Like a Dragon Ishin! Demo But I'm Actually Good at the Combat

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  • Опубликовано: 15 фев 2023
  • ИгрыИгры

Комментарии • 189

  • @WukersN1
    @WukersN1 Год назад +193

    Yakuza fans when gotta wait a whole day to play the game (they have already mastered the combat)

  • @KM11555
    @KM11555 Год назад +36

    so refreshing to see someone who’s not a game journalist playing the game

  • @hoovyaj
    @hoovyaj Год назад +19

    I know i shouldnt shame people on how to play games but when i saw people playing the demo and only using 1 style kinda hurts seeing it. Thank you for doing a video on this Dillon!!

  • @MrLemmy82
    @MrLemmy82 Год назад +40

    Now that's a good display of skill! I was pleasantly surprised by how challenging Legend difficulty felt, definitely enjoyed my time on the demo too!

  • @CidGuerreiro1234
    @CidGuerreiro1234 Год назад +49

    Seems like it is no Lost Judgment in terms of fluidity, but still faster than most Yakuza games. Apparently, Ishin is also the hardest RGG game with the hardest Amon fight.

    • @paul-nj1ig
      @paul-nj1ig Год назад +23

      It's also the first game where he gets his special theme

    • @chrisossu2070
      @chrisossu2070 Год назад +12

      It should be noted that this game isn't being made on the Dragon Engine.

    • @Andrew_S1
      @Andrew_S1 Год назад

      I don't think it will be difficult after you find and upgrade your cards.

    • @kaetce
      @kaetce Год назад

      It’s more like 0 than Judgment.

    • @subparticle8995
      @subparticle8995 Год назад +2

      @@chrisossu2070 that should make it BETTER, Dragon Engine is a mess, Unreal Allows for infinite flexibility and yet this is what they manage to put out... Japanese devs truly are incompetent

  • @virtualevents65
    @virtualevents65 Год назад +24

    Loving the combat so far (i have never played ishin before)

  • @fuckedfromabove1969
    @fuckedfromabove1969 Год назад +2

    Thank you so much. This is what I needed.

  • @efter
    @efter Год назад +1

    goated work as always i always loved your performance on og ishin so its always good to see you make badass stuff for this new remake as well even tho its just the demo nice stuff

  • @xtealover799
    @xtealover799 Год назад +1

    Been waiting to get your hands on Ishin can't wait to see more crazy stuffs 🔥

  • @imjustlikedenji5954
    @imjustlikedenji5954 Год назад +9

    I didn't just play Yakuza Ishin, i sat my white ass down and listened

    • @shadowmamba95
      @shadowmamba95 Год назад

      This is a legit preview of what I would expect to deal with. I’ll be getting this soon to play it.

  • @TheGamerfreak125
    @TheGamerfreak125 Год назад +41

    Does anyone else feel like the combat in the remake has some choppy auto-targeting when performing heavy attacks? As far as I remember, the original didn't have that.

    • @DillionT
      @DillionT  Год назад +25

      Yeah the sticky targeting is good for bounding but sometimes it sticks to enemies that I don’t wanna hit

    • @nhan27.
      @nhan27. Год назад +4

      @@DillionT is there option to disable that also are you play on legend

    • @DillionT
      @DillionT  Год назад +1

      @@nhan27. playing on Hard, and I don’t think there is an option to disable

    • @nhan27.
      @nhan27. Год назад +6

      @@DillionT well that shame also man this game is pretty brutal no matter what difficulty like even with or without the cards

    • @ken_ykza
      @ken_ykza Год назад +1

      I feel the og had this problem too, but really only with the full sword combo where the last hit in the charge combo would usually never hit the enemy. It doesn’t really seem to be a problem in this game cause it looks like every other style is just better than the sword style, especially with the brawler style having an absolute monstrous amount of speed now

  • @TripleAAA7331
    @TripleAAA7331 Год назад +16

    Happy to see you can still Y3 juggle enemies, even if there are improvements to be made regarding juggle windows.
    Legend Remix Ishin when?

