By not siding with Meredith Stout, you are missing on the most OP weapon in the game: Sir John Phallustiff! Not only is it a solid (heh) choice for a melee weapon, but it also deals additional emotional damage to your enemy, whose face you've slapped it with. Doom Doom isn't worth it.
You can get both, just shoot the dude during the prompt in the conversation. You can also get the gun fighting him in the mech if you let him run and still get the melee weapon. I only regret I never got to use it as melee weapons were useless to my playstyle.
@@AlexanderVRadev I think you're referring to Chaos (which you get from Royce - who uses the mech suit) and not Doom Doom which you get from Dum Dum in a later mission.
I will just say that the funniest CP2077 photo I've ever seen was someone wielding the Sir John...and approaching Panam for the first time while she worked on that station wagon engine
Here's something missable that I havent seen in any youtube video so far; If you dont care about the achievement Autojock or already have it, chances are that you're using Jackies Arch for in terms of transport for most of the game, as I do. If you have 6 technical ability right in the beginning of the game, you can get Jackie to upgrade his bike by commenting on the exhaust and whatnot, and after the funeral there's an option to "notice" that Jackie has actually done what you suggested, and the net result is that the bike that you get is "Jackies Tuned Arch" instead of the regular version. Sounds nicer and a little bit faster I think.
@@Chadmlad The lifepaths have always affected certain missions. With the Corpo lifepath, you don't even need to sneak into the compound before the parade.
1. You don't need to say Johnny is the guy who saved your life to get the secret ending. 2. By taking the route to get Doom Doom, you lock yourself out of 2 iconics, so take that into consideration. And that reason is honestly the BIGGEST reason I want NG+.
A solid reason for NG+ indeed. Other than completing iconics collection, NG+ would not be exactly necessary if there was an option to reset gigs or some other infinite source of gigs. Replaying story several times is fun too but so is checking out several different build archetypes, so NG+ is not really needed for that. I am curious how CDPR will handle NG+ when they finally introduce it to Cyberpunk2077 (I believe they will, it is just not as straightforfard as in some other games).
dude me too, I was so sad after I had to make my V crawl up out and leave him behind, this time our boy is coming with us so we can buy him some Chinese later
on my first playthrough I kept him alive as well, I didn't want him to die, so I went back fo rhim, and it turns out you could save him, i shit my self because I used no guides etc..
goes though the floor looks up, my bionic legs can jump that... mind you I'd spent more of the game airborne than on the ground at that point to say that i jumped at most of my problems was an understatment
6:19 Or alternatively, side with the Voodoo boys, roast Netwatch, get roasted, come back, connect with Alt, wake up, *THEN* kill the Voodoo boys. Net result, both Factions dead, maximum loot obtained *plus* you get to do the back from the grave routine again.
In the mission where takamura has kidnapped Hanako you don't actually have to walk back to the room he's in, if you have the high jump and I think the double jump works as well, you can actually just jump back up to the floor you fell down from
Considering I chose the Aldecaldos ending during my playthrough (Panam was a true ride-or-die friend), I almost wish I had left him there to die alone. After everything I'd done to help the fucker, after all we had been through with Arasaka being absolute duplicitous bastards to both of us, he still called me up at the very end simply to suggest that I "Rot in Hell."
@@simonarques5201 Same. It felt kinda exploity as I was doing it because his pathing was all fucked up as I led him out, but then the game confirmed that it was an option.
i thought it was part of the story that he dies holding them off for you, i was sad cuz i liked the guy, had no idea you could save him. im gonna save him in my next playthrough
Also I help the Voodooboys and go against the Netwatch agent because A it was what I was contracted to do and B because later on I get to kill them myself. It was very lackluster having Alt fry them all because I sided with Netwatch. I already watched Dex get capped by takeumura so being able to ghost these guys myself is hella worth it in my opinion, especially with what happened to Evelyn.
Yeah was going to say this, you can absolutely take out the Netwatch agent and still fight with the Voodoo Boys to get all of the loot, and even, which is my prefered option.
@@andrewcarter9649 And it's funny because I'm pretty sure Johnny is calling V names for being stupid enough to get pretty much killed again due to the virus.
With the Maelstrom/Stout decision, you can also just pay your own cash and walk out of there without a fight (no Chaos from Royce, and miss out on everything Meredith) but it opens up a Maelstrom weapon vendor you can go back to at the plant. He's a pretty good vendor for attachments, and if you're into the tech double barrel shotgun he sells a legendary variant.
see this is the type of shit which I like the game so much with its faults. Im finishing my 3rd playthrough and never occured to me to pay with my money and never got the chance to have that weapons vendor.
I think he can show up even if you do fight with them. Not sure if it was a glitch or patched, but I got the vendor to show up later even when going in guns blazing from the beginning.
@@d.ml.g9902 Don't forget if you side with Maelstrom and make sure Dum Dum survives, you can get his Doom Doom revolver later in the game. You HAVE to have NOT interacted with Meredith for this to work out.
@@d.ml.g9902 This is actually the shit i dislike. It's not even an iconic weapon, but you cant get it any other way. Same with with punching fingers and killing that other ripperdoc that salvages parts. You kill/hurt the worst assholes in the game and it punishes you by not gaining access to some of the best cyberware/weapons.
@@Blobb2013 i mean, you can still get pretty decked out especially as a netrunner. And you can interact with tht ripperdoc before you do the questline where u beat his ass so just get the legendary variant before u beat his ass later lol
Well, f--- me... Thanks Khraze! 250+ hours, at least 5 different restarts using different builds, been to the Plaza at least 20 times after restarts and such, and never once knew about Yori's jacket sitting in the bathroom. Saw that part in this video and whispered to myself "Oh for f--- sake." After almost 3 years, you're the only one I've seen highlight this.
After all the hours spent playing thru it, Do we really need to restart this piece o shit game that we love again just for a dumbass cool lookin jacket and a stupid badass overpowered weapon that we honestly dont even need to have? its not a rhetorical question.... oh wait ya it is
When you help taka in the apartment buildings, you can actually jump two floors back up the hole you fell through if you have modded legs. Saves some time and effort but you still need to clear everything.
Yes! Did this first playthrough. I figured I'd at least try to save him and if I can't, reload if I died. Then saw that most people ran and let him die lol
Just bought this game, it's not even finished installing. Watched Edgerunners and it got me really pumped to get into this world. Proof that a good show can generate sales for your game.
@@1andOnlyKB absolutely phenomenal game, I started it this weekend and couldn't put it down and I haven't even seen the show yet. But man this game is fun, for sure
You can also side with VooDoo boys and then opt to kill them later and still get the items from the Voodoo boys. This makes it so you get Netwatch killed and take out the hackers that will always double cross you, win win.
I can't not imagine a scenario where I don't blow Royce's head off. Having said that this was the first playthrough where I found out Brick was still alive and I set him free. I'm curious to see how that's going to turn out later in game.
@@kaydncasey6999 I dunno about you but i enjoy being the bane of all Maelstromers personally. They're the only faction I don't and won't hesitate to kill off with impunity lol.
@@Bro1212_ Well I remember my last playthroughs killing Royce and then later some other Maelstrom chick was the new leader when V goes to rescue Nancy. I'm assuming Brick will be in that leadership position?
When helping Takemura, I find it easiest to just jump back up to him after the fall since the holes in the ceiling allow you to return directly into the room he's located in.
