Concepts and ideas for Dandy's World!!!!
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- Опубликовано: 9 сен 2024
- What ya'll think of my ideas?
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Guys if Qwel sees this....
I'm going to internally combust
Jokes aside what did you think of those ideas? And would you want to see more in the future?
shrimpo becomes the sun
2nd idea is bad. You gotta learn somehow and it will also learn down the learning process
I would also like a level system, where as you level up can get ichor, skins, trinkets, and maybe toons.
And leveled servers/elevators
@@Wesley-fc5ov no more trash poppy's and boxtens!!!!
Bluchcrucnh 0.25 seconds when they see this before clicking on the video: "no."
Apparently blushcrunch will reject any suggestions made for dandy's world and that sucks, like why do they have be so restricted? No matter if it is great, good, decent, mid or bad, they will just immediately reject the idea with no hesitation nor give them a chance
What can you expect from a shitty co owner whos a pedo🤦🏻♂️
Dude why do I see you in every dandys world vid
thats weird. hope theyll go the right direction themselves if they reject any help
Well thats really weird, but maybe they can get some inspiration from this video
Btw uhh... I cant edit the message bc i got a heart, so uhh i wanna fix the typo mistake that i made,
"no matter"
Cool ideas but these one are important in the game aswell I've made ideas!
Give bandage/health kit(Sharing system) - Is it annoying to be the last one to live? Well no more problems now! If you have extra bandages/meds, you can share it to your teams (only if they're injured) to give them some extra hearts.
Flashlight (item) - Increases your light radius by 10% lasts 10 seconds
Lamp (Item) - Increases your light radius by 15% lasts 15 seconds
These 2 items can be only found in blackouts.
\
For your tape ideas and capsule ideas
Tape box - Gives 20 tapes
Ichor jar - gives 15 ichors
- Chase screen effect (So new players will know if they're still getting chased by an twisted)
Item drop (when a team dies/or if you die the item you have in slot if un used will drop)
Face expressions when injured, will act the same if you get healed but a little better (example - sad eye,sad mouth expression if injured, if healed by bandage or medkit, worried expression and blank mouth expression, also an shocked eye expression when getting chased)
I have a friend at school that also mentioned the item drop mechanic. But if you let me, imma add something:
You might have experienced wanting an item but your inventory being full, having to waste an item to grab the one you wanted. But, the item you wasted could've been useful. So, why not adding a mechanic that would let you have 3 items and hold 1 more item in your hand? When you do a machine, you drop it to pick it up again later!
@@emmagroppazina9209 that sounds a great idea too!!
since toons can interact with eachother… what if the twisteds did too? like shrimpo pushing another twisted outta the way while chasing someone or something
THAT WOULD BE SO FUNNY LOL XDDDD COOL IDEA BUD
imagine twisted pebble carrying twisted toodles (toodles is a dog lover)
I can imagine twisted Rodger hesitating to attack a toodles but doing it anyways
I ALMOST SAID "how many times did you encounter astro to get the skin" BUT HALFWAY I REALIZED ITS THE MASTERY
Some of my thoughts on these ideas that most people probably won't care about but I'm writing up anyways:
- Altered Twisted Spawns: Not too sure on this one as most people dying in the early floors is usually a result of skill issue; plus the way spawn rates are coded in Mains have less than a 4% chance of spawning between Floors 5 & 10 so the change wouldn't do much anyways. Lastly the only Lethal in the game right now is Dandy and if they add more they'll probably spawn similarly where the players have to actually force them to spawn of their own will; all to say restricting Lethal Twisted spawns is kinda pointless...
- New Capsule/Tape types: The capsules? Fantastic addition. Probably the simplest way to solve the Ichor grind. No qualms there. The new tapes are also a cool idea but yeah not really necessary right now and would absolutely wreck the tape economy even further than it is now...
- Twisted Look Refreshes: Personally I don't see a need to change them right now but Pebble's Ichor drool is genius.
