>important info Should repeat that OH kills give HP orbs more often. Family is unaffected by colissions, and so are the Clones. Zeus fury clone always aims at Krate (though there are moments when he just hits the fam). Clones redirected into RO spawn after a slight delay. T is a stronger hit property that will break through their armour (t0 CAN'T do that). 0:38 Top right Clone is launched here. You don't grab this one. 0:41 Top left also gets launched. You grab the boy in the middle (single spawning pool that will be depleted first). Note: Will be referring to the held heavy as T from now on (as time is of the essence). 0:44 Here the goal is to have the other 3 clustered together while constantly grabbing the targeted pool. 0:46 Notice how I try to line myself up so that I can hit as many as possible with t0 (plume)? It's good to get into the habit of doing it if it means damaging the Clones for less DMG (killing the 3 clustered bros before depleting the first pool **or 1 Clone away from depletion** means you are getting the extra spawns **bad news**). 0:51 See how a one of the Clones isn't well lined up with the rest of the cluster? Hitting t0 close to him moved him into it. 1:02 Got a pretty alright cluster/stack. If lined up well I suggest hitting them with T (pretty generous hitbox for what it looks like) and grabbing the targeted Clone. I fancy t0 if the stack is far away/spread apart to the point T isn't doing the trick. Note: This zoom out usually causes false t0 during T's startup. Using t0 is recommended for this small time frame. 1:15 As my past self says, I use t0 to get them closer to each other (making T strats possible). 1:39 Basic spawns for the targeted pool are out. Slow crawlers are to be grabbed during the spawning animation after bouncing/launching the stack. 2:19 Last Artemis boy. The goal is to heal the fam after killing him. Then, Valor the stack and wait for the added spawns. 2:22 This could have gone wrong very easily had it been a double spawner. Notice how quickly I get him near the others? Getting them grouped up is the priority. Prevent the fam from getting hit EVERY chance you get (2:25). 2:30 This is where you want to stand after healing and ROing the stack. Note: Now I'll be focusing on the spawn pool that spawns right in front of the fam. Crawlers (both BoC and Artemis spawn bottom left). The plan now is NOT to ground OS, but to redirect into RO after t0. Note: 's, t' into redirect into RO AFTER pluming the stack (assuming the targeted Clone doesn't get hit by the plume hitting the stack) works good enough. You have the time to capitalize. 2:57 Look at the one spawning in a second. That's the target. 3:08 "You have enough time to capitalize" on full display. Hitting the targeted Clone with t0 didn't do anything (as I couldn't chain it into RO). 3:44 Overlay covers it. Keep your distance and t0 the stack. Ground OS the target immediately after (unless you notice that a Clone didn't get bounced **plume didn't reach**). 3:53 Here 2 Clones from the stack will die. Keeping my distance allowed me to get things under control. Moving away from them as you chain to t0 (and turning to hit them with it) works well. Strafing (running out of their attack range) is a powerful tool. 3:57 Blade uppercut would have landed on me had I taken one more step forward. Note: Given how the Clone spawning in the top right didn't die (most dangerous one since he usually targets the family **closer to them rather than Krate by a large margin**). 4:11 Nevermind. New top right spawner is here. My focus is to get a full stack under control. Forget grabbing the Artemis bro. 's, t' does fine for him (as the intent is to bounce a single enemy to prevent him from pulling any stunts momentarily, and start working towards getting a good stack). I only grabbed him after bouncing all the Clones (as the fam can handle a hit with this much HP **I'd be more careful if the fam didn't have much HP**). 4:51 What he said. 5:25 This is the last Clone that died out of the 4 separate pools. I have 4 new of them respawned with full HP. Things are looking good. 5:36 'Tricking' through their grab is preferable. You don't want to lose your position (ESPECIALLY if in a good one). 5:45 Notice how I'm about to chain to t0 and get hit with Zf (control lost). I IMMEDIATELY go to the usual spot for the handling of the second pool (most advantageous position). 5:58 Damn, Ζήμνα. GOON TIER move. Note: Things are getting progressively easier after clearing the second pool. Hardest part of the fight is clearing the first 2 pools. I don't have much left to say. Might update this if more issues are noticed during Zesty's streams. Note2: I don't suggest using magic at all. It will mess the control strat up.