  • @Krezzing
    @Krezzing Год назад +2

    Been waiting on your video on this

  • @BigBoss_893
    @BigBoss_893 Год назад +3

    They got the yakuza 4 falling animations, you already know endless combos are gonna go crazy

    • @goosebumps7663
      @goosebumps7663 Год назад

      have fun endlessly comboing some random ass thugs i guess with the same 2 attacks

  • @2KWIK4U
    @2KWIK4U Год назад +1

    Can’t wait to play this game when I come back from work

  • @anxiousshinobi3655
    @anxiousshinobi3655 Год назад +5

    This is yakuza and DMC if they had a child, and im somewhat for it

  • @d0m0b40
    @d0m0b40 Год назад +2

    Bounding is back⁉️

  • @garryhlambert
    @garryhlambert Год назад +10

    old knockdown anim, they know exactly what we want

    • @ArbelMilis
      @ArbelMilis Год назад +6

      While it can lead to funny stunlocks, I will miss the funny ragdolls.

    • @Defyedits76
      @Defyedits76 Год назад +1

      @@ArbelMilis i will NOT

  • @snuffly_legend0513
    @snuffly_legend0513 Год назад +5

    I can't wait to Play this

    • @ArbelMilis
      @ArbelMilis Год назад +1

      You even changed your profile to show that

  • @RiderWithTheScarf
    @RiderWithTheScarf Год назад +1

    My man's here cooking everyone properly, as Nagoshi always intended. Coombos worth the subscroob.
    Combat seems a bit wonky and from what I saw from the comments here, some of my fears surfaced but nothing a minor patch can't fix, at least the overly sticky auto-lock at least. Now to see if they kept the original songs in the remake.

  • @KhoiJudgment
    @KhoiJudgment Год назад +8

    I really dislike the fact that you can't look through your abilities, couldn't know what kind of skills Ryoma possesses during the demo.

  • @noima13
    @noima13 Год назад +65

    As a person who hasn't played the original this game feels very odd to me, usually Yakuza games have very fluid combat but in the demo it feels a bit stiff to control Ryoma. I wonder if this an issue with the remake itself or if it's meant to be that way

    • @DillionT
      @DillionT  Год назад +56

      Prolly just early game Yakuza things

    • @noima13
      @noima13 Год назад +4

      @@DillionT I see :)

    • @bonkgameing
      @bonkgameing Год назад +38

      @@noima13 yea this demo has like zero upgraded skills, quickstep combos go hard

    • @aryabratsahoo7474
      @aryabratsahoo7474 Год назад +12

      @@bonkgameing Although the base combos are much faster compared to OG.

    • @BLACKSTA361
      @BLACKSTA361 Год назад +6

      I mean we don't even know any combos yet so it's just button mashing and muscle memory for now

  • @InTheMindOfDavid
    @InTheMindOfDavid 6 месяцев назад +1

    I’m relatively new to Yakuza/Like A Dragon: have beat 1 through 5. But I also have Fist of the North Star. Now I’m on Ishin, in Ch.4, so the card system hasn’t been introduced yet and have been wondering what they are exactly. Though now seeing some in action, they seem to be similar to Fist of the North Star’s Destiny Talisman system. I don’t use them much, though I really should be if I’m being honest. Which given now that I’m seen what the cards are capable of ahead of time, I think I’ll be far more inclined to use them as well as the Talismans in Fist of the North Star as well.

  • @moisesfreire6408
    @moisesfreire6408 Год назад +1

    Just give me my Tiger Drop and I'm set.

    • @DillionT
      @DillionT  Год назад +2

      ruclips.net/video/8MMzVf3keKs/видео.html
      Tiger drop in question

    • @moisesfreire6408
      @moisesfreire6408 Год назад +2

      @@DillionT Ok...WTF?!

    • @gsifdgsgs
      @gsifdgsgs Год назад +2

      @@DillionT What the heck is that... Even kenzan or y3 is not that bad with damage...?

  • @vytosan
    @vytosan Год назад +2

    Wish there would be a classic mode like in halo mcc but im just happy we finally got ishin

  • @PolarityMetal
    @PolarityMetal Год назад +2

    its gonna take a while for me to get used to not centering the camera with L2 lol

  • @pocketcircuitfighter6291
    @pocketcircuitfighter6291 Год назад +4

    Kyodais spoilers for the bathhouse battle :(
    you can barely see ryuji's ass now, there's more fog in the qte

    • @teashrimp6498
      @teashrimp6498 Год назад +3

      Nooooooo, RyujAss is gone!!

