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👾 Join the Discord to play with others: discord.gg/Xh4JSX9ew5🌟 Become a Supporter on Patreon: www.patreon.com/SophieGames
Dang they switched objectives? Never seen that before lol
Thanks for the showcase! This was a brutal match; what's not shown here is that it was a full 64 turns long and very nearly a tie!
They got us in the 1st half ngl
The idea of the update is to create a single-player sandbox mode in which you can create troops without restrictions, of course within the map, let it be implemented in two ways in the map itself and
Blue force Artillery complete destroyed ...
How adout 16 v 16 or something insane like that
will there ever be 2v2s in the future?!!!?
2 v 2 is a big priority after some more major updates!
i think blud got this
How come I never saw this?
is there a debuff when you lose the objective? i dont really understand 😅
Yes, when you lose all your objectives your troops slowly lose organization (moral) over time.
Early ahhh
👾 Join the Discord to play with others: discord.gg/Xh4JSX9ew5
🌟 Become a Supporter on Patreon: www.patreon.com/SophieGames
Dang they switched objectives? Never seen that before lol
Thanks for the showcase! This was a brutal match; what's not shown here is that it was a full 64 turns long and very nearly a tie!
They got us in the 1st half ngl
The idea of the update is to create a single-player sandbox mode in which you can create troops without restrictions, of course within the map, let it be implemented in two ways in the map itself and
Blue force Artillery complete destroyed ...
How adout 16 v 16 or something insane like that
will there ever be 2v2s in the future?!!!?
2 v 2 is a big priority after some more major updates!
i think blud got this
How come I never saw this?
is there a debuff when you lose the objective? i dont really understand 😅
Yes, when you lose all your objectives your troops slowly lose organization (moral) over time.
Early ahhh