@@MrZimnas gow1 nd? No The script haven't gotten nowehere. Only 1000 words in. That project is gonna take a long time cuz i'm kinda busy with other stuff as well.
@@ExtremeGameplays1 >burnout business So I read. I'm not going to pretend I'm some psychologist (like some room temperature IQ kids in the comments), so I'll leave it to you to decide for the best.
0:05 I see so it's not changing based on your difficulty then. 101 clones seems like a reasonable amount. 0:08 That is good to know thank you. 0:18 It can still hot you while partially of screen, that is kinda frustrating, >Hit every 3 sec on VH That seems like an advantage if you can deflect his hits. Btw can you deflect his hits to hit him? 0:38 Really good strat, Very nice strategy. >Only heal when they are bouncing So they can't hit you, I get it. Let them bounce. Thanks for the tutorial Xristos Zimnas, it's very helpful. And you're tactics are Impressive im sure im gonna be using this guide for myself.
>crazy Precisely so. Ol' doppelgangers are the hardest fight in the series under the handicaps on display. Intend to take them on? >you are so good at this game Much appreciated.
0:05 Like with the original litter of dalmatians, yes. 0:08 That early deviation was a curious choice (as with spawn pool locations mixing up). Goes from Super Remorse (Despair) to Remorse to Regret (Agony exist outside these pools). 0:18 >partially on-screen and still tossing bolts Just have to be happy he ain't going full Ninja Gaiden. Also, he only aims at us. Trajectory happens to have the family in the way? They take a hit. I forget if deflected bolts can hit them (I know ours don't work that way, but we tend to get the short straw). 0:37 On to the start proper. 0:48 Gotta get that aggro (and catch them when not armored **ignoring t0 though not so much T**). 0:59 As opposed to not doing so further away (as you had told Wright). 1:02 >T I imagine that so long as NOBODY else is able to attack, you shouldn't see a false t0. Still not 100% understood. 1:14 There go the walls. RO enabled. 1:26 Away with the floor leaving us with what we'll have for the remainder (and the breakaway becomes the floating island of Agony). Mills made a good video demonstrating what I'm talking about (not that you will need the visual, but anyone on the simpler side could better visualize how much easier the fight could be seeing that, I'd think). 1:58 Whoops. 2:01 I see Agony spawned off-screen. I forget about how many bolts it takes for it to kill itself (RO). Shame it respawns so quickly (rather than not at all **why let it respawn more than once as it would then become an obvious thing to sort if wanting to take out the distraction**). 2:20 >DMG kill Ruh-roh. 2:31 Ready to 'reset' and scramble for control. Perhaps the most 'fun' part of this process. 2:35 This purple bolt having little shit.... 2:49 Yes, this while keeping aggro of the others (and not getting tagged or otherwise distracted by the Zf spam). 2:54 Good and bad (depends) that Super Remorse just spawns in without armor. Remorse appears with that slow-crawl touting armor that even t0 can't pop 'em out of. 3:03 Yikes. At least it didn't hit the others for massive DMG. 3:13 Taking advantage of the OH-base RO's delayed respawn to keep control, yes. 3:44 Their spawn-in being slower helps enable this change to ground OS. While I normally question having the higher HP 'Despair' first with the pop-in, it works out for the best for this spawn pool draining process. Almost seems planned. Almost. 3:54 Of course. Just that it is highly undesirable (and quite dangerous). Becomes tempting to resort to T for blowing through the armor, but then you open up to a chance of false t0 screwing you. 4:08 Certainly not recommended if it can be helped. Parry can only do so much. Not sure it can even stop Hades Gift (no idea why they have that). 4:11 >another one dropping dead Fantastic. 4:14 Yes, I'd noticed which it was. 4:23 Priority, plz. 4:33 Suicide for another on the loose. 4:37 >it was the same guy Of course it was. 4:50 That single tap burst you were talking about. For the kids at home, obviously you have to take care about throwing OS out around the family (might accidentally hug them). 4:59 So which pool will it be? 5:01 That guy again. We going to be sorting this one out with prejudice and permanence? 5:16 Feels like that's a no. 5:23 >another croaks Little bit of chaos within the order. 5:30 Surprised you switched to ground OS here. I forget if Remorse can grab like Super Remorse. I imagine so. Don't think they're limited to just trying it once (or right after spawning), either. 