Always knew id have to use ACES ONE DAY, never felt urgent enough or like 30 seconds too much work :D Seen your thumbnail and instantly knew: TODAY is the DAY :D Cheers, keep it up!
@@NewPlastic still have one question brother, when I export different passes in alpha, the main beauty gets very exposed and the post pass looks much more intense than it should be, is there any workaround to render in sRGB for animations?
@@empire.66 It sounds like something is getting messed up in the compositing software. Could be your working space, could be "Use display color management" turned off if you're in AE, could be many things. I'm actually currently working on a video showing the process on how to work with these files in AE since that seems to be a huge misunderstood issue for many people (including myself)
Tried the same process, but unfortunately, I get a black Live Viewer window when selecting OCIO:. Seems like a lot of people are having the same issue.
Friend, you are not a dumb f***! This was INCREDIBLY helpful! I've been looking for a good workflow for ACES in C4D, but not in AE, you gave it to me! Thank you again!
Haha imagine how I feel. Octane '22 is not officially out yet tho and still in its beta form, so I think most people aren't using it yet. But yes, it just got even easier. @krysc4d you literally just tick the ACES Tone-mapping and that's it, nothing else from what I noticed.
@@simontrickfilmer Ah fuck, this literally happened this week. I see they also updated their download section look on their website. Maybe I'll make a youtube Short about it, been wanting to check that format out.
Hey, thanks for the video. Do you know how to render the denoised beauty pass in aces as well. Currently the denoised pass renders a lot lighter than the actual render
correct me if i'm wrong but you can still render as Linear rgb and use the ACES config in AE (or any app that supports OCIO) to go from linear to srgb, it should in theory have a nice (hopefully accurate) color transformation
I remember trying this 2 years ago. As I mentioned in another comment, for most artists (including myself) color-space knowledge is really hard to comprehend and control, so any messy conversion will throw most artists off. There's just too much uncertainty whether you're doing the right thing or not. I think what has been changing is the easily implemented and no-fuss aspect of ACES implementation in the new Octane releases, paired with the instant improvements to your render.
@@NewPlastic yes I agree with you, it can get cumbersome and messy, I suggest you check out Cullen Kelly's channel, he speaks a lot about color management the concept behind it, he helped me understand it better and that made it easier for me manage my expectations when dealing with different footage files when comping
there is a check box called "ACES tone mapping" in the settings now, does it mean that there is no need for all of this and that we have ACES OCIO workflow by default now?
Does anyone get an error in Octane 2022.1.1? I get this in the log when I try to render with ACES. Failed to build OCIO output transform: No intermediate OCIO color space selected MB:0/0 ST/MOV:0/1 Nodes:14 Tris:12 DispTris:0 Hairs:0 Meshes:2 Textures Grey8/16:0/0 Rgb32/64:0/0
I don't relaly do archviz stuff, if I'm not mistaken VRay was literally made for that but today you can probabyl do anyhting with anything. Just go with the one you know. If you already have Redshift installed, go with that!
I noticed this works incredibly well with beauty renders BUT, when I turn on AOVs the image will wash out just when the render process finishes. Any ideas?
All the AOVs? I know Info AOVs don't hold the ocio config but you're also referring to the Beauty AOVs? Are you sure your AOVs are set to hold ACES like im showing at the end of this video?
@@NewPlastic yeah, it affects to every single pass, even beauty one. Actually, if you check "use denoised beauty pass" with aov off, the beauty will render out fine and denoised. If you turn on AOV and "use denoised beauty pass", then the beauty render gets washed out. I asked about this in the OTOY forum but I think it's a bug... I'll check the ACES tone mapping you just uploaded, let's see if that makes the trick. Oh and yeah, I changed the render preferences so the ACES bakes to sRGB :)
exr files dont bake in the colorspace, thats the whole point of the ACES workflow. When you bring your exr into your compositing program such as nuke or ae, you set the colorspace of the program to ACES and it will be an exact match to what your octane live viewer was. Baking it in takes away the compositing benefits of aces. Once you have done compositing adjustments on your AOVs, you export the finished product using an ACES > srgb output from nuke or after effects etc. Making adjustments in a true ACES colorspace (vs ACES baked in) gives the full benefit.
Hey mate! Thanks again for the tutorials! I had a problem that ACES is displaying normally, but when I try to render it, I get completely different colors (as if I'm also working in HDR / sRGB mode) . I watched your video several times and still don't understand what I'm doing wrong. I would be grateful if you help me with this problem. By the way, do you render static images in PNG/JPEG format?
