Banjo-Kazooie Nuts & Bolts - What Happened?

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  • Опубликовано: 23 ноя 2024

Комментарии • 1,3 тыс.

  • @killsmaster7
    @killsmaster7 4 года назад +1787

    It’s honestly crazy that they didn’t realize the game was perfect for the Blast Corp ip.

    • @pokehybridtrainer
      @pokehybridtrainer 4 года назад +159

      That... makes sense. Perfect sense!

    • @dr.velious5411
      @dr.velious5411 4 года назад +70

      Holy crap you're right.

    • @DarktheHeroAxel
      @DarktheHeroAxel 4 года назад +54

      I mean, yeah, they probably realized it. But would that have had the same name value as Banjo and Kazooie? Hell no. We can just call it a spiritual successor by complete coincidence.

    • @BareBandSubscription
      @BareBandSubscription 4 года назад +46

      God, Blast Corps is the shit. (I feel a compulsive need to state this every time it is brought up.)

    • @Aubry92
      @Aubry92 4 года назад +8

      I think the sense of humor in this game would be so lost if it wasnt based on the banjo universe. Though i absolutely love blast corps for the record.

  • @mikebarr2436
    @mikebarr2436 2 года назад +597

    Dude. A remake that changes more and more the further into it you get with the characters becoming aware of that sounds SO cool and like a perfect fit for B&K.

    • @AlkaRez
      @AlkaRez Год назад +3

      Bruh

    • @greeninja5991
      @greeninja5991 Год назад +39

      On one hand, that's a cool idea, but it makes the game's enjoyability dependant on the players knowledge of the original installment, making it a little alienating for the players who haven't played the original,

    • @sanicsanic6890
      @sanicsanic6890 Год назад +6

      @@greeninja5991ut they could go and play the original after completion via the xbla version and get all the references while playing the original game

    • @lancecharlesontv4664
      @lancecharlesontv4664 Год назад +23

      The funny thing is, Square Enix would eventually make a game just like that 12 years later after this one; It's called Final Fantasy VII Remake
      Though that game is more about the theme of defying destiny than it is about the characters becoming hyper aware of the fact they're in a remake of the original game they starred in, they're very similar concepts.

    • @Handlelesswithme
      @Handlelesswithme Год назад

      @@greeninja5991 it cost zero dollars to print a copy of a game onto a disk
      The game would’ve also been 3 generations ago not like it’s gonna hurt sales that much to give them a free copy of the original

  • @shadeknight6537
    @shadeknight6537 4 года назад +1057

    Rare struggling with Nuts & Bolts' artstyle is rather funny in hindsight given how amazing Crash and Spyro look in their remakes. Not to mention, Banjo and Kazooie's models in Smash.

    • @jeremyabbott4537
      @jeremyabbott4537 4 года назад +112

      honestly the worst part about N&B's models was the eyes

    • @minotauruskt
      @minotauruskt 4 года назад +27

      I bought my kids Spyro Reignited trilogy and they think it's boring.But Banjo Kazooie, and Tooie in some lesser extent due to greater complexity is their favorite game alongside Minecraft.Microsoft is nuts for not reviving Banjo IP.I would buy new console just for Banjo.This time I will not be fooled

    • @plasmaoctopus1728
      @plasmaoctopus1728 4 года назад +29

      @@Ineedgames I'm kind of convinced Spyro and Crash would only start to look good again with current gen hardware. Most of the cartoony stuff on 360 and ps3 just look yucky and gross.

    • @KaiserMattTygore927
      @KaiserMattTygore927 4 года назад +5

      Thought the same thing.

    • @FootyCrazyM8
      @FootyCrazyM8 4 года назад +12

      Those games did look good but I do think there is definitely some charm lost that the ps1 titles had

  • @DPadGamer
    @DPadGamer 4 года назад +893

    I still think that Tiptup the Turtle should have been the leading man for the nuts and bolts IP. Dude premiered in Donkey Kong Racing alongside banjo and is a literal turtle. He's not going to do anything else but you know he can do? Drive.

    • @Aubry92
      @Aubry92 4 года назад +19

      A game starring Tiptup the Turtle would definitely not sell 400,000 units, dont know if itd be able to sell two games tbh.

    • @ty1298
      @ty1298 4 года назад +54

      @@Aubry92 You don't give Tiptup enough credit! He made a pretty big impression on anybody that played Diddy Kong. Maybe not 400,000 popular, but he could definitely get a lot of Nintendo fans talking.

    • @stupid-idiot-555
      @stupid-idiot-555 4 года назад +41

      Jimmy B! That’s like saying in the nineties banjo wouldn’t sell anything because nobody knew him

    • @piercepuppetsproductions
      @piercepuppetsproductions 4 года назад +9

      * Diddy Kong Racing

    • @CaptainFalcoyd
      @CaptainFalcoyd 4 года назад +14

      Yes, I also saw JonTron's video about Nuts&Bolts.

  • @Wexter0083
    @Wexter0083 4 года назад +638

    I think Rare's problem post-Nintendo (based on interviews of former Rare staffers) was that they saw Nintendo as a rival, but also a mentor. Nintendo would put them back on track if they felt Rare was getting too far off course, but also allowed them plenty of creative freedom to make the best games on the N64. That and Rare would get to see what Nintendo was cooking and would try to match or surpass the Big-N! Banjo-Kazooie being a case of them wanting to make a game better than Mario 64! But, Microsoft was not Nintendo. They did not give Rare a lot of creative leash to just make a new Killer Instinct, or Kameo while also when a Rare game was in development was not able to provide them with any guidance or creative directions for their vision or pull them back and get them on track when they were lost or just heading in the wrong direction. And the guidance they did give was to hit target demographics.
    Rare without Nintendo was just a sad breakup. It's sad that we will never get to see what a full Nintendo backed Rare could have looked like during the Gamecube-era and beyond. But, it is what it is. Microsoft was not a bad home for Rare, just not the best fit for the UK developers.

    • @user-dv2hc8zt3o
      @user-dv2hc8zt3o 4 года назад +111

      I don't remember who said this but a former Rare developer said that Microsoft shitcanned over a dozen Rare projects because "those games didn't have an audience on the Xbox."

    • @Wexter0083
      @Wexter0083 4 года назад +47

      @@oakieland I don't really count Sea of Thieves as a "Rare" game the same I would Nuts and Bolts, Kameo and Grabbed by the Ghoulies. Sea of Thieves has very few of the original Rareware staffers that made Rare a household name in the late 90s on the development team. I'm really happy the game did well and the company Rare is getting back into form after 15 years of... meh. But, it won't ever be quite the same company as it was under Nintendo or early-MS. Too much of the old guard is gone. I would count this as a new era for Rare as a company and I expect different things from them than I would have 15 years ago.

    • @Wexter0083
      @Wexter0083 4 года назад +53

      @@user-dv2hc8zt3o I read that. They canned Perfect Dark Core because Xbox already had Halo. It's quite disappointing and I do believe Rare's Xbox (original) output would have probably had been well received on the Gamecube. But, Microsoft of the 360 generation really ground Rare down of their former gloary and creative freedom they had under Nintendo... shame.

    • @Wexter0083
      @Wexter0083 4 года назад +34

      @@oakieland The ones I can think of are Perfect Dark Core trilogy, Conker Gettin' Medieval, Arc Angel, Ordenary Joe, Banjo-Karting, Banjo-Kazoomie, Cascade, The Fast and the Furriest, Killer Instinct 3 (Xbox 360), Kameo 2. A lot of this stuff is what I can think of off the top of my head from former Rare staffer interviews and stuff dug up by Unseen64. Microsoft either cancelled or pulled the plug on prototypes a lot at Rare during the 360 generation.