For the Takemura rescue, instead of going the long way you went, you can just immediately look up from where you fell, and jump straight back up into the room lol
1. you dont need to remove the virus to get Synapse Burnout , you just have to copy malware. 2. chosing to side with Maelstrom instead of Millitech will lock you out of the Iconic Sir John and Iconic Chaos weapon , additionally if you are a Nomad it locks you out from the additional reward lootbox you can get for finding the mole. Doom Doom regardless of how powerful it is , is just a Handgun of which there are plenty other alternatives for. And you can make Handgun builds OP regardless of what Handgun you use anyways ... so yeah ... pointless. 3. having rescued Brick in the pickup will let you get out with Nancy in Second Conflict without fighting. 4. If you rush the main quests , you will lose access to the quest Love Rollercoaster after having started Double Life (there are other possible triggers, i havent identified yet). 5. similar to 4 ... if you rush Panams quests you will lose access to the quest Ill fly Away (which has to be done between Riders on the Storm and Queen of the Highway) in which you get a Iconic Knife and a Scorpion statue for your apartment , and after Queen of the Highway you only have 24 hours before you lose access to the quest Fortunate Son in the Aldecaldo camp. 6. Saving Takemura does nothing if you dont go for the Hanako Ending. 7. similar to 6 ... if you dont go for the specific endings , makeing those choices in Chippin In and Blistering Love does nothing.
@@s0what1mdead I know what I try to do is to find a new way to complete each mission on each new playthrough. Sneak in and stealth kill, guns ablazing, talk my through(if possible), slow time sword chopping, sniper shot everyone, silenced pistol, quickhacking by stealth or by camera or just bully my way through, throwing knives, finding new and unique ways into each building and trust me there are lot of different ways to get into most buildings a half dozen or more on most.
Always noticed the iguana and wish we could take it but never knew about the egg!! That’s awesome about to restart my 25 hour play through just for the lizard 😭🤣
A Note on the Caliburn. It's not street cred level 40, it's your character level. It has to be level 25 or it won't spawn and neither will the mission where you discover system reset in the Bartmoss deck. I've been misled way too many times since that update came out. Everyone says something different but so far on my new characters, I only see the car and the mission once I hit level 25.
@@vanadyan1674 spoke to Rogue and met Nix? I feel like there's gotta be another trigger no one has picked up on if what you're saying is true. I usually do every side quest I can do before doing the heist. Then I do all the side jobs until level 22, then meet Rogue so I have access to Nix and his two side quests. By the time I'm done I'm level 25 and the car is always there.
The best end of the pickup is to not even meet with Meredith, and pay the 10K out of pocket, which unlocks the maelstrom weapons dealer at allfoods, which is the only way to get the legendary satara, which is very OP. During Ghost town, before nightfall, search the entire town top to bottom, There are 6 phantom weapon mods, all of which are +5% rate of fire. they always spawn. Lastly, the main reason to do Chippin' in & related quests, Is to be able to finish the gig "Killing in the name", which is hands down the most fun quest in the game, just for that ending and all the banter. it is the sweet cherry on top of of this game, and if you don't do it, why are you even playing?
@@jamespamson451 when you have high body and high technical ability, and you're focused on shotguns and tech weapons, a legendary satara is absolutely busted
If u already know where Johnny's Porsche is u can shoot Grayson cuz he'll still have the access card . if u facing Grayson take a left down the stairs and the latter to the crane is right there just turn on the crane and go get the Porsche
Yourinobus attire is still atainable after the heist in arasaka tower. If you have the jump boost on your legs you can literally go back into arasaka tower (there is a RUclips video on it) and get what you missed.
@@alittlecreepywhenyou Hmm, I must try this again. The last time I succeeded by going up the elevator not to Yorinobu's penthouse, but the floor below. There was a lot of double jumping required to reach the penthouse level however. Unfortunately the sliding glass doors where you and Jackie exited the apartment would not open! There was no (legit) way into the penthouse.
I think that this video is helpful for people who have already started playing or finished their first play through. Certain bits here and there in the video are better to experience yourself in the game, but still they had some really good tips in the video! So if you don’t really care about experiencing it for the first time it doesn’t really matter
6:04 I decided to not fight Sasquatch because (with the help of System Ex) I'm running a netrunner stealth build with active camo, a sandevistan, and lynx paws in case I want to just skip right to the end of a mission. For example, I ran from outside the mall straight into the room with the van while invisible, waited for active camo to regen, used the sandevistan to run straight to the van, then up the stairs, went invisible and slow mo, went past the entrance to the cinema, then doubled back and made it before it closed down
@@Lord_necromancer As I said, I use System Ex, which is a mod that gives you an extra space for an operating system, allowing you to use both a cyberdeck and a sandevistan/berserk (can't use both sandevistan and berserk due to them conflicting with each other)
By not letting Panam talk you into going to the Nash hideout you get given the great car Archer Quartz "Bandit" by Rogue. You dont get the Widowmaker then but in the mission where the Wraith attack the Aldecaldos camp and you smash them with the Basilisk, Nash is there and you can loot the gun from his body. Win Win.
If you "betray" Panam in that last mission, by telling her you don't wanna help her, and instead go tell Saul everything, you get a free Coyote car in badass red paint, but it locks out her ending.
I always side with Meredith Stout, not only does it give you a nice little romance but also Sir John Phallustiff. It´s such a cool and unique weapon and incredibly powerfull. Doom Doom is a powerfull Revolver as well but you can get even better regular once. Defenetly not worth betraying Meredith.
Johnny's pistol is an automatic if you follow the Chippin' In side quest. You don't need to keep the gonk alive. Keeping him alive just tells you what you're supposed to do with the key card on his lifeless corpse (as I always turn him into on my playthroughs). It's easier to miss the car if you don't spare him and don't already know what to do with the keycard, but I didn't miss it on my first playthrough. And I don't find these as being important to make your playthrough perfect.
After seeing this video, I am so glad I did not choose Johnnys alternate outfit, it is awful. I am just waiting on the Family Heirloom gig to trigger to get my last piece of Johnnys outfit and get the achievement for that.
ikr? the best thing about it is..those holotags he is wearing. thats the single thing i would like to have. cant take him seriously with that hair, ether. its like talking to Zorg from the Fifth Element XD
I am pretty sure that in my playthrough I got the chip, hacked it and got the money and other rewards from the MIlitec side, then when I went in to the meeting hacked and sabotaged everything in my path basically clearing the entry room silently. Then during the conversation shot the dude, getting his gun to drop then and there, not having to fight him in the mech, and since I got the job done still got to romance the MIlitec chick getting the unique melee weapon you receive after the scene basically getting all the rewards. ;D Also I'd take the unique weapon she leaves over the gun every day just for the damn memes and he did not even mention it. XD
@@AlexanderVRadev if side with militec you get good old john club and royces pistol chaos (i prefer john club) but if you side with maelstrom and tell them about militech you get doom doom which is a revolver that has shotgun effect on shots but that is way way later to get it
Great tips on missables for newcomers. I've never sided with the Netwatch guy before, but man do the Voodoo Boys piss me off. Maybe if I do another playthrough I'll pick that option. Placide's trench coat looks pretty cool anyway. And I've never been able to get Sasquatch's Hammer in any rarity above common/white... anyone gotten it higher? During the parade heist, there's also a semi-missable smart pistol on the walk up to the netrunner behind a locked door, Genjiroh. It's like a Yukimura/Skippy but I think better overall. I say semi-missable because if you miss this one, there's another one at the Arasaka mansion in the hills near Kerry's place. You either go there organically during one of the endings or you can simply travel there at any point and snag it. The Johnny thing isn't entirely accurate. While I believe the dialogue options mentioned for that specific mission were correct, that ending that was mentioned is based on having iirc 70% sync with Johnny, which requires several other correct dialogue choices throughout the game. Unless that has been changed recently. I'm still salty about the Iguana.
No, the ultimate playthrough is a single playthrough in which you can experience all endings. Anything else isn't ultimate; just a playthrough. Ultimate has a meaning.