@@PkAkSeL you can find few more videos about that on YT explained from diffirent angle but this is what I am talking about, just unnessecary confusion in a rapid pipeline if there is a larger team when you get same results by just adjusting gamma and contrast, geez
PNG and JPG can't hold the HDR information that ACES needs. So what's happening is that the image is being tone mapped with a regular sRGB curve, which probably looks blown out. If you want to work in ACES, only render in EXR or Tif (But EXR is better)
Yes that's what I've been doing, but I always found it to really ruin the contrast in the image, and reduce the overall dynamics in the image. It always felt like cheating, and in the last few months I would've tried to avoid it so I can export things in Linear and just solve the highlights issue thru good lighting. I might be totally wrong here, but Highlight Compression feels inferior to working in ACES. Mainly due to the lack of contrast.
@@NewPlastic I have been using aces for 1 year and you will see that at times you will prefer the linear/srgb rendering. Even if it's true that the contrast management is much better in any case
Great stuff as usual :) Thanks a lot ! Did you try the AOV's export part ? I'm struggling with it, as the PNG come un-tonemapped and flat when rendered there (without the Cinema4D save option) I will ask for this on the Octane forum, but wonder if someone as found a way to get ACES work correctly with the AOV's. Thanks
Good questions. For me the Beauty AOVs (Diffuse, Reflection, Refraction, Denoised etc) all have the ACES baked in if you follow my last tip in this video regarding the render options. The only AOVs that don't export with ACES are the Info channels, but that's never a problem cuz I don't need them to be in ACES.
@@NewPlastic Thanks for the feedback :) Did you test AOV's with PNG export ? It works fine when you export in EXR but the PNG files remain Un-Tonemapped whatever I do on the export settings, a simple test is to export AOV's to get the denoised and the noisy file in PNG. If you succeeded in exporting AOV's with PNG could you share the process ? Thanks a lot it would be very helpfull :) Cheers
Were you able to solve this? I work with png sometimes because of workflow issues of the company. So really would need to figure this out. Psd wont work either.
I actually think that won't work @Mi chi. @Confused bread what you should do is setup the Octane preset and liveview setting, then save your project file as new.c4d on your computer, and then paste this file into you main C4D folder in your Program Files/Application folder. Then C4D will open that file on startup. What Mi chi said is more about the UI and layout of your c4d.
i switched to aces after watching that one GSG video couple years ago, but idk if im doing it right cuz i have a 100% srgb rated screen, work with aces on in octane and then i color grade it in after effects. am i doing anything redundant or destructive in this process?
The ACES workflow in C4D exists for 2 reasons. One, is to be able to render the image in an ACEScg space in EXR so that you can composite it using ACES as well. Two, is to be able to see the image in an ACES tone mapping in your LiveViewer. Doesn't sound like you're doing anything wrong, if you want to color grade your render in AE, you'll need to apply the ACES pipeline in AE as well. It's not redundant, it's just how it works! So you're good!
Hello! thanks for the tutorials! The thing is that I'm using octane AI denoiser to render, but if I use ACES color profile to render as you told so, sRGB still applies to denoised aovs. How should I apply ACES to denoised aovs?
ACES should work on denoised AOVs, I do it all the time. Are you exporting in sRGB or in Linear sRGB? If sRGB then make sure it's set to sRGB in the Render Settings. If Linear sRGB then you have to convert them to sRGB using ACES in your compositing software! I have a tutorial on Linear sRGB coming up.
just try it, but with new octane, just mar aces in camera imager, IT SIMPLY AMAZING! THANK YOU! AND THANK YOU Michael Crozier from comments that tell about latest varsion!
Great content and well presented as always! I am having a bit of a problem though and have been spending way too long now to figure it out. My render looks fine in the live viewer and in the picture viewer. However, the exported EXR (as described here using the sRGB Output) is giving me some problems: When I import it in AE (32 bit, Linearized Working Space) the image is all washed out and too bright. I added the color profile converter on top and ticked the box for "Linearize Output Profile". That seems to work and the render looks as it is supposed to. However, when I open the EXR in Photoshop I'm getting the same problem and I can't figure out a way to make it look as it is supposed to. Does anyone else have that problem or know a solution to this?
