Dear Rhiannon, Your avenue for revenge against the snarky adults already presents itself: name your next character "Diggly Squircularness" (did I spell that correctly?) and wreak havoc! Another highly entertaining episode, Sean! Onionbuns is in league with the godess of Luck, I'm sure of it. I can't help but feel badly for the retainer who got pinched to death by a giant scorpion on his very first day on the job-ouch!
Another excellent reviewcap. It's always a pleasure to see how you spin so much from the core of B2, proving that it is, indeed, an excellent canvas for a DM to work with. I'm inspired to give B2 a go myself.
"Squircularness"? I believe the term is squircularity. There are so many threads and options to follow that the discussion in the tavern between the characters at the beginning of each session about what to do is always interesting! And entering the grove, with the limited sight lines and knowing that something big and probably faster than us is out there was genuinely scary!
Was it Squircularity? I could have sworn is was Squircularness... I have to quickly jot the details down from memory after the game so the occasional nuance is missed... but the gist of it remains! =)
@@Merlinstergandaldore Well, "squircular" came about because the shapes in the rock were describes as "sort of square, sort of circular", hence "squircular". The "-ness" ending to make a noun denoting "having the quality of" is from English, and I thought that as "squircular" has Latin roots, the Latinate "-ity" ending sounded better. But that's just me.
@@bsgamesca8891 Ah, I see, you're engaging in pedantry, not the terminology that was used on the day... I recall squircularness being said... but then I have a million things to process in the moment. so malaprop or not... Squircularness is the thing! 😝
That brief glimps of "High-Level Magic-User" gave me real feels! Took me back to my second character and the fun times of playing around with 1e & 2e! Thanks for the memory flashbacks!
Yay, good to have the series back! A hunting trip as well, nice ^^ And since this is a D&D related video, my two questions today will both revolve around AD&D settings^^ There are two settings I am always curious to hear first hand experiences from, and these would be Dragonlance, both just as a setting but also the DL series of modules, and the other is Birthright. Both I find quite intriguing for very different reasons. Dragonlance for one because I read the novels back then and really liked the SSI games ^^ But I also own all of the DL modules and it seems like they would take forever, really a whole long term campaign. I always wondered how they were played. Birthright I realyl found its "strategy" elements quite intriguing and was kinda dissapointed to see it not being very succesful. it seemed like a good compromise between old school sensibilities (as in characters at some point shuold become political figures) but in a 2nd edition setting that was made for that. So did you play or master any of these? Or knew someone who did and ranted something memorable about them? Or do you have thoughts in geenral about them? (My D&D game is still a while off butz I will keep you informed once it gets started and then start reporting^^)
I have the Dragonlance seetting book, but have never run a campaign set on Krynn.I tried running the DL1 module back as a kid, but that was a disaster, both thanks to my inexperience and the railroady nature of the Dragonlance modules. That said, Dragonlance is a decent setting, if you avoid the trap of trying to recreate the books and just run a D&D game set in that world. I have a friend who loves Birthright and I have dabbled in his game. Superficially it's basically domain play from the get-go. There's more to it than that, but the whole bloodline thing isn't quite my cup of tea.
@@Merlinstergandaldore Yeah I always figured a DL module game would have a lot of potential problems. I really like the three wizard schools and the relation with the three moons of Krynn. Always thought this was a very elegant way to make low level wizards more interesting without "breaking" the system (ie requiring balancing work to comepnsate). I acttually used the Bloodline rules, in an adapted form, for one of my old campaigns (though not running any D&D variant). I used it more as a way to give some random minor powers out though^^ What I thought very interesting about Birthright was how the different domain types work out with the classes. I felt it was a good system in general for any D&D type game. Creating lots of synergies and adventure potential. I imagined it would be neat to have this system for older characters who basicaly retired and have them be the rulers and them sending out the new characters to different adventures.^^ Ah to be young again with young friends who have plenty of time for role-playing, experimenting gets so much harder with time^^
Bumblestump - shoots his mate, runs away, gains a level. A master of the game that little Halfling!
🤣
Fleetwood speculates that Jon rolled up his stats, got a bunch of eights, and said "Rats!" And thus a character was named!
Anything is possible! =)
Haha! ... could be true!
These review cap videos are so awesome! You have a great way of story telling!
Dear Rhiannon, Your avenue for revenge against the snarky adults already presents itself: name your next character "Diggly Squircularness" (did I spell that correctly?) and wreak havoc!
