This is how a harpsichord is meant to be played. no other instrument is capable of conferring sadness, despair and terror like it can. Between dark souls, demon's souls and king's field, FROM has produced some of the best harpsichord music known to man.
I must recommend Bach's Keyboard Works on the harpsichord (the instrument most of them were meant to be played on). Also many French composers from the time, such as Rameau, Couperin, Royer. There are many Italian harpsichordists too.
this soundtrack is absolutely beautiful in a way i cant describe, the harpsicord gives me a very sad feel but the strings(i think they're strings) bolster my resolve while the harpsicord is still playing, they are times i listen to this and feel grief then other times i feel bliss, then every now and then there's a mix of the two, i havent found a track in any of the later games that make me feel this way. I never even knew i liked the harpiscord until finding this track.
The first time I encountered this boss and found out what I was doing storyline wise, I tried to turn back and exit through the fog. Bravo, From Software
@StormRevolutionGaming The brilliance of this whole thing, is that you can't actually say any of them have done anything unreasonable from their perspective. The Depraved Ones had someone arrive to alleviate their suffering for the first time in forever, and then stay there, and devote herself to them. Why wouldn't they worship her? Why wouldn't they kill the knights who would take her away from them? Why wouldn't they take the souls of these jerks, none of whom cared about them being condemned to a swamp while they wore their shiny armour, and give these souls to their goddess so that she can get stronger and heal them further, and possibly transform the valley as she grows in power? Likewise, Astraea knew that there were other Archdemons, and that they would feed The Old One with souls regardless of what she did. Even if she could have stopped them from killing the outsiders, it would have made no difference if the Demon Slayer wasn't around. The minions of some other Archdemon would have eventually reached them, killed them, and taken their souls, all so that their master could get larger and more destructive. If you don't believe the world can be saved, is it wrong to make its last days remotely bearable for the most screwed-over people in the entire world? If the Demon Slayer wasn't around, or if they died somewhere along the way, and the player dropped the game, all of that makes perfect sense. However, you are there, you CAN save the world, and now you have to kill her to do it. It's exactly the most powerful kind of tragedy that we also see in the real world, when people with good intentions collide because their visions of the world are irreconcilable, and at worst, they end up killing each other because of it.
randomguy6679 well throughout the game you become either a slave of the nexus or become the slave of the demon it's hinted that you are becoming a demon and the madien has dialogue if you refuse to level up dark souls is just either let the world be cast into dark the same ending as demons or cast the world into a new age of fire basically the same ending as demons I like demons better it is even more ambiguous as either way the world will continue just without clear idea as to how and whether or not one is good or evil the lore is very much better in demons
But when you have heard that line for the 10330 time you just stop caring. Just like his other line, "I got a close look of your belongings, dont you worry".
This is basically any Western developer trying "rebrand" a franchise from a developer of another country. They do this for movies, anime, games, shows everything. Stick to the OG, you don't need shiny graphics to make a masterpiece.
Well, the thing with Sif is that with the DLC, the game pretty much presents you the chance to save the doggo, and yoinks it away right in front of you. Astraea makes you think you are cruel. Sif shows that it's the game.
Sif fights you because you're his friend. He recognizes you after you saved him and he confronted his masters killer with you. He fights you because he doesn't want you to be corrupted by the Abyss like Artorias. We know that this doesn't happen because you walk out the abyss unharmed after the 4 kings are slain. Sif however couldn't take that chance.
You know...this isn't really Astrea's theme, nor even Garl's theme. This is your theme. It represents you in your cold-hearted pursuit of power. Because whatever you're striving for in the end, anything before that is just another obstacle.
I really wish FromSoft would at least try to recapture moments like this. The fact they can just flip the formula of "finish level > beat epic boss" on its head for the emotional response it gives the player is so good and, honestly, more compelling to me than their current thing of multiphase boss fights designed to make the player feel epic
"Ah shit, the path through Vinland is too narrow to run past and he's way too tough for me to beat. Maybe I'll just sneak around through the disease lake, instead." *Steps foot in water, gets surrounded by aborted fetuses* "Ah fuck." *YOU DIED*
So far, Valley of Defilement is the hardest swamp level I've played. (I also finished Blighttown and Ashina Depths) Overall, is it easier than those two or harder? I haven't reached the first boss.
The older souls games are so much better than DS3 or bloodborne, you cant replicate the level design of demons souls or its amazing ambience. Can't wait for the remake!!
I remeber killing an NPC in the middle of the game...i was like "ohhh shiiit, how the fuck am i gonna finnish this crap..." It was the soundtrack that really kept me going though. Never been more proud to be a gamer in my life.
This comment is at the top of every video of this music lol. She had good intentions, but she had to die. She was corrupted by the Demon Soul she coveted in her hands while lying at the edge of the plague lake she created. Now the dead babies can rise out of it as zombie abominations never resting in peace, but trapped to suffer for her good intentions.
Maiden Astraea is one of my all time favorite characters. She lives the conflict of being both a pure-hearted saint and having the most impure demonic soul. A duality that most games can't show.