Yeah I'm actually not absolutely sure how to do it in Photoshop. What's the problem in Photoshop, the image is too bright? Usually the image being too bright is an issue with the program adding 2 gamma adjustment curves, so you gotta find the culprit for that in photoshop. I don't actually use photoshop to composite, but the very few times that I do I usually just convert the image to 16bit.
@@NewPlastic thanks for the reply. For now I just added a gamma correction of 0.45 to get to the right result since I can't seem to find why and where a second gamma adjustment is added in Photoshop. Weirdly, the EXR that is created through the regular "Save" from C4D looks fine. It's only the Octane EXR that gets the extra gamma treatment for some reason.
Interesting, are you sure the export settings are correct as I show in the end of the video? Also, in Octane 22 there's no need for all this, you just turn on ACES Tone Mapping in the Imager tab. Just released a Short showing how to do that.
It's nice for people that make random stuff that has to look nice on Instagram. But when you actually need to work for customers and they have specific colors in their corporate design, ACES will screw them up. If you only want to use it to have a higher dynamic range, there are better OCIO options out there like Filmic or AgX that have the same effect and maintain the colors better. Oh and by the way, in scenes that are not overexposed, Aces can also make it look worse pretty often since it often increases contrast even when you don't want it.
Yezzir, some good points! I haven't done corporate work in a while but I do do client work as my main income and working in ACES introduced a new level of realism and richness that even my clients notice. If I need to adjust a certain color block in the render I usually use AOVs and do it in post. AgX is great, but ultimately I think 95% of artists don't notice or care what's under the hood. It's much more about a seamless workflow. Understanding what color-spaces and color profiles even mean is extremely tough even for the most amazing artists out there, even for the more technically savvy (I'll be the first to admit), so many of the elements of changing your colorspace that might seem easy for some, are rocket-science for most. Ultimately I think it's a all about diminishing returns - ACES is viral because the seemingly instant improvement to your renders, with the readily information about it, and more engines focused on easier integration of it, makes it more adoptable. For most people, ACES downsides are invisible or minimal. You know what I mean? I think contrast issues are easily fixable, whether in your light setup or in post. But yeah AgX is great, just not enough information about it. Maybe I'll do a video about it for Octane and talk about the differences. And thank you for sharing your thoughts, this is awesome.
@@NewPlastic +1 would love a video about AgX vs ACES. Getting pretty confused with the lack of information out there, as well as with the new update you mentioned with "ACES Tonemapping" checkbox. Quick question, Does that button change much from this video apart from not having to install the OCIO file? (so everything else should be the same?)
@@NewPlastic Just a heads up, It hasn't published on your channel (or there isn't a Shorts tab on your page, not sure if it's something you have to enable). I tried searching for it in the Shorts part of RUclips but it's a PITA. Looking forward to seeing to short anyway!
Anyone else having trouble with the new tone mapping button? it looks no where near as nice as the method shown in this vid. New Aces tone mapping seems to have really dark blacks in comparison.
@@NewPlastic i have tried all possible options with ACES, so i render the beauty without AOVs elementens(Multipass Unchecked) and seperate render for AOVs. don't you have the same issue?
True, but you need to render in ACEScg to get that. Also, It's important to see the LiveViewer in the ACES tone mapping look to understand how your image looks before rendering.
Looks nice but superfluous for most commercial work. When it's 5.30 on a Friday and you have a choice whether to fuck about with ocio or go home, and most likely the clients not even going to notice your extra effort, I just send it 😂. Even after all the effort it's still subjective. You can argue that it looks nicer till you're blue in the face but if the ad/cd/client likes the srgb look then you leave it the hell alone & send (that's mostly what people see in the real world anyway, on crap TVs, non controlled lighting, dying dooh displays etc). + Clients will more likely have the "delivered on time and didn't argue" guy back over the "highlights weren't clipped but he messed up all our default scenes" guy
Since Octane 2022, you can do this in 1 click. Here's how: ruclips.net/user/shortsZDVkEDXpcLw
Always knew id have to use ACES ONE DAY, never felt urgent enough or like 30 seconds too much work :D
Seen your thumbnail and instantly knew: TODAY is the DAY :D
Cheers, keep it up!
Hell yes, same here man. But now I can't go back!
Not even OTOY support gave an explanation about ACES this good bro, amazing tutorial, thank you so much for this.
Happy to help buddy
@@NewPlastic still have one question brother, when I export different passes in alpha, the main beauty gets very exposed and the post pass looks much more intense than it should be, is there any workaround to render in sRGB for animations?