@@KOVIK Depends. If you see the game as a theme park in which you want to visit all the rides, yeah, a completionist playthrough would be the "ultimate playthrough". But if you see the game as an experience, then the "ultimate playthrough" can be something very different. Your first playthrough of a game is very special. Everything you encounter is something you find out and discover yourself, and that itself is a part of the experience. When you go to watch a movie, you don't first read a "watcher's guide" that dictates to you which specific parts of the movie you should pay attention to. That's just spoilers.
I managed to get Doom-Doom once [not easy...DumDum doesn't always drop it at the Totentanz and the save/reload trick is far from simple]. Second Conflict happens so late in the game that the pistol really isn't much better than ones you've been using already. The Pickup has a lot of consequential decisions in it, but I always meet with Merideth...whatever you do afterward, the meeting gives you the maximum number of options, esp. in how you use the credit chip she gives you. Like lots of players, I missed all of Yorinobu's clothes and the Satori katana in my first playthough. It was a long time before I found his coat in the bathroom. Can't imagine how anybody could miss the Kongou pistol though. Unlike Doom-Doom, the Widowmaker comes so early in Act 2 it's still pretty weak, and consequently not very useful. I don't get the reason for the free gift Caliburn at all. Totally unearned and far from the best car in the game. It would have made a lot more sense for it to be a tricked out Nomad car, at the very least. The other loot from the container is basically worthless too. I've sided with both Netwatch and the VDBs in different playthroughs...TBH, I find the outcomes to be about equal. The Legendary loot for the most part is unimpressive, no matter how you play it. Maybe it's just the randomization of loot, but for the most part, Legendary loot in the game is now more often disappointing than special or exciting. Rescuing Takemura is always the right move, IMO. In my current game I am headed for the Devil ending with both Goro and Oda...never did that before so I'm pumped for it. A couple of times in later playthroughs I missed the dialogue option to get the date with Rogue...very disappointing! Sometimes every dialogue option is _not_ worth exploring. I always collect all the Johnny items before the Samurai reunion gig and wear them during the performance. I change V's hair to look like Johhny's as well.
I am doing my second playthrough since the original release (which I hated) - My best advise is to not antagonize Johnny Silverhand at all and you will have quite a nice narrative experience. Those cutscenes should have been a curated experience instead of this poor attempt at "choice". When you choose to be an "asshole" Silverhand (in his memories) and an asshole to him during normal playthrough, I noticed you miss a ton of content, and by a ton, I mean a METRIC TON of content. Plus you end up hating the character, which defeats the whole point of the story, since no matter what, you end up doing the same shit anyways, so your "choice" means nothing.
It is a good lesson in human nature in that we all fall into patterns of thinking and repetitive behaviors. Sometimes we miss out on the possibilities even if we think we are doing the right thing or making the right choices.
I'll definitely get all of the items on my next playthrough. Missed many things, what I did not miss was the Kongu pistol which is: a. Only pistol I use b. Rarely switched it to ar or sniper (even in ranged shootings) c. Upgraded, it's more powerful than 99% of the pistols I found even way later in the game (while having 20+ lvls on every tree including the hidden upgrades tree)
First time players, no need to do any money or dupe glitches. You will earn more than enough money. It’s a long game and many things are level locked, so by the time you get to those points you’ll have everything you need. Once you get to char lvl 30 every activity like gigs and ncpd dispatch are no longer high threat are much better to play.
Frankly it's an easy game and the way the systems works makes it so easy to break it. I finished it at level 15-ish basically wrecking the last boss with the sniper rifle from Panam's quest. Never bothered to buy anything or craft because the next generic thing that drops is just better, or droped money for the ripper docs and other systems, since the silenced sniper attacking enemies from stealth and hacking them before engaging just destroys everyone.
Money rewards were reworked. Shortly after launch cars and such had insane prices, nowadays it's true. The difference in cash is really big. I didn't had time nor will to replay the game but I've seen how much more cash my friend is making in the game now.
@@chillax319 Gotta agree. Played it Day 1 and finished it early and money was the big killer for me. Always had to grind to get something good enough to advance the plot. I'd be selling off entire armies worth of gear for pennies at times. Played it full on RPG style at the time, every side quest and all over the map and it still felt grindy to me and I had to take breaks. Went back around 1.4? ish and it felt a LOT better. Now I feel like money is finally balanced. If I need more, I can get it easily enough without wasting too much game time.
Once you regain control of V after the Heist, you call Mama Welles, attend the funeral and get Jackie's bike, then proceed to Pacifica and do the most missed quest "Love Rollercoaster".
the maelstrom vendor will still show up if you knock up Royce and also have the kiroshi mod that turns your gun to non lethal or use non lethal quick hacks if you didn't have the mod
8:14 you dont have to let that guy live to get johnnys car - i killed him and still got the car, all u gotta do is just activate the crane that drops the shipping container
You can still get Johnny's Porsche when you kill the guy because you can loot the key off of him, granted that you know about it and where the control pad is
Would have loved Dum Dum gun for just collection purposes, but also Satori and the iguana, but honestly. Most of the decisions were probably my best ones so far. I play a 20 intel NR, so it does not really matter what weapon I use. I mostly use a smart weapon and have it aim for me to save time. But as for all the side quest I've been careful to double click my kiroshi before heading out. Some of these gig and side quest really pack a punch with rewards.
@@deadeyexl8392 that is actually no longer possible... they patched it out... you can no longer take the elevator after the mission is over therefore you cannot reach that floor.
Okay, this one I paused at 3:51 just because I am that new into playing things different this time. I haven't even gotten to the rest of the game so no spoiler alerts either. Kudos, Khraze. You've only posted greatness so far and I don't see an end to it yet. Thank you for sharing.
i'd add : do not choose to punch the ripperdoc Fingers during the mission where you meet him , as much as you want to , because he has some unique cyberwear that will end up locked away i always chose to punch him in my playthrough , and recently i wanted to do a Sandevistan build , and it was a shock when i learned that the most powerful sandie was sold by him , and was now locked away
You can visit him before that and be able to buy all his stuff before you do that quest if you put some time into it. That way you can punch him but still buy his stuff :)
A lot of people miss the opportunity to get the blueprint for Adam Smashers shotgun. Which is ridiculously powerful. Need to complete an ending where yiu fight him first
I took the chip and just cleaned the place without even talking to them. Just to clean the facility (they lock you out from several guys in the first couple of rooms if you get to the negotiation part).
Honestly they should have made a golden route. One where you get help from them all. Would add mode side quests for hanako as you help her eliminate her brother’s forces and she gains her own. Just picture it like a nemesis lite system in the flavor of cyberpunk.
New players, if you are a min/maxer, makng a build on a build calculator, do NOT do a blind playthrough, lest you be screwed out of vital items you will require for your build like the legendary immune system cyberwares. (If you punch Fingers, he won't sell them, no idea why this isn't in the video, it loses you 35% all resistances and -10% damage taken, which is huge) I wish I had known about this before my first playthrough, could've saved me over 100 hours of my time...
Spoilerphobes really just don’t understand how many people don’t care about cheap 3 second info reveals versus spending hours of your time just to find out it was a waste
During the mission with Panam you can side with Rogue and not go after Nash, she'll be mad, but it WON'T lock you out of the romance AND Rogue will gift you a car, later in the Tank mission with Panam whilst in the midst of the battle wait till the second wave of wraith cars come in, DON'T shoot, let them get out of their cars and surprise there's Nash, take him out and get Widow Maker.