- Garden Map: An outside-looking area would be sick and I think would really be a good breath of fresh air in relation to the current floor designs. That being said you are absolutely insane for these Twisted spawn rates and I think the only way to justify them would be to remove the potential for blackouts given how many ranged attacks would be getting dished out; either that or we just need a lot more non-ranged Rare Twisteds before implementing an area with such rates. My only real gripe is the Dandy spawn; while I wouldn't object to a naturally spawning Lethal and it fits thematically given he's a flower and all it would be kinda weird for him to just be there when he's not even angry. A good compromise I think would be to guarantee Lethal Dandy spawns on Garden floors and/or he can spawn multiple times in a row if you keep getting Garden floors.
- Unique Machines: I love the idea but for this to work the Skillcheck system and anything that messes around with it would need to be reworked to accomodate them; probably rewording "Skillcheck Size" to something like "Skillcheck Leniency", increasing the margin for error for each type of Skillcheck. Examples in relation to the provided ideas: More time to replace stars/more stars can fall out before failing (description for Astro's is kinda vague), more time to answer trivia questions, less rocks to break, less required clicks to fill the circle.
- Ichor Hive Elevator: YES. Give us alternative paths. Finally let that blocked off elevator mean something. I think there'd need to be a couple more bonus room types outside the Ichor Hive before its inclusion can be justified but I am so down for this idea.
- The Actual Ichor Hive & its Twisteds: Love the idea of having to repair one big machine; I assume once it's filled everyone gets like a big profit of Ichor before leaving for the next floor. If the new pipe repair gimmick is going off the "Skillcheck Leniency" idea it would probably reduce the likelihood of the pipe becoming red. The Twisteds I really like the ideas (especially the spider-like one) for but would have a hard time believing they'd add something like this if they don't have any Toon counterparts; then again since they are Lethals I guess they wouldn't have to be so longs as they're as integral to the lore as Dandy is.
- Toon/Twisted Idea #1: It'd be neat to have more abilities not tied to cooldowns, but doing it off of Hearts would be really tough if they didn't have any built-in regen or extra Hearts; for it to be worth it it'd probably have to be a 2-Heart heal. The Poison idea is cool though; was gonna say it only affects people at 3 Hearts but it's actually got some real fun implications for anyone who heals after getting hit...
- Trap Toons: How do we not have anyone like this. It seems so obvious. Hard agree here.
- Toon/Twisted Idea #2: Also really cool idea! Would probably lose a lot of value in later floors though when you start getting several Mains per floor. Perhaps either it stuns for only half the time or (more balanced approach) it slows them instead of stunning them. For the Twisted version I assume it is actually two characters, similar to Razzle & Dazzle; otherwise I have no idea how the placement for the trap would be determined.
- Toon/Twisted Idea #3: Yeah the Toon ability is kind of weird and the Twisted idea is cool but I feel like that should just be how Scraps works; that is, she should just pull herself to the enemy she hits.
- Toon/Twisted Idea #4: Simple but neat; definitely should NOT cost tapes, especially if you have no room in your inventory, and also because you can't really control an automatic process and it wouldn't be fun to constantly lose your resources over it. Fake item is also a cool idea but it'd be a lot more complicated to get working given you'd have to do a fake version for each item design.
- Standard Machine Ideas: Both pretty cool; not much to comment on since you already thought out how the Skillcheck Stat interacts with them.
Not gonna go over the comment ideas; this took me almost an hour already. Just thought I'd get my thoughts out. Love to see the cool new gameplay ideas people come up with because man this game needs some variety.
"Lethal Twisteds: Floor 30+"
MAN, I AIN'T SEEING DANDY AGAIN-
Unless you spawn him by yourself...😢
I think shelly’s room should have 1 big machine in the middle and you would have to bring fossils to the machine to progress it probably needs 10-30+ fossils depending on the players or floor
Dont you think thats too much?
