41. Granular Synthesis with Pure Data
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- Опубликовано: 9 сен 2024
- Andrew R. Brown
andrewrbrown.ne...
Real-time Music and Sound with Pure Data vanilla
A series that explores the basics of electronic music through visual programming.
To keep the grain start time inside the audio data when randomising the start time, add a [%] object between [+] and [next] and pass it number of frames output from [soundfiler].
Just followed your tutorial: I'm started studying granular synth techniques, your video seems one of the best and clearer I met. Very very useful! Thanks
I'm loving these tutorials Andrew, thank you for providing them!
Very clear and concise patching, thanks!
Very nice! Thank you.
I think granular synthesis is just an evolution of timestretch
, I was using the tabplay~ with a short loop length ( Around 30 ms ) ; by adjusting the loopstart ( which also banged the tabplay ) I could scan through it , make it a bit smoother by converting the looplenght (in samples ) to hert used by a phasor + another tabread~as a windwowing function (so tabread~multiplied by tabplay~ )
Crude but fun
In my Pure Data it is impossible to connect a vline~ to tabread4~. It says: can't connect audio signal outlet to nonsignal inlet.
I have solved the issue of decorrelating grain duration and grain pitch, so changing pitch does not affect grain duration and vice versa. If you're interested.
Great. Link your patch here, I'm sure others would be interested.
Can ideas from this patch be used to make the chopped samples from the audio cutter upper reamain consistent in pitch/length/speed if given the same metronome as the step sequencer?
Pitch shifting and time stretching are not trivial, but there is an example to get you started in Pd's help browser - pd/doc/3.audio.examples/G09.pitchshift.pd
@@algomedia Thank you! I'll give it a look.