The relationship between video games and architecture

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  • Опубликовано: 4 окт 2024
  • Sanchez is an assistant professor of architecture at the University of Southern California and a video game developer who founded the Plethora Project, a study of the relationship between architecture, video games and generative design and a means to increase the public’s computational design literacy.
    His goal as an educator and game designer is to help people of all ages think of humanity’s interconnectedness to the environment, while considering the kinds of communities people want to create.
    In one Plethora Project initiative, Sanchez created “Block’hood,” an award-winning video game that challenges players to create unique, sustainable neighborhoods while accounting for the relationships between people, buildings, and urban infrastructure.
    “For example, habitats you create in the game require resources and produce waste, which could be productive for something else,” he said. “That is a big kind of 'aha' moment for a player. It’s like, ‘'This doesn’t have to be waste!’"
    Sanchez sees Block’hood as an ever-changing project, growing and maturing along with the gaming, architectural, and environmental communities to which he belongs.
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Комментарии • 10

  • @mikailmaqsood7291
    @mikailmaqsood7291 3 года назад

    Really enjoyed hearing about Sanchez's work and ideas! The ideal outcome about applying discovered insights he mentions at the end sounds a bit like the protein folding game he mentioned earlier.

  • @andreacomini6146
    @andreacomini6146 6 лет назад +6

    If I become an Architect I Can come into Video-Games Industry easily?

    • @PabloTheDinamic
      @PabloTheDinamic 5 лет назад +4

      Andrea Comini not sure, it seems it can help in level design

    •  5 лет назад +4

      @@PabloTheDinamic truly right, and also nowadays grpahic and texture designing are based on architecture too, so maybe you can come and work with them gaming developpers as well as you can prove another skills in programming and creative domain

    • @Zoza15
      @Zoza15 4 года назад

      And why would you want to venture into the gaming industry as an architect?..

    • @mbazolli
      @mbazolli 4 года назад +6

      @@Zoza15 why not? lol

    • @nullvoid3545
      @nullvoid3545 2 года назад +3

      I'm teaching myself the basic principals of architecture so I can make well intentioned level designs in games.
      I am certain that understanding what goes into the design portion of being an architect would help you greatly. That being said I believe A large part of training to be an architect is understanding the mathematics of stress and stain forces as well as things like material propertys and erosion.
      I don't think that part would help much with most game design.
      Oh... this comments 4 years old.
      I feel foolish.

  • @HANAKIW1
    @HANAKIW1 3 года назад +1

    Is the polyomino "game" open to public?