Another concept is toons expressions
Here a explanation:
The toon is Boxten, when he has 3 hearts, his face will be the original one, when he has 2 hearts a more anxious one and when he has 1 heart, a more tired one.
And the faces change with the toons, Goob's 1 heart expression will be a sad one.
What do you think?
Small change, but pretty effective
and Pebbles face at one heart should be a crying face
Good idea!
@@emmagroppazina9209 Aww, thank you!
@@NickWaltm No problem buddy, it's the truth! It would make the game a lot more fun than it already is, trust me!
Instead of ichor hive, it should be Black Ruin, a map with wrecked parts and large puddles all around. Beings covered in ichor instead should be beings MADE from ichor only. The large machine should take 3 or more stars in extraction speed to even begin using, and should take 2 people to actually start extraction.
6:32 maybe the twisteds can be cancelled toons 😃👍
6:14 i think it would be pretty cool if these twisteds were completely made of ichor and had less of a discernible shape. maybe they could be like, "failed experiment I" for the first one, "failed experiment II" for the 2nd one, you get my point.
Would make mkre sense if they all are classified as lethal
I mean yeah but they wouldn't be twisteds but their own seperate category
If a toon dies infront of another toon, the toon that saw that toon will have a scared expression and gain a small speed boost
Cool! That would make so much sense!
I personally think it’s a horrible idea to make the game easier for new players. They won’t be any better, and will still die at the slightest threat.
Brightney should have super light ability where the lights turn on for like 10 seconds or so. This would make her much more different from vee. Glisten should be the clone toon. He can spawn fake toons to distract twisteds. The twisted version can make fake toons. Maybe something else in solo but in a group it copies the toons people are using in that server
I think you're forgetting that vee requires brightney mastery
@@OneSpicyLoaf And?
@@Mattsamill vee i meant to be upgraded brightney
Or at the very least they have some kind of connection
@@OneSpicyLoaf But why do they have to be the same. Their abilities are both to help in blackouts but they are the same ability. Why not just change brightneys ability. This would also give a slight higher need more vee because her ability will now actually be better
@@Mattsamill you really don't get it... this is how they are MEANT to be! You need to master brightney's light ability to get vee, brightney is basically a TUTORIAL for using vee's active. Changing brightney's ability is removing that whole aspect of their mechanics
This deserves way more views! Even though it’s only been posted about 38 minutes ago! Also most of these ideas should be implemented good job on making the video!
I have a concept, it's called "Trade Time!"
After 6 floors, the next floor (floor 7, 13, ...) is a trade center, to trade some items you have. It still has the machines to complete but no twisteds.
In the center of the room is has the trade center, with 3 tables to trade.
This could help those players who got bandages or medkits and another player needs it.
Is this a good concept?
Edit: just fixed some spelling errors
Ok i read trade time and just went “oh no, not a trading system”
But this is actually a really neat concept, but if the game gets a dropping items feature this is kinda redundant
So what if the game does get a dropping feature, Trade Time could have some toon npcs will have these booths where you can trade one item with another
So like teagan will pop up and go, give me an instruction and I’ll give you a medkit
So cool! This would be so much easier than saying "bandage" and the location of it. Just say you have a bandage or medkit and wait for this floor to spawn so you can trade it!
@@wooddawood Like minecraft villagers but without being scammers 😃👍
@@wooddawood OH, that sounds funny!
So you're saying that NPC's will appear and give you instructions, and when you finish them they will give you an item? Love it❤
i think a dropping items feature would be alot better, a trade center in the center of every floor is a bad idea because the middle is mostly an open area and twisteds can come at you from anywhere, especially in tight maps like the warehouse
The second ichor hive twisted could be like a mobile version of the barnacles from Half Life, when directly under it your fellow toons would have a small window to save you before it pulls you up, if ur solo it could just be some hard skill check or smth
Cameras they sorta work like the flash beacon from pressure they are unlimited in terms of how much you can use them but have a cool down (maybe like 20-30 sec) they mainly work as a light source
Also you can use camera on Astro and he’ll get angry like eyefestation or something PRESSURE IS A FUN GAME OK
Idea:
Twisted Boxten will gain 6% more movement speed for each machine completed (maxes at 48%)
Reference to the wind up ability
I was thinking that it would be cool to have unique death screens for every character or at least for every main character. Kind of like spooky's jumpscare mansion where each entity had their own death screen.