5:36 Well scouted. I imagine a hop could beat it, too. 5:39 >killed with a parry Right. 5:45 Like navigating the angry sea. 5:59 Taking back the reigns, then. Good, good. 6:15 Firmly back in the saddle. 6:24 Sadly, the odds even PR actually helps rather than delaying the inevitable are remote. 6:33 Trying to avoid pushing them over the side, yes. 7:02 The time for teetering is over. Respawned. 7:05 What a sweet heart. Sweetpea here just moved himself back into the fold. Warms my heart. >tries to grab That's a bit sour. 7:20 Yes, it has been a bit since the last 'sweep'. 7:29 >top right still around REEEEEEEEE- 7:32 Guess we're going to work with it (moving the group to his place). 7:58 I really loathe this business with a particular pools spawn point shifting locations as with Remorse going from here to... 8:01 Here (with Regret). 8:12 Tried to cheese you. 8:20 Thought you might go for another T, but I suppose fear of Arty being allowed a free hand for a moment outweighs the threat of the others. I'll never forget the horror of x3 gathered around the family for sync'd Hades Gift. What assholes to leave me no option to stop them (if they were all at 1HP, s1 would work, but what are the odds of getting this precise scenario). 8:25 Homestretch, baby. 9:15 1v1. Orion is about to make Artemis wet with his ground pound mastery honed against the mother of Skorpius. 9:25 A demo, is it? Will we get the same even for Regret, then? Hades Gift is...a blessing to be sure. Cursed thing to behold. 9:28 >this late in and he's going hard You're STILL trying to win!? - The OG Khan 9:33 Rep for the goddess they were going to do an injustice in GoW:A (intended to make her a fucking centaur **not randomly black anymore**). >punt So the top-right Depair spawn pool links to 9:40 for Remorse before becoming Regret at 10:30. Such a mean-spirited way to make the fight even more difficult to grasp. 10:45 Think that was s1. Definitely not t1. I believe o1 was a 1H swing from the user's RH side (not the LH/OH). Swings upward, not purely horizontally. 10:52 >pre-shattered statue QA-kun... 10:55 ...You're terminated (like this clone). Doppelgangers be gone. 11:20 That's that.
I'm playing in God mod Got stuck here for 2 days After watching this video strategy I have finally completed and satisfaction of completion 😌 thanks man
@@MrZimnas will look into that. Now I'm going to start God of war 2 .already started watching your God of war 2 strategy videos .now going for normal difficulty . In 2nd playthrough i will be going for very hard on that time your videos will be very helpful
Πάει καιρός από τότε που σχολίασε Έλληνας σε τούτο το κανάλι. Χαίρομαι που έχω ξανά την ευκαιρία να γράψω στην πολυαγαπημένη μου μητρική γλώσσα. Φαντάζομαι και εσύ γουστάρεις GoW;
5:33 Will it always attempt to grab you? 10:54 That finish was awesome. I didn't see that coming. Thanks for the guide. I'll definitely try to focus on the right clones next time. And one question, after depleting spawn pools, don't you always want to use Valor regardless of enemy HP? What if I kill one clone prior to using s1-s6? Is it still advisable to use Valor?
>will it always No. I just pointed it out so you can pay attention to the telegraph. >the finish With MAX MG and Artemis? REEEEEEEEEEEEEE!!!!!!!! Disqualify this man!!! >valor I generally advise it's usage after depleting a pool so you don't get any sudden spawns while spamming plumes. It's better to expect the spawns after a RO. >what if I kill a clone prior With the rest still low? Just get him to the stack and Valor them all. Get all full HP respawns in a stack and get to business.
>pay attention to the telegraph Noted. >breaking the rules Least you have multiple valid wins. Also, I stumbled across an old comment from Taz a few weeks ago. If I recall, he says the clones are his favorite fight to do under restricted conditions. I had never considered this becoming a favorite of someone, but I suppose it's fun when you get the hang of it. >better to expect spawns after RO Makes sense. >get all full HP respawns and get to business Alright. If I make any progress, I'll let you know.
@@MrWright >valid wins I'm only joking. This is a perfectly valid win since I reached the homestretch. >I had never considered this becoming a favourite of someone HAHAHAHAHAHAHAHAHAHAHA!!! Couldn't be me. Definitely not. >will let you know From what I saw, victory is a rock throw away. You won't need too long. Unlike the other fellow I was helping (just mindlessly OSing random clones).