@@empire.66 It sounds like something is getting messed up in the compositing software. Could be your working space, could be "Use display color management" turned off if you're in AE, could be many things. I'm actually currently working on a video showing the process on how to work with these files in AE since that seems to be a huge misunderstood issue for many people (including myself)
@@NewPlastic that would be amazing brother, looking forward for that tutorial, for sure will clarify all the process
My man, i’m so glad I found your video, save me so much researching how to resolve this eternal problem 😢
You got it, I just put out a Short showing how to do it in Octane 22
i've been waiting for this one Guy!! very iconic
Ah hell yeah, I'm so excited about this!
Tried the same process, but unfortunately, I get a black Live Viewer window when selecting OCIO:. Seems like a lot of people are having the same issue.
What Octane version are you using?
Friend, you are not a dumb f***! This was INCREDIBLY helpful! I've been looking for a good workflow for ACES in C4D, but not in AE, you gave it to me! Thank you again!
Haha aye we're all dumb fucks. But we're lovable
Happy to help!
Thank you for sharing this with us. I was on the fence whether to try it or not. Will definitely have a go at it. Thanks, g.
You should, I think we're finally expanding beyond sRGB.
Latest version of Octane has ACES tonemapping built in, it just a checkbox in the camera imager. No need for installing anything via OCIO
I was about to mention haha
Is it working the same? How to render in aces or sRGB then?
Haha imagine how I feel. Octane '22 is not officially out yet tho and still in its beta form, so I think most people aren't using it yet. But yes, it just got even easier.
@krysc4d you literally just tick the ACES Tone-mapping and that's it, nothing else from what I noticed.
@@NewPlastic but 2022.1 is the latest stable...? Just the help is outdated, no mentioning about the checkbox
@@simontrickfilmer Ah fuck, this literally happened this week. I see they also updated their download section look on their website. Maybe I'll make a youtube Short about it, been wanting to check that format out.
감사합니다.
고마워 친구!
Hey, thanks for the video. Do you know how to render the denoised beauty pass in aces as well. Currently the denoised pass renders a lot lighter than the actual render
Are you sure you're rendering in the ACEScg colorspace or baked ACES look for your passes? (what im showing at the end of the video)
correct me if i'm wrong but you can still render as Linear rgb and use the ACES config in AE (or any app that supports OCIO) to go from linear to srgb, it should in theory have a nice (hopefully accurate) color transformation
I remember trying this 2 years ago. As I mentioned in another comment, for most artists (including myself) color-space knowledge is really hard to comprehend and control, so any messy conversion will throw most artists off. There's just too much uncertainty whether you're doing the right thing or not.
I think what has been changing is the easily implemented and no-fuss aspect of ACES implementation in the new Octane releases, paired with the instant improvements to your render.
@@NewPlastic yes I agree with you, it can get cumbersome and messy, I suggest you check out Cullen Kelly's channel, he speaks a lot about color management the concept behind it, he helped me understand it better and that made it easier for me manage my expectations when dealing with different footage files when comping
@@0zaidi I'll check it out, thanks!
there is a check box called "ACES tone mapping" in the settings now, does it mean that there is no need for all of this and that we have ACES OCIO workflow by default now?
Not in Octane 22, which at the time I didn't realize wasn't beta anymore. I just released a Short showing how to do it
Does anyone get an error in Octane 2022.1.1? I get this in the log when I try to render with ACES. Failed to build OCIO output transform: No intermediate OCIO color space selected MB:0/0 ST/MOV:0/1 Nodes:14 Tris:12 DispTris:0 Hairs:0 Meshes:2 Textures Grey8/16:0/0 Rgb32/64:0/0
Soemtimes if you dont choose the color space in the Camera Imager => OCIO tab, Octane won't render
Also make sure you have the OCIO config file set
Hello new plastic, i wanted you to ask what is your actual favourtite render for architecture scenes - octane or redshift?
I don't relaly do archviz stuff, if I'm not mistaken VRay was literally made for that but today you can probabyl do anyhting with anything. Just go with the one you know. If you already have Redshift installed, go with that!
@@NewPlastic thank you!
Super cool, huge difference, tnx for advise
My pleasure!
oh thank you i all ways longed for this...!
There you go!
I needed this
You got it now
I noticed this works incredibly well with beauty renders BUT, when I turn on AOVs the image will wash out just when the render process finishes. Any ideas?