The death screen shouldn't last very long and it would then go to the current death screen with all your stats.
E.g For Vee it could be having Static fill your screen with some text saying something ominous idk
Idk if this is a good idea
Like a jumpscare right?
That's actually a great idea, it would add some depth to the twisteds too.
Imagine lethal versions for common & uncommon characters, for example a giant twisted poppy snake, they would give twice as much research.
Bet I might make one of poppy and upload it on my yt if that ok with u or if u wanna see it
@@Strawberryboxten2833 you can :3
Boxten could be a crate of cargo with a metal body, Cagon.
Poppy could be some sort of bubble blower since it's a bubble.
[no idea for a name]
"Gigant twisted poppy snake" WHAT THE HELL???
Reward for the ichour hive: alot of ichour and a chance for an item
Or One of those toons
as the game is still in alpha, it is definitely getting changes like these! i love the main maps and mechanics unhave come up with
If I had an idea...
DROPPING OPTION. PLS, I DON'T WANNA GO AROUND WAITING FOR THAT PERSON IN NEED TO TAKE THE HEALING ITEM ONLY FOR SOMEONE ELSE TO TAKE IT PLS I'M ON MY KNEES
Me personally, I think they should add unique dialogue so we can learn more about each Main's Toon Handler.
The second idea of when twisteds appear
Is actually pretty neat! Because i absolutely DESPISE when i go on a run and floor 1 already get scraps or goob
Like BRO I'M NOT EVEN PREPARED!!
But the thing of lethal twisteds appearing on floor 30+ isn't really that great of an idea imo
It's just that the only lethal twisted is dandy and you have to manually make him spawn in and having to wait til floor 30 definetly is gonna take a while
I know this video was some time ago but i just said my opinion honestly lol
A reworked idea for toodle's ability: she can still use her dice ability but you decide the effect you want making her way better.
The fake elevator idea seems cool. It could solve the repetition. But maybe you would have to tweak the elevator indicator or maybe outright remove it. Also for the ichor hive twisteds, since every twisted needs a toon counterpart, you could just make hive varients of already existing twisteds. (the more brutal design would also be a lot more suitable for these twisteds.) but the thing I have to disagree with the most is the passive dandy spawn. Dandy is supposed to be a punishment for people who hold onto their tapes like its the end of the world or people who are just too lazy to care about tapes. (even though the game hands them out like its no ones business)also, dandy’s scariest aspect is that you know you brought them upon yourself and now you have to deal with it. So taking those away and just letting them spawn would take a lot away from the twisted.