Really makes you think about how much "purity" is worth, doesn't it? This also actually overlaps with the actual Christianity somewhat. I am not sure where, but it's apparently stated that the real Antichrist will not be "anti" in that he'll be some cartoonishly evil being, or someone who is seemingly fine, but full of barely suppressed malevolence. It's said that he'll appear as a man of peace, and will seemingly preach good, but he'll use a fake gospel, a brilliantly fake gospel, to do so, thus ultimately damning all of his followers to hell. In many interpretations, he would not even be aware that's what he is doing, and will continue to believe he is doing good until the last. Of course, there's also the real-world history of this passage. If you are not a believer, you can easily assume it was written to combat the greatest threat to Christianity - any other charismatic faith leader whose teachings would pull people away. These passages were once quoted against Gandhi, and some ultra-conservative Catholics now use them about Pope Francis' doctrinal deviations. In all, food for thought.
Yeah agreed. To me it rivals when I was playing Final Fantasy VII and the slaying of Aeris. Same impact but under different circumstances, there you were hopeless to do anything to save her, but here you actually have to commit the act and how low you feel after you've killed Garl....."You....killed him didn't you?" shit man, just thinking about it brings back the feeling. High point, potentially highest in my gaming life so far. Am now after I complete NG+ and hope to platinum Demons, move onto Dark then Dark souls 2, then Bloodborne. Some great blind runs to come I'm sure if this game's anything to go on :)
okio ko what i would give to experience the 3 souls games for the first time again, they are the only games that were able to take me over,consume me, make me hungry for more lore, thirsty for souls everytime you log in to play, anxious to die and having that so very cautious way back to your bloodstain only to die just before it and lose all your souls.
There is no good and evil in video games. Its about exploring its content to the fullest; both good and evil (if the option exists). Otherwise, in a game without choice, we are just railroaded to certain actions which may or may not match our beliefs and values.
It's always ironic that in the deepest depths of the rotten world, you find a healer and her paladin healing the sick. It's tragic that she has one of the great demon souls (or whatever it was you were after) for your quest, therefore she had to die. It was cool and really rememberable how the fight itself is more of a journey to get to the heale. You had a choice: Avoid the paladin and fight through the mob of sick to get reach the healer and kill her before anyone rescues her? Jump down the ravine into the pool of blood avoiding all confrontation but at the great risk of being swarmed by the sick and the paladin, along with whatever was also in that ravine? Or face the paladin, the shortest, deadliest, yet easiest route? The paladin was a parry master, brandishing his massive club, he will crush you if you make the wrong move. However if you do find a way around his shield or better yet, give him a taste of his own medicine then the fight will be over. Where in his defeat, the healer will give up and end her life to give you what it was you were there for. Was any of this worth it?
Anyone who still feels sorry for her has missed the point of her character, or perhaps fallen under her spell. She IS a demon now, one of the most impure, if not the most impure, for a reason. As if her quest wasn't reckless enough, she has damned those who dared follow her. The "people" for whom her heart bled never really needed her help - she only prolonged their suffering, not alleviated it, even if it seemed otherwise. Her misguided sense of compassion doomed all involved - her followers, her companion, her subjects, and herself. Ask her about the blood babies in the swamp - and her reaction will tell you all you need to know. No mercy.
From this moment on is where your resolve became absolute. No longer is this a mission of salvation or condemnation, but only a mission that must be completed. Not only would you go to crush all those that stood in your path - be it good or evil or simply in the way - you would become the most powerful being to ever wield the power of a Demon's Soul. Yes, indeed. This is where the true Demon's Souls begins.
+randomguy6679 I disagree with your disagreement. I recently replayed it to check if it still holds up to the new games of the franchise and had more fun with it than I had with Dark Souls 3.
You... you killed him, didn't you? Very well. I can no longer resist you. Do as you like. Take your precious demon souls. i love that boss so much and Demon's Souls will forever have a special place in my heart
It wasn't about thinking it was the fact sony gave bluepoint a orchestra and money to create a soundtrack it's kind of impossible to preserve the original track without some changes on that level, but yes they should have an option for original OST hell even original graphics
I'm sure you gamers will understand... my tears from this music and from this feels would be enough to flood New Londo... Am I the monster? Greatings from Moldova - B'leckn Norroy!
Still gossbumps back in my gold days of 2011. Still waiting for the f*cking ps5 only for the remake. Deepest bossfight and story of a boss in from software games.
It sure is an ungrateful task to accomplish, but it needs to be done, and no one else than the demon slayer can do it. Maiden Astraea’s song is the perfect embodiment of “the path to hell is paved with good intention”.
@@alexsturrock9602 To be fair a lot of that atmosphere was from the roughness of the game, looking like an early ps3 game. It would be almost impossible to re-capture it, still a reason to like the original tho
It's not a huge ringing choir like the other boss fights. It's long, high, weeping strings and a constant harpsichord that runs in circles, and then a couple of higher sharp strings like gasping for air. JESUS this is so pretty oh my god. that's heartbreaking. I think the remake failed to capture the tragedy of the original.
@@Valleyraven007 Had to come back to the OG after sifting through the remake. The original track still works fantastically well. Don't know what they were thinking with the remake version.
The og soundtrack is the best that’s why am staying away. from the remake, and I was upset they removed the entire soundtrack of the original in the remake and they screwed it up in the remake.
Astraea and Garl Vinland, truly a great boss fight. Up to that point all of the demons you fought were these monsters and when you finally make it to the end all you see are two humans. At that moment you realize it's not the physical appearance, no it is the actions one takes with that power that truly makes one a demon. This fight also shows how good intentions can ultimately do great evil. Still doesn't make the fight easier though, morally speaking.
I ask you, who is the real demon, a woman who protects those left to rot in the bowls of the earth, showing them naught but kindness. Or perhaps is it you, the player, you could have left her alone, but all demons must be slain? When you kill all the demons, there will always be the demon inside you.