All the AOVs? I know Info AOVs don't hold the ocio config but you're also referring to the Beauty AOVs? Are you sure your AOVs are set to hold ACES like im showing at the end of this video?
@@NewPlastic yeah, it affects to every single pass, even beauty one. Actually, if you check "use denoised beauty pass" with aov off, the beauty will render out fine and denoised. If you turn on AOV and "use denoised beauty pass", then the beauty render gets washed out.
I asked about this in the OTOY forum but I think it's a bug...
I'll check the ACES tone mapping you just uploaded, let's see if that makes the trick.
Oh and yeah, I changed the render preferences so the ACES bakes to sRGB :)
exr files dont bake in the colorspace, thats the whole point of the ACES workflow. When you bring your exr into your compositing program such as nuke or ae, you set the colorspace of the program to ACES and it will be an exact match to what your octane live viewer was. Baking it in takes away the compositing benefits of aces. Once you have done compositing adjustments on your AOVs, you export the finished product using an ACES > srgb output from nuke or after effects etc. Making adjustments in a true ACES colorspace (vs ACES baked in) gives the full benefit.
Hey mate! Thanks again for the tutorials!
I had a problem that ACES is displaying normally, but when I try to render it, I get completely different colors (as if I'm also working in HDR / sRGB mode) . I watched your video several times and still don't understand what I'm doing wrong. I would be grateful if you help me with this problem.
By the way, do you render static images in PNG/JPEG format?
are you rendering as a multilayer exr or just PNG/JPG?
@@plvg_design png/jpeg mate
@@PkAkSeL you can find few more videos about that on YT explained from diffirent angle but this is what I am talking about, just unnessecary confusion in a rapid pipeline if there is a larger team when you get same results by just adjusting gamma and contrast, geez
PNG and JPG can't hold the HDR information that ACES needs. So what's happening is that the image is being tone mapped with a regular sRGB curve, which probably looks blown out. If you want to work in ACES, only render in EXR or Tif (But EXR is better)
Is there a way to make it work for the denoiser pass?
It should work for all the beauty passes
Getting a 100% rec.709 display isn't enough to work with ACES, right?
It depends on how you're delivering. If you're delivering in r709 then it should be perfect as long as it's accurate.
Totally enough.
For overexposure we have highlight compression :)
Yes that's what I've been doing, but I always found it to really ruin the contrast in the image, and reduce the overall dynamics in the image. It always felt like cheating, and in the last few months I would've tried to avoid it so I can export things in Linear and just solve the highlights issue thru good lighting.
I might be totally wrong here, but Highlight Compression feels inferior to working in ACES. Mainly due to the lack of contrast.
@@NewPlastic I have been using aces for 1 year and you will see that at times you will prefer the linear/srgb rendering. Even if it's true that the contrast management is much better in any case
@@elliotverhaeren1945 Right. ACES sometimes is very difficult to set using high contrast outside lighting because of too dark shadow areas.
I pleasure as always !
I pleasure too!
@@NewPlastic aha i'm french my bad
Great stuff as usual :) Thanks a lot ! Did you try the AOV's export part ?
I'm struggling with it, as the PNG come un-tonemapped and flat when rendered there (without the Cinema4D save option)
I will ask for this on the Octane forum, but wonder if someone as found a way to get ACES work correctly with the AOV's.
Thanks
Good questions. For me the Beauty AOVs (Diffuse, Reflection, Refraction, Denoised etc) all have the ACES baked in if you follow my last tip in this video regarding the render options. The only AOVs that don't export with ACES are the Info channels, but that's never a problem cuz I don't need them to be in ACES.
@@NewPlastic Thanks for the feedback :) Did you test AOV's with PNG export ? It works fine when you export in EXR but the PNG files remain Un-Tonemapped whatever I do on the export settings, a simple test is to export AOV's to get the denoised and the noisy file in PNG.
If you succeeded in exporting AOV's with PNG could you share the process ?
Thanks a lot it would be very helpfull :)
Cheers
Why do you guys even export in PNG? 🙄
@@oliviercandito7791 Like Aria suggested, I would avoid rendering a PNG. Only an EXR and at minimum a TIF.
Were you able to solve this? I work with png sometimes because of workflow issues of the company. So really would need to figure this out. Psd wont work either.
Amazing, gonna switch!!!
