Famidaily - Episode 0171 - Mashou/Deadly Towers (魔鐘)

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  • Опубликовано: 22 янв 2025

Комментарии • 11

  • @Hatchyack
    @Hatchyack 2 года назад +9

    I'll always remember this as the game Seanbaby hated most back in the late 90s. And the programmer even emailed him to let him know it wasn't that bad lol.

    • @RndStranger
      @RndStranger  2 года назад +7

      I don't think it's the worst thing on the Famicom, but that programmer was wrong.

  • @alanelkins2408
    @alanelkins2408 Год назад +5

    For a game that was called Deadly Towers in the North American release, I find it ironic that the towers that house each of the game's bosses are much easier than most of the rest of the game. I slogged through this one with a guide some years ago, and I feel like once you get some of the stronger equipment, the game actually becomes *somewhat* reasonable, but I realize I have a higher tolerance for this sort of thing than most people. I can imagine someone making a ROM hack of this that actually plays pretty well... the ingredients are there for something good (or good-ish), but it just doesn't quite come together.

    • @dpgreene
      @dpgreene Год назад +1

      Yeah the towers part of the game is kinda good especially once you have some equipment. The biggest flaws of the game are the endless dungeons with invisible entrances/exits and how weak your starting character is.

  • @stevep9177
    @stevep9177 2 года назад +3

    1:40 was this all in English on the famicom?

    • @RndStranger
      @RndStranger  2 года назад +2

      It happens from time to time. It's especially common when it's just the interface and the words needed are loanwords that Japanese players would understand; then it's easy to set up an international release.

  • @Nemo2342
    @Nemo2342 2 года назад +1

    Another one in my "boy this sure sounded better when I just read about it" list :D

  • @johnsimon8457
    @johnsimon8457 Год назад +3

    There’s a good game hiding inside all of this jank. Except that’s true for at least 20% of the real ‘blah’ titles. “It has cool ideas but isn’t really coming together”
    On the other hand it’s like they got their combat working up to a point where it was functional and then went hog wild with the level design tools. Check out the maps in a players guide. Pure slog.

  • @WeirdWonderful
    @WeirdWonderful 6 месяцев назад

    Did you ever see the Until We Win of this ?

  • @richardhaw9757
    @richardhaw9757 Год назад +2

    this is a shit game, i played this in the 80s