>reached the homestretch Makes sense. >couldn't be you Then again, I never asked. If I'm not mistaken, all I know about your preferences with the series is that GoW1 is your favorite (and I can see it's for great reasons). >rock throw away I suppose it will take me less tries than what I imagined (seeing others play and reading about the intricacies of the fight via GMG and SBK's comments really helped, such as stuff that isn't immediately apparent to someone who knows nothing about the fight, like emptying one spawn pool at a time or grabbing correct clones, and as a matter of fact, Shinobier's video has one or two guys calling him out for supposedly playing on Easy because he doesn't get a bunch of clones at the start). At the end of my first NUR+, I fought them like a dozen times, but I never made it as far as I did in the video you saw. After My PAIN practice session, I fought them for... I believe 15 times. What you saw was my first attempt at tackling the fight while recording. All in all, I have fought them roughly 28 times or so by now. >OSing random clones And how. It's not like you do that in any of your showings, so where does this... tactic come from?
@@MrWright >GoW1 is the GOAT I throw that around a lot, yes. I have my reasons (as you note). >kids at Shin's stuff I'm not even surprised. >where does this tactic come from Probably saw the starting set-up including OS and didn't consider the strategy behind any of it. Haven't heard from the lad ever since the clone war fails evaluation (video is gone, so there isn't a way to reach him). Sad. I'd hoped to see him succeed.
prin ena xrono epaiksa to game sto very hard kai to paratisa epeidi den mporousa na me tipota na nikiso auto to stadio 😢😢 oraio video eisai #1 edit: exeis sxediasei na kaneis kanena speed run?
Όχι, τη στιγμή αυτή δεν έχω σκοπό να κάνω speedruns οποιουδήποτε είδους. Είμαι dedicated challenge runner για το GoW proper. Υποθετικά μιλώντας, αν έκανα ποτέ, η μόνη κατηγορία που θα έκανα θα ήταν 'No Upgrade Run glitchless' (που είναι κυριολεκτικά λάθος γιατί οι κανόνες είναι No Upgrade Run+ και όχι απλά No Upgrade Run) για να σπάσω τα World records.
I got so frustrated and pissed off even with all the upgrades I have and full health bar and magic bar and let alone having no upgrades, it’s crazy that I’m having more troubles with clones than fighting Ares himself, they have a lot of armour that you have to seriously ⏹️⏹️🔼 them the entire fight which it proves how bad it is, we are just lucky they can get knocked out and bounce back up
@Omega-jg4oq I have full blade upgrades, but no health or magic upgrades. Also no magic allowed. These rules are harder than Pain+ for clone war. You can't even do this strat cuz you're always killing them so its super random and getting past 2 minutes is near impossible
@@montyhandal7219 not to mention you have to constantly protect your family and yourself at the same time, it’s really easy for the clones to caught you off guard and kill your family or just annoys you the entire time because there’s so many of them and you will eventually ran out of magic and rage of the gods and that Game over cutscene makes it even worse is straight up FCK You! the clones obnoxiously stabbing you again and again
@@montyhandal7219I have to remind u there is no pain+ in Gow1 only pain Try to beat in vanilla VH first try to learn from there then attempt a NUR+ see how it goes this is what I recommend if u are trying for the first time
>important info
Should repeat that OH kills give HP orbs more often. Family is unaffected by colissions, and so are the Clones. Zeus fury clone always aims at Krate (though there are moments when he just hits the fam). Clones redirected into RO spawn after a slight delay. T is a stronger hit property that will break through their armour (t0 CAN'T do that).
0:38 Top right Clone is launched here. You don't grab this one.
0:41 Top left also gets launched. You grab the boy in the middle (single spawning pool that will be depleted first).
Note: Will be referring to the held heavy as T from now on (as time is of the essence).
0:44 Here the goal is to have the other 3 clustered together while constantly grabbing the targeted pool.
0:46 Notice how I try to line myself up so that I can hit as many as possible with t0 (plume)? It's good to get into the habit of doing it if it means damaging the Clones for less DMG (killing the 3 clustered bros before depleting the first pool **or 1 Clone away from depletion** means you are getting the extra spawns **bad news**).
0:51 See how a one of the Clones isn't well lined up with the rest of the cluster? Hitting t0 close to him moved him into it.