    • @Wexter0083
      @Wexter0083 4 года назад +21

      @@oakieland I mean those were just what I could think of off the top of my head. Granted that was what I was talking about earlier is that Rare seemed directionless for a long time under Microsoft. Microsoft really should had been either more hands on with games struggling or in some cases let Rare do their thing. With their big Perfect Dark trilogy being one of the more notorious cancellations because the 360 already had Halo.
      That and Rareware staff had been trying to pitch Killer Instinct 3 at Microsoft forever and were not even allowed to head develop when KI (2013) was greenlit. Double Helix Games did the bulk of development and Rare were more "advisors" and support staff. Microsoft really did not start treating Rare with much respect till Phill Spencer took over at Xbox.
      As I said earlier I don't really consider the current Rare the same as the Rareware from the 90s. A lot of staff that made Banjo, Conker, Perfect Dark etc moved on to work at Retro Studios and Playtonic. Even the Stamper Brothers no longer work at Rare and were quite bitter over Microsoft's mishandling of Viva Pinata. Which is fine you can still like the studio as that just happens in gaming just the 360 Generation was not kind to the house that was once a cornerstone of the Big N in the 90s. This is why I was curious and still am what could have been if Nintendo was in charge rather than Microsoft during the Gamecube generation. But, it really doesn't matter anymore.

  • @GenerationWest
    @GenerationWest 4 года назад +477

    When this was coming out, people were awaiting for another Rare title, since most people I knew loved Viva Pinyata (game and show). Once it did, the love started to dissipate when you had to build vehicles all the time.

    • @djhenyo
      @djhenyo 4 года назад +46

      Remember when you didn't even need to see any previews or reviews to know that a Rare/Valve/Blizzard game was worth purchasing? I 'member...

    • @plasmaoctopus1728
      @plasmaoctopus1728 4 года назад +24

      @@djhenyo Well, I'd argue mostly the main issue with valve is that they don't make enough games.

    • @diamondminer5459
      @diamondminer5459 3 года назад +1

      I thought it was fine.

    • @emilioorozco7818
      @emilioorozco7818 3 года назад +6

      Huh, what an interesting way to write Piñata, it sounds nice

    • @BillyBob_McSanchez
      @BillyBob_McSanchez Год назад

      ​@@BewareTheLilyOfTheValley Depends on the dialect. For others, Double LL makes a J sound. Also Spanish is one the most iconic languages, so your friend has no excuse

  •  4 года назад +424

    My six year old absolutely loves Nuts and Bolts. He has built over 300+ vehicles in it and has easily put 200+ hours into it. He still doesn't understand how to complete it but just uses it as a sandbox to build and drive different kinds of vehicles.

    • @slvrcobra1337
      @slvrcobra1337 4 года назад +44

      That mechanic was so excellent, and it was fun to go into multiplayer and see all the crazy crap people made, like Halo Pelicans and whatnot.

    • @DeathZac
      @DeathZac 4 года назад +20

      Yes, but as far as I am concerned, the main backlash is about veteran players. BK is my favourite game (siding with BT), and they messed it up by changing it completely. It is not a banjo-kazooie game, and I rather forget it is part of the franchise, it doesn't fit.

    • @LadyOfTheEdits
      @LadyOfTheEdits 4 года назад +5

      Awww cute

    • @of8809
      @of8809 4 года назад +17

      this one my #1 game during highschool and midlle school, building random vehicles chilling in the lobby in online multiplayer just goofing around, my best times in gaming there was nothing like this game out at the time.

    • @of8809
      @of8809 4 года назад +8

      @@DrButthugger This is the first game i am going to re play on the xbox one x when it comes out.

  • @lanciferian
    @lanciferian 4 года назад +103

    One of the few What Happuns where they actually had the time and resources to make the game they wanted and people just didn't like it.

    • @thundergaming155
      @thundergaming155 Год назад +11

      Well lets take into consideration that the first trailer for the game had zero cars in it just banjo and kazzooe fighting with a pencil and then shows jiggys and notes over a mountain backdrop.

  • @songohan3321
    @songohan3321 4 года назад +297

    The moment you mentioned Banjo-Tooie and the frame-rate drops, I swear I could hear my Nintendo (Don't ask how it still works) cry out in pain.

    • @SighIGuess777
      @SighIGuess777 4 года назад +4

      Alright. I’ll bite. How does it still work?

    • @songohan3321
      @songohan3321 4 года назад +12

      @Alex McDonald This and the fact that it survived being in an attic for years in 90°+ weather.

    • @Stout936
      @Stout936 4 года назад +13

      @@songohan3321 you may want to take it apart and make sure no rust is forming anywhere. N64's are tanks, though

    • @arnox4554
      @arnox4554 4 года назад +3

      And then Rare polished their sadist techniques with Perfect Dark which made the N64 scream.

    • @FerreTrip
      @FerreTrip 4 года назад +1

      @@arnox4554 A scream of agony and joy, though. That game was my first console FPS and I loved it. Could never get past the final level though, even though I did co-op with my sister.

  • @STHUltra
    @STHUltra 4 года назад +320

    Will you consider doing a Wha Happun on “Spider-Man: Turn off the Dark” the Broadway Show. I heard a lot happened on it and there was even injuries in the show.

    • @qwellen7521
      @qwellen7521 4 года назад +50

      The you tuber “wait in the wings” had a good video on it. He’s does what is essentially a “what happeund” for musicals.

    • @Papupi2pi
      @Papupi2pi 4 года назад +24

      Even though musicals aren't Matt's usual fare, this would be perfect. Turn Off the Dark seems like it was created specifically to be in "What Happened?" There's so many twists and turns in its development.

    • @thepixelman4776
      @thepixelman4776 4 года назад +7

      Zombie Guy damn. That’s impressive.....ly terrible.

    • @rosenrot234
      @rosenrot234 4 года назад +5

      I can't remember but I do recall hearing someone either got critically injured or straight up died during that one

    • @theccarbiter
      @theccarbiter 4 года назад

      I remember seeing that when I was 10 and no injuries happened at the one I went to

  • @CaptainEggcellent
    @CaptainEggcellent 4 года назад +727

    This game was fun, but it really didn’t need to be a Banjo game.

    • @MultiPiun
      @MultiPiun 4 года назад +26

      I feel the same way about RE5 and RE6. They are good action games but they don't "feel" like the original games

    • @MultiPiun
      @MultiPiun 4 года назад +20

      Oh shit , the video just mentioned what I said

    • @Razorkiller
      @Razorkiller 4 года назад +2

      Pretty much this statement sums up very well. Nuts and Bolts might as well sound better for a new IP or title but doesn't / didn't suit well for Banjo-Kazooie.

    • @Haganeren
      @Haganeren 4 года назад +2

      I would love to have that opinion... Unfortunately, even as a bare game, the levels were too big and empty and the fact you had to "trigger a mission" before being able to get the jigsaw was directly responsible of that.

    • @Haganeren
      @Haganeren 4 года назад

      @@ThePeasantRock16 I don't think Microsoft would have liked that... Especially during that edgy time.

  • @theholydragoon5475
    @theholydragoon5475 4 года назад +150

    This is potentially the least painful Wha Happun. I love Banjo-Kazooie and the way things turned out with Nuts & Bolts is tragic, but as for a Wha Happun video? Things were pretty tame as of things going wrong.

    • @austinkeller7171
      @austinkeller7171 4 года назад +21

      @@oakieland that's exactly it. Matt compared it to RE6 but it's more like an RE5 if anything. A departure for the series in gameplay style but still a fun game.

    • @PerfectSense77
      @PerfectSense77 Год назад +7

      Nuts and Bolts killed the franchise - they haven't got major game since then. Not to mention being a commercial failure that led to Rare staff layoffs and the studio getting restructured by MS, as well as pissing off a huge section of the fanbase. Seems things went pretty damn wrong to me.

    • @mat8791
      @mat8791 Год назад +5

      @@PerfectSense77 I think they mean that as in, the development of the game. There were struggles here and there. But it's not a crazy story of corporate mismanagement, trademark problems, publisher demands or anything stupid. It's just Rare struggling with making a new game and wanting to make something different. Which people didn't like.