I've played through the game two times and this video honestly made me wanna do it a third time but choosing all these choices this time! Nice video keep it up :)
U can kill Grayson and still take the access card. There will not be quest markers, but can access the container. With this u also get the required friendship with Jhonny
I don't think the doom doom revolver is so important and i would never side with these psychos from Maelstrom. We have plenty of powerfull weapons by end game however we have only one chance to get Meredith and her truly unique iconic weapon. I agree with everything else in the video.
when you fall through the floor when smasher takes hanako, you can just climb up or double jump through that same whole to get back to takemura. it takes waaaay more time off instead of having to run through a bunch of enemies and getting lost just to get to takemura
Yeah, either of the jump legs makes getting back to Takemura easy. I actually didn't even realize you would "normally" fight back to him. I always just jumped back up. Once you are up there, some frag grenade spam takes care of the enemies bunched up out in the hallways.
first play through I did going on around 180 hours played through game blind and did no Johnny quests till late and only now figured out that Fingers was a ripperdoc.
I'm so angry that I missed helping Takemura. I don't know how I didn't find the other route, that's exactly the kind of thing I waste my time looking for usually - in fact, I'd already explored that building *and gotten stuck in it because you're "not supposed" to be able to get in there before the quest I guess* days before!
Yeah, the first time I played through I sent Jackie to Vik thinking Vik would clean him up THEN send him to his family, but nooooooo. Also, those are not NCPD officers in "Search and Destroy" where you rescue Takemura, those are Arasaka soldiers.
Helping Panam to get revenge on Nash during Ghost Town is the worst option that you can do in that mission because if you don't help her 1) (and most important for all the S*mps) it won't affect the romance, only the choices during her other missions does 2) Rogue will thank you for the fact that you didn't helped her in her revenge mission and she will give you the Archer Quartz "Bandit" for free 3) The caliburn can be gotten after the AV assault even without killng Nash (you can also loot his hideout) 4) Nash will appear later in Queen of the highway between all the Wraiths so when you get off the Basilisk search his body and you wiil find Widow Maker
The street kid option should be more street level with scaved tech and ad hoc upgrades in my opinion. That background should let you either join a gang, start your own, or play independent mediator. The experience should be different based on background with street kid in his element amongst the grime, the corpo in the clouds being more mission based and manipulative, and the nomad having increased options and at home in the outskirts and more of an outsider.
By not siding with Meredith Stout, you are missing on the most OP weapon in the game: Sir John Phallustiff! Not only is it a solid (heh) choice for a melee weapon, but it also deals additional emotional damage to your enemy, whose face you've slapped it with. Doom Doom isn't worth it.
You can straight up ignore her deal and she will call you later and you can do your thing lol I did a Dildo Ninja playthrough
Yeah i got this with my modified sandevistan, slapping enemy face with this sir john while in slow motion always makes me laugh
You can get both, just shoot the dude during the prompt in the conversation. You can also get the gun fighting him in the mech if you let him run and still get the melee weapon. I only regret I never got to use it as melee weapons were useless to my playstyle.
@@AlexanderVRadev I think you're referring to Chaos (which you get from Royce - who uses the mech suit) and not Doom Doom which you get from Dum Dum in a later mission.
I will just say that the funniest CP2077 photo I've ever seen was someone wielding the Sir John...and approaching Panam for the first time while she worked on that station wagon engine
Here's something missable that I havent seen in any youtube video so far;
If you dont care about the achievement Autojock or already have it, chances are that you're using Jackies Arch for in terms of transport for most of the game, as I do.
If you have 6 technical ability right in the beginning of the game, you can get Jackie to upgrade his bike by commenting on the exhaust and whatnot, and after the funeral there's an option to "notice" that Jackie has actually done what you suggested, and the net result is that the bike that you get is "Jackies Tuned Arch" instead of the regular version. Sounds nicer and a little bit faster I think.
I've seen it on yt few months ago.
Tried it today. It works!
You need to have chosen the Nomad Lifepath for that , since the Tech 6 dialog choice is hidden behind a Nomad dialog choice.
It looks nice, but is the same as the OG bike. Personally, I didn't bother to tell Jackie what he should do with his bike.
@@mistressminerva3382 Finally, a use for lifepaths.
@@Chadmlad The lifepaths have always affected certain missions. With the Corpo lifepath, you don't even need to sneak into the compound before the parade.
1. You don't need to say Johnny is the guy who saved your life to get the secret ending.
2. By taking the route to get Doom Doom, you lock yourself out of 2 iconics, so take that into consideration.
And that reason is honestly the BIGGEST reason I want NG+.
Which 2?
I'm holding out for NG + also, love this game, but breaks my heart every time I start new and see an empty stash.
@@Hifuutorian Sir John Phallustiff and the Chaos Pistol iirc
@@SofaKingKoi Thanks.
A solid reason for NG+ indeed. Other than completing iconics collection, NG+ would not be exactly necessary if there was an option to reset gigs or some other infinite source of gigs. Replaying story several times is fun too but so is checking out several different build archetypes, so NG+ is not really needed for that. I am curious how CDPR will handle NG+ when they finally introduce it to Cyberpunk2077 (I believe they will, it is just not as straightforfard as in some other games).
Man I was so angry when I found out that I can save my boy Takemura. I will rescue him on my current new playthrough.
dude me too, I was so sad after I had to make my V crawl up out and leave him behind, this time our boy is coming with us so we can buy him some Chinese later
on my first playthrough I kept him alive as well, I didn't want him to die, so I went back fo rhim, and it turns out you could save him, i shit my self because I used no guides etc..
@@healfirst875 lol you ignored Johnny's advice thank god
@@user-nw2er2ps3g same!!!! ;(
goes though the floor looks up, my bionic legs can jump that... mind you I'd spent more of the game airborne than on the ground at that point to say that i jumped at most of my problems was an understatment
6:19 Or alternatively, side with the Voodoo boys, roast Netwatch, get roasted, come back, connect with Alt, wake up, *THEN* kill the Voodoo boys.
Net result, both Factions dead, maximum loot obtained *plus* you get to do the back from the grave routine again.
Its worth it just to see the look on their faces as you carve your way through their whole HQ.
In the mission where takamura has kidnapped Hanako you don't actually have to walk back to the room he's in, if you have the high jump and I think the double jump works as well, you can actually just jump back up to the floor you fell down from
Yep confirmed, did that too, couldn't let him die on his own
Considering I chose the Aldecaldos ending during my playthrough (Panam was a true ride-or-die friend), I almost wish I had left him there to die alone. After everything I'd done to help the fucker, after all we had been through with Arasaka being absolute duplicitous bastards to both of us, he still called me up at the very end simply to suggest that I "Rot in Hell."
@@simonarques5201 Same. It felt kinda exploity as I was doing it because his pathing was all fucked up as I led him out, but then the game confirmed that it was an option.
i thought it was part of the story that he dies holding them off for you, i was sad cuz i liked the guy, had no idea you could save him. im gonna save him in my next playthrough
@@John-X me too
Also I help the Voodooboys and go against the Netwatch agent because A it was what I was contracted to do and B because later on I get to kill them myself. It was very lackluster having Alt fry them all because I sided with Netwatch. I already watched Dex get capped by takeumura so being able to ghost these guys myself is hella worth it in my opinion, especially with what happened to Evelyn.
Yeah was going to say this, you can absolutely take out the Netwatch agent and still fight with the Voodoo Boys to get all of the loot, and even, which is my prefered option.
@@andrewcarter9649 And it's funny because I'm pretty sure Johnny is calling V names for being stupid enough to get pretty much killed again due to the virus.
Would have gone against the Voodooboys but I didn’t because it just didn’t fit with the character I was roleplaying.
was that what happened to Evelyn the VB hijacked her and made her freakout at Clouds? I never really understood who was behind that.
@@crazymammoth I doubt it was the same virus, but yes it was Brigitte who did that to Evelyn.