1:02 Got a pretty alright cluster/stack. If lined up well I suggest hitting them with T (pretty generous hitbox for what it looks like) and grabbing the targeted Clone. I fancy t0 if the stack is far away/spread apart to the point T isn't doing the trick.
Note: This zoom out usually causes false t0 during T's startup. Using t0 is recommended for this small time frame.
1:15 As my past self says, I use t0 to get them closer to each other (making T strats possible).
1:39 Basic spawns for the targeted pool are out. Slow crawlers are to be grabbed during the spawning animation after bouncing/launching the stack.
2:19 Last Artemis boy. The goal is to heal the fam after killing him. Then, Valor the stack and wait for the added spawns.
2:22 This could have gone wrong very easily had it been a double spawner. Notice how quickly I get him near the others? Getting them grouped up is the priority. Prevent the fam from getting hit EVERY chance you get (2:25).
2:30 This is where you want to stand after healing and ROing the stack.
Note: Now I'll be focusing on the spawn pool that spawns right in front of the fam. Crawlers (both BoC and Artemis spawn bottom left). The plan now is NOT to ground OS, but to redirect into RO after t0.
Note: 's, t' into redirect into RO AFTER pluming the stack (assuming the targeted Clone doesn't get hit by the plume hitting the stack) works good enough. You have the time to capitalize.
2:57 Look at the one spawning in a second. That's the target.
3:08 "You have enough time to capitalize" on full display. Hitting the targeted Clone with t0 didn't do anything (as I couldn't chain it into RO).
3:44 Overlay covers it. Keep your distance and t0 the stack. Ground OS the target immediately after (unless you notice that a Clone didn't get bounced **plume didn't reach**).
3:53 Here 2 Clones from the stack will die. Keeping my distance allowed me to get things under control. Moving away from them as you chain to t0 (and turning to hit them with it) works well. Strafing (running out of their attack range) is a powerful tool.
3:57 Blade uppercut would have landed on me had I taken one more step forward.
Note: Given how the Clone spawning in the top right didn't die (most dangerous one since he usually targets the family **closer to them rather than Krate by a large margin**).
4:11 Nevermind. New top right spawner is here. My focus is to get a full stack under control. Forget grabbing the Artemis bro. 's, t' does fine for him (as the intent is to bounce a single enemy to prevent him from pulling any stunts momentarily, and start working towards getting a good stack). I only grabbed him after bouncing all the Clones (as the fam can handle a hit with this much HP **I'd be more careful if the fam didn't have much HP**).
4:51 What he said.
5:25 This is the last Clone that died out of the 4 separate pools. I have 4 new of them respawned with full HP. Things are looking good.
5:36 'Tricking' through their grab is preferable. You don't want to lose your position (ESPECIALLY if in a good one).
5:45 Notice how I'm about to chain to t0 and get hit with Zf (control lost). I IMMEDIATELY go to the usual spot for the handling of the second pool (most advantageous position).
5:58 Damn, Ζήμνα. GOON TIER move.
Note: Things are getting progressively easier after clearing the second pool. Hardest part of the fight is clearing the first 2 pools. I don't have much left to say. Might update this if more issues are noticed during Zesty's streams.
Note2: I don't suggest using magic at all. It will mess the control strat up.
I'm currently working on a video and when i'm done i'm gonna start practicing this. Thank you for the effort!
Really hyped to try all this out
You already uploaded a Clone War vid. This to say your edited project is done?
@@MrZimnas gow1 nd?
No
The script haven't gotten nowehere. Only 1000 words in.
That project is gonna take a long time cuz i'm kinda busy with other stuff as well.
@@ExtremeGameplays1 >burnout business
So I read. I'm not going to pretend I'm some psychologist (like some room temperature IQ kids in the comments), so I'll leave it to you to decide for the best.
@@MrZimnas you da best
0:05 I see so it's not changing based on your difficulty then. 101 clones seems like a reasonable amount.
0:08 That is good to know thank you.
0:18 It can still hot you while partially of screen, that is kinda frustrating,
>Hit every 3 sec on VH
That seems like an advantage if you can deflect his hits.
Btw can you deflect his hits to hit him?
0:38 Really good strat, Very nice strategy.
>Only heal when they are bouncing
So they can't hit you, I get it. Let them bounce.
Thanks for the tutorial Xristos Zimnas, it's very helpful. And you're tactics are Impressive im sure im gonna be using this guide for myself.