  • @t-in-japan
    @t-in-japan 4 года назад +391

    The one person in my group of friends who enjoyed Nuts 'n' Bolts, was the only one of us who never played any of the previous games....I don't know for sure what that means, but I feel it's important.

    • @Aubry92
      @Aubry92 4 года назад +16

      I was a sixteen year old who played the previous banjo games and liked nuts and bolts tenfolds more, granted i understand the hate for it just because it is so conceptually unlike the original banjo and is not what anyone asked for in a sequel that references that whole world so much but on its own it was a funny and pretty deep and fun vehicle-based game! Continues to get a bad rep to this day in my opinion!!

    • @carterscott01
      @carterscott01 4 года назад +8

      Samuel Alexandre I’m with you here. Nuts and bolts was one of the first games I played on the 360 and I had no prior knowledge of the original games and still enjoyed it.
      Granted people would have probably preferred a platformer but I don’t think it’s exactly fair just to hate this game solely because is different from the originals.
      After playing the originals I can certainly say that while the first game is clearly the best out of all of them but I would rather play Nuts & bolts over Tooie.

    • @Zinras
      @Zinras 4 года назад +32

      As a marketing guy, I can say with certainty that people getting upset makes sense. Nuts & Bolts may have been a fine game on its own (I never played it) but the danger of using a known brand is that you have tied it to an extremely specific identity, which is at risk of being broken. On top of that, N&B didn't release in 2002 or 2003, it released 8 years after Tooie so it's not like the existing audience had a chance to adapt. Rare's shitty situation at MS didn't help either, so a lot of fans probably also had hopes that this would be their saving grace and the platforming future was going to be bright.
      Had they just released a game called Nuts & Bolts, they'd probably have done just fine as mentioned in the vid. But by inexplicably tying B&K to it, they also implicitly made a lot of promises in terms of art style, humor, gameplay and so on that the game just doesn't deliver in one form or another. It's a bit like if you turned on your Zelda game and Link spoke fluent and audible Swahili while also ditching the tunic, the triforce and all the puzzles. Sure, it might still be a reasonably functional Zelda game but I doubt most people would enjoy it despite how funny a change like that might initially appear. After all, there's nothing to hinder creating an action game starring a voiced character speaking Swahili but that doesn't mean you should slap the Zelda tag on it.

    • @jonnyanderson3042
      @jonnyanderson3042 4 года назад +4

      I think it provides solid evidence in support of what Grant Kirkhope said 14:12. As I had a similar experience. From all the people I've spoken to about this game the only people that played it and didn't like it were the ones who were fans of the original. Though it seemed a little harsh a criticism given that the game isn't explicitly called banjo-kazooie 3 or something that implies a direct sequel. Maybe they should have been more overt with their title? Nobody seems to be up in arms about Mario tennis, dragonquest builders, super puzzle fighter etc.

    • @denimchicken104
      @denimchicken104 4 года назад +3

      It means so many Banjo fans are biased and can’t pull their head out of their ass to recognize a fun game when they see it.

  • @piperkolafa8985
    @piperkolafa8985 4 года назад +223

    Been waiting for this one. Post-buyout Rare is an endlessly fascinating subject to me. Viva Pinata is also a legitimately good game, if a bit heavy on the micromanagement (at least you get that sword after getting the Dragonache).

    • @georgie9303
      @georgie9303 4 года назад +26

      Kameo is good too. No one seems to talk about that one, but yeah Viva Piñata is awesome.

    • @luckybeast1234
      @luckybeast1234 4 года назад +13

      The amazing thing about Viva Piñata is the micromanagement tho.
      I hope we get a sequel with an aquarium feature and more Tycoon-Like mechanics

    • @piperkolafa8985
      @piperkolafa8985 4 года назад +4

      Lucky Beast An aquarium-themed game with mechanics similar to Viva Pinata would be rad now that I think about it.

    • @GalaxyPolar
      @GalaxyPolar 2 года назад +1

      @@luckybeast1234 Aquatic only Piñatas were originally planned for VP: TIP, but they had to scrap them completely because they said water bound Piñatas were a nightmare to code and make work within the system.
      I assume why is because with water sources, you can dig ponds and cover them up with ease with the shovel. BuUTtt.... ifff you have Piñatas in your garden who can only exist within waterrr.... err, that's going to cause a lot of problems you'll need complicated ways to solve. Also, how would those fish even come to the garden? They can't just walk in like the others. You would need to have some sort of underwater tunnel system for them to visit your garden. Also what if they die? How would they respawn outside the boundaries?

  • @S41tyPr3tz31
    @S41tyPr3tz31 4 года назад +230

    Nuts & Bolts is actually a pretty fun game. Probably would've been accepted more if the series wasn't absent for 8 years, and was received like a Mario Sports title.

    • @denimchicken104
      @denimchicken104 4 года назад +49

      Exactly. Mario gets away with being injected into games with wildly different gameplay, it’s even encouraged. Banjo should be no different. But when there’s only two mainline games and it’s been 8 years, I guess it was too much for people to come to grips with. I fucking loved nuts & bolts though.

    • @kapish094
      @kapish094 3 года назад +1

      @@philithegamer8265 Mario is oversaturated but can be good. Just saying, don’t want to argue.

    • @kapish094
      @kapish094 3 года назад +2

      @@philithegamer8265 in my opinion, they are pretty good. Buts that's mine and not yours and I don't want to argue over it.

    • @littlemoth4956
      @littlemoth4956 3 года назад +12

      @@philithegamer8265 I disagree, games like Mario Galaxy, Mario Odyssey, Bowser's Fury, and New Super Mario Bros are all fantastic titles.
      I agree that the New Super Mario Bros Wii/U/2 series and the various spinoffs are pretty average, but they are on the worse side of Mario titles, and do not represent the franchise.

    • @marsupialmole3926
      @marsupialmole3926 3 года назад +9

      It goes even deeper, outside of Mario and only Mario, traditional platformers had practically disappeared by the late 2000s, and people were ready for a return to the form of the N64/PS1 platformers. It's not just the lack of a mainline Banjo game, it's the lack of a mainline platformer without the plumber that made Nuts & Bolts sting so hard.

  • @Foxcheese
    @Foxcheese 4 года назад +405

    I think the greatest crime committed by nuts and bolts is the opening in which it takes the piss out of collect-a-thon platforming games when in fact, thats what most of us wish it actually was...

    • @ItsRetroPlanet
      @ItsRetroPlanet 4 года назад +46

      @@ShadowJinjoYu even if you didn't get anything, the journey is the destination. it was fun to collect stuff, it was fun to run around these controlled environments, grabbing everything and blowing through a very fun experience. While people bash on the collectathon because of games like donkey Kong 64 having too much of them, honestly donkey Kong 64 and banjo kazooie were the best experiences to me. I didn't need a reward at the end, just put me in a room and tell me to grab things. And I will.

    • @Foxcheese
      @Foxcheese 4 года назад +15

      @@ElectricheadPt1 Jokes on you, I liked Yooka-Laylee

    • @Clockehwork
      @Clockehwork 4 года назад +10

      @@MakoShiruba On the other hand, Yooka-Laylee being shit =/= collectathons being bad. It's just one awful example of a tried, tested, and beloved genre.