This thought is what made me get the bad ending. I was convinced that something was going on behind the scenes. That, combined with how I felt about the final boss, led me astray during my last encounter with the MiB. I'll give Demon's Souls credit for screwing with my head, but at the time I was so annoyed at my worthless good guy playthrough.
Barkley Like three seconds ago my brother told me "too much Dark Souls" cause I was spamming him with the soundtrack, and then this notification shows it's head!
Well, if Astraea would be let alive, the Old One couldn't be stopped and the world would get shrouded by the Fog and overtaken by demons. Astraea can be a good hearted person, but she stills a servant of the Old One, she knows what would happen to the world. Maybe, she didn't care about it, cause she was delusioned. You're in a quest to save a world that is in the brink of extinction, surely you are not the worst demon. Besides, I think Astraea could have learned the soul arts, she surely could help by using it, instead of becoming an archdemon. It seems to me that, delusioned because she thinks that god abandoned them or doesn't exist, she just don't care to what will happen in some time.
@@lordsakai3450 This is the painful irony here. If the Slayer of Demons never existed, if they died somewhere along the way, or even if they succeeded, but chose the evil ending, then everything Astraea did was totally right. She looked at a war against the demons that was effectively lost, and decided to spend the world's last days on helping the most unfortunate people of even the old world. It is only in the timelines where the Slayer of Demons succeeds and reaches the good ending that she's wrong, and would have been better off making it to the Nexus or the like. This is not that different in any real war where you have to choose sides before you know how it ends up. You can end up helping quite a lot people, especially if you are a medic like her, but you risk getting ground underfoot if you choose wrong and end up as an obstacle to one of the victorious side's heroes.
lol the new theme is one of the best pieces of music i've ever heard. It fits Garl's last stand, a fallen knight doing everything in it's power to protect Astrea in all her purity... all in vain. It's heroic, tragic, upright and pessimistic all at once. It tricks the player into thinking the theme is for him, that what he is doing is right when it clearly isn't
@@asongforthemostbeautifulwo6476 I think the remade theme does a good job of preserving the emotional content of the fight. But this one is just... too perfect, I think. It's iconic, replacing it is like replacing Gwyn's theme in a DS1 remake. And much like Gwyn, the fight with Garl is relatively easy, making the choice to have the theme represent you and your decision to kill the boss more impactful than trying to capture the essence of the boss himself.
One of, if not my favourite boss fight of all time. This track conveys the emotions of the scene perfectly; a sense of dark foreboding clashing with a serene and pure beauty, with a strong dash of peril for the player, Garl, Astraea and the people of swamp as it hammers home that sense of absolute desperation. I think it also invokes how the player feels about themselves, knowing that defeating Astraea is probably the only thing you can do to save the world but everything about it feels terribly wrong, as if you're the villain in their story, which you are. Absolutely wonderful, depressing, bleak and it is the soul of Demon's Souls to me.
@@noambruh the new one is fine but the tone has changed. The fact of the matter is that the remake tracks lose the leitmotif often, or at least the feeling it once was meant to convey. In this case the original has a more somber feeling to it, meant to match the pleading nature of the boss. The remake sounds a bit more generic where the leitmotif is still there but is less morose.
Nah, there is no way to remake these two games "right". Both games are flawed masterpieces with something missing due to schedule. If you don't make any change, you are lazy and cash lust, if you add too much, you destoryed the original feelings of these games. A HD legendary collection of all souls games would be more reasonable.
I remember long before Demon's Souls got a western release seeing a lot of internet chatter stirring about this game. The first clip I saw was the Tower Knight fight, the second was this. While they were major spoilers, they sold me on the game.
This sounds like something out of an old Ace Attorney game somehow. Maybe it's the soundfont or the way it was arranged. Nevertheless, whenever I listen to Maiden Astraea's theme I always end up imagining Wright cross-examining a witness or facing a counter-productive plot twist. I guess that's part of something only the Demon's Souls OST seems to archieve: each song is amazing, yet so different from the rest.
@Dantarn The saddest part really was when he was a black phantom... he doesn't chase you like the others, he stays at the spot he defended. He remains at his post even in death.
@@alexandreleguen8952 and who say it was changed ? , they just added some dark epic note in the melody, and I'm not okay with that .. the fight was pure tragedy and the theme also
@@alexandreleguen8952 I will explain to you. The enemies redesign, instead of something of From Software, looks like come out of Warcraft, Final Fantasy or Balder's Gate. The music of the original is special and unique is very ways, the rescore in the remake is almost unrecognizable, and is too epic for the tone of the original, who the ost is almost for a horror game (check the Flamelurker's theme of the original and the remake and compare them). And of course, when Bluepoint recreat the areas they are thinking more on "tessellation is missing, polygons are missing, more more motion blur, this need more global illumination, more particles and flassy effects, god rays are missing" etc.. instead of really compromise to care the atmosphere of the original.
@@joshuawiener5003 it was hardly a remake. All they did was add 5-ish armor sets and redo the music and voice lines. They got rid of the ability to delete saves and they still haven’t fixed the lingering hitboxes from the exploding barrels in boletaria. They didn’t even patch the talisman of beasts + curse weapon glitch. The only thing they did fix was the stockpile Thomas dupe.
"You abandoned us long ago... what right do you have?"
Leave us, slayer of Demons. This is a sanctuary for the lost and wretched. There is nothing here for you to pillage or plunder. Please, leave quietly.
then refuses to let you leave
bitch im trynna listen to the ost
Actually astrae there is one thing I need from you to save the world, including the lost and wretched you care for.