    • @ArbelMilis
      @ArbelMilis Год назад

      Aw I wanted to see Ryuji's ass in 4K :(

  • @GaijinController
    @GaijinController Год назад +1

    One thing I'll say is an improvement is switching mid combo with other styles than just hand to hand.

  • @helpimahugedisaster5728
    @helpimahugedisaster5728 Год назад +1

    Just a few more days til I get my hands on this game

  • @phoriiak2835
    @phoriiak2835 Год назад +1

    LIKE A DRAGON ISHIN DEMO BUT GOATDILLION MAKES IT BUSSIN

  • @Dr.Alligator
    @Dr.Alligator Год назад +1

    Gamer move

  • @proaxel7003
    @proaxel7003 Год назад +10

    That infinite loop at 6:10 seems weirdly busted, I presume it’s only working because that enemy never dodges or blocks anything?

  • @ucNguyen-ez1xv
    @ucNguyen-ez1xv Год назад +4

    I thought card system would break the game but its actually realy fun to use , I enjoyed the demo very much :)

    • @DillionT
      @DillionT  Год назад +1

      It does break the game but they’re fun

    • @heeaho
      @heeaho Год назад +8

      @@DillionT they gave us the option to disable them and damage numbers atleast but bosses still can use them

  • @Baba-yv6ml
    @Baba-yv6ml Год назад +2

    lol those cards are hard to ignore

  • @theeyetriangle
    @theeyetriangle Год назад +1

    Dude I can't believe more people aren't subbing

  • @ashutoshkumar3864
    @ashutoshkumar3864 Год назад +2

    Yakuza 3 type wall bounding fr

  • @brazzer7330
    @brazzer7330 Год назад +2

    Really wish this was available on ps4

  • @GreenPlayerManghiam
    @GreenPlayerManghiam Год назад +1

    I saw you opening Like a Dragon: Ishin in steam, I expected that you'd make this type of a video hehe

  • @CandidGames
    @CandidGames Год назад +3

    Hey, I played through the entire game cuz I got early access and my primary issue with the game was actually the combat. I felt like the combat styles were pretty cool and interesting on their own but then it became really mind numbing over time because the different combat styles don't really synergize or flow together even with upgrades.
    I felt like switching between styles on the fly felt kinda clunky and the game's mechanics were kind of messy. Like sticky movement, inconsistent hitboxes and annoying hyper armor on the bosses. I feel like the game would've really benefited from the instant style switching from Yakuza Kiwami or some of the abilities or polish you'd find in Lost Judgment.
    I'd like to have your opinion since you seem to have a good grasp on the combat in this game and other RGG titles.

    • @DillionT
      @DillionT  Год назад +1

      I haven’t actually played through the Kiwami ver of the game yet, I have played through the original though, from a Birds Eye view of it I think it looks worse than the original, the boss design in the original allowed you to actually hit them.

    • @DillionT
      @DillionT  Год назад

      And I really dislike that bosses uses magic attacks in the game, way too silly even for a Yakuza game.

    • @CandidGames
      @CandidGames Год назад +1

      @@DillionT Yeah the magic on the bosses is just goofy. At least they're easy to avoid by just blocking from my experience. The hyperarmor is my primary annoyance on the boss fights along with the wonky hitboxes. I'm kind of curious about the original now.
      I will say that just looking at the gameplay of the original, the game looks more atmospheric, can't comment on gameplay since I haven't played it but I'd be interested to do so down the line to see if the remake butchered the bosses. I hope you end up liking the combat in the remake more than I did when you get the chance to play through it.
      I'd love to get your thoughts when you end up doing so cuz I just posted a review on the game and was wondering if I was just crazy lol. Thanks for your time!

    • @CandidGames
      @CandidGames Год назад +1

      @@DillionT Hey, I tried out that instant switching tech you mentioned on my video. Turns out it's an ability you have to unlock in the Brawler tree called Sheathed Blade but it's pretty far into the tree which sucks, I feel like it should really be one of the first abilities or just a straight up basic function because it really changed the flow of combat for me. Thanks for letting me know that it even existed!