    • @N12015
      @N12015 4 года назад +7

      Certainly Rare ignored the fanbase and only looked the tendency on the industry. Mario also moved from Colect-a-thons at that time with Mario Galaxy, while the rest stopped being released.
      Mario Galaxy did not pissed the fans though because Mario still was Mario with most of the same basic moves, and Mario Galaxy was still a 3D platformer (even more than before if you consider gravity) and the dynamic on that game is not too different to the prequels. The linearity also meant they had more levels to explore and explore them would not be that repetitive. Was in 3D Land when everything started to change, because people didn't like that much having a 2D platformer in three dimensions, with a level system instead of a safe central zone to prove your habilities and an overreliance on you having powerups to cheese levels, then Odyssey happen as an apology letter and almost everyone become happy -(until 3D All stars happened).-
      Banjo-Kazooie Nuts & Bolts is basically a spit on an open wound to their fans, because they forgot what made the first game great. It's like Sticker Star, a problem who broke the once peaceful fanbase on Paper Mario, altough in a less insulting manner since at least N&B is an alright game instead of awful (Sorry, but the battle system and story are just terrible).

    • @notimeforcreativenamesjust3034
      @notimeforcreativenamesjust3034 4 года назад +1

      @@MakoShiruba I think yooka laylee and the impossible lair is a GREAT game (1000% better than the first one)

  • @mirlegends
    @mirlegends 2 года назад +74

    If they made this as a separate IP it really could have taken off as its own franchise. For the most part it was a really fun game and with a sequel or 2, it could have been moulded into something incredible. It should be a case study for having the right idea but the wrong setting.

    • @mistermastermind528
      @mistermastermind528 Год назад +2

      I'd like to believe it could've been a Tails (from Sonic) solo game.

    • @indigomizumi
      @indigomizumi Год назад +1

      If Nuts & Bolts was a standalone IP or we at least got a "real" Banjo-Threeie I think it would have been better received by longtime fans. Nuts & Bolts is a perfectly sound concept and it seems lots of people enjoy the game on its on merits.

  • @dvt1393
    @dvt1393 4 года назад +270

    I love being a Patron. The quality of the content that is being put out is worth every cent. And the rate that Matt has been putting out videos without any drop in quality is admirable. I have no problem supporting content creators that obviously love what they do, and work their asses off to continue doing it. I always know that every one of Matt's videos is going to be entertaining. Thank you for the hours of entertainment, Matt. It's very much appreciated, especially during these crazy times.

    • @traysmooth3169
      @traysmooth3169 2 года назад +2

      I, on the other hand, despise this business model and will never give a dollar to anyone through Patreon, Kickstarter or whatever. Especially for this type of content, that I watch now and then only because it's free. If I would pay for anything, it would be for something like Curiosity Stream.
      I still think people should have real jobs, with real salaries and benefits. That, or make your money through ads, sponsorships and the like instead of donations. I find it unpalatable. There are lots, LOTS of RUclipsrs and content creators making their honest money without needing donations.
      I'm not even subscribed to Netflix or any other streaming service. We are living in a magical era, we have completely free access to an almost infinite ammount of content of any kind, like never before. Through legal ways, through not-so-legal ways. Yet some people come up with "reasons"to keep giving their hard earned money away.
      To each their own. A great ammount of my time is spent on things I do away from my computer/smartphone/TV. So I know I'm the minority here on this chat. Good for the guys making money from your donations, I guess.

    • @doremi4531
      @doremi4531 2 года назад

      @@traysmooth3169 k

  • @EinDose
    @EinDose 4 года назад +84

    Nuts & Bolts is right alongside Final Fantasy XIII-3 for me, in the category of 'really good game I've never been able to recommend because everyone assumes I'm joking when I try'.
    FFXIII and its spinoffs could probably support a What Happened of their own, as an aside. It's SUCH a wild story.

    • @chcoman123
      @chcoman123 4 года назад +13

      Forget FF13, FF15 needs a Wha Happun. The whole ten year development cycle and team changes AND name changes to the constant changing of the engine, story and gameplay.

    • @EinDose
      @EinDose 4 года назад

      @@chcoman123 those stories lead into each other too much to not be done together. 15's failures come from 13's failures.

    • @EinDose
      @EinDose 4 года назад +3

      @Code Turtle Fabula Nova Crystallis. Covers XIII and its sequels, and would-be spinoffs (including the cancelled one).

    • @PewPew_McPewster
      @PewPew_McPewster 4 года назад +2

      @@EinDose definitely think the Fabula Nova Crystalis saga is Wha Happun-worthy

    • @denimchicken104
      @denimchicken104 4 года назад

      I enjoyed FFXIII at the time. Terrible final fantasy game, really good game otherwise.

  • @diegog1853
    @diegog1853 3 года назад +31

    To be fair, I don't enjoy nuts and bolts but after downloading rare replay, my little brothers really didn't like the original banjo kazooie, they found it boring, simplistic and weirdly hard to control. But they loved nuts and bolts, they really enjoyed the car building mechanic and the creativity it allows, it made them feel smart and involved. And it was a great opportunity for them to get to know the banjo universe, at the end they were way more interested in the classic games than before.
    So as a fan of the originals I don't like the third one, but considering the climate for 3D platformers at the time I now kind of understand the approach and see it working in my brothers.

  • @Reynsoon
    @Reynsoon 4 года назад +201

    So Banjo Cross Grunty would basically have been Banjo Kiwami?
    EDIT: Grunty Everywhere system.

    • @scythemouse
      @scythemouse 4 года назад +41

      "I've taken a few hits in my brain pan, so I must say to you: Yo... BANJO-CHAN!"

    • @Langas_LVDC
      @Langas_LVDC 4 года назад +29

      Also Mumbo betrays you and he's the final boss.

    • @idiotcube
      @idiotcube 4 года назад +25

      You've lost your skills, dumb bird and bear! Now I'll follow you everywhere!

  • @robertkovarna8294
    @robertkovarna8294 4 года назад +52

    You know, that Banjo Kazoooie remake with things being off probably sounds like a great thing to go for after the plot of this game. You can imagine it right? What if Gruntillda tried remaking that game and Banjo and Kazooie notice things being more and more off as the game goes on until the Gruntillda battle at the end.

  • @DaviddeBergerac
    @DaviddeBergerac 4 года назад +77

    I suppose Rare's one big fault is their tendency to completely reconfigure a project on a whim. They're a creative but somewhat unfocused team.

  • @Celeste-hu5vg
    @Celeste-hu5vg 4 года назад +23

    What find interesting about the prototypes you bring up as these were actually joked about in the intro to nuts and bolts as actual gameplay gags

  • @maximus4765
    @maximus4765 4 года назад +60

    It was just the wrong time. If you made it AFTER banjo threeie, the game would be beloved like the others probably.

  • @tessbolick6605
    @tessbolick6605 4 года назад +22

    I'd love to see an episode on Chibi-Robo Zip Lash. A completely different gameplay style that the fans didn't appreciate underperforming and casting the future of the series into question is prime Wha Happun material.

  • @ThatOneVideoGamer
    @ThatOneVideoGamer 4 года назад +511

    Another great video dude!

    • @jordanblacks4514
      @jordanblacks4514 4 года назад +6

      Have you ever heard of Banjo-Kazooie: Grunty's Revenge? It's the third Banjo-Kazooie game in the series. Turns out the Banjo-Threeie people wanted all along came true...on the Game Boy Advance. Have fun.

    • @kyuubi088
      @kyuubi088 4 года назад +2

      Love seeing you guys support one another

    • @BustershotTV
      @BustershotTV 4 года назад +1

      Thanks to you i might do a better channel

    • @dearsirdearyou4153
      @dearsirdearyou4153 4 года назад +1

      @@BustershotTV I don't think he was talking to you

    • @keptyouwaitinghuh2720
      @keptyouwaitinghuh2720 3 года назад +1

      Saw your video about this game too

  • @nickkelley9139
    @nickkelley9139 4 года назад +228

    "It's an inescapable fact of game development that sometimes gameplay features have to be dropped."
    Now if only YandereDev would realize this.