@@beckytrout2329 *looks back at fog wall* hey, let me out of here!
@@venkatmadduri4401 Slayer of Demons: is that so much to ask for, miss Maiden lady? *sniff sniff* :(
"WHAT
ARE YE DOIN'
IN M'LADY'S SWAMP!?"
~Garl Vinland, probably
Your sister, Garl.
....
....
Y O U D I E D
😂😂😂😂😂
Funny.
@@Karma-wb7et you seem like a fun person
M’lady
This is how a harpsichord is meant to be played. no other instrument is capable of conferring sadness, despair and terror like it can. Between dark souls, demon's souls and king's field, FROM has produced some of the best harpsichord music known to man.
I must recommend Bach's Keyboard Works on the harpsichord (the instrument most of them were meant to be played on). Also many French composers from the time, such as Rameau, Couperin, Royer. There are many Italian harpsichordists too.
this soundtrack is absolutely beautiful in a way i cant describe, the harpsicord gives me a very sad feel but the strings(i think they're strings) bolster my resolve while the harpsicord is still playing, they are times i listen to this and feel grief then other times i feel bliss, then every now and then there's a mix of the two, i havent found a track in any of the later games that make me feel this way. I never even knew i liked the harpiscord until finding this track.
The first time I encountered this boss and found out what I was doing storyline wise, I tried to turn back and exit through the fog.
Bravo, From Software
+Tony Rynes Same thing for me!
@StormRevolutionGaming feelsbadman
@StormRevolutionGaming The brilliance of this whole thing, is that you can't actually say any of them have done anything unreasonable from their perspective.
The Depraved Ones had someone arrive to alleviate their suffering for the first time in forever, and then stay there, and devote herself to them. Why wouldn't they worship her? Why wouldn't they kill the knights who would take her away from them? Why wouldn't they take the souls of these jerks, none of whom cared about them being condemned to a swamp while they wore their shiny armour, and give these souls to their goddess so that she can get stronger and heal them further, and possibly transform the valley as she grows in power?
Likewise, Astraea knew that there were other Archdemons, and that they would feed The Old One with souls regardless of what she did. Even if she could have stopped them from killing the outsiders, it would have made no difference if the Demon Slayer wasn't around. The minions of some other Archdemon would have eventually reached them, killed them, and taken their souls, all so that their master could get larger and more destructive. If you don't believe the world can be saved, is it wrong to make its last days remotely bearable for the most screwed-over people in the entire world?
If the Demon Slayer wasn't around, or if they died somewhere along the way, and the player dropped the game, all of that makes perfect sense. However, you are there, you CAN save the world, and now you have to kill her to do it. It's exactly the most powerful kind of tragedy that we also see in the real world, when people with good intentions collide because their visions of the world are irreconcilable, and at worst, they end up killing each other because of it.
@@azurebookllet9216 Amazing coment :)
My dearest astraea.... i have failed you...
Sorry man, but hey, i will wear your armor on my vitality build in honor of you. And you shield.
Leeeeeeeeeroooooo... sorry wrong game
Simp.
@@leoornstein8739 its funny how knights are now called simps....well maybe a little sad
You failed again in the remake
To quote another game : "You came here to feel like something you're not, a hero." Take your precious demon soul.
Fangs of Yima Love that game.
Spec ops the line
+Fangs of Yima damn
+XTOT20114 *Demon's Souls.
+abysswalker No, I'm sorry, I'm afraid it's not. Although, there may be a line very similar that you're probably confused with.
"Take your precious demon soul"
This game does the dual ending the best out of the souls games
TheGamerThing really? I thought the dual ending was a pretty cliche good or evil ending
TheGamerThing over the beautiful allegorical and morally ambiguous endings of dark souls 1 and 3, and bloodborne
randomguy6679 well throughout the game you become either a slave of the nexus or become the slave of the demon it's hinted that you are becoming a demon and the madien has dialogue if you refuse to level up dark souls is just either let the world be cast into dark the same ending as demons or cast the world into a new age of fire basically the same ending as demons I like demons better it is even more ambiguous as either way the world will continue just without clear idea as to how and whether or not one is good or evil the lore is very much better in demons
It's opinion. You shouldn't let anyone else tell you what's bad or good. If you like it, you like it
@@themotivationauts2989 good words
"You have a heart of gold. Don't let them take it from you."
BananaThrowingSpaceGoat LOL!
It's hard to find comfort in those words after this boss.
@@mb2001 It's beacuse is not a comfort it's an advice.
That's the point where these words don't ring true anymore.
But when you have heard that line for the 10330 time you just stop caring. Just like his other line, "I got a close look of your belongings, dont you worry".
Bluepoint listening to this masterpiece and deciding they can improve it is pure hubris.
You didn't get what the point of the new Theme was.
@@Wurbel199 what
@@UsernameGeri well, for them to rack in profits from players that have the attention span of a goldfish of course.
This is basically any Western developer trying "rebrand" a franchise from a developer of another country. They do this for movies, anime, games, shows everything. Stick to the OG, you don't need shiny graphics to make a masterpiece.
@@Wurbel199 pussy bitch doesn't even elaborate
I can’t wait to cry again in 4K
To me, this perfectly captures the tragedy and misery of the world of Demon’s Souls. It’s sad, hopeless, but beautiful in a way, I love it.
I'm here after Demon Souls remake announcement.
