Add your own game settings options using Lyra's framework UE5! Accessibility, game difficulty, etc.

Поделиться
HTML-код
  • Опубликовано: 8 фев 2025

Комментарии • 15

  • @austinscottful
    @austinscottful Год назад +2

    Thank you once again for saving me hours of poking around Lyra's code.

  • @guilloisvincent2286
    @guilloisvincent2286 Год назад +3

    Really nice 👌 thanks Nance !

  • @quinton_d
    @quinton_d 11 месяцев назад

    Your videos help the community so much! Thank you

  • @MaxStudioCG2023
    @MaxStudioCG2023 Год назад +2

    any way to migrate the hole lyra menu to other project ?

  • @thangnguyenhoang4410
    @thangnguyenhoang4410 8 месяцев назад

    Thank a lot

  • @nfrancisj2122
    @nfrancisj2122 5 месяцев назад

    If willing, can I request a tut on some of the shortcuts you're using in VS/Rider to browse and navigate code, as well as what you find helpful in Rider that make your life as a coder easier? Much appreciated!

    • @nancedevdiaries
      @nancedevdiaries  5 месяцев назад

      that's a good idea! Will keep it noted :)

  • @Mohammed-ol1qv
    @Mohammed-ol1qv Год назад

    When I export the game Lyra, this error occurs and I do not know how to solve it
    Laglefestures: Error: Game feature Honma Jest fasles. Ending state from Registering. Result: Failure, ErrorCode FeaturePlugin StateMachine,Flugin. Rimming Texturebite
    Ligfeaturefleckt Error: Error in Feature pack EE10/FeaturePacks/TP Virtual Reality
    🤔

  • @WeirdGoat
    @WeirdGoat 11 месяцев назад

    Nice Videos! Really like common ui, but it doesn't work well with keyboard, you can only use space bar for confirm and arrow keys for navigation, do you know how to change the default keys? And keyboard navigation cannot switch the states of buttons, really a pain in the neck!

  • @stellarlime9118
    @stellarlime9118 Год назад

    Great video! How might I add a search and destroy esque mode? Would involve multiple rounds, players having 1 life, and spectating teammates after death.

    • @nancedevdiaries
      @nancedevdiaries  11 месяцев назад +1

      Thanks! I haven't dug too much into the game modes and game phases support of Lyra. It does seem to have good related examples, at least for deathmatch, teams, etc. I saw a capture the flag Lyra gameplay plug-in online if that helps.

  • @donncharyan
    @donncharyan 11 месяцев назад

    Hi Nance - great video as usual. I've implemented some bools on the gameplay menu and it's all working saving. is there a way to grab this in a blueprint? I cant find a way to acces those game settings. Thanks!

    • @nancedevdiaries
      @nancedevdiaries  11 месяцев назад

      Thanks! I have a section for getting a setting bool in a blueprint at the section "Tap or Hold based on player game setting" I think. At ruclips.net/video/bLgoWdrjhNQ/видео.html

    • @donncharyan
      @donncharyan 11 месяцев назад

      @@nancedevdiaries fantastic - that worked. I've used this to implement a bool in the gameplay menu to turn on and off virtual shadow maps to get a boost on slower machines. I'd have never figured out how to access this in blueprint. Thanks so much!!