    • @ShibuNub3305
      @ShibuNub3305 4 года назад +35

      It’s said that if yanderedev does a stupid thing 3 times, the sky will turn blue and humans will start to require oxygen

    • @adippful
      @adippful 4 года назад +13

      @@ShibuNub3305 but it's been always ..oh right, of course lol

    • @ImmaLittlePip
      @ImmaLittlePip 4 года назад +8

      @@ShibuNub3305
      Eventually that oxygen will turn to 100 percent oxygen

  • @Mifflaff
    @Mifflaff 4 года назад +29

    Id love to see a episode on castlevania 64, that game is such a mess. I'll never forget the day when the game told me that to progress further in the game, i would have to restart on a higher difficulty! The first game to ever tell me to "Git gud".

  • @ElTaitronAnim
    @ElTaitronAnim 3 года назад +17

    That meta-themed Banjo-Kazooie "remake" actually sounds like an amazing idea, it's a shame that got shelved.

  • @crossbones116
    @crossbones116 4 года назад +480

    "Let's revive this dormant beloved franchise, and spend the entire opening shitting on how lame the previous entries were."
    Who thought this was a good idea.

    • @kildaver
      @kildaver 4 года назад +18

      @@meyes5671 Shoulda stayed true to the original game idea...

    • @AirahsELL
      @AirahsELL 4 года назад +96

      Rare because they shit on how lame the game is within its own game. DK64 was full of that humor, it's just very British. People tend to forget that Cranky Kong existed in the original DKC just to shit on the game.

    • @jeremyabbott4537
      @jeremyabbott4537 4 года назад +86

      @@AirahsELL well it helps that Cranky Kong was an individual character and existed as the cranky old man who doesn't get what the kids like. BK:N&B was an entire game dedicated to shitting on the other games in the franchise.

    • @pimper7000
      @pimper7000 4 года назад +32

      *Star Wars The Last Jedi intensifies*

    • @AirahsELL
      @AirahsELL 4 года назад +17

      @@ShadowJinjoYu I'm saying Rare makes fun of themselves in all of their games.

  • @Miss-Foe
    @Miss-Foe 4 года назад +11

    Tooie and N&B are two of my favorite games ever. I feel like they really nailed both of them. N&B is a fun side series and I hope they come back to it. I'm actually glad it was a BK game because that packed a lot of nostalgia and charm into it.

  • @g0ddish434
    @g0ddish434 4 года назад +178

    I'm pretty sure Microsoft didn't meant to ruin Rare.
    Though I think I'd much rather have Nintenfo buy Rare then Microsoft.

    • @kevinanderson8050
      @kevinanderson8050 4 года назад +32

      I'm sure Microsoft didn't. They just didn't really know what to do with them for a while ( *cough* Kinect *cough*)

    • @bageltoo
      @bageltoo 4 года назад +9

      Yeah they obviously had bigger plans for Rare but didn’t really know what to do once they had the company

    • @MediaMunkee
      @MediaMunkee 4 года назад +23

      Counterpoint: Rare made a lot of really neat pitches in that period that were just universally shot down by the MS suits.

    • @BlueMageBrilly
      @BlueMageBrilly 4 года назад +14

      @@oakieland From what I gathered from the Starfox Adventures episode, it doesn't seem like that was the case. Miyamoto merely made the observation that "Star Fox could work here" and Rare's devs agreed and moved to change it. But due to the Microsoft issue looming over their shoulders, they rushed the end product in order to get it out before their contract was bought, resulting in so many unfinished pieces in the game and, well, tricky issues.

    • @BlueMageBrilly
      @BlueMageBrilly 4 года назад +3

      @@oakieland It's possible Miyamoto may have pushed for it a bit more than we're led to believe, but would it matter even if they did? Nintendo didn't own enough to command them to do anything and considering they let Rare get bought out, I doubt there's any real merit to Nintendo really wanting them to work on Dinosaur Planet / Star Fox Adventures as they were.
      Still, I believe it. Miyamoto is definitely like that and would let them fall aside so long as he got what he wanted.

  • @1234_Flux
    @1234_Flux 4 года назад +158

    Nuts and Bolts would have been forgiven if Rare just released Banjo 4 soon after instead of killing the IP for over a decade.

    • @guybrush20x65
      @guybrush20x65 4 года назад +71

      @@Igorcastrochucre Another instance of holding a franchise's future hostage over one game. Never works.

    • @AKAProm
      @AKAProm 4 года назад +8

      @@guybrush20x65 If a game doesn't sell, your parent company isn't going to give you money to make another one in fear of the series just not being profitable. It's a pretty standard business practice. That's just how Capitalism works. "your dumb bear game didn't sell? Well guess we'll just put you to work on kinect games now."

    • @AKAProm
      @AKAProm 4 года назад +7

      @@Sam-gs2wq point still stands. Last banjo game sold and was received like absolute asshole while the Kinect games they were making were doing very well. It's no mystery why Banjo hasn't shown up in a long time.

    • @AKAProm
      @AKAProm 4 года назад +7

      @@MakoShiruba What about A Hat in Time and Mario Odyssey? I agree with the notion that the genre could always do with some evolution but to say the genre is dead is not very true.

    • @AKAProm
      @AKAProm 4 года назад +4

      @@MakoShiruba RTS is still very much a genre and even if it wasn't the spirit still lives on with it's spiritual successor the MOBA. I'll agree with the Car Combat part. At most you could count battle modes in games like Mario Kart. I'd argue about the fighting game bit but that is just a bunch of speculation. Maybe at most 2D fighters might not have been as abundant but games like Tekken, DoA, Smash, and Mortal Kombat would've easily held down the genre.
      The only difference with Collectathons nowadays is that there isn't a lower tier of them being pumped out in between bigger titles. Back in the day the only real companies giving us quality titles were Rare, Nintendo and Insomniac and even then after Rare got bought the genre died down because they were really the biggest player, at least when it come to pumping out titles. The Spyro Trilogy, Odyssey, Hat in Time, and (regardless of how you feel about it) Yooka-Laylee shows that plenty of people are still fond of and willing to buy and play collectathons. I genuinely think a new Banjo game would work as long as it doesn't have the bloat of games like DK64 and Odyssey while maintaining a quality equal to or higher than Hat in Time.
      Granted this is all just daydreaming and we wouldn't exactly know anything unless it actually happens... also Idk what you meant by DKWorld 4. the only guesses I could think of would be Pacman World 4 or Donkey Kong Country 4 but DKC4 wouldn't make sense since none of those games were collectathons. They were level based platformers, and it'd be 6 at this point thanks to Returns and Tropical Freeze.

  • @bruhmomentomori7771
    @bruhmomentomori7771 4 года назад +58

    God, I would kill for Banjo Kazooie on Switch. Could literally just be a port and I’d be happy.

    • @neckbeardnetwork9959
      @neckbeardnetwork9959 4 года назад

      Same here

    • @fpspwny995
      @fpspwny995 4 года назад

      Considering their appearance in Smash Bros. AND both Ori games being ported onto Switch, that could actually happen.

  • @danielhooper152
    @danielhooper152 8 месяцев назад +2

    It's a bit weird watching this in a post Legend of Zelda: ToK world and realizing that Nuts and Bolts was basically a prototype for ToK's vehicle building, and how much better it was received than Nuts and Bolts.

  • @mikaschumacher340
    @mikaschumacher340 4 года назад +5

    I actually really like this game, funnily enough. I used to watch my Brother just build vehicles for hours as a kid, and the game holds a special place in my heart.

  • @SuperNerdDaniel
    @SuperNerdDaniel 4 года назад +2

    I can respect the hell out of Rare for wanting to take such a creative risk with the whole vehicle building mechanic for Nuts 'n' Bolts, but that's the key word there, ain't it? "Risk". Because it's rare (ha) that taking a big risk involving such a large swerve in the creative direction of an established and loved IP actually works out the way the creators hoped.