Prepared to cry... once again.
I hope.they keep the original tracks
@@exoghostclasses3581 :'c
Bad news
The first point in the Souls series where you realise you're not always the good guy, but you must do what must be done...
Nobody ever said that saving the world would be easy, simple, or straightforward.
marvel movies did
the first, but certainly not the last
Boys: Wahhh, poor Sif, he's so innocent...
Men:
Well, the thing with Sif is that with the DLC, the game pretty much presents you the chance to save the doggo, and yoinks it away right in front of you.
Astraea makes you think you are cruel. Sif shows that it's the game.
Sif fights you because you're his friend. He recognizes you after you saved him and he confronted his masters killer with you. He fights you because he doesn't want you to be corrupted by the Abyss like Artorias. We know that this doesn't happen because you walk out the abyss unharmed after the 4 kings are slain. Sif however couldn't take that chance.
yeah but at least i dont have to buy a console just to fight sif
Sif is sadder
Final Fantasy 7: Sephiroth kills Aerith
Demon's Souls: _you_ kill her
Bluepoint Games: Kills the OST
@@simle6010 no point games
This is simply perfect.
no.. please... i can't do it... not again
a game that conveys many emotions , simply a masterpiece !!
The first time i heard this while playing my reaction was, oh hell no and i turned back. Dem chills.
You know...this isn't really Astrea's theme, nor even Garl's theme.
This is your theme.
It represents you in your cold-hearted pursuit of power. Because whatever you're striving for in the end, anything before that is just another obstacle.
Power or saving the world, it depends on the ending you choose
the road to damnation is paved in gold
I really wish FromSoft would at least try to recapture moments like this. The fact they can just flip the formula of "finish level > beat epic boss" on its head for the emotional response it gives the player is so good and, honestly, more compelling to me than their current thing of multiphase boss fights designed to make the player feel epic
remake anyone?
Astraea is pure white and pure black character tendency at the same time
Maybe there is no true disparity between the two
Can't wait to hear this gloriously remade and possibly fully orchestrated
Yep... Can't wait...
Yikes
chills.
The world is much tougher and depressing than the 'Souls' series .
"Ah shit, the path through Vinland is too narrow to run past and he's way too tough for me to beat. Maybe I'll just sneak around through the disease lake, instead."
*Steps foot in water, gets surrounded by aborted fetuses*
"Ah fuck."
*YOU DIED*
I certainly feel abandoned by god halfway into playing this piece on the piano
this song really is amazing! i think it is the best of this OST. my fav so far was phalanx but this one is better.
So far, Valley of Defilement is the hardest swamp level I've played. (I also finished Blighttown and Ashina Depths) Overall, is it easier than those two or harder? I haven't reached the first boss.
She really was a fantastic boss with a neat backstory. Saying hello from gs ^.^
Damn it’s so similar to the” No Time For Caution” Soundtrack from the movie Interstellar
The older souls games are so much better than DS3 or bloodborne, you cant replicate the level design of demons souls or its amazing ambience. Can't wait for the remake!!
best song in the game easy
brilliant
Todavía me persiguen esos actos.
To be fair, we had to take her souls in order to end a world wide calamity. I still belive my pure tendency character is the good guy
The life of one girl for the sake of the world
Just one more week boys!
I only played the remake, and I really wish this has been the theme.
L
Both are gud
my soul cannot be saved by God
Same
I have to bite my lip listening to this
I remeber killing an NPC in the middle of the game...i was like "ohhh shiiit, how the fuck am i gonna finnish this crap..." It was the soundtrack that really kept me going though. Never been more proud to be a gamer in my life.
Remake babbbyyyyyyyyyyyyyyyyy!
This is definitely one of the songs in Demon's Souls
all I need is patches
"The Demon Was Destroyed."
That's not true at all. I'm still standing up.
Nick Jones jesus christ dude, that hit me with a feel...
damn
This comment is at the top of every video of this music lol. She had good intentions, but she had to die. She was corrupted by the Demon Soul she coveted in her hands while lying at the edge of the plague lake she created. Now the dead babies can rise out of it as zombie abominations never resting in peace, but trapped to suffer for her good intentions.
@@ShutoStriker Yikes, but yeah, that's the hard truth of the matter.
That is the point of the game
Maiden Astraea is one of my all time favorite characters. She lives the conflict of being both a pure-hearted saint and having the most impure demonic soul. A duality that most games can't show.
Or that they spoil with edgy anime stuff
Ei, Felipe. Há muito conteúdo do seu interesse em meu canal.
They didn’t really show it tho…
Death Cloud (spell from the soul of Maiden Astraea): "It is natural that those who take in all that is impure are themselves the most impure of all."
Like a evangelic?
Really makes you think about how much "purity" is worth, doesn't it?
This also actually overlaps with the actual Christianity somewhat. I am not sure where, but it's apparently stated that the real Antichrist will not be "anti" in that he'll be some cartoonishly evil being, or someone who is seemingly fine, but full of barely suppressed malevolence. It's said that he'll appear as a man of peace, and will seemingly preach good, but he'll use a fake gospel, a brilliantly fake gospel, to do so, thus ultimately damning all of his followers to hell. In many interpretations, he would not even be aware that's what he is doing, and will continue to believe he is doing good until the last.
Of course, there's also the real-world history of this passage. If you are not a believer, you can easily assume it was written to combat the greatest threat to Christianity - any other charismatic faith leader whose teachings would pull people away. These passages were once quoted against Gandhi, and some ultra-conservative Catholics now use them about Pope Francis' doctrinal deviations.