Number one is a big hell no, because if you romance Meredith you get the single greatest melee weapon in the game…. SIR JOHN PULLISTIFF!!!!
"romance" is a strong word.
@@triperz8030 doom doom is a better weapon especially since you can just get the bbc instead of sir john
With the Maelstrom/Stout decision, you can also just pay your own cash and walk out of there without a fight (no Chaos from Royce, and miss out on everything Meredith) but it opens up a Maelstrom weapon vendor you can go back to at the plant. He's a pretty good vendor for attachments, and if you're into the tech double barrel shotgun he sells a legendary variant.
see this is the type of shit which I like the game so much with its faults.
Im finishing my 3rd playthrough and never occured to me to pay with my money and never got the chance to have that weapons vendor.
I think he can show up even if you do fight with them. Not sure if it was a glitch or patched, but I got the vendor to show up later even when going in guns blazing from the beginning.
@@d.ml.g9902 Don't forget if you side with Maelstrom and make sure Dum Dum survives, you can get his Doom Doom revolver later in the game. You HAVE to have NOT interacted with Meredith for this to work out.
@@d.ml.g9902 This is actually the shit i dislike. It's not even an iconic weapon, but you cant get it any other way. Same with with punching fingers and killing that other ripperdoc that salvages parts.
You kill/hurt the worst assholes in the game and it punishes you by not gaining access to some of the best cyberware/weapons.
@@Blobb2013 i mean, you can still get pretty decked out especially as a netrunner. And you can interact with tht ripperdoc before you do the questline where u beat his ass so just get the legendary variant before u beat his ass later lol
Well, f--- me... Thanks Khraze! 250+ hours, at least 5 different restarts using different builds, been to the Plaza at least 20 times after restarts and such, and never once knew about Yori's jacket sitting in the bathroom. Saw that part in this video and whispered to myself "Oh for f--- sake." After almost 3 years, you're the only one I've seen highlight this.
After all the hours spent playing thru it, Do we really need to restart this piece o shit game that we love again just for a dumbass cool lookin jacket and a stupid badass overpowered weapon that we honestly dont even need to have? its not a rhetorical question.... oh wait ya it is
When you help taka in the apartment buildings, you can actually jump two floors back up the hole you fell through if you have modded legs. Saves some time and effort but you still need to clear everything.
Yes! Did this first playthrough. I figured I'd at least try to save him and if I can't, reload if I died. Then saw that most people ran and let him die lol
Yep, did this in that quest today on my latest play-through.
Just bought this game, it's not even finished installing. Watched Edgerunners and it got me really pumped to get into this world. Proof that a good show can generate sales for your game.
Yooo I played about 2 hours of 2077 then watched all of Edgerunners, suuuuper hype to begin this journey!!
@@Girrrrrrrr bro this game is phenomenal bro, haters hate cause they don't know whats good for them
@@1andOnlyKB absolutely phenomenal game, I started it this weekend and couldn't put it down and I haven't even seen the show yet. But man this game is fun, for sure
Yeah I just finished the show and went to my local GameStop and got the game for $20 and haven’t put it down. It’s so much fun
I put several hundred hours into the game and then lots of mods, it has a fantastic aesthetic.
You can also side with VooDoo boys and then opt to kill them later and still get the items from the Voodoo boys. This makes it so you get Netwatch killed and take out the hackers that will always double cross you, win win.
I can't not imagine a scenario where I don't blow Royce's head off. Having said that this was the first playthrough where I found out Brick was still alive and I set him free. I'm curious to see how that's going to turn out later in game.
All it does is change who you interact with during a side mission/gig
If u also kill brick later on during one of johnnys side missions u meet the 3rd leader and kill them too maelstrom must hate V killed 3 leaders
@@kaydncasey6999 I dunno about you but i enjoy being the bane of all Maelstromers personally. They're the only faction I don't and won't hesitate to kill off with impunity lol.
@@cormacbevins9679 I'm the same when it comes to scavs, wraiths and Voodooboys. And Tyger claws too.
@@Bro1212_ Well I remember my last playthroughs killing Royce and then later some other Maelstrom chick was the new leader when V goes to rescue Nancy. I'm assuming Brick will be in that leadership position?
8:10 you can still get the gun and porsche after killing him. just loot the key and find the controls and get the porsche.
Yeah, the only difference is that the quest marker doesn't show up.
When helping Takemura, I find it easiest to just jump back up to him after the fall since the holes in the ceiling allow you to return directly into the room he's located in.
For the Takemura rescue, instead of going the long way you went, you can just immediately look up from where you fell, and jump straight back up into the room lol
1. you dont need to remove the virus to get Synapse Burnout , you just have to copy malware.
2. chosing to side with Maelstrom instead of Millitech will lock you out of the Iconic Sir John and Iconic Chaos weapon , additionally if you are a Nomad it locks you out from the additional reward lootbox you can get for finding the mole.
Doom Doom regardless of how powerful it is , is just a Handgun of which there are plenty other alternatives for.
And you can make Handgun builds OP regardless of what Handgun you use anyways ... so yeah ... pointless.
3. having rescued Brick in the pickup will let you get out with Nancy in Second Conflict without fighting.
4. If you rush the main quests , you will lose access to the quest Love Rollercoaster after having started Double Life (there are other possible triggers, i havent identified yet).
5. similar to 4 ... if you rush Panams quests you will lose access to the quest Ill fly Away (which has to be done between Riders on the Storm and Queen of the Highway) in which you get a Iconic Knife and a Scorpion statue for your apartment , and after Queen of the Highway you only have 24 hours before you lose access to the quest Fortunate Son in the Aldecaldo camp.
6. Saving Takemura does nothing if you dont go for the Hanako Ending.
7. similar to 6 ... if you dont go for the specific endings , makeing those choices in Chippin In and Blistering Love does nothing.
I have 9 playthoughs under my belt, and I didn't know some of these things. Thanks for the helpful tips.
I got 2 and a half how do you not get bored..
@@s0what1mdead I know what I try to do is to find a new way to complete each mission on each new playthrough. Sneak in and stealth kill, guns ablazing, talk my through(if possible), slow time sword chopping, sniper shot everyone, silenced pistol, quickhacking by stealth or by camera or just bully my way through, throwing knives, finding new and unique ways into each building and trust me there are lot of different ways to get into most buildings a half dozen or more on most.
@@O-D-X let em know big homie
Always noticed the iguana and wish we could take it but never knew about the egg!! That’s awesome about to restart my 25 hour play through just for the lizard 😭🤣
Thats newer. I beat the game and checkef that room. Got everything else but that egg didnt seem to exist yet lol. This was near launch though
Hope you're not playing on a last gen console, otherwise you're gonna be as disappointed as I was.
I was gonna call my iguana "Jub Jub" 😔
@@Guerrilla_Grodd what do you mean? You can get the egg on olddr consoles?
@@gothxm Yes, you certainly can find the egg. It's the bowl that the egg goes in to that cannot be found on last gen consoles.
No bowl = No Jub Jub.
Oh choom, here I was waiting for the bowl to show up at some point in the play through. No Jub Jub for us, feels bad 😢
A Note on the Caliburn. It's not street cred level 40, it's your character level. It has to be level 25 or it won't spawn and neither will the mission where you discover system reset in the Bartmoss deck. I've been misled way too many times since that update came out. Everyone says something different but so far on my new characters, I only see the car and the mission once I hit level 25.
Got the Caliburn at lvl 23 street cred 40. He seemed to be right with this one.
Im level 29 with 48 street cred, did the Nash mission, and the Caliburn still hasn't spawned for me.
@@vanadyan1674 spoke to Rogue and met Nix? I feel like there's gotta be another trigger no one has picked up on if what you're saying is true. I usually do every side quest I can do before doing the heist. Then I do all the side jobs until level 22, then meet Rogue so I have access to Nix and his two side quests. By the time I'm done I'm level 25 and the car is always there.