    • @DillionT
      @DillionT  Год назад

      @@CandidGames np, I didn’t even knew it existed too till I saw someone screwing around with it on discord a few months back

  • @Kingnocitsyakuza
    @Kingnocitsyakuza Год назад +2

    like a dragon is coming out tomorrow

  • @KeyFade
    @KeyFade Год назад +1

    have you tried doing the classic wild dance combo where you hit them 3 times dodge behind them hit 3 times repeat? does it work like that cause from it sounds like they turn around pretty quickly

    • @DillionT
      @DillionT  Год назад

      It’s impossible now since they insta turn and have random hyperarmor

  • @fobo3361
    @fobo3361 Год назад +2

    Oh shit they released a demo for this?

  • @L-Man-Gaming
    @L-Man-Gaming Год назад +2

    Any comments on how to utilize sword mode? It seems like wild dance is just strictly better. I’m new to the Ishin so really not getting that stance.

    • @DillionT
      @DillionT  Год назад +5

      Sword is way better for single targets rather than groups, also use its counters since they’re the best part of the style, too bad they aren’t available in the demo though

    • @au-198
      @au-198 Год назад +5

      Like he said all the good sword abilities aren’t in the demo for some reason. With the right upgrades it’s a defensive counter focused style that’s good at knocking down enemies and lowering their defense

  • @guardian7106
    @guardian7106 Год назад +10

    Really sucks that the demo isn’t on ps4 since it looks fun

    • @paul-nj1ig
      @paul-nj1ig Год назад +1

      Is it only on xbox?

    • @guardian7106
      @guardian7106 Год назад +1

      @@paul-nj1ig only on ps5 and pc if I remember

    • @DillionT
      @DillionT  Год назад

      @@paul-nj1ig should be on Xbox

    • @brandondonato7648
      @brandondonato7648 Год назад +2

      It’s also on Xbox Series X.

    • @guardian7106
      @guardian7106 Год назад +1

      @@brandondonato7648 @Dillion T oh okay I see, so basically only available for next gen and PC 👍

  • @jessefied-musicandgames2854
    @jessefied-musicandgames2854 Год назад +1

    Awesome cumbos

  • @gsifdgsgs
    @gsifdgsgs Год назад +3

    is there an any difference between original's combo feel and kiwami ishin's? Did you felt any difference? I only spent just a couple of hours with the original so I wanted to ask

    • @DillionT
      @DillionT  Год назад +8

      You can bound and Ryoma has sticky targeting, also hand to hand is way faster but deals worse damage than Y3 on Legend

    • @TheGamerfreak125
      @TheGamerfreak125 Год назад +2

      @@DillionT I feel like there wasn't even a speed boost when you parry with hand to hand it just stays the same speed.

    • @DillionT
      @DillionT  Год назад +2

      @@TheGamerfreak125 I think it’s just that the Iframe window is really short so you don’t notice it, also hand to hand was incredibly slow in the original so a small increase mattered a lot more

    • @TheGamerfreak125
      @TheGamerfreak125 Год назад +1

      @@DillionT Now that I did notice, which is a really nice change

    • @gsifdgsgs
      @gsifdgsgs Год назад +1

      @@DillionT oh so a little bit upgrade and a little bit downgrade from what I understand

  • @yellowvespagts300
    @yellowvespagts300 Год назад +2

    am i not mistakening that there wasn't y3-4 style wall bounce juggling in og game? (like here 0:45)

    • @DillionT
      @DillionT  Год назад

      It is

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 Год назад +1

      It has hyperarmor bull and no knockdown combos tho

    • @DillionT
      @DillionT  Год назад

      @@thatitalianlameguy2235 yep, hyperarmor for all bosses didn’t exist in the original too

    • @thatitalianlameguy2235
      @thatitalianlameguy2235 Год назад +1

      @@DillionT rgg try not to actively make worse combat in remakes challenge failed (k1 had shit bosses so it's a half improvement)

    • @DillionT
      @DillionT  Год назад

      @@thatitalianlameguy2235 the average K1 boss has better boss design than every boss in Ishin Kiwami

  • @Cat_in_The-Box
    @Cat_in_The-Box Год назад +1

    Are you ready for ishin difficulty? Datamined modifiers are: 70% less heat generation, 75% less healing and damage received x9. That's compared to normal. Damage dealt is the same.

