The Indie Council Ep. 35: Flock Festivities

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  • Опубликовано: 6 сен 2024
  • The week of July 16 is upon us, and what better way to celebrate the releasing indies than to jump into one? For the first time ever, The Indie Council is convening inside a game -- Flock. Join us as we soar through the meditative landscape and get way too serious about catching its various inhabitants while also attempting to run a normal session!
    Find The Podcast On:
    Spotify: open.spotify.c...
    Apple: podcasts.apple...
    Follow everyone at:
    / itsmiketown
    / gameonysus
    / kimchica25
    / indie_informer
    / indiecouncil_
    Links for further reading and playing:
    Death Occurs in the Dark: www.wired.com/...
    Flock: store.steampow...
    Bō: Path of the Teal Lotus: store.steampow...
    CLICKOLDING: store.steampow...
    Dungeons of Hinterberg: store.steampow...
    Gestalt: Steam & Cinder: store.steampow...
    Magical Delicacy: store.steampow...
    Full release list: the-indie-in-f...
    Hauntii: store.steampow...
    Nine Sols: store.steampow...
    Été: store.steampow...
    The Star Named EOS: store.steampow...
    Slider: store.steampow...
    Arranger: A Role-Puzzling Adventure: store.steampow...

Комментарии • 5

  • @jillgrodt2601
    @jillgrodt2601 Месяц назад

    Everyone sit back and enjoy Flock!

  • @SkyFellowship
    @SkyFellowship Месяц назад +3

    Brought up panellists volumes for weeks, saying how some people are way to quiet, playing a game is soooo much worse, the game itself is louder than some people.
    LOVE the idea of playing a game during the podcast, but make it quieter or boost peoples volumes, Mike is like the only one whom felt like his voice was louder than the game at all times.
    Jill is audible until the music or fx boom so missed a bit
    Jenny and Janet I barely got a word from either.

    • @theindieinformer
      @theindieinformer  Месяц назад

      There were some audio hitches for sure, but I think we got them figured out if we ever try this approach again!

  • @dockaych
    @dockaych Месяц назад

    The audio version of this podcast was too hard to follow because you were all distracted by the game.

    • @theindieinformer
      @theindieinformer  Месяц назад

      Youre right! This kind of content does work a lot better in video form.