I swear if twisted vee spawns I will scream LOUD AS HELL AND BREAK MY HEADPHONES IF SHE SPAWNS ON HER MAP
Something in my pea sized cranium is telling me that this individual here has possible the slightest acquaintance with vee but its probably just me
@@derpykid2.020 EXCUSE ME WHAT
@@derpykid2.020 btw it’s just u
There are set chances at intervals for spawn rates (I only remember for Mains though)
Floor 1-4: 0%
Floor 5-9: 3.6%
Floor 10-14: 6.9%
Floor 15-19: 10%
Floor 20-24: 12.9%
Floor 25-29: 16.1%
I don’t know about other rarities but I do know that past floor 20 Mains are more common than Rares
I good idea is the going to be new main sprout and the roll up for got there name could have more health roll could have 4 but is slow and has 2 stamina and spout could give a heart but can not heal that heart back but the heart is permanent stacking is allowed so you could have 10 heart pebble and lastly you could have glimmer can work with bright characters like brightny incressing brightness but loses 1 stealth each person than includes Astro,vee,and brightny and can have less stealth than shrimp for 5 of the bright characters and starts with 4 stealth and 4 speed but 2 stamina and 2 skill 3 removing speed I forgot the name roll ups ability could be every 5 floors he can give a sweet witch increases the stamina
Also the Ichor should be a lot lower chances it’s good but too eazy to come across plus there should be a hidden lethal it doesn’t come after you but instead wait come close and it kills you too not do some stuff like running without looking and some type of being more careful like a octopus or a chameleon it will stick out a bit and go near it it will grab you
Literally this game could be way scarier if they improved the designs of the twisteds and added a good ambience. (Also since you mostly sneak by the twisteds, it would be a nice idea to cook something with the stealth stat)
While i play i think of so many ideas to improve the game, but im not a developer so okay.
1:13 I think it should be piles of tapes.
Chase music idea: common twisteds would all be the same chase theme
Uncommon twisteds would be more slow but intense
Rare twisteds would just straight up be breakcore straight out of neodoesmoosic
Stationairy twisteds would be just sort of ambience
Pebble: FAST PACED AS GOD KNOWS HOW in order to reference how he is fast paced and intense
Vee: computer glitching or weirdcore/dreamcore type beat with a bit of breakcore, piano, funk, etc in the middle there
Astro: slow paced yet MUCH MORE INTENSE
Shelly: a sort of intense and fast pacef"melody" that gets more intense as time goes on
And
Finally
Dandy: Rock, hard rock, melody, weirdcore/dreamcore, breakcore, funk, classical, etc, all combined into an intense, discorted, and EXTREMELY FAST PACED absolute banger 10/10 of a song that would definetly be the most iconic out of the bunch.
But... What do you think?
Do you agree or do you disagree? Argue or just dicuss it in a friendly manner in the replies below...
And
UNTILL WE MEET AGAIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I literally had the same idea and put a note to share it on pt2
Looks like people want chase music! XD
Such some good ideas!
Something that i would like them to add is a crouching mechanic.
It would increase the stealth a 5% and, depending on how many stealth points/stars the Toon has, the closer it'll be able to walk behind Twisteds. For example:
● = Toon
○ = Twisted
The Toon will always be behind the Twisted
1 stealth point:
● ○
2 stealth points:
● ○
3 stealth points:
● ○
4 stealth points:
● ○
5 stealth points:
● ○
As i said, the more stealth points you have, the closer you can get to the Twisted without it spotting you while crouching. Like it?
One idea is if you die and have a medkit in your inventory you can revive and spawn in the elevator during intermission with full hearts and there will be a button while spectating with a medkit and "Revive?" above it and you cna choose to spectate, go to lobby or revive w/ the medkit but when you do you will have no items and no tapes like you js started the run
Well, since everyone hates Poppy's ability, let's rework It!
Panic Pop
This Toon recives a 50% Speed boost for 7 seconds when Panic mode is activated (when all the machines are completed)
I think this rework is not the best, but is better than her actual one
What do you think?
I was honestly pretty fine with poppy's ability
going to the elevator in time is not an issue for poppy though
@@wooddawood yeah me too (idk anymore ;-;), but most of people think her ability is useless and pretty bad
@@Alliveir welp, i don't have any other concept to rework poppy's ability ;-;
0:36 nawww i like the current system, new players would also not be able to get toons like Scraps earlier on.