    • @DillionT
      @DillionT  Год назад

      I would if I didn’t have to pay for it

  • @deadeye_john
    @deadeye_john Год назад +4

    Doing this demo with keyboard controls was a little tough. I wonder if you can do the same video with them.

    • @DillionT
      @DillionT  Год назад +5

      I’m not good with keyboard and mouse so my gameplay would be on the level of the average journalist

    • @n.p.d7966
      @n.p.d7966 Год назад +2

      @@DillionT Gunk probably can do it.

    • @ArchieGamez
      @ArchieGamez Год назад +1

      Real Samurai uses a gamepad

    • @deadeye_john
      @deadeye_john Год назад +1

      @@ArchieGamez Then why'd they add keyboard controls in the first place?

    • @deadeye_john
      @deadeye_john Год назад +1

      ​@@DillionT even with the helpful tutorial at the start of the game?

  • @snuffly_legend0513
    @snuffly_legend0513 Год назад +1

    What style is the most fun from what you played so far

    • @DillionT
      @DillionT  Год назад +4

      Wild dance cause you can combo with it, swordsman is decent but slow asf, hand to hand deals like no damage to the enemy, and gun exists

  • @ArchieGamez
    @ArchieGamez Год назад +2

    How did you do these combos at 2:22 and 3:30? What buttons did you pressed?

    • @DillionT
      @DillionT  Год назад +1

      For 2:22 that’s the standard rush combo for gun, just press triangle 3 times after you press Square, for the bound combo at 3:30 you mainly just get enemies into a bound state(when he was about to fall down) then get behind him and just press Square x amount of times before you dodge cancel with X and then press Square again x amount of times

    • @ArchieGamez
      @ArchieGamez Год назад +1

      @@DillionT Ok thank you so much

  • @goosebumps7663
    @goosebumps7663 Год назад +1

    dillion how does hitting them from behind feel is it consistent or trash like 0

    • @DillionT
      @DillionT  Год назад

      Well, they instantly turn around after one hit soooooo

  • @Supermariosupervideo
    @Supermariosupervideo Год назад +1

    I don’t like the low DMG and slow sword style speed, but mods can always tweak if it’s not fixed by abilities and crafting

    • @DillionT
      @DillionT  Год назад +1

      Oh the damage will be fixed alright

    • @Supermariosupervideo
      @Supermariosupervideo Год назад +1

      @@DillionT sword speed still feels bad though lol

    • @DillionT
      @DillionT  Год назад +4

      @@Supermariosupervideo you’ll be able to upgrade its combo speed

    • @Supermariosupervideo
      @Supermariosupervideo Год назад +1

      @@DillionT This will be the greatest game

    • @ArbelMilis
      @ArbelMilis Год назад

      I heard it's actually really hard to mod unreal engine games for anything beyond simple model swaps.

  • @thelettuceclub
    @thelettuceclub Год назад +1

    STG some of these random japanese grunts sound like the sniper. Most obvious at about 3:33

  • @ashutoshkumar3864
    @ashutoshkumar3864 Год назад +1

    Also really hoping the actual game has a combo speed upgrade for Swordsman style bec my god its combos are slow as fuck. The combos themselves and their hit reaction is fun tho.

    • @DillionT
      @DillionT  Год назад +5

      99% they will have that in the remake, it was like that in the original too

  • @brucemustdie
    @brucemustdie Год назад +1

    Does the i-frame parry work the same way as OGshin?

  • @daveedwards4681
    @daveedwards4681 Год назад +1

    You think gunman is going to get nerfed? Seems obscenely powerful compared to the other 3 styles. Going through the demo on all difficulties you can just cheese everything, they even give you acid rounds for armor

    • @DillionT
      @DillionT  Год назад +3

      It was like that for original Ishin except it was more broken

    • @daveedwards4681
      @daveedwards4681 Год назад +1

      @@DillionT ahh shit, I guess I’ll just avoid using it then. Was fine and quite amusing for the demo but I’d imagine not very fun for the whole game when you can play it like you did here instead which looks like a lot of fun!