In all, food for thought.
For me this was and still is the greatest moment in video game history.
"Take your precious Demon Soul."
Yeah agreed. To me it rivals when I was playing Final Fantasy VII and the slaying of Aeris. Same impact but under different circumstances, there you were hopeless to do anything to save her, but here you actually have to commit the act and how low you feel after you've killed Garl....."You....killed him didn't you?" shit man, just thinking about it brings back the feeling. High point, potentially highest in my gaming life so far. Am now after I complete NG+ and hope to platinum Demons, move onto Dark then Dark souls 2, then Bloodborne. Some great blind runs to come I'm sure if this game's anything to go on :)
okio ko what i would give to experience the 3 souls games for the first time again, they are the only games that were able to take me over,consume me, make me hungry for more lore, thirsty for souls everytime you log in to play, anxious to die and having that so very cautious way back to your bloodstain only to die just before it and lose all your souls.
Absolutely
Yes
There is no good and evil in video games. Its about exploring its content to the fullest; both good and evil (if the option exists). Otherwise, in a game without choice, we are just railroaded to certain actions which may or may not match our beliefs and values.
It's always ironic that in the deepest depths of the rotten world, you find a healer and her paladin healing the sick. It's tragic that she has one of the great demon souls (or whatever it was you were after) for your quest, therefore she had to die. It was cool and really rememberable how the fight itself is more of a journey to get to the heale. You had a choice: Avoid the paladin and fight through the mob of sick to get reach the healer and kill her before anyone rescues her? Jump down the ravine into the pool of blood avoiding all confrontation but at the great risk of being swarmed by the sick and the paladin, along with whatever was also in that ravine? Or face the paladin, the shortest, deadliest, yet easiest route? The paladin was a parry master, brandishing his massive club, he will crush you if you make the wrong move. However if you do find a way around his shield or better yet, give him a taste of his own medicine then the fight will be over. Where in his defeat, the healer will give up and end her life to give you what it was you were there for. Was any of this worth it?
Tears ahead.
i want to go home
When I first walked in and heard this playing, only then did I feel the weight of the situation in the Valley of Defilement.
It's the visual too right? All these worshippers and even a loyal guardian dressed as a grand knight.
@@Crackleyoutube The area sickened me. The choice to wipe them out came easily.
@@v4skunk739 beware the plaque babies in the swamp. lol.
@@v4skunk739 Same for all; but for Lady Astraea she saw hope
I'm a monster.
Anyone who still feels sorry for her has missed the point of her character, or perhaps fallen under her spell. She IS a demon now, one of the most impure, if not the most impure, for a reason. As if her quest wasn't reckless enough, she has damned those who dared follow her. The "people" for whom her heart bled never really needed her help - she only prolonged their suffering, not alleviated it, even if it seemed otherwise. Her misguided sense of compassion doomed all involved - her followers, her companion, her subjects, and herself. Ask her about the blood babies in the swamp - and her reaction will tell you all you need to know. No mercy.
The best boss of the worst area.
It's the only reason I even remotely look forward to Valley of Defilement.
I think it’s my favorite area
Then in Dark Souls 3, the Abyss Watchers were made to fill the exact same roll
The valley of defilement makes blighttown feel like a warm welcoming place lol
@@jmdarknightkyle162 I had much more trouble going through Shrine of Storms and Sen's Fortress than I did in Valley of Defilement or Blighttown.
I'm not ready to do the deed. Again.
I hear you...
From this moment on is where your resolve became absolute. No longer is this a mission of salvation or condemnation, but only a mission that must be completed. Not only would you go to crush all those that stood in your path - be it good or evil or simply in the way - you would become the most powerful being to ever wield the power of a Demon's Soul.
Yes, indeed.
This is where the true Demon's Souls begins.
I completely understand anyone who says this is the greatest game of all time even if I don't agree
AlienBusDriver1 I have to disagree, I don't think this game or its soundtrack aged very well at all
+randomguy6679 I disagree with your disagreement. I recently replayed it to check if it still holds up to the new games of the franchise and had more fun with it than I had with Dark Souls 3.
Marloges enjoyed it more than dark souls 3 too, but that's not saying much
yeah i think the first dark souls would be more fitting
just bored dark souls as a series is less enjoyable and more boring lore while demons holds up well lore wise and music wise it's still great
You... you killed him, didn't you?
Very well. I can no longer resist you.
Do as you like. Take your precious demon souls.
i love that boss so much and Demon's Souls will forever have a special place in my heart
What were Bluepoint thinking in remaking the soundtrack? Why can't we enable the original soundtrack?
It wasn't about thinking it was the fact sony gave bluepoint a orchestra and money to create a soundtrack it's kind of impossible to preserve the original track without some changes on that level, but yes they should have an option for original OST hell even original graphics
They thought themselves better than Fromsoft and strayed from the original vision. Both in music and in various designs.
@@somervillettv2272 "preserving the original" wasn't even the intent. SONY wanted this to be as FromSoft-less as possible, to make it their own.
@@RIDDICK0911 good luck to Sony recreating a souls game that is just as good 😌
@@RIDDICK0911 Its obvious SOYNY want to erradicate all the japanese stuff from their games since isnt a japanese company anymore.
we will never get another boss like this in a "soulslike" will we?
This music is a masterpiece.
I'm sure you gamers will understand... my tears from this music and from this feels would be enough to flood New Londo... Am I the monster? Greatings from Moldova - B'leckn Norroy!
