layout. But I can still see the Skyrim influence because of the interaction and necessity for parties.
luke g
Ellipses make you look like an absolute tosser...
@@Trollra I thought it was more of a procedurally generated rogue-lite with metroidvania and MOBA influences
I don't know what I just said I just wanted to sound smart
I'm currently replaying Witcher 3
And still as good as the 1st time I played it.
Love "the mighty boosh" wallpaper. What an absolutely weird funny show.
Team Fortress 2 getting acknowledged, albeit as the spawn point of pure avarice's most egregious box of surprise mechanics, is good enough for me.
The witcher 3 was a giant middle finger to the mainstream. Hey I can make a great game without the GDP of hundred third world nations. So of course the AAA space decided to ignore it.
Simply grind your employees into a fine meat paste. They had some serious crunch cruelty going on from what I understand. We like to glorify the developers but quality unfortunately comes at a cost.
@@datlad35960 problem is they all do that. From the middle time dev's all the way up to the AAA publishers.
@@datlad35960 yeah but unfortunately that's a constant in the experiment at this point, not a variable.
Witcher 3 cost 81 million dollars to make. Fair amount of cash i would say
As much as I love this shite out of the Witcher 3, I agree that Skyrim was the more influential title of this decade. It's been memed, discussed, criticized, praised, watched, referenced, played, satirized, streamed, ported, and modded to death since its 2011 release. Like the Witcher 3 or Dark Souls, it's still somehow relevant to video games today. Even people with slightest inclination of video game knowledge know what the hell Skyrim is. Think about it.
But like Jim being real... here...god damn executives with pushing mobile-like GOTACHA tactics. I love and hate this entertainment medium.
When i was clicking this I was pretty damn sure you'll render the most influential game as a mobile game. Not a big surprise, as for a person that works in the industry.
The sad truth none of us like to face