I always say it too that the people who tried or did a No Damage Solo for this fight can only understand. By the way I also have a Level 1 version of this in my channel.
Celesterian Games I’m playing CV for the first time right now and just got stuck on these guys and Mido so I understand completely, btw do you know of ANY way to farm Old World Materials or Valuables? Oh and Mia’s Bayonet or Eva’s?
@@halo7172 As far as I remembered you can farm it at the depths or buy it at the guy on where you fight Oliver but he need something first to access more old world materials that is also has a higher points when you give it to specific npc.
@@CelesterianGames and the spells going through the pillars. cmon. id be very surprised if the devs didn't have at least an idea of o&s in designing this fight
You're very good at fighting passively I see. And yes I found a viable strategy for all fast moving targets just like you, although I can't parry cuz I'm not that good
Most people won’t understand the incredible amount of finesse you put intro this bit I do brother. GOOD WORK. truly good job man
I always say it too that the people who tried or did a No Damage Solo for this fight can only understand. By the way I also have a Level 1 version of this in my channel.
Celesterian Games I’m playing CV for the first time right now and just got stuck on these guys and Mido so I understand completely, btw do you know of ANY way to farm Old World Materials or Valuables? Oh and Mia’s Bayonet or Eva’s?
@@halo7172 As far as I remembered you can farm it at the depths or buy it at the guy on where you fight Oliver but he need something first to access more old world materials that is also has a higher points when you give it to specific npc.
yeah i tried this fight solo a handful of times, but i knew going into it that sadly this fight was designed with coop first in mind
Agree. They have no rhythm together.
@@CelesterianGames and the spells going through the pillars. cmon. id be very surprised if the devs didn't have at least an idea of o&s in designing this fight
@@Castigar48 The most annoying part for me was the Cannoneer's Flame thrower hitbox. Broken af!
@@CelesterianGames the hitboxes on ice lady were forgiving though. sadly this fight seems to be (really easy or really hard) coop or solo
So this is the O&S they're talking about in Code Vein
They're pain to fight in solo no damage T_T
@@CelesterianGames I'M SURE LOL
That was impressive not gonna lie
Fucking beautiful play
You're very good at fighting passively I see. And yes I found a viable strategy for all fast moving targets just like you, although I can't parry cuz I'm not that good
Now do it SL 1...
It's late reply but yes it's done lol :)