@@luigi999ish Yes to both, you kind of have to meet Rogue to do the Pan Am quests I think.
Not sure what experience you actually had but lvl 22 got it at 40 cred
The best end of the pickup is to not even meet with Meredith, and pay the 10K out of pocket, which unlocks the maelstrom weapons dealer at allfoods, which is the only way to get the legendary satara, which is very OP. During Ghost town, before nightfall, search the entire town top to bottom, There are 6 phantom weapon mods, all of which are +5% rate of fire. they always spawn. Lastly, the main reason to do Chippin' in & related quests, Is to be able to finish the gig "Killing in the name", which is hands down the most fun quest in the game, just for that ending and all the banter. it is the sweet cherry on top of of this game, and if you don't do it, why are you even playing?
That definitely doesn’t sound like the best end to the pickup to me lol
@@jamespamson451 when you have high body and high technical ability, and you're focused on shotguns and tech weapons, a legendary satara is absolutely busted
Yeah, the job was hilarious lol
If u already know where Johnny's Porsche is u can shoot Grayson cuz he'll still have the access card . if u facing Grayson take a left down the stairs and the latter to the crane is right there just turn on the crane and go get the Porsche
You can also just choose to spare him then shoot him after he gives you the key lol
I had no idea about that sword and egg during the heist and this is my third play through. Lol
You may have to have Saburo's dogtag to open the AV for the sword.
Yourinobus attire is still atainable after the heist in arasaka tower. If you have the jump boost on your legs you can literally go back into arasaka tower (there is a RUclips video on it) and get what you missed.
You mean Konpeki Plaza, not Arasaka Tower right?
@@patrik2813 yea
@@patrik2813 oh damn, yes konpeki, lol. Been so long since I played last.
They patched that in 1.6 by disabling the elevator to go up to the penthouse. So you can only get the sword and the egg and suit during the Heist.
@@alittlecreepywhenyou Hmm, I must try this again. The last time I succeeded by going up the elevator not to Yorinobu's penthouse, but the floor below. There was a lot of double jumping required to reach the penthouse level however. Unfortunately the sliding glass doors where you and Jackie exited the apartment would not open! There was no (legit) way into the penthouse.
I think that this video is helpful for people who have already started playing or finished their first play through. Certain bits here and there in the video are better to experience yourself in the game, but still they had some really good tips in the video! So if you don’t really care about experiencing it for the first time it doesn’t really matter
6:04 I decided to not fight Sasquatch because (with the help of System Ex) I'm running a netrunner stealth build with active camo, a sandevistan, and lynx paws in case I want to just skip right to the end of a mission. For example, I ran from outside the mall straight into the room with the van while invisible, waited for active camo to regen, used the sandevistan to run straight to the van, then up the stairs, went invisible and slow mo, went past the entrance to the cinema, then doubled back and made it before it closed down
How are you netrunner and sandevistan? I thought the sandevistan replaced the cyber deck that lets you hack.
@@Lord_necromancer As I said, I use System Ex, which is a mod that gives you an extra space for an operating system, allowing you to use both a cyberdeck and a sandevistan/berserk (can't use both sandevistan and berserk due to them conflicting with each other)
@@etourdie That's cheating. I expected better from you bud
@@JakeK3339 It's a single player game I've already played through twice with absolutely no mods, who cares
@@etourdie aaaah ok.
By not letting Panam talk you into going to the Nash hideout you get given the great car Archer Quartz "Bandit" by Rogue. You dont get the Widowmaker then but in the mission where the Wraith attack the Aldecaldos camp and you smash them with the Basilisk, Nash is there and you can loot the gun from his body. Win Win.
you can buy the car later tho if you dont wanna wait for the widowmaker :)
Honestly the comments have better advice then the video
Not going there locks you out of Panam romance so bear that in mind
@@widowmakeruk1 No you still can. She is annoyed for a while but romancing is still possible.
Interesting...but the fight in the tunnel is too much fun to miss, and the Quartz Bandit ain't all that...
If you "betray" Panam in that last mission, by telling her you don't wanna help her, and instead go tell Saul everything, you get a free Coyote car in badass red paint, but it locks out her ending.
If you know the password to the garage where it is you can just grab it.
@@samreddig8819 Wait really, what is the password?
@@The_CrownlessKing I don't remember. I think it's a number code.
@@The_CrownlessKing hes lying. You cant open that garage. Telling Saul is the only way.
But just remember, anytime, anywhere, someone sees u riding tht red car, they calling you a snitch lmao
I'm literally always missing something from the heist thank you so much had no idea about yorinobus coat
I always side with Meredith Stout, not only does it give you a nice little romance but also Sir John Phallustiff. It´s such a cool and unique weapon and incredibly powerfull. Doom Doom is a powerfull Revolver as well but you can get even better regular once. Defenetly not worth betraying Meredith.
plus royce needs to go.
This game has so many alternatives!! I wish they had a new game plus so i could experience everything.
Yeah, and yet the idiots who cry about the game seem to think your choices don’t matter lol
That doesn't stop you from having multiple playthoughs tho. Just learn where to get eary OP gear and do what you missed before.
@@ezrathree. multiple play through is not for me, unless i can get something out of it. NG+ offers that.
You're always going to miss something. Love the game. Just wish it wasnt so complex with choices😂
Johnny's pistol is an automatic if you follow the Chippin' In side quest. You don't need to keep the gonk alive. Keeping him alive just tells you what you're supposed to do with the key card on his lifeless corpse (as I always turn him into on my playthroughs). It's easier to miss the car if you don't spare him and don't already know what to do with the keycard, but I didn't miss it on my first playthrough.
And I don't find these as being important to make your playthrough perfect.
You can actually kill Grayson , you take the keys aniway and go to lower the platform.
I always got Yorinobu's dress shirt and pants... never knew there was a jacket until this video... Looks dope.
After seeing this video, I am so glad I did not choose Johnnys alternate outfit, it is awful.
I am just waiting on the Family Heirloom gig to trigger to get my last piece of Johnnys outfit and get the achievement for that.
ikr? the best thing about it is..those holotags he is wearing. thats the single thing i would like to have. cant take him seriously with that hair, ether. its like talking to Zorg from the Fifth Element XD
You can get the gun if you let the time on the response run out. You get in a shootout and kill the main guy on a mech at the end. 1:21
I am pretty sure that in my playthrough I got the chip, hacked it and got the money and other rewards from the MIlitec side, then when I went in to the meeting hacked and sabotaged everything in my path basically clearing the entry room silently. Then during the conversation shot the dude, getting his gun to drop then and there, not having to fight him in the mech, and since I got the job done still got to romance the MIlitec chick getting the unique melee weapon you receive after the scene basically getting all the rewards. ;D Also I'd take the unique weapon she leaves over the gun every day just for the damn memes and he did not even mention it. XD
the gun he is referring to is doom doom the revolver not royces chaos jke-x2
@@saravind13 I might be mistaken as it was a long time ago. Still the weapon you get from Militec is better. Even if just for the lols
@@AlexanderVRadev if side with militec you get good old john club and royces pistol chaos (i prefer john club) but if you side with maelstrom and tell them about militech you get doom doom which is a revolver that has shotgun effect on shots but that is way way later to get it
Great tips on missables for newcomers.
I've never sided with the Netwatch guy before, but man do the Voodoo Boys piss me off. Maybe if I do another playthrough I'll pick that option. Placide's trench coat looks pretty cool anyway. And I've never been able to get Sasquatch's Hammer in any rarity above common/white... anyone gotten it higher?