This is crazy! You're so good at this game man, DAMN.
Gained a sub. What in the actual fuck :D
>crazy
Precisely so. Ol' doppelgangers are the hardest fight in the series under the handicaps on display. Intend to take them on?
>you are so good at this game
Much appreciated.
0:05 Like with the original litter of dalmatians, yes.
0:08 That early deviation was a curious choice (as with spawn pool locations mixing up). Goes from Super Remorse (Despair) to Remorse to Regret (Agony exist outside these pools).
0:18 >partially on-screen and still tossing bolts
Just have to be happy he ain't going full Ninja Gaiden. Also, he only aims at us. Trajectory happens to have the family in the way? They take a hit. I forget if deflected bolts can hit them (I know ours don't work that way, but we tend to get the short straw).
0:37 On to the start proper.
0:48 Gotta get that aggro (and catch them when not armored **ignoring t0 though not so much T**).
0:59 As opposed to not doing so further away (as you had told Wright).
1:02 >T
I imagine that so long as NOBODY else is able to attack, you shouldn't see a false t0. Still not 100% understood.
1:14 There go the walls. RO enabled.
1:26 Away with the floor leaving us with what we'll have for the remainder (and the breakaway becomes the floating island of Agony). Mills made a good video demonstrating what I'm talking about (not that you will need the visual, but anyone on the simpler side could better visualize how much easier the fight could be seeing that, I'd think).
1:58 Whoops.
2:01 I see Agony spawned off-screen. I forget about how many bolts it takes for it to kill itself (RO). Shame it respawns so quickly (rather than not at all **why let it respawn more than once as it would then become an obvious thing to sort if wanting to take out the distraction**).
2:20 >DMG kill
Ruh-roh.
2:31 Ready to 'reset' and scramble for control. Perhaps the most 'fun' part of this process.
2:35 This purple bolt having little shit....
2:49 Yes, this while keeping aggro of the others (and not getting tagged or otherwise distracted by the Zf spam).
2:54 Good and bad (depends) that Super Remorse just spawns in without armor. Remorse appears with that slow-crawl touting armor that even t0 can't pop 'em out of.
3:03 Yikes. At least it didn't hit the others for massive DMG.
3:13 Taking advantage of the OH-base RO's delayed respawn to keep control, yes.
3:44 Their spawn-in being slower helps enable this change to ground OS. While I normally question having the higher HP 'Despair' first with the pop-in, it works out for the best for this spawn pool draining process. Almost seems planned. Almost.
3:54 Of course. Just that it is highly undesirable (and quite dangerous). Becomes tempting to resort to T for blowing through the armor, but then you open up to a chance of false t0 screwing you.
4:08 Certainly not recommended if it can be helped. Parry can only do so much. Not sure it can even stop Hades Gift (no idea why they have that).
4:11 >another one dropping dead
Fantastic.
4:14 Yes, I'd noticed which it was.
4:23 Priority, plz.
4:33 Suicide for another on the loose.
4:37 >it was the same guy
Of course it was.
4:50 That single tap burst you were talking about. For the kids at home, obviously you have to take care about throwing OS out around the family (might accidentally hug them).
4:59 So which pool will it be?
5:01 That guy again. We going to be sorting this one out with prejudice and permanence?
5:16 Feels like that's a no.
5:23 >another croaks
Little bit of chaos within the order.
5:30 Surprised you switched to ground OS here. I forget if Remorse can grab like Super Remorse. I imagine so. Don't think they're limited to just trying it once (or right after spawning), either.
5:36 Well scouted. I imagine a hop could beat it, too.
5:39 >killed with a parry
Right.
5:45 Like navigating the angry sea.
5:59 Taking back the reigns, then. Good, good.
6:15 Firmly back in the saddle.
6:24 Sadly, the odds even PR actually helps rather than delaying the inevitable are remote.
6:33 Trying to avoid pushing them over the side, yes.
7:02 The time for teetering is over. Respawned.
7:05 What a sweet heart. Sweetpea here just moved himself back into the fold. Warms my heart.
>tries to grab
That's a bit sour.
7:20 Yes, it has been a bit since the last 'sweep'.
7:29 >top right still around
REEEEEEEEE-
7:32 Guess we're going to work with it (moving the group to his place).