  • @k4miko921
    @k4miko921 4 года назад +63

    just finished the vidie, but just want to say, i 100%'d this game and ended up really enjoying it. its a good video game, it just shouldnt be banjo >: like good ol' grant says

    • @TheGunboat
      @TheGunboat 4 года назад +17

      Snowman teh epic gamer except Mario has a mainline game published every other year or so along with the long standing spinoffs. Nobody wanted the next Banjo title after almost a decade to be a weird spinoff that openly mocks the original format

    • @TheGunboat
      @TheGunboat 4 года назад +14

      Snowman teh epic gamer imagine this: Sonic 3 is the last game in the Sonic franchise, and then it goes into hiatus for almost a decade. Two console generations later, the first next gen title in the series is Sonic Racing, and after that the series is dead.

    • @k4miko921
      @k4miko921 4 года назад +1

      @@ShadowJinjoYu my point was after the buyout from microsoft people were on edge about what would happen to banjo, in this context i feel like this game would have performed better and people would have been more open to it. as for the mario comparison, mario is more of a mascot for the company, it was established pretty early hed be racing and doing sports etc. and mario was never in any financial jeopardy. nuts and bolts could have appealed to people that love driving and customizing, but saw banjo and were confused and vice versa. i just think the game woulda done better if it were just "nuts and bolts"

  • @TheDoho
    @TheDoho 4 года назад +6

    I agree with Grant's comment in this video, it was was what perfectly explained my feelings for it. Without spoiling the video, I'll say I enjoyed the game but it certainly had me hoping for a true BK sequel.

  • @maskedknight93
    @maskedknight93 4 года назад +39

    hear me out, what happen, the wii u.
    also great video

    • @sirpyke
      @sirpyke 4 года назад +4

      @@thepassingstatic6268 I was thinking the same thing. Poor Gunpei

    • @dvt1393
      @dvt1393 3 года назад

      You got your wish. 🙂

  • @Ultimalice
    @Ultimalice 4 года назад +65

    I would like to know Wha Happun with Breath of Fire V: Dragon Quarter. A game which single-handedly killed off the Breath of Fire franchise.

    • @DestinyZX1
      @DestinyZX1 4 года назад +4

      And then Capcom brought Breath of Fire 6

    • @7Ryong7
      @7Ryong7 4 года назад +14

      @@DestinyZX1 "we can't possibly kill this franchise any further" "YOU THOUGHT WRONG"

    • @DestinyZX1
      @DestinyZX1 4 года назад +6

      7Ryong7 yeah because BoF6 was NOTHING like Breath of Fire

    • @cetais
      @cetais 4 года назад +7

      As a longtime Breath of Fire fan, since the first one on the SNES, Dragon Quarter is by far my favorite.

    • @Painocus
      @Painocus 4 года назад +1

      Wait, didn't Dragon Quarter both sell well and get almost universaly good reception? The reason there wasn't a new BoF game (until 6...) was that higher-ups at Capcom were against making any more tradition RPGs in general.

  • @Purfunxion
    @Purfunxion Год назад +5

    Honestly if we ever get a true to it's root Banjo Threeiee, I'm gonna start sobbing out of pure joy. This series means the world to me

  • @ValcomDrifty
    @ValcomDrifty 4 года назад +7

    tbh im very glad you didnt blatantly hate the game, because its a good game, and i do agree that it should have been a new ip

  • @saruarchive6285
    @saruarchive6285 4 года назад +15

    I remember laughing my ass off as a kid when my friend would make the cows float with the wand and throw then away. Later levels were kinda boring to watch sadly...

  • @EpicB
    @EpicB 3 года назад +6

    Nobody would have complained about Nuts & Bolts if it wasn't called Banjo-Kazooie. And even with the Banjo-Kazooie name it could have been written off as a failed experiment if they just gave us a real Banjo-Threeie.

    • @darealepic
      @darealepic Год назад

      Everything would've been more positively viewed if they advertised it as a spinoff game

  • @bisexualichigo4227
    @bisexualichigo4227 4 года назад +47

    Still waiting for Banjo-Kazooie to have a major comeback.
    😭

    • @lShadowdark
      @lShadowdark 3 года назад +3

      You can play Yooka-Layle is almost the same

    • @ComicCrossing
      @ComicCrossing 3 года назад +2

      just sell the IP to Nintendo and be done with it lol
      Microsoft clearly still doesnt have anything planned for them and maybe Nintendo could work with Playtonics or something to make a great Banjo game. The staff and care of Playtonics with a potentially bigger budget and some oversight from Nintendo could lead to a great Banjo game.

    • @wolvfster
      @wolvfster 3 года назад +1

      @@ComicCrossing actually from what I heard. Phil Spencer said it's up to Rare themselves whether or not they want to bring back both Banjo and Conker.

    • @marissawolff8491
      @marissawolff8491 Год назад +1

      Have you forgotten about their appearance in Smash Bros. Ultimate?

  • @TheFoxFromSplashMountain
    @TheFoxFromSplashMountain Год назад +11

    The biggest turn off for me was the beginning of the game. I know it was trying to be funny, but it just came off as extremely condecending and insulting to classic BK fans who had waited years for a third installment, basically telling them to stfu and accept the drastic new direction the game forced them to take, even acknowledging the fact that the duo had been stripped of their classic moveset in favour of vehicles. Not a good first impression, I must say.

    • @Reds-Retros
      @Reds-Retros Месяц назад

      As a BK1 fan, I didn't take it that way at all, I took it as them saying that after GTA 3, games needed to be more than just exploring a 3d map and collecting stuff or they'd get left behind and people would label the game as stale and mediocre... So they evolved and innovated. We got a great game in BK3 that a lot of people didn't try because they think they knew better than the passionate developers who made a game they wanted to make.
      Later, a game called Yooka-Laylee would come out and attempt to be the game that most BK fans think they wanted, and it would be labelled as stale and mediocre.
      In closing, the developers were right all along and if more "fans" were open to trying the evolved, more open and repayable gameplay style, it would probably have been much more well received and we might still be getting new BK games to this day.

  • @NanaKyoto
    @NanaKyoto 4 года назад +16

    I remember when I first saw this game back in 2008, I thought it was the dumbest thing ever, but did a complete 180 on that once I played the demo.
    I really, REALLY love this game, even with the knowledge of this game's love or hate relationship in the fanbase.
    And I know some people who really didn't take too kindly to the whole idea of making LEGO cars.

  • @jamjam445
    @jamjam445 Год назад +5

    It's now 2023 and 3D platformers are pretty popular again. Now's a good time for rare to revisit this franchise

  • @ShaBoink89
    @ShaBoink89 3 года назад +15

    Banjo kazooie nuts and bolts was literally my entire childhood, I would get up in the morning before school and play, and get home from school and play it, it was so much fun to play, it was such a perfect game and I really hope they make another banjo game, maybe not like nuts and bolts but another one with today’s tech could be really cool

    • @SmokieNColors
      @SmokieNColors Год назад +2

      Bro lost braincells playing this dogwater game 😭

  • @trl2151
    @trl2151 Год назад +6

    I think Banjo's model in Smash shows that they could've achieved the high fidelity look based off of the OG design and have it work.

  • @silverflight01
    @silverflight01 2 года назад +6

    BK N&B is a testament to that good ideas don't always mesh well with IPs. Perhaps if Nuts and Bolts was marketed as a racing spinoff game or a standalone IP like Grant said, then it would've sold better.

  • @mr.animefan8920
    @mr.animefan8920 4 года назад +16

    What would have been funny was if Banjo opened the door only to get Rick-rolled, that is what this game was.

  • @MrMidasGames
    @MrMidasGames 3 года назад +4

    Another incredible video, last time I played Banjo was N64 days, straight to Twitter see what people think, when they see Rare.