During the parade heist, there's also a semi-missable smart pistol on the walk up to the netrunner behind a locked door, Genjiroh. It's like a Yukimura/Skippy but I think better overall. I say semi-missable because if you miss this one, there's another one at the Arasaka mansion in the hills near Kerry's place. You either go there organically during one of the endings or you can simply travel there at any point and snag it.
The Johnny thing isn't entirely accurate. While I believe the dialogue options mentioned for that specific mission were correct, that ending that was mentioned is based on having iirc 70% sync with Johnny, which requires several other correct dialogue choices throughout the game. Unless that has been changed recently.
I'm still salty about the Iguana.
I think the ultimate playthrough is which ever path the player themselves choose to go on
Damn that's crazy. Who asked tho?
No, the ultimate playthrough is a single playthrough in which you can experience all endings. Anything else isn't ultimate; just a playthrough. Ultimate has a meaning.
@@KOVIK Depends. If you see the game as a theme park in which you want to visit all the rides, yeah, a completionist playthrough would be the "ultimate playthrough". But if you see the game as an experience, then the "ultimate playthrough" can be something very different.
Your first playthrough of a game is very special. Everything you encounter is something you find out and discover yourself, and that itself is a part of the experience. When you go to watch a movie, you don't first read a "watcher's guide" that dictates to you which specific parts of the movie you should pay attention to. That's just spoilers.
@@BigPapaSpeedwagon You're on a public internet forum, nobody needs permission or prompting to talk.
@@WallGnome damn that's crazy tho. Who fucking asked?
Damn I missed a LOT in the heist mission. The Iguana alone makes me want to reload to a save I have from back then.
My main problem with romancing Rouge is that she's in her 70s at least by that point.
For dum-dum pistol i go only if i go for "gunslinger/john wick build,all other times im with Meredith 🙂
I managed to get Doom-Doom once [not easy...DumDum doesn't always drop it at the Totentanz and the save/reload trick is far from simple]. Second Conflict happens so late in the game that the pistol really isn't much better than ones you've been using already. The Pickup has a lot of consequential decisions in it, but I always meet with Merideth...whatever you do afterward, the meeting gives you the maximum number of options, esp. in how you use the credit chip she gives you.
Like lots of players, I missed all of Yorinobu's clothes and the Satori katana in my first playthough. It was a long time before I found his coat in the bathroom. Can't imagine how anybody could miss the Kongou pistol though.
Unlike Doom-Doom, the Widowmaker comes so early in Act 2 it's still pretty weak, and consequently not very useful. I don't get the reason for the free gift Caliburn at all. Totally unearned and far from the best car in the game. It would have made a lot more sense for it to be a tricked out Nomad car, at the very least. The other loot from the container is basically worthless too.
I've sided with both Netwatch and the VDBs in different playthroughs...TBH, I find the outcomes to be about equal. The Legendary loot for the most part is unimpressive, no matter how you play it. Maybe it's just the randomization of loot, but for the most part, Legendary loot in the game is now more often disappointing than special or exciting.
Rescuing Takemura is always the right move, IMO. In my current game I am headed for the Devil ending with both Goro and Oda...never did that before so I'm pumped for it.
A couple of times in later playthroughs I missed the dialogue option to get the date with Rogue...very disappointing! Sometimes every dialogue option is _not_ worth exploring.
I always collect all the Johnny items before the Samurai reunion gig and wear them during the performance. I change V's hair to look like Johhny's as well.
in one of the endings you get a legendary SHOVEL as a weapon XD
I am doing my second playthrough since the original release (which I hated) - My best advise is to not antagonize Johnny Silverhand at all and you will have quite a nice narrative experience. Those cutscenes should have been a curated experience instead of this poor attempt at "choice". When you choose to be an "asshole" Silverhand (in his memories) and an asshole to him during normal playthrough, I noticed you miss a ton of content, and by a ton, I mean a METRIC TON of content. Plus you end up hating the character, which defeats the whole point of the story, since no matter what, you end up doing the same shit anyways, so your "choice" means nothing.
You don’t get the secret ending.
I NEVER KNEW YOU CAN SAVE TAKAMURA :'( ....
This was a big surprise for me too... There are things in this game that are real secrets...no hints at all of the possibilities.
It is a good lesson in human nature in that we all fall into patterns of thinking and repetitive behaviors. Sometimes we miss out on the possibilities even if we think we are doing the right thing or making the right choices.
I literally played that part today, couple hours before watching this video. Well, that sucks.
Some people figured it out when Johnny kept saying forget him don't go back for him.
@@Charlie-kc6py If you've got leg mods you can take a shortcut by just jumping back up the holes to him.
7:10 damn on my playthrough the cutscean was bugged so i just thought takamura died off screen without any explanation
I'll definitely get all of the items on my next playthrough.
Missed many things, what I did not miss was the Kongu pistol which is:
a. Only pistol I use
b. Rarely switched it to ar or sniper (even in ranged shootings)
c. Upgraded, it's more powerful than 99% of the pistols I found even way later in the game (while having 20+ lvls on every tree including the hidden upgrades tree)
wow i tought i looked every crannies and nook, like gathering everything and i missed soooo much stuff
First time players, no need to do any money or dupe glitches. You will earn more than enough money. It’s a long game and many things are level locked, so by the time you get to those points you’ll have everything you need. Once you get to char lvl 30 every activity like gigs and ncpd dispatch are no longer high threat are much better to play.
Frankly it's an easy game and the way the systems works makes it so easy to break it. I finished it at level 15-ish basically wrecking the last boss with the sniper rifle from Panam's quest. Never bothered to buy anything or craft because the next generic thing that drops is just better, or droped money for the ripper docs and other systems, since the silenced sniper attacking enemies from stealth and hacking them before engaging just destroys everyone.
Money rewards were reworked. Shortly after launch cars and such had insane prices, nowadays it's true. The difference in cash is really big. I didn't had time nor will to replay the game but I've seen how much more cash my friend is making in the game now.
@@chillax319 Gotta agree. Played it Day 1 and finished it early and money was the big killer for me. Always had to grind to get something good enough to advance the plot. I'd be selling off entire armies worth of gear for pennies at times. Played it full on RPG style at the time, every side quest and all over the map and it still felt grindy to me and I had to take breaks. Went back around 1.4? ish and it felt a LOT better. Now I feel like money is finally balanced. If I need more, I can get it easily enough without wasting too much game time.
Once you regain control of V after the Heist, you call Mama Welles, attend the funeral and get Jackie's bike, then proceed to Pacifica and do the most missed quest "Love Rollercoaster".
Don't forget Jackies pistols, you can get them both by using the book during the ofrenda.
@@AlphexGamer Oh didn't know that. I always grab the tequila.
@@venveng Yeah if you select the book and come back after 24 hrs you'll get both his pistols they're sitting on the ofrenda table.
But only if you sent her his body. If you sent it to Vic there's no funeral and no chance to pick up Jackie's iconic guns.
@@AlphexGamer Oh so its the same with any other item then, thought you gonna get the pistol same time you get the bike if you pick the book.
the maelstrom vendor will still show up if you knock up Royce and also have the kiroshi mod that turns your gun to non lethal or use non lethal quick hacks if you didn't have the mod
8:14
you dont have to let that guy live to get johnnys car - i killed him and still got the car, all u gotta do is just activate the crane that drops the shipping container
>Ultimate NEW PLAYER DECISIONS
>Video is filled with late game spoilers
10/10 sir
You should list all the missable unique weapons instead of the obvious Panam and Silverhand routes
You can still get Johnny's Porsche when you kill the guy because you can loot the key off of him, granted that you know about it and where the control pad is
For anyone whose curious, you can kill Grayson and still get johnnys car and gun
Would have loved Dum Dum gun for just collection purposes, but also Satori and the iguana, but honestly. Most of the decisions were probably my best ones so far. I play a 20 intel NR, so it does not really matter what weapon I use. I mostly use a smart weapon and have it aim for me to save time. But as for all the side quest I've been careful to double click my kiroshi before heading out. Some of these gig and side quest really pack a punch with rewards.