7:58 I really loathe this business with a particular pools spawn point shifting locations as with Remorse going from here to...
8:01 Here (with Regret).
8:12 Tried to cheese you.
8:20 Thought you might go for another T, but I suppose fear of Arty being allowed a free hand for a moment outweighs the threat of the others. I'll never forget the horror of x3 gathered around the family for sync'd Hades Gift. What assholes to leave me no option to stop them (if they were all at 1HP, s1 would work, but what are the odds of getting this precise scenario).
8:25 Homestretch, baby.
9:15 1v1. Orion is about to make Artemis wet with his ground pound mastery honed against the mother of Skorpius.
9:25 A demo, is it? Will we get the same even for Regret, then? Hades Gift is...a blessing to be sure. Cursed thing to behold.
9:28 >this late in and he's going hard
You're STILL trying to win!? - The OG Khan
9:33 Rep for the goddess they were going to do an injustice in GoW:A (intended to make her a fucking centaur **not randomly black anymore**).
>punt
So the top-right Depair spawn pool links to 9:40 for Remorse before becoming Regret at 10:30. Such a mean-spirited way to make the fight even more difficult to grasp.
10:45 Think that was s1. Definitely not t1. I believe o1 was a 1H swing from the user's RH side (not the LH/OH). Swings upward, not purely horizontally.
10:52 >pre-shattered statue
QA-kun...
10:55 ...You're terminated (like this clone). Doppelgangers be gone.
11:20 That's that.
I'm playing in God mod
Got stuck here for 2 days
After watching this video strategy I have finally completed and satisfaction of completion 😌 thanks man
My vanilla runs should help you. Consider taking a gander when look for a solution to your troubles.
@@MrZimnas will look into that.
Now I'm going to start God of war 2 .already started watching your God of war 2 strategy videos .now going for normal difficulty . In 2nd playthrough i will be going for very hard on that time your videos will be very helpful
Επιτέλους, Έλλην πράττει τα ελληνικά του καθήκοντα!
Πάει καιρός από τότε που σχολίασε Έλληνας σε τούτο το κανάλι. Χαίρομαι που έχω ξανά την ευκαιρία να γράψω στην πολυαγαπημένη μου μητρική γλώσσα. Φαντάζομαι και εσύ γουστάρεις GoW;
wow you just know everything about the game
Not everything, but really close. It is my specialty after all.
IT is even harder then translator in gow3
Or hades cerberus in gow3!
(On very hard)
3:08 that looks so cool
Really cool and amazing video that you have uploaded bro.
that's why it's final showdown. A little mistake will ruin the whole. I'll try this in my run. Hope it's not hard
5:33 Will it always attempt to grab you?
10:54 That finish was awesome. I didn't see that coming.
Thanks for the guide. I'll definitely try to focus on the right clones next time. And one question, after depleting spawn pools, don't you always want to use Valor regardless of enemy HP? What if I kill one clone prior to using s1-s6? Is it still advisable to use Valor?
>will it always
No. I just pointed it out so you can pay attention to the telegraph.
>the finish
With MAX MG and Artemis? REEEEEEEEEEEEEE!!!!!!!! Disqualify this man!!!
>valor
I generally advise it's usage after depleting a pool so you don't get any sudden spawns while spamming plumes. It's better to expect the spawns after a RO.
>what if I kill a clone prior
With the rest still low? Just get him to the stack and Valor them all. Get all full HP respawns in a stack and get to business.
>pay attention to the telegraph
Noted.
>breaking the rules
Least you have multiple valid wins.
Also, I stumbled across an old comment from Taz a few weeks ago. If I recall, he says the clones are his favorite fight to do under restricted conditions. I had never considered this becoming a favorite of someone, but I suppose it's fun when you get the hang of it.
>better to expect spawns after RO
Makes sense.
>get all full HP respawns and get to business
Alright. If I make any progress, I'll let you know.
@@MrWright >valid wins
I'm only joking. This is a perfectly valid win since I reached the homestretch.
>I had never considered this becoming a favourite of someone
HAHAHAHAHAHAHAHAHAHAHA!!! Couldn't be me. Definitely not.
>will let you know
From what I saw, victory is a rock throw away. You won't need too long. Unlike the other fellow I was helping (just mindlessly OSing random clones).
>reached the homestretch
Makes sense.