This idea i made only would work for mobile players but, an skillcheck button in the bottom right of the screen next to the run one would make the skillcheck more easier to complete (just like the “e” button in flee the facility), since it’s a bit annoying and can disturb you to click in the middle of the screen to make a skillcheck (and also, your finger gets in the way if it is too far in the bar lol)
what if there was some kinda thing where you could participate in vees game show and it would be like shovelwares brain game (but the trivia would be general stuff and maybe trivia about the dandys world cast) and the reward would be ichor or something! (yayy)
Yo what about some type of stalker type enemies in a blackout somewhere? it'll be like a special level where you have to finish the machines (ofc) but there is only 2 twisted in the level. Skulk and Mock
Skulk will hide in the dark and will stalk you consistently, you'd have to listen to an audio cue or a noise in order to realize that skulk is ready to attack. To evade this attack, look at the twisted and he will scurry away into the darkness and prepare for another attack later onto the floor. If you don't hear the cue, look for red eyes staring in the dark, they will inch closer.
Mimic will disguise itself as an ichor machine. In order to tell if a machine is fake, look for any key details that doesn't seem like the "normal" machine design. For example, the fake machine will have a blue light instead of a red one. If the toon falls for one of his tricks, they will receive a confused debuff. (idk about losing a heart with this one)
later floors, they will become harder to evade, and skulk will be more aggressive.
Since the ichor hive its like outright impossible maybe 1000 ichor
it's kinda weird seeing all of the toons smile while watching their friends get gobbled up and killed. maybe they should like...... add more expression based off of how many hearts they have and while they are talking to other toons? they will probably do that, right?
the twisted specific floor thing is horrible as pebble exists and lethal twisteds means like 7 dandies will appear and the game is grindy so the devs can get you attatched to the game, if the game wasnt grindy nobody would play it for a long amount of time
Also heres a cool pebble machiene mechanic: After you break one rock, it will drop pebbles based on how many rocks there are. To make it as difficult as Twisted Pebble; Lets make it so you have to place the pebbles somewhere in the screen (that would be slightly transparent green)
Imagine pebbles room is a huge dog park
Cool
I would want trinket loadouts so you can change your trinkets with one click and you can save the ones for each character or something like that
Most annoying thing of this game is that you can't drop items or save them in elevators
I still want skins but I’m kinda patient
Tbh dandy’s world needs a better owner. Qwel will make the game die and the allegations ofc
Ironic that i made a video talking about that situation not too long ago lol
Idea 1: Buff indicator
Since debuffs already show (I = 25%, II = 50% and III = 75%) but buffs don’t, I guess this would be a fine idea.
Idea 2: Floor cap for certain twisteds
No. New players die anyways to common twisteds, and this would just make getting research WAYY to hard.
Idea 3: Different capsule and tape typers
This is actually a pretty good idea in my mind, but the chances should be much lower, since 10% for 25 Ichor is easy to get.
For the tapes, eh it doesn’t really matter since by floor 3 you’d already be able to afford a bandage atleast.
Idea 4: Twisted redesigns
I think the twisteds are already good enough (*cough cough* Vee *cough cough*)
Idea 5: New maps + Special machine types
Yeah, the maps get pretty boring after floor 15 since it’s only repeating maps from there. But the extra main chance + not needing to do the lethal task is something I don’t think should be applied. All mains most likely will get their rooms in later updates since it’d be unfair.
The machines are an interesting idea, and they’d be pretty fun.
Idea 6: New elevator
I’d like to ask, what if toons go in both elevators, do they both close and the elevator with the least amount of toons kill them or something? All of that aside, interesting and cool idea. Basically just a buffed version. Overall just a really cool idea for people who want a new challenge. (Imagine playing stale shrimp in the Ichor hive though..)
Idea 7: Healer toon
Meh, having it take 1 of its hearts for another Toon makes it a very hard one to use, especially since on high floors, most of your team will be taking damage and you won’t have the ability to heal them after 2 heals.
Idea 8: Trap toon
Meh, simple idea, not much to say.
Idea 9: Jumper toon (?)
Uhh, It’s a charged up flutter ability ig?
Idea 10: Spawner toon
This toon isn’t really useful as 2 minutes for 1 item is practically nothing (especially since it’s random)
The twisted is just Rodger.