  • @ItsRetroPlanet
    @ItsRetroPlanet 4 года назад +28

    Honestly if they really wanted to make this game, like JonTron said:
    "It should have been Tiptup nuts and bolts."
    While it still would have used a character from both Diddy Kong racing and Banjo-Kazooie it wouldn't have made a difference because it's not Banjo-Kazooie running the show. Or hell, at the time of this comment, user Ultimate Edge says: "it's honestly crazy that they didn't realize the game was perfect for a Blast Corp IP."
    honestly would have been way better period it would have given them another IP brought out from the grave, it would have revitalized the series in a good way, and, yeah! I think a lot of fans even myself would have been happy with it.
    Nuts and bolts isn't a bad game but, like you said, it wasn't a good banjo kazooie game.

  • @molluskscommawethe
    @molluskscommawethe 4 года назад +4

    I loved N&B. This game invited you to break the challenges and troll your AI opponents with whatever stupid bullshit you could imagine, although sometimes you had to keep the game from trolling you in turn. Every mission that required dev-made vehicles was usually a sadistic nightmare -- jump out when the race starts and use za warudo to reassemble that garbage. This is a game for the kind of person who must carry all the groceries up the stairs in one trip.

  • @Brian-rx9sp
    @Brian-rx9sp 3 года назад +1

    4:07-4:23 Rare was ahead of their time I guess, because Square basically used this very idea in Final Fantasy VII Remake, except they didn't play it for laughs.

  • @martiandracula7771
    @martiandracula7771 4 года назад +7

    So glad this wasn't another "let's shit on Nuts n Bolts" video. Great shit, Matt!

  • @JonathonV
    @JonathonV Год назад +4

    I thought this video was going to mention the people, including Grant Kirkhope, who quit Rare to create Playtonic Games and work on Yooka-Laylee, which is a “spiritual successor” to Banjo-Kazooie that ended up outselling Nuts & Bolts pretty substantially, despite it also receiving mixed reviews.

    • @drink.juice.
      @drink.juice. 8 месяцев назад

      and its funny cuz yooka isnt perfect either but its probably a better BK game than NaBs still

  • @RyouKaguraTV
    @RyouKaguraTV 4 года назад +3

    There should be a Wha Happun on that handheld Sony made that people totally forgot about. It’s weird how they made the very successful PSP and ended up making that as the follow-up...

  • @Spewa-em8cm
    @Spewa-em8cm 3 года назад +14

    I'm certain the response to this game wouldn't have been nearly as negative if it wasn't the only game in the series released after a 8 year long break.
    I still loved this game through and through, I welcomed the new take on the Banjo universe. It was refreshing.

  • @Renegado140
    @Renegado140 4 года назад +17

    When I saw this game at first, I was like cool, but then I saw the inclusion of building vehicles, and immediately was turned off by the idea.
    I remember picking the game up around fall 2009, it was my junior year in High School, I was at a Best Buy and my dad pointed out to me and said HEY LOOK! Another Banjo Kazooie game.
    I told him the game sucked and I shouldnt be bothered with it, but saw it was 20 dollars, and then I stopped and actually took a look at it, then I decided to bite the bullet and try the game out.
    I believed I finished it within a couple of weeks and came out surprised on how much I liked the game, then started researching on it.
    Then to my disappointment around 2010, my older brother got the Kinect and my other brother got Kinect Sports, and when I saw that Rare logo at the startup screen, it sucked to know that Rare will be stuck making Kinect titles for....3 years.
    Banjo Kazooie Nuts & Bolts is a good game on it's own, but I understand why anyone would dislike it as it's not a 3D platformer, I mean there is some platforming in the game, and the vehicle creating tool gives you so many possibilities, but again, this isn't a Banjo game, this should've been a separate IP, with the main character being a mechanic and you collect new parts by exploring the world first and going to a Tool Shop or something in the world to build equipment and vehicles.
    Whatever, what's done is done, great video!

    • @Renegado140
      @Renegado140 4 года назад

      ​@@magma1675 I'm aware, what I meant is that instead of developing other games for the Xbox 360, they developed only Kinect titles from 2010 till March 2014.
      It was a shame cause out of all the 1st party studios Microsoft owned at the time, Rare was the only one to produce more than one IP, like Kameo, Perfect Dark Zero, 2 Viva Pinata Titles, 1 other party style Viva Pinata co/developed with Hudson Soft I believe, and Banjo Kazooie Nuts and Bolts.

  • @drink.juice.
    @drink.juice. 8 месяцев назад +2

    8:32
    im honestly astonished at this prototype model if this is truly what they had cooking before Nuts and Bolts came out. it looks just FINE. smash ultimate also smoothed out the design to the box art banjo. i cannot fathom how rare would be unhapy with this look. conker looked great too.

  • @JD260A9
    @JD260A9 4 года назад +8

    Finally, someone gives me the context for the game that gave Jon "JonTron" Jafari a popular youtube video.
    In all seriousness this video was informative and entertaining. Thanks Matt.

  • @JoshBattershell
    @JoshBattershell 2 года назад +2

    I loved this game as a kid. It was one of my favorite games on the 360. I never had any clue that people hated this game.

  • @jakem189
    @jakem189 4 года назад +14

    It's always a tragedy when people who make a sequel to something so special misunderstand what people loved about the original.

    • @argonionlaser488
      @argonionlaser488 11 месяцев назад +2

      Rareware was so misguided. They should've stuck with their first idea. It would've been a true sequel. Then Nuts & Bolts could've been released as a proper spinoff. It would have been a win-win.

  • @smashpow
    @smashpow 2 года назад +1

    This game was so good for me. I loved Legos growing up. I loved the idea of building your vehicle and changing it and upgrading it omg it was so good

  • @TheRKOwnage
    @TheRKOwnage 4 года назад +4

    The first time I heard of Nuts and Bolts was in JonTron's video, and I always thought it was Microsoft that pushed Rare in this direction.

  • @Fardinton
    @Fardinton 4 года назад +1

    The amount of info that you've managed to gather is amazing, Matt! Great video once again!

  • @CitBox
    @CitBox 4 года назад +4

    Please cover Persona 5, as it had a entire direction shift early in development and the team made the game Catherine to help them learn the engine they used for P5.

  • @Manawolfman
    @Manawolfman 2 года назад +2

    Switching gears so drastically was absolutely the main problem. The game was essentially an entirely different genre from the previous installments, meaning a lot of fans would absolutely pine for the old platforming they knew and loved rather than trying to learn a seemingly complex vehicle build system. I'm trying to remember when Minecraft came out in relation to Nuts and Bolts, but that might have softened the blow a bit for new players, but overall, most would see such a drastic change as rather daunting and very frustrating if you couldn't figure out how to construct a good vehicle (or too easy if you figured out how to break it).

  • @OriginalGameteer
    @OriginalGameteer 3 года назад +3

    Given they were hoping people would accept Nuts and Bolts by its release, I have to wonder what their response was to this not completely happening.

    • @X2011racer
      @X2011racer 2 года назад

      They received good reviews from Critics as I saw on Rare's video on Nuts & Bolts.

  • @DawnyAussie
    @DawnyAussie 4 года назад +2

    I can't believe that these guys honestly thought that this dumpster fire of an idea would actually be popular with fans- 3D platforming with adorable characters, how on earth did they manage to fuck that up

  • @Retrode-xn9me
    @Retrode-xn9me 4 года назад +58

    You can never appease the hardcore Banjo fanboys as they live in their own fantasy bubbles and blame Microsoft. Even when Grant Kirkhope amongst other ex Rare employees have said that Microsoft had nothing to do with how Nuts and Bolts turned out

    • @X2011racer
      @X2011racer 2 года назад +7

      Grant Kirkhope did say that he left Rare because "the Magic wore off". He said this after finishing the Soundtrack for Viva Piñata: Trouble in Paradise, and chances are that the Banjo team had already disbanded by the time he said that.

  • @thomasunitt2934
    @thomasunitt2934 4 года назад +2

    Surprised that you mentioned that the reveal trailer had bluprints in it. A fact sadly missed by many. Good video!