This fight... This fight was the moment you realize that you've lived long enough to become the villain.
Furry
@@Hoministic lol
Not really, but ok.
Still gossbumps back in my gold days of 2011. Still waiting for the f*cking ps5 only for the remake. Deepest bossfight and story of a boss in from software games.
I'm sorry, Garl Vinland. We don't have a choice. This is the only way to return the old one back to its slumber once more.
It sure is an ungrateful task to accomplish, but it needs to be done, and no one else than the demon slayer can do it.
Maiden Astraea’s song is the perfect embodiment of “the path to hell is paved with good intention”.
This was the theme I was most looking forward to hearing again in the remake 😩
Then play the f*cking Original if you want to hear it that badly.
@@Wurbel199 He simply said that he was looking forward to hearing it again in the remake lol calm down.
@@Wurbel199 But I don't have a PS3...
@@solidsnake9898 THEN GET ONE YOU FILTHY SNEK
@@solidsnake9898 RPCS3 exist; and in 4k
rollsloppers will never understand this boss "fight"
Sorry man, the remake theme doesn't even come close to touching this masterpiece.
oh no no no, the whole ost doesn't come close
Excuse me good sir, they completely butchered the atmosphere in the remake.
@@alexsturrock9602 To be fair a lot of that atmosphere was from the roughness of the game, looking like an early ps3 game. It would be almost impossible to re-capture it, still a reason to like the original tho
You are right, it’s better, and yes I played the original Demons Souls before the remake.
@@unbreakableroad9294 nonsense
The one true Maiden Astraea theme, fuck the remake's version.
The hero is the true demon in the game;
Consuming souls to gain personal power.
fight for survival is never fair.
Rafal Stanczak Life in Demon's Souls isn't fair.
Istari Pallando Souls' MCs in general are kind of jerks.
Akito Kinomoto i kinda hope blood borne's MC is a nicer guy... probably won't be though.
very true. there was no reason for thou to pillage and plunder other than her delicious soul
This theme feels like the last beats of a heart dying heart
This song hits so much harder in the OG than in the remake
Todos eles
The remake sound: How sad that we have to fight.
The original sound: Have you ever thought what the fuck are you doing?
Pure genius. Best game ever.
it really is
It's not a huge ringing choir like the other boss fights. It's long, high, weeping strings and a constant harpsichord that runs in circles, and then a couple of higher sharp strings like gasping for air.
JESUS this is so pretty oh my god. that's heartbreaking. I think the remake failed to capture the tragedy of the original.
"DEMON VANQUISHED" but I still see the demon standing
The *ULTRA CHAD* original version vs The Virgin remake version.
The tone is just way off in the remake... its too heroic. Even the way she gives her last line doesn't hit the same at all...
@@Valleyraven007 Had to come back to the OG after sifting through the remake. The original track still works fantastically well. Don't know what they were thinking with the remake version.
The og soundtrack is the best that’s why am staying away. from the remake, and I was upset they removed the entire soundtrack of the original in the remake and they screwed it up in the remake.
@@skilledwarriorgamer8523 Gonna just have to play the game with Music off and put the OG OST for every boss
the real remake was the emulated 4k version all along
Astraea and Garl Vinland, truly a great boss fight. Up to that point all of the demons you fought were these monsters and when you finally make it to the end all you see are two humans. At that moment you realize it's not the physical appearance, no it is the actions one takes with that power that truly makes one a demon. This fight also shows how good intentions can ultimately do great evil. Still doesn't make the fight easier though, morally speaking.
I ask you, who is the real demon, a woman who protects those left to rot in the bowls of the earth, showing them naught but kindness. Or perhaps is it you, the player, you could have left her alone, but all demons must be slain?
When you kill all the demons, there will always be the demon inside you.
This thought is what made me get the bad ending. I was convinced that something was going on behind the scenes. That, combined with how I felt about the final boss, led me astray during my last encounter with the MiB. I'll give Demon's Souls credit for screwing with my head, but at the time I was so annoyed at my worthless good guy playthrough.
C.S. Repraved Led you.... Astraea. Maybe that's why they named her that.
Barkley Like three seconds ago my brother told me "too much Dark Souls" cause I was spamming him with the soundtrack, and then this notification shows it's head!
Well, if Astraea would be let alive, the Old One couldn't be stopped and the world would get shrouded by the Fog and overtaken by demons. Astraea can be a good hearted person, but she stills a servant of the Old One, she knows what would happen to the world. Maybe, she didn't care about it, cause she was delusioned.
You're in a quest to save a world that is in the brink of extinction, surely you are not the worst demon.
Besides, I think Astraea could have learned the soul arts, she surely could help by using it, instead of becoming an archdemon.
It seems to me that, delusioned because she thinks that god abandoned them or doesn't exist, she just don't care to what will happen in some time.
@@lordsakai3450 This is the painful irony here. If the Slayer of Demons never existed, if they died somewhere along the way, or even if they succeeded, but chose the evil ending, then everything Astraea did was totally right. She looked at a war against the demons that was effectively lost, and decided to spend the world's last days on helping the most unfortunate people of even the old world. It is only in the timelines where the Slayer of Demons succeeds and reaches the good ending that she's wrong, and would have been better off making it to the Nexus or the like.
This is not that different in any real war where you have to choose sides before you know how it ends up. You can end up helping quite a lot people, especially if you are a medic like her, but you risk getting ground underfoot if you choose wrong and end up as an obstacle to one of the victorious side's heroes.