Idea 11: More machines (yaaAy..)
Too many machine types will lead to confusion.
i disagree with twisted floors, lethal is just the r because of dandy's easter egg, at that point its useless. For the main twisteds i would let them stay as floor 5 because risking yourself floor 5 already is hard as more twisteds come depend pn how much players you have how much you have as rare twisteds are in the 3rd floor
3:55 to be honest IT WOULD BE COOL if we get to choose a path that leads to the main characters maps
Floor 10+
It could be like choosing cards or going to a different elevator (only if the toons active something to make it happen)
I have an idea of the HealthKit instead of doing 2 hearts of you have 1 heart you can have some uses on the HealthKit which would be useful for the main characters and people who don’t know how to use a HealthKit 2/2 uses
11:12 I agree, they should add VC or proximity VC cuz it's too hard...
a "dropping items" function could be great if you have a medkit but a teammate needs it so you can just give them the medkit
Imagine if:
- there were visual changes to toons' models when you have trinkets equipped
- there was a way to hide
- there was a way to AFK for a price (you pay some ichor or something else i guess?)
- there were mastery trinkets
- there were rare Golden upgrades, which work like a normal upgrade twice
- there was a rare item that grands you a temporary shield that either negates attacks until it expires or a permanent one until you get damaged once (pretty much an extra heart; doesn't stack with itself); or it could be a trinket that works like the latter and regens each floor (cough cough Wooden Cross from the Binding of Isaac cough cough)
- there was a "black market" merchant that sells exclusive items that appears randomly and shortly on floors
-there IS a way to hide
-an option to afk is basically an easy way to throw the game and ruin your team's day, many players are going to exploit this feature. If you're gonna afk, let your team know, hide in a safe and secure area, and DONT TAKE TOO LONG!!
-golden cards might be too strong unless you make them very very rare, imagine avaricious and covetous increasing rare item drop rates by 4x, or practise and rehearsal decreasing skill cooldowns by 20 seconds
my idea is that they add matchmaking, and add modifiers that you can get and use from certain achievements or in the shop (kinda like modifiers in doors)
i think modifiers should only be limited to solo runs because if it were in a public lobby, people can bring any modifier they want and it may affect the run in a way that not everyone might like
(p.s i dont play doors so i apologize if im wrong with this)
0:39 i feel like the floors are a bit too high, i think the system is good how it is, thought i think they should raise the mains to atleast floor 8. lethal ones r definitely too high, ive never even made it past floor 22 🙏 though if they did sdd more lethal twisteds, they should make them super rare and floor 13+ at least.
i had an idea for a toon concept and her power was similar to the traps thingy !! malice can set up traps around the map but she can only set 5, once a twisted steps on the trap, the twisted gets stunned for 15s and the trap/puddle dissapears (she will also see the location of the twisted) ! she's a main so her passive is if she's working on a machine then other toons in that area will get a speed boost and an extraction boost at the cost of malice slowly losing stamina. her twisted counterpart randomly drips ichor and if a toon steps on it the toon will be stunned for 5s and have slowness II, twisted malice will also be alerted of the toon's location, like her toon counterpart.
sorry for the idea dump i just felt like it
i love the garden idea! but there is a problem with it. on floor 20 the chance of a main is 13%.. that would not uhm.. ya knoq
edit: I LOVE THE MAIN ROOM IDEA WITH THE MACHINES ITS SO GOOD but wouldn’t it mess up skill check related trinkets?
Oh yea you're totally right. I might polish the idea up a bit more in the 2nd part whenever I feel like doing that
vee looks turned not twisted
sad fact : blush crunch devs just refuse to add a dropping items option for some reason. They seem to NOT like to listen to their community, its incredible...