Now you should wait for my AgX vs ACES video!
how to save the default octane settings that you mentioned to open as startup?
simply set it all up, then click on Window->customization->set as default scene
I actually think that won't work @Mi chi. @Confused bread what you should do is setup the Octane preset and liveview setting, then save your project file as new.c4d on your computer, and then paste this file into you main C4D folder in your Program Files/Application folder. Then C4D will open that file on startup.
What Mi chi said is more about the UI and layout of your c4d.
@@NewPlastic thank you so much
i switched to aces after watching that one GSG video couple years ago, but idk if im doing it right cuz i have a 100% srgb rated screen, work with aces on in octane and then i color grade it in after effects. am i doing anything redundant or destructive in this process?
using the live viewer option in octanethat is OCIO converts the aces colorspalce to srgb to be displayed on monitors.
The ACES workflow in C4D exists for 2 reasons. One, is to be able to render the image in an ACEScg space in EXR so that you can composite it using ACES as well. Two, is to be able to see the image in an ACES tone mapping in your LiveViewer.
Doesn't sound like you're doing anything wrong, if you want to color grade your render in AE, you'll need to apply the ACES pipeline in AE as well. It's not redundant, it's just how it works! So you're good!
bro, u do best octane tutorials on youtube
There's many amazing people who do tutorial on RUclips so that means a lot. Thank you!
how am i supposed to install this plugin in the Photoshop...
PS doesn't need a plugin to use ACES I'm pretty sure
Thanks amigo! Great tut!
my pleasure wey
Hello! thanks for the tutorials!
The thing is that I'm using octane AI denoiser to render, but if I use ACES color profile to render as you told so, sRGB still applies to denoised aovs. How should I apply ACES to denoised aovs?
ACES should work on denoised AOVs, I do it all the time. Are you exporting in sRGB or in Linear sRGB? If sRGB then make sure it's set to sRGB in the Render Settings. If Linear sRGB then you have to convert them to sRGB using ACES in your compositing software!
I have a tutorial on Linear sRGB coming up.
just try it, but with new octane, just mar aces in camera imager, IT SIMPLY AMAZING! THANK YOU! AND THANK YOU Michael Crozier from comments that tell about latest varsion!
Yup! Just put out a Short showing how to do that
Great content and well presented as always!
I am having a bit of a problem though and have been spending way too long now to figure it out.
My render looks fine in the live viewer and in the picture viewer. However, the exported EXR (as described here using the sRGB Output) is giving me some problems:
When I import it in AE (32 bit, Linearized Working Space) the image is all washed out and too bright. I added the color profile converter on top and ticked the box for "Linearize Output Profile". That seems to work and the render looks as it is supposed to.
However, when I open the EXR in Photoshop I'm getting the same problem and I can't figure out a way to make it look as it is supposed to. Does anyone else have that problem or know a solution to this?
Yeah I'm actually not absolutely sure how to do it in Photoshop. What's the problem in Photoshop, the image is too bright? Usually the image being too bright is an issue with the program adding 2 gamma adjustment curves, so you gotta find the culprit for that in photoshop. I don't actually use photoshop to composite, but the very few times that I do I usually just convert the image to 16bit.
@@NewPlastic thanks for the reply. For now I just added a gamma correction of 0.45 to get to the right result since I can't seem to find why and where a second gamma adjustment is added in Photoshop.
Weirdly, the EXR that is created through the regular "Save" from C4D looks fine. It's only the Octane EXR that gets the extra gamma treatment for some reason.
@@hennihmslf Interesting. I'll look into it as well and let you know if I have any insight on that
@@NewPlastic Thank you, much appreciated.
Figured this out already? also having this probllem seems like the gamma is just off even when I preview it in Windows pictures..
Is anyone using the baked in method in c4d 2023? I get completely washed out images, r26 works just fine with this setup.
Interesting, are you sure the export settings are correct as I show in the end of the video? Also, in Octane 22 there's no need for all this, you just turn on ACES Tone Mapping in the Imager tab. Just released a Short showing how to do that.
thank you so much!!
Great! Thank You ✌🏻
You got it dude
Thank you!!
Love your advice “clean your room”
a clean room is a clean mind is what my dad always said
It's nice for people that make random stuff that has to look nice on Instagram. But when you actually need to work for customers and they have specific colors in their corporate design, ACES will screw them up. If you only want to use it to have a higher dynamic range, there are better OCIO options out there like Filmic or AgX that have the same effect and maintain the colors better.
