This item desperatly needs a buff!

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  • Опубликовано: 23 сен 2024
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Комментарии • 8

  • @EneinoCoach
    @EneinoCoach  2 дня назад

    Book a personalized coaching session with me and dominate the bot lane!
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  • @Donotcareabyouropinion
    @Donotcareabyouropinion День назад

    Great thumbnail!

  • @Jetlef_B_Toast
    @Jetlef_B_Toast День назад

    I mean Yone healed less health than he got shield by far... If you had serpents instead of mortal reminder you might have won that. Milio only has his ult and his items to heal after all, hes a shielding support and Yone has W shield which is quite big.
    Doesn't need a buff, you just need anti shield items against heavy shields I would say.

    • @EneinoCoach
      @EneinoCoach  День назад

      On a side i think you are right, on the other i feel like Milio also heals a lot. Echoes and moonstone cant be "ignored". Don't get me wrong serpent Is probably a good call here, but how many adcs can effectivly buy that or even both items? Also If I have to itemize both antiheal and anti-shielding my stats are tanking for It which Is pretty stupid in my opinion. Why should I lose value (10ad) value because enemy team Just plays something that heals? Sadly some champs like Ez tank a lot of dps loss from such item gaps without even counting that they usually get itemized After the core build (4th item). Anyway There would be a lot to Say, but my TLDR : antihealing as ADC Is not worth the cost and It closes an item slot that could help you at surviving/damaging way more. (Unrelated to the clip of the video)

    • @Jetlef_B_Toast
      @Jetlef_B_Toast День назад

      @@EneinoCoach I have been over this with a lot of high elo players in recent patches so I will try to explain my view and the mathematics about this as clearly as possible.
      Sure, you lose 10 AD when you buy mortal reminder instead of either lord Dominic's or seryldas. But when it comes down to effectiveness, your thinking that those 10 AD make such a grave difference is just wrong. You lose 10 DMG on Autoattacks, 13 dmg on your Q and 10 DMG on your W... All while reducing Milios healing which with right items can get to over 700 with his ult and to almost 300 per second from W and Echoes of helia combined with Moonstone.
      So if you think that your 10 AD outperform the value of the 40% anti heal you are extremely far off. You don't lose enough DPS to be mad about it. If we take for example, Milios ult healed him for ~300 in this fight which would be 500 before antiheal, your 10 AD would not make that difference. Especially after the lord dominiks nerfs losing 5% armor pen there is no reason not buying mortal reminder when there is healing in the enemy team.
      And for sure, not all ADCs can buy serpents, but ezreal is one of those champs that has the capability to since he doesn't need to stack attack speed or crit.
      In the case of ADCs that don't need attack speed to function properly, every single one of them can buy serpents fang and every single one of them can buy mortal reminder while functioning the exact same, if not better.
      And sure, it's better if a melee champ buys serpents, but if there is no feasible champ to buy it, you, as an ADC should definitely think about it.
      The thing is antiheal isn't usually counted as DPS, so the thinking is inflated. If you count the healing you reduced as damage, you will soon see that most games where there is a healer in the enemy team, your mortal reminder will outperform even your trinity force, sometimes by more than double...
      My comment was wrong, I meant serpents would have reduced more shield than mortal reduced healing, nonetheless I would say you need both items there to kill them there.

    • @EneinoCoach
      @EneinoCoach  День назад

      I do really understand your point and i read all of it and i'm aware of how the math works. But I think you misunderstood my point of view which Is : on a soloq envirement ( and to a large public of not only High elo players) I would never tell an ADC player to buy It. I am Fairly convinced that 10ad (without counting the 2 ez ad Nerf or in general Ez as a champ especially crit champs) does make a huge difference if you Watch all the spell landed during the game and should be the good to go for 95% of the playerbase. While in High Elo antiheal does actually outperform because you expect to have a team on your back that makes value out of your item. Hope I clarified that the item itself has value, but the value Is spread on how your team plays It out on TF and not merely on your stats. Example: I would never play antiheal before masters but Simply RAW 6 crit items/ full DMG easier to win lane to stomp, to oneshot to get a pick, everything Just Is more approachable. I might be wrong but 10 ad on a crit build doesnt have the same value as an ez build (depends on how much he hits 😂)and so It goes on. You Can try what I said on a heavy hard hitter ADC like jinx and the DPS difference would be huge compared to an LDR. Also in soloq most of the games are 30~ long making itemizing antiheal for a lane which Is not even yours brutal if not almost useless if your team is behind. But yeah, all of this it's outside of the game played. Thanks for the nice talk I appreciate your feedback this can help anyone understand the topic Better!