Another highly entertaining episode, Sean! Onionbuns is in league with the godess of Luck, I'm sure of it. I can't help but feel badly for the retainer who got pinched to death by a giant scorpion on his very first day on the job-ouch!
Yeah... poor Alan. When we went back to the tavern, I noted that we'd need more Alans. I now refer to hired henchmen as Alans.
Another excellent reviewcap. It's always a pleasure to see how you spin so much from the core of B2, proving that it is, indeed, an excellent canvas for a DM to work with. I'm inspired to give B2 a go myself.
"Squircularness"? I believe the term is squircularity. There are so many threads and options to follow that the discussion in the tavern between the characters at the beginning of each session about what to do is always interesting!
And entering the grove, with the limited sight lines and knowing that something big and probably faster than us is out there was genuinely scary!
Was it Squircularity? I could have sworn is was Squircularness... I have to quickly jot the details down from memory after the game so the occasional nuance is missed... but the gist of it remains! =)
@@Merlinstergandaldore Well, "squircular" came about because the shapes in the rock were describes as "sort of square, sort of circular", hence "squircular". The "-ness" ending to make a noun denoting "having the quality of" is from English, and I thought that as "squircular" has Latin roots, the Latinate "-ity" ending sounded better. But that's just me.
@@bsgamesca8891 Ah, I see, you're engaging in pedantry, not the terminology that was used on the day... I recall squircularness being said... but then I have a million things to process in the moment. so malaprop or not... Squircularness is the thing! 😝
That brief glimps of "High-Level Magic-User" gave me real feels!
Took me back to my second character and the fun times of playing around with 1e & 2e!
Thanks for the memory flashbacks!
Awesome stuff buddy
Your review caps are top notch!
Fast becoming my favorite youtube "series" - love it Mage keep up the great work!
Exquisite storytelling. You truly have a wondrous talent. Can't wait for your novel series to come out. *ahem
Thanks for another entertaining episode. I thoroughly enjoy the emergent nature of the story that's being woven from the gameplay.
Another enjoyable recap.
Fun battle report!
thanks for the fun video
Diggles Squirkularly (don't even know where to begin spelling that) hahaha Oh my god this is hilarious. I love it :D
Were the scorpions spawned from Medusa’s blood ?
That would be telling... =)
If so, the story might require a titanic clash!
Yay, good to have the series back! A hunting trip as well, nice ^^
And since this is a D&D related video, my two questions today will both revolve around AD&D settings^^
There are two settings I am always curious to hear first hand experiences from, and these would be Dragonlance, both just as a setting but also the DL series of modules, and the other is Birthright. Both I find quite intriguing for very different reasons.
Dragonlance for one because I read the novels back then and really liked the SSI games ^^ But I also own all of the DL modules and it seems like they would take forever, really a whole long term campaign. I always wondered how they were played.
Birthright I realyl found its "strategy" elements quite intriguing and was kinda dissapointed to see it not being very succesful. it seemed like a good compromise between old school sensibilities (as in characters at some point shuold become political figures) but in a 2nd edition setting that was made for that.
So did you play or master any of these? Or knew someone who did and ranted something memorable about them? Or do you have thoughts in geenral about them? (My D&D game is still a while off butz I will keep you informed once it gets started and then start reporting^^)
I have the Dragonlance seetting book, but have never run a campaign set on Krynn.I tried running the DL1 module back as a kid, but that was a disaster, both thanks to my inexperience and the railroady nature of the Dragonlance modules.
That said, Dragonlance is a decent setting, if you avoid the trap of trying to recreate the books and just run a D&D game set in that world.
I have a friend who loves Birthright and I have dabbled in his game. Superficially it's basically domain play from the get-go. There's more to it than that, but the whole bloodline thing isn't quite my cup of tea.
@@Merlinstergandaldore Yeah I always figured a DL module game would have a lot of potential problems. I really like the three wizard schools and the relation with the three moons of Krynn. Always thought this was a very elegant way to make low level wizards more interesting without "breaking" the system (ie requiring balancing work to comepnsate).
I acttually used the Bloodline rules, in an adapted form, for one of my old campaigns (though not running any D&D variant). I used it more as a way to give some random minor powers out though^^
What I thought very interesting about Birthright was how the different domain types work out with the classes. I felt it was a good system in general for any D&D type game. Creating lots of synergies and adventure potential.
I imagined it would be neat to have this system for older characters who basicaly retired and have them be the rulers and them sending out the new characters to different adventures.^^
Ah to be young again with young friends who have plenty of time for role-playing, experimenting gets so much harder with time^^