Oh and by the way, in scenes that are not overexposed, Aces can also make it look worse pretty often since it often increases contrast even when you don't want it.
Yezzir, some good points! I haven't done corporate work in a while but I do do client work as my main income and working in ACES introduced a new level of realism and richness that even my clients notice. If I need to adjust a certain color block in the render I usually use AOVs and do it in post.
AgX is great, but ultimately I think 95% of artists don't notice or care what's under the hood. It's much more about a seamless workflow. Understanding what color-spaces and color profiles even mean is extremely tough even for the most amazing artists out there, even for the more technically savvy (I'll be the first to admit), so many of the elements of changing your colorspace that might seem easy for some, are rocket-science for most.
Ultimately I think it's a all about diminishing returns - ACES is viral because the seemingly instant improvement to your renders, with the readily information about it, and more engines focused on easier integration of it, makes it more adoptable. For most people, ACES downsides are invisible or minimal. You know what I mean? I think contrast issues are easily fixable, whether in your light setup or in post.
But yeah AgX is great, just not enough information about it. Maybe I'll do a video about it for Octane and talk about the differences.
And thank you for sharing your thoughts, this is awesome.
@@NewPlastic +1 would love a video about AgX vs ACES. Getting pretty confused with the lack of information out there, as well as with the new update you mentioned with "ACES Tonemapping" checkbox. Quick question, Does that button change much from this video apart from not having to install the OCIO file? (so everything else should be the same?)
@@pro.tharan Just released a Short about the Aces Tone Mapping.
AgX vs ACES is in the works
@@NewPlastic My Guy. Thank you so much!
@@NewPlastic Just a heads up, It hasn't published on your channel (or there isn't a Shorts tab on your page, not sure if it's something you have to enable). I tried searching for it in the Shorts part of RUclips but it's a PITA. Looking forward to seeing to short anyway!
Anyone else having trouble with the new tone mapping button? it looks no where near as nice as the method shown in this vid.
New Aces tone mapping seems to have really dark blacks in comparison.
When the Multi-Pass in C4D render section is Enable then the result of C4D Picture Viewer render is brighter than in Octane Live Viewer.
Are you rendering linearized or ACEScg?
@@NewPlastic i have tried all possible options with ACES, so i render the beauty without AOVs elementens(Multipass Unchecked) and seperate render for AOVs. don't you have the same issue?
@@charisbci7445 It sounds like a converting issue in your compositing software, what's your compositing software?
@@NewPlastic the issue appears in the C4D picture viewer. Before the compositing process.
how do i open a banana?
squeeze softly the bottom part to open it. Don't break the stem
download banana.ocio, add it to octane, change settings to banana sRGB, throw your computer out the window, bam you're done.
@@NewPlastic wisdom 🙏
great
Awesome
I think you can just check the Aces transform on the camera these days.
Yup, I have a short video showing how to do that
it's by default now, thanks anyway 👍
Yezzir I have a video about that too!
and RAW RENDER
Raw AOVs?
@@NewPlastic C-LOG 3 full raw after apply luts and Color Grade done
you can just get same effect by postproduction, just don't confuse a pipeline and ppl with another mambojumbo guys
True, but you need to render in ACEScg to get that. Also, It's important to see the LiveViewer in the ACES tone mapping look to understand how your image looks before rendering.
i think this method is now not needed. will Raphael latest tut.
Yup I know, I also made a short about it a few weeks ago
GREAT how to work Redshift
Mmm good question, I have a feeling it's even easier
Looks nice but superfluous for most commercial work. When it's 5.30 on a Friday and you have a choice whether to fuck about with ocio or go home, and most likely the clients not even going to notice your extra effort, I just send it 😂.
Even after all the effort it's still subjective. You can argue that it looks nicer till you're blue in the face but if the ad/cd/client likes the srgb look then you leave it the hell alone & send (that's mostly what people see in the real world anyway, on crap TVs, non controlled lighting, dying dooh displays etc).
+ Clients will more likely have the "delivered on time and didn't argue" guy back over the "highlights weren't clipped but he messed up all our default scenes" guy
What does aces have to do with it if you don’t know how to set up lighting well? Maybe just learn how to work with light first?
That can only come from a person who don't actually work for customers ;)
Definitely ACES won't fix your lighting. I have a whole series of lighting tutorials dedicated just to this subject!
When using ACES, if you use AOVS, the aovs get washed out
You gotta make sure you set your AOVs to AcesCG space or to bake the look into them