The new theme is such a huge disappointment. Had to come back here to give this incredible theme another listen.
If you want a great version of this song, look up Alex Roe's "Abandoned by God" and imagine that in the remake hehe
lol the new theme is one of the best pieces of music i've ever heard. It fits Garl's last stand, a fallen knight doing everything in it's power to protect Astrea in all her purity... all in vain. It's heroic, tragic, upright and pessimistic all at once. It tricks the player into thinking the theme is for him, that what he is doing is right when it clearly isn't
get the deluxe version
@@asongforthemostbeautifulwo6476 I think the remade theme does a good job of preserving the emotional content of the fight. But this one is just... too perfect, I think. It's iconic, replacing it is like replacing Gwyn's theme in a DS1 remake. And much like Gwyn, the fight with Garl is relatively easy, making the choice to have the theme represent you and your decision to kill the boss more impactful than trying to capture the essence of the boss himself.
Idc what anyone says. This encounter matches any boss from the later souls games.
One of, if not my favourite boss fight of all time. This track conveys the emotions of the scene perfectly; a sense of dark foreboding clashing with a serene and pure beauty, with a strong dash of peril for the player, Garl, Astraea and the people of swamp as it hammers home that sense of absolute desperation. I think it also invokes how the player feels about themselves, knowing that defeating Astraea is probably the only thing you can do to save the world but everything about it feels terribly wrong, as if you're the villain in their story, which you are. Absolutely wonderful, depressing, bleak and it is the soul of Demon's Souls to me.
Perfect boss in the game to feel like a peace of garbage while playing
I can see why people like this more than the remake. Yikes
You should listen to the difference in the music between Tower Knight's music in the original and remake. They took the best part out
I can't...
@@noambruh the new one is fine but the tone has changed. The fact of the matter is that the remake tracks lose the leitmotif often, or at least the feeling it once was meant to convey. In this case the original has a more somber feeling to it, meant to match the pleading nature of the boss. The remake sounds a bit more generic where the leitmotif is still there but is less morose.
Man did they fuck this one up in the remake
You're not wrong, it was one of two tracks I didn't want to be changed too much but, of course it was!
No, you just didn't get that in the Remake, it is Garl Vinlands Theme.
@@Wurbel199 oh no i did get it it just sounds awful and generic
@@memberofchat2825 Whatever you say
@@Wurbel199 btw how does that corporate cock taste?
Anyone think they should remake demons souls and DS1 for the new generation of consoles? they did it for dark souls 2
Demon's Souls shouldn't be touched.
The 6th archstone should.
and add the 6th archstone. maybe some dlc too
Nah, there is no way to remake these two games "right". Both games are flawed masterpieces with something missing due to schedule. If you don't make any change, you are lazy and cash lust, if you add too much, you destoryed the original feelings of these games. A HD legendary collection of all souls games would be more reasonable.
Chris Peng That's the most relevant thing I've read all day.
I remember long before Demon's Souls got a western release seeing a lot of internet chatter stirring about this game. The first clip I saw was the Tower Knight fight, the second was this. While they were major spoilers, they sold me on the game.
"May you rot in the deepest depths of this swamp."
After everything I've done, that's not even unfair.
That harpsichord though.
.._.I will not kill her again :(
This sounds like something out of an old Ace Attorney game somehow. Maybe it's the soundfont or the way it was arranged. Nevertheless, whenever I listen to Maiden Astraea's theme I always end up imagining Wright cross-examining a witness or facing a counter-productive plot twist. I guess that's part of something only the Demon's Souls OST seems to archieve: each song is amazing, yet so different from the rest.
Saddest harpsichord I've ever heard.
:'(
the sheer spite in her voice when she says"take your precious demon's soul"
The saddest boss fight and OST for a boss fight.
@Dantarn The saddest part really was when he was a black phantom... he doesn't chase you like the others, he stays at the spot he defended. He remains at his post even in death.
New players won't be ready...
Don't mind me ..
I'm here to pay a respect for what they've done in the remake version 💔
Man WTF the remake is good your nostalgic fan boy Always complain for nothing m'y god ....
@@alexandreleguen8952 and who say it was changed ? , they just added some dark epic note in the melody, and I'm not okay with that .. the fight was pure tragedy and the theme also
@@alexandreleguen8952 I will explain to you. The enemies redesign, instead of something of From Software, looks like come out of Warcraft, Final Fantasy or Balder's Gate. The music of the original is special and unique is very ways, the rescore in the remake is almost unrecognizable, and is too epic for the tone of the original, who the ost is almost for a horror game (check the Flamelurker's theme of the original and the remake and compare them). And of course, when Bluepoint recreat the areas they are thinking more on "tessellation is missing, polygons are missing, more more motion blur, this need more global illumination, more particles and flassy effects, god rays are missing" etc.. instead of really compromise to care the atmosphere of the original.
@@facundoperrotta8899 The more I hear this, the more I'm convinced that you guys didn't want a Remaster. Rather, you want an HD Remake.
@@joshuawiener5003 it was hardly a remake. All they did was add 5-ish armor sets and redo the music and voice lines. They got rid of the ability to delete saves and they still haven’t fixed the lingering hitboxes from the exploding barrels in boletaria. They didn’t even patch the talisman of beasts + curse weapon glitch. The only thing they did fix was the stockpile Thomas dupe.
Here to this day listening to this beautiful theme
"The demon was destroyed"
Then why am I still alive?