>couldn't be you
Then again, I never asked. If I'm not mistaken, all I know about your preferences with the series is that GoW1 is your favorite (and I can see it's for great reasons).
>rock throw away
I suppose it will take me less tries than what I imagined (seeing others play and reading about the intricacies of the fight via GMG and SBK's comments really helped, such as stuff that isn't immediately apparent to someone who knows nothing about the fight, like emptying one spawn pool at a time or grabbing correct clones, and as a matter of fact, Shinobier's video has one or two guys calling him out for supposedly playing on Easy because he doesn't get a bunch of clones at the start).
At the end of my first NUR+, I fought them like a dozen times, but I never made it as far as I did in the video you saw. After My PAIN practice session, I fought them for... I believe 15 times. What you saw was my first attempt at tackling the fight while recording. All in all, I have fought them roughly 28 times or so by now.
>OSing random clones
And how. It's not like you do that in any of your showings, so where does this... tactic come from?
@@MrWright >GoW1 is the GOAT
I throw that around a lot, yes. I have my reasons (as you note).
>kids at Shin's stuff
I'm not even surprised.
>where does this tactic come from
Probably saw the starting set-up including OS and didn't consider the strategy behind any of it. Haven't heard from the lad ever since the clone war fails evaluation (video is gone, so there isn't a way to reach him). Sad. I'd hoped to see him succeed.
Good work! This on god mode ?
Very Hard, yes.
Nice👑
Thank you.
Time to do it (will post as a proof) well here goes my sanity
I have been trying this fight for HOURS what were they thinking when they made this?
It is designed with OP upgrades in mind.
prin ena xrono epaiksa to game sto very hard kai to paratisa epeidi den mporousa na me tipota na nikiso auto to stadio 😢😢
oraio video eisai #1
edit: exeis sxediasei na kaneis kanena speed run?
Όχι, τη στιγμή αυτή δεν έχω σκοπό να κάνω speedruns οποιουδήποτε είδους. Είμαι dedicated challenge runner για το GoW proper. Υποθετικά μιλώντας, αν έκανα ποτέ, η μόνη κατηγορία που θα έκανα θα ήταν 'No Upgrade Run glitchless' (που είναι κυριολεκτικά λάθος γιατί οι κανόνες είναι No Upgrade Run+ και όχι απλά No Upgrade Run) για να σπάσω τα World records.
I tried it probably 10 000 times. 🤣🤣
Then I trust you have succeeded.
How do you do the thing with artemis blade which makes you invincible for a short period of time?
Just use Sword Summon. Such tech also exists in GoWII (taken a step further, too). I've made a video explaining it, if that's your cup of tea.
@@MrZimnas Could you link me the video bc you have so many and I can't seem to find it
@@rgtemple ruclips.net/video/Zq8-4JFsbTI/видео.html
Quem conseguiu no PS2?
Unfortunately this guide doesn’t work on Spartan difficulty unless I’m doing something wrong I keep getting grabbed
And I keep getting stun locked when attacking
Lad, this guide is for Very Hard No Upgrade Runs. Hard mode is irrelevant.
It’s still the same thing the same fight except Spartan difficulty deals less damage than God difficulty
@@MrZimnasso playing on hard mode will make a difference?
Yea this is way harder than it looks. Like way harder…
I got so frustrated and pissed off even with all the upgrades I have and full health bar and magic bar and let alone having no upgrades, it’s crazy that I’m having more troubles with clones than fighting Ares himself, they have a lot of armour that you have to seriously ⏹️⏹️🔼 them the entire fight which it proves how bad it is, we are just lucky they can get knocked out and bounce back up
@Omega-jg4oq I have full blade upgrades, but no health or magic upgrades. Also no magic allowed. These rules are harder than Pain+ for clone war. You can't even do this strat cuz you're always killing them so its super random and getting past 2 minutes is near impossible
@@montyhandal7219 not to mention you have to constantly protect your family and yourself at the same time, it’s really easy for the clones to caught you off guard and kill your family or just annoys you the entire time because there’s so many of them and you will eventually ran out of magic and rage of the gods and that Game over cutscene makes it even worse is straight up FCK You! the clones obnoxiously stabbing you again and again
@@montyhandal7219I have to remind u there is no pain+ in Gow1 only pain
Try to beat in vanilla VH first try to learn from there then attempt a NUR+ see how it goes this is what I recommend if u are trying for the first time