If you have the double jump legs, you can actually get back up there and get everything you didn't collect.
@@deadeyexl8392 that is actually no longer possible... they patched it out... you can no longer take the elevator after the mission is over therefore you cannot reach that floor.
Bah, I've missed a couple of these already. I'll grab them on a corporate lifepath pathway.
Okay, this one I paused at 3:51 just because I am that new into playing things different this time. I haven't even gotten to the rest of the game so no spoiler alerts either. Kudos, Khraze. You've only posted greatness so far and I don't see an end to it yet. Thank you for sharing.
i'd add :
do not choose to punch the ripperdoc Fingers during the mission where you meet him , as much as you want to , because he has some unique cyberwear that will end up locked away
i always chose to punch him in my playthrough , and recently i wanted to do a Sandevistan build , and it was a shock when i learned that the most powerful sandie was sold by him , and was now locked away
You can visit him before that and be able to buy all his stuff before you do that quest if you put some time into it. That way you can punch him but still buy his stuff :)
@@VinylDashMusic hell yeah
Thanks!
plus he is the only vendor who sells the hover jump
My best advice for new players is just do what you want don't play it a specific way because someone on youtube told you to
A lot of people miss the opportunity to get the blueprint for Adam Smashers shotgun. Which is ridiculously powerful. Need to complete an ending where yiu fight him first
I'm on my 3rd playthrough and I'm so bummed I never realized you can get that iguana or Yori outfit
Most of the choices are fun to simply make different ones in different playthroughs instead of trying to follow a "best" one.
I took the chip and just cleaned the place without even talking to them. Just to clean the facility (they lock you out from several guys in the first couple of rooms if you get to the negotiation part).
Honestly they should have made a golden route. One where you get help from them all. Would add mode side quests for hanako as you help her eliminate her brother’s forces and she gains her own. Just picture it like a nemesis lite system in the flavor of cyberpunk.
I accidentally did the takemura one by jumping back up and it starting the whole go with takemura
New players, if you are a min/maxer, makng a build on a build calculator, do NOT do a blind playthrough, lest you be screwed out of vital items you will require for your build like the legendary immune system cyberwares. (If you punch Fingers, he won't sell them, no idea why this isn't in the video, it loses you 35% all resistances and -10% damage taken, which is huge)
I wish I had known about this before my first playthrough, could've saved me over 100 hours of my time...
Spoilerphobes really just don’t understand how many people don’t care about cheap 3 second info reveals versus spending hours of your time just to find out it was a waste
He could sell me the literal the godmode to the game and a sixbarrel rocketlauncher and I would still end this freak immediately without hesitating.
@@sweetbrown89 100% lol. It's even more brutal when it happens AFTER you've already reset once cause you messed up your build once already lol....
Fingers Just needs a bullet in the head. But, if you really want anything from him, just go buy before the mission he shows up...
And Fingers have the legendary Sandevistan. Too bad I decapitated him on my last playthrough knowing David Martinez had one,
Whole.Game.With.Satori.Only.
Until completing the heist I useda a budget katana so it counts.
I didn't even know Yorinobu had a coat. Did the heist last week and missed the Iguana egg, I knew about it too
Welp iguana egg makes me have to completely restart my corpo chick
Iconic weapon you can get if you play as Corpo
During the mission with Panam you can side with Rogue and not go after Nash, she'll be mad, but it WON'T lock you out of the romance AND Rogue will gift you a car, later in the Tank mission with Panam whilst in the midst of the battle wait till the second wave of wraith cars come in, DON'T shoot, let them get out of their cars and surprise there's Nash, take him out and get Widow Maker.
You can still get Johnny‘s car even if you killed,that guy you just come back to the same location and search for the car that’s it
I'm playing this game since launch and I didn't even know about Doom Doom
I've played through the game two times and this video honestly made me wanna do it a third time but choosing all these choices this time! Nice video keep it up :)
U can kill Grayson and still take the access card. There will not be quest markers, but can access the container. With this u also get the required friendship with Jhonny
You can get the caliburn regardless of whether you help Panam get revenge against Nash.
Damn, I did not know there was a jacket to go along with Yoris shirt and pants....will have to grab it on my next play through, xD
I don't think the doom doom revolver is so important and i would never side with these psychos from Maelstrom. We have plenty of powerfull weapons by end game however we have only one chance to get Meredith and her truly unique iconic weapon.
I agree with everything else in the video.
0:55 you mean the revolver version of SSG (Super ShotGun) from DOOM.
I'm not sure when... it might when you go to that oil field, but you can wear Johnny's "silverhand" as an aesthetic/hologram on your arm.
when you fall through the floor when smasher takes hanako, you can just climb up or double jump through that same whole to get back to takemura. it takes waaaay more time off instead of having to run through a bunch of enemies and getting lost just to get to takemura
Yeah, either of the jump legs makes getting back to Takemura easy. I actually didn't even realize you would "normally" fight back to him. I always just jumped back up. Once you are up there, some frag grenade spam takes care of the enemies bunched up out in the hallways.
that monowire build you're using is nuts
Cyberpunk 2077 definitely needs a ng+
first play through I did going on around 180 hours played through game blind and did no Johnny quests till late and only now figured out that Fingers was a ripperdoc.
i love how to perfect the start of the game... thank you bro.. am now enticed to start new game with these huge big tips
I'm so angry that I missed helping Takemura. I don't know how I didn't find the other route, that's exactly the kind of thing I waste my time looking for usually - in fact, I'd already explored that building *and gotten stuck in it because you're "not supposed" to be able to get in there before the quest I guess* days before!
i didn't know you can keep Goro alive?! Man i wish i knew that
6:53 you can also jump up the 2 floors you fell down in the hole if you have the double jump (and probably the other one) leg augment
Yeah, the first time I played through I sent Jackie to Vik thinking Vik would clean him up THEN send him to his family, but nooooooo.
Also, those are not NCPD officers in "Search and Destroy" where you rescue Takemura, those are Arasaka soldiers.
The VDBs are responsible for what happens to Evelyn. I have never had a playthrough in which I didn't kill them all.
6:40 lol i just double jump up XD
Helping Panam to get revenge on Nash during Ghost Town is the worst option that you can do in that mission because if you don't help her
1) (and most important for all the S*mps) it won't affect the romance, only the choices during her other missions does
2) Rogue will thank you for the fact that you didn't helped her in her revenge mission and she will give you the Archer Quartz "Bandit" for free
3) The caliburn can be gotten after the AV assault even without killng Nash (you can also loot his hideout)
4) Nash will appear later in Queen of the highway between all the Wraiths so when you get off the Basilisk search his body and you wiil find Widow Maker
On my first playthrough, i didnt kill nash, but still got the romance, the caliburn, and the ending
Not killing Royce means you don't get chaos, which can be a nice tech pistol
Doom doom ain’t worth a one night stand with Meredith💀
In my first playthrough I thought Takemura was already dead and the objective told me to leave the building, so I didn’t save him
The ways i play honestly depend, sometimes I go strict anti-corpo, the next i sympathize with gangs, then I make all the worst decisions etc.
The street kid option should be more street level with scaved tech and ad hoc upgrades in my opinion. That background should let you either join a gang, start your own, or play independent mediator.
The experience should be different based on background with street kid in his element amongst the grime, the corpo in the clouds being more mission based and manipulative, and the nomad having increased options and at home in the outskirts and more of an outsider.