    • @BLACKSTA361
      @BLACKSTA361 Год назад +3

      @@daveedwards4681 you can basically make a playtrough just shooting people.😂

    • @hub_1.15
      @hub_1.15 Год назад +2

      ​@@daveedwards4681 if u look at a lot of no damage runs in og ishin almost everyone uses gun style on bosses laying down
      Cause then they wont block and Just Get a solid 70% of their health bar gone
      In og ishin most bosses can block the gun style so its mostly op for normal enemies and cheese tactics

  • @theallaroundnerd9889
    @theallaroundnerd9889 Год назад +1

    How do you do that counter throw or whatever that is at 0:36 ?

    • @DillionT
      @DillionT  Год назад +1

      Hold guard

    • @theallaroundnerd9889
      @theallaroundnerd9889 Год назад +1

      @@DillionT Ooooooh, I thought you had to push grab at the right time or something. Fuck no wonder I couldn't hit it, lmao

  • @GunGun-cf3ss
    @GunGun-cf3ss Год назад +3

    So compared to LJ, how responsive does the combat feel?

    • @DillionT
      @DillionT  Год назад +5

      P responsive, only thing is how slow single sword is but this is just the demo

    • @funkyoa
      @funkyoa Год назад +1

      ​@@DillionT it feels more impactful and actually like swordfighting that way, i think

  • @Xilekai
    @Xilekai Год назад +1

    Only thing about this game I find weird/don't like is how when you're running full speed the game gets really blurry for some reason?

    • @DillionT
      @DillionT  Год назад

      I thought it looked fine

    • @Xilekai
      @Xilekai Год назад +1

      @@DillionT idk when I was running everything got very shaky and choppy. I had the game on base ultra so I don't think it was anything I myself did.

    • @DillionT
      @DillionT  Год назад

      I did notice the game had some stutter issues first time I played but it smoothed out over time. Just so ya know the PC I'm playing on is p damn good so I won't notice performance problems that much

    • @Amnesia567
      @Amnesia567 Год назад +1

      @@Xilekai Maybe is the forced TAA?

    • @Xilekai
      @Xilekai Год назад

      @@Amnesia567 Seems likely, the full game does it too, whenever Ryoma runs during combat the whole camera blurs over itself

  • @Kingnocitsyakuza
    @Kingnocitsyakuza Год назад +2

    hey Dillion can you gave some tips

    • @DillionT
      @DillionT  Год назад +1

      Use wild dance to knock down and then get behind them to bound

    • @Kingnocitsyakuza
      @Kingnocitsyakuza Год назад +1

      I might do that and a no damage video on my channel don't miss out Dillion

  • @speeddemon144p
    @speeddemon144p Год назад +1

    So is the Y3 style wall bounding in by default? Or do you need a special card for it?

    • @DillionT
      @DillionT  Год назад

      p sure you have it by default

  • @Lolleman255
    @Lolleman255 Год назад +3

    how most of us wont play

  • @godofdead2
    @godofdead2 Год назад +2

    Were the enemies all this damage spongy
    Seems a bit irriating.

    • @DillionT
      @DillionT  Год назад +1

      If you use the cards they all die in one hit

    • @Supermariosupervideo
      @Supermariosupervideo Год назад +2

      It was very irritating

    • @hub_1.15
      @hub_1.15 Год назад +1

      Thats early game yakuzas for u

  • @BaruGaming
    @BaruGaming Год назад +5

    I think Dragon Engine looked better

    • @hub_1.15
      @hub_1.15 Год назад

      Well they did want to keep the same feel so im happy they picked this and not half assed it (Yet at least)

  • @kulik7403
    @kulik7403 Год назад +3

    After yakuza 0 they could never make better game

  • @ArbelMilis
    @ArbelMilis Год назад +1

    Even though your gameplay was impressive, the game wasn't impressed with the results at the end.

    • @DillionT
      @DillionT  Год назад

      Options menu under graphics I believe to turn off numbers

    • @ArbelMilis
      @ArbelMilis Год назад +1

      @@DillionT oh wow you answered my other question I made on a comment I deleted.