4:28 If vee was to sometimes have a higher chance to spawn, that would be a nightmare (I hate twisted vee)
Tell me i'm not the only one that died in a pathetic way thanks to Twisted Vee's advertisements-
A great idea wuld like be the deeper you get the scarryer or more twised the twisted get like an exmpel on floor 1-10 there normol like in game from 11-20 they have more ichor on them and look a bit more scarry and at floor 20-30 they ar complets twisted whit ichor and look terefiing and on floor 30+ they stay like it
0:44 this would make main/dandy hunting hell. Not approved
Dude why do lethal twisteds gotta spawn on floor 30+ only like 10 ppl can make it that far bro
I mean I got him on floor 5-11
@@Cam619 Got who?
Dandy prob
I think floor fifteen is a good point.
My record of survived floors was 19-
The main reward for Twisted Dandy is when you get 100% research on him.
So maybe the rewards should appear when you get 100% research on the lethals on Ichor Hive
We can all agree with this goat and the comments on his last vid
Second idea is completely terrible it can already take long enough to get the twisted to you need to get consistent research also if we account for dandy he could show up at any point after you make him fully angry sooo basically not having him show up ever until it you’re going to end up facing like nine or 8+ twisteds at wines is basically guaranteed to never happen unless you are mega good
0:35 i so strongly disagree with this simply because RESEARCH! And dandy would take Way. Too. Long. To. SPAWN in dandy runs and by floor 30 the team has been grinded down to either a duo or a singular player. I think the spawn chances in the current game are perfectly fine, a bit brutal at times but fine. Because with the spawn you are suggesting research grinding would be an absolute nightmare
3:20 i can already tell you haven't done a singular dandy run
5:55 the concept of an ichor hive is cool ngl but the way you present it is just... no... None of the twisteds you present really feel like twisteds just masses of ichor. A twisted is a character in the show that has been TWISTED by the ichor and not just blobs of it
What if there was a toon that had a passive ability to get faster every twisted is chasing it?????
WHY IS ASTRO SO SKINNY IN THE BEGINNING
Lethal: 30+ floor :D
Me: HOW TF ARE WE GONNA DO DANDY RUN THEN-
That more of an endgame challenge rather than for research
Spawning him through the shop would still be the most efficient way to get research
I Love These Ideas But Idk About There Being Capsules That Give 25 Ichor Seems Like A Little Too Much For A 10% Chance Of Spawning;-; And Getting 30 Tapes For 1 Im Just Not A Big Fan Of It I Feel Like That Makes It A Too Easy Getting And Makes Teagan Way To Op Early Game, But Thats Just My Opinion.
i don't think having lethals appear on floor 30+ is a good idea since there is only one and you have to intentionally get it
ichor hive in round rewards: 100 tapes.
ichor hive in lobby rewards: 200 ichor.
I have an idea it would be nice the farther you get down the floors the more scarier the twisteds will get as in their models, for example, boxten has a hand coming out of his box why not make an entire ichor body come out of box, and crawl towards you while dragging boxten, and box has a lifeless look and has scratch marks everywhere.
l love it, this things as going change very well the gameplay, often the gameplay is so boring…
1:51 Nooooo my boy is not innocent anymore *cries*
Guys guys i was thinking about the doors too it can be a lethal if you go in it it will kill you instaly
I’ve heard that idea a couple of times, but it doesn’t sound as fun. Plus it’s probably not going to be anywhere tough to counter….
4:53 what about Sprout's?
This video was made before the Sprout update lol
Mains Spawning At Floor 5:
And Also I Got A Rare On Floor 2 And 3 In The same round
3:43 Cuz It Updated Not Too Long Ago?
Oh no no! That wasn't a criticism, that was just a question to transition into my next ideas. I'm sure the other mains will get their own rooms since astro got one!
Dandy isn’t a rarity twisted…
The game does classify him as "Lethal"
So I feel like that technically does make him a twisted with a rarity
don’t buy from him then he will spawn idiot. Sorry I have anger issues
Bro forgot about research
@wooddawood i also have some ideas but ima keep it myself as if i decide to make Dw animations it will be in my Au
@Qwell