  • @jeanfcp
    @jeanfcp 4 года назад +9

    Nuts and Bolt might still be my favorite Rare game ever. Honestly, their Nintendo pedigree has never done anything for me, and I say that as a massive Nintendo fan.

    • @TRQDude
      @TRQDude 3 года назад +7

      Wrong opinion.

    • @MrStGeorgeIllawarra
      @MrStGeorgeIllawarra 2 года назад +2

      LOL. Stay deluded.

    • @JakobeOG
      @JakobeOG 2 года назад +1

      Yikes. Dkc, goldeneye, dk64, the original 2 banjo games, conkers, etc. All WAY better than N&B. I feel sorry for you.

    • @Hyp3rSonic
      @Hyp3rSonic Месяц назад +1

      I LOVE NUTS AND BOLTS!

  • @yokorose
    @yokorose 4 года назад +2

    i still want a remaster of Banjo-kazooie after hearing what it was gonna be in the first place. that is just a awesome idea of a game

  • @MILDMONSTER1234
    @MILDMONSTER1234 Год назад +4

    Banjo was gonna pull an ff7 remake before ff7 remake

  • @TheWhiteFoxTruth
    @TheWhiteFoxTruth 4 года назад +2

    I've heard the argument that Rate wasn't a stranger to changing ideas full circle and becoming something new. What makes folks always clam up when they say that is that, that fact is always true when establishing new IPs. Banjo was already an established thing. They were changing a formula that was already proven to be loved; and got burned for it. It shouldn't have rode on the Banjo Kazzooie IP.

  • @AJ24773
    @AJ24773 4 года назад +4

    I want a DK 64 remaster or sequel so bad. It's one of my favorite games.

    • @VGPorage
      @VGPorage 4 года назад

      DK definitely desserves another shot at a 3D platformer as in a brand new one

  • @deconyus3412
    @deconyus3412 4 года назад +1

    If you look at the different plans for the game, they kept elements all found in the finished product. Like the 4th wall awareness of the remake/sequel, some elements from the previous game being completely redone, and the constant challenging of gruntilda from the sequel proposal. Then they built it around the car mechanic. What they failed to do, and could have been pressured by Microsoft to stick with, was to make it an original IP rather than a sequel to BK

  • @ninnoofthelastunicorn
    @ninnoofthelastunicorn 4 года назад +3

    So I once had a dream about a year ago I was watching a Nintendo Direct and it was just the Banjo Kazooie trailer for the Smash again. But this time it held on Banjo in the victory pose for an uncomfortable amount of time, DK and Diddy off to the side clapping, and King K getting out from under the rock. Then there was an explosion off to the side with Grunty's signature cackle and all five characters looked at each other. It then transitioned into game play with new version of Jungle Hijinks began to play. Screen faded to black: A NEW GAME BY RARE STUDIOS.
    Back to gameplay showing a four player Co-op DK 64 like game with Diddy, DK, BanjoKazooie, and King K as playable characters. LEGENDARY COMPOSER GRANT KIRKHOPE. WITH MICROSOFT STUDIOS.
    and at this point in the dream I was just wondering what the hell was going on.
    So yeah, get on Microsoft and Nintendo, I want my four player BanjoKazooie/DK hybrid game.

  • @Necromagenvi0n
    @Necromagenvi0n 4 года назад +2

    At one point, I was just like "screw it" and started building massive cage-like vehicles or other monstruosities to cheat my way through the game. It worked, most of the time.

  • @PrototypeSpaceMonkey
    @PrototypeSpaceMonkey 4 года назад +18

    Comment section:
    70%: Nuts and Bolts was a great game!
    3%: Isn't that what the Final Fantasy VII Remake did?
    7%: Oh, do [bad game] next!
    20%: Eekum Bokum

  • @webbowser8834
    @webbowser8834 4 года назад +2

    I actually really enjoyed the game. It's really fun doing GTA-style "let's just do some stupid stuff, mess with the physics engine and see what happens" adventures (except PG). I'll never forget about my go-go gadget helicopter chair or my numerous tanks. Also the soundtrack is among the best in the series with Banjoland being a particular standout.

  • @Lampent12
    @Lampent12 4 года назад +2

    Suggestion for a new Wha Happun: Captain N, The Game Master.
    I've never seen it personally, but I know enough to go, "How did this come to be, and how cool would an actually good take on the concept be?"

  • @JakobeOG
    @JakobeOG 2 года назад +1

    The missions are way too unforgiving. Also the protect/eliminate objectives are literally nightmare fuel and I believe truly impossible.

  • @TeaNoSugar87
    @TeaNoSugar87 Год назад +4

    I did QA on this for about 2 weeks before transferring to Viva Pinata 2. The only thing I remember is there was a Mario reference in the opening (something about not having as many games as "that Italian fellow") and the footrace with Gruntilda's head was originally wall to wall (quite literally all available space taken up) with notes/jiggies to take the piss out of collect-a-thons.

  • @ComicWriter-ml3qt
    @ComicWriter-ml3qt 3 года назад +1

    Never played any of the banjo games but the remake idea they had sounded pretty damn cool. That’s an idea that has passion behind it.

  • @MagnaLynx21
    @MagnaLynx21 4 года назад +5

    This game is great, and a perfect example of people hating things they've never played, because someone (JonTron, sorry buddy, I love you) told them its bad.

  • @JollyJosh27
    @JollyJosh27 4 года назад +1

    Your intro literally had me hit subscribe instantly because I just liked the oomph and pizzazz, but then I realized I was already subbed! Gonna hit the notification bell for sure now so I don't miss more or forget again.

  • @grahambillington890
    @grahambillington890 4 года назад +3

    Would be good to see a video on 007 Legends. Stopped the fairly constant run of James Bond games dead

  • @jasonjones3396
    @jasonjones3396 4 года назад +1

    This was a really good episode, my dude. Well done

  • @slightlyjim5590
    @slightlyjim5590 4 года назад +19

    This was an amazing game I don't care what anyone else says

    • @naeonixion
      @naeonixion 4 года назад

      I never played it myself. I saw the premise and noped right out.
      Then again I also never beat B&K 1 so.. theres that.

    • @900nutboys
      @900nutboys 4 года назад +2

      I love the game, it’s just an awful Banjo-Kazooie game

    • @slightlyjim5590
      @slightlyjim5590 4 года назад +4

      @@naeonixion I understand why people were upset that it wasn't another traditional platformer. But once you get away from that its a great standalone game that's creative and unique.

    • @willycheez7218
      @willycheez7218 4 года назад

      @@900nutboys That is the worst thing I keep hearing. If this wasn't a Banjo game, then 85% of the game would be completely different. A lot of the great features in it that happen to be Banjo Kazooie related would not exist. There is no standard for a Banjo game, nobody at Rare stated "All Banjo games must be the exact same as the first one or they are not Banjo games".

  • @silverflight01
    @silverflight01 2 года назад +1

    4:10 This could be just me misinterpreting what Matt was talking about, but this is sort of what FF7R did, minus the fourth wall stuff, and it pulled off really well.
    Starts off following the original story, but then slowly starts deviating after the first Sephiroth encounter. Eventually, they wind up fighting against their destiny, and winning based on the ending of Part 1.

  • @hellrazor117
    @hellrazor117 Год назад +3

    Literally the new zelda

  • @ImmaLittlePip
    @ImmaLittlePip 4 года назад +2

    Nuts and bolts suffered the same problems federation force did
    Not bad games mind you but not the games people wanted when there was no recent main line release
    Also because I love the JonTron review so much: "Banjo kazooie nuts and bolts? Wait banjo kazooie nuts and oh noooo! NOOOO!"

  • @deko97
    @deko97 4 года назад +8

    I wonder how many people discovered banjo existed because of eekum bokum

  • @KeishenLloyd
    @KeishenLloyd 4 года назад +1

    4:07 What a BRILLIANT idea for a remake!