I would like a logic update like logic gates ,heat trackers, scripted servos(simplified) and a way to build smaller things inside a block like a gear or an cannon barrel
for plot they would need to rewrite the whole code, water physics will be in pc2, bigger map also will be in pc2 and more weapons will also be in plane crazy 2. TLDR: wait for plane crazy 2
What I assume you call rails are called skis so if you want small rails they should make a separate part as skis are supposed to be used as skis wich they are the right size for
The compass idea would be very useful with the new large ocean, as a ship builder in plane crazy all these ideas can and would benefit ships, docks, guides, etc
a copilot update you can turn on a setting called copilot for moters and guns so the person sitting in the copilot seat can control a gun or somthing else
My suggestion: a bearings motor, so that instead of having 1 motor to hold 1 side of an object, there will be 2 sides of rotating input and output that rotates the exact same speed. This will help saving so much spaces while making mechanical builds
1:16 make all the void water execpt the part facing the back of the plot Which can add a new train station right next to a new dock and also theres not enough train stations because we only got one near the plot and another teeny one next to the airport
for the harpoon part i disagree, instead of what u said, the players can have a setting to turn off harpoon collision and turn it on as well. for eg, the person shooting it has it on but the person getting hit by it has it off, it should just go thru it and vice versa i agree with everything else though
I'd love to see a laser block added to Plane Crazy, having split functionalities based on the mode you're in. For non-pvp, it's a decorative block, change the size, angle, length, light of the beam and so much more! And also the ability to make it no-collision and invisible would make it a cool addition to decorative builds! For PvP however, it's like the Gun, because the Gun block feels kinda bad..? I'm not saying that it should be a replacement or a carbon-copy of the Gun... but it would be nice. A hitscan, medium-range but low damage weapon that destroys all but Diamond Plate and Glass blocks. And also the ability to disable rockets when aimed at them (just because of the funny laser turret tech on experimental planes IRL that destroys missiles). I doubt this will EVER be added, but I guess it could be tweaked before it's addition if it ever makes it into development. Let me know what you think! 👇
things i want as updates: 1. bigger map 2. ice area ( very big ) 3. compass (UI type) 4. less gamepass 5. summer & winter event each 4 year 6. bigger build space 7. flatter terrain 8. supenssion test area 9. second airport 10. head number on each runnay head (numbered like in real life) 11. more runnay 12. CBC coupler block
I think that they could also make an Offset/Delay setting for the cannons do you could have all the cannons go off at once or have some delayed for realism. It would be like a slider for how long the delay is (1 being one second) i would also think that you might be able to individually aim cannons (maybe you could get a "crew" or something to aim them for you) or mouse tracking and have some sort of max angle setting like motor 2
I wish I could moor my ship to other ships, I have this tugboat and I really want to be able to pull other ships around, they should make it to where you can blacklist to not be harpooned
For the cannon, I would agree but having it behave like a firework is I don't agree upon. Therefore, I rather have the projectiles gravity which keep going down and hit the ground (velocity). You can only place 8 cannons ( A lot so players can use it to make a warship's naval gun ), I would've love if they make cannon combinable (in front or behind of each other, not on top, bottom, or sides ) so players can make big guns instead of individual cannon pieces just like gun in-game(the textures of the cannons will change based on how many you combined ). Having the cannon combined will increase the range of it. For the settings, you can change the keybind to activate it, and change the diameter [ The bigger the diameter, the worst accuracy will be ( The bigger the size of the diameter also cost time to reload so the weapon can be more balance)].
Well, as was mentioned in the video, a standard Third of the Line ship has 74 cannons, so only 8 wouldn't suffice for anyone; I'd say about 80 cannons should do. But yeah, giving them proper gravity would make them really interesting to use and mess around with.
The real thing they need to add is the convyer belt movement back, many builds that are too small for propellers and others without being flong can't move anymore, I just made a beautiful ww1 tank and it doesn't work anymore, the big bug fix was a disaster for me and many others
A bug is all on my builds and the bugs makes me go to left even tho im not controlling it and i keep trying to go to the other direction but its too powerful
THERE SHOULD BE A NARROW GAUGE FOR PLOT TRAINNSSSS and like another airport since one airport and plots being the 2nd airport sucks (plus both of them are either too short [usefull if your planes are ryan air] or too skinny) and realism like weather (might be hard but its just force fully adding shaders), water waves (might be hard but stormworks knows how hard), vapour (for jets), wing tearing (too fast = wing damage), better guns (may include armour to protect yourself but also balances it in weight AND calibers of guns[for extra realism on jets]) WINGS having actuall wing shape instead of glider shape (drag needs to be fixed so you can glide), ice like weight (for ex jets still going forward even IF the engines are cutoff or boats drifting if left in the waves or engines cutoff with no stopping help) and better terrain (like cmon off roading epic knows what it is like and itss not even hard its just adding terrain tool) and more roads with rails for plot trains (pc 2 leaks says there will be roads and highwys but i bet ppl gon fall off if they're builds too fast and no grip) AND LOGIC (like AND gates OR gates etc) overall toxic community discord server but good game GAMING: :D fanbase: D:
larger oceans is so ridiculously easy, all they have to do is add water all around to make the map a island, smooth out some edges and done!
You know how laggy water is.
@@Prelysiumaz its not that laggy when not in it
@@nooblastic3533already lags lower end devices just because of clientside animations and physics rendering
Things I want as updates
1. Bigger map
2. Bigger plot
3.more landing gear options
4.a larger airport
5.trees
6. More weapons
7.water physics
8.smaller train tracks
9.weather
water physics is a must for plane crazy
I would like a logic update like logic gates ,heat trackers, scripted servos(simplified) and a way to build smaller things inside a block like a gear or an cannon barrel
@@gius432 Scripted servos will
definitely make building leg whole lot easier to control
for plot they would need to rewrite the whole code, water physics will be in pc2, bigger map also will be in pc2 and more weapons will also be in plane crazy 2.
TLDR: wait for plane crazy 2
i agree
THE RAILWAY PART NEEDS TO BECOME WAY SMALLER the rails are WAYYYYY too unrealistically big
What I assume you call rails are called skis so if you want small rails they should make a separate part as skis are supposed to be used as skis wich they are the right size for
@@urbankittycat no i mean the railway area the tracks are too big
@@williamtheNWRS3classoh I see
You are correct the railway IS WAY TO BIG
@@urbankittycat how did you get skis about of rails
3:43 a great idea imo is to add recoil, it would make them super unique
Stuff that they need to add
1. Resize
2. Rotate.
3. Mirror to clone blocks you placed and can move when you move a single block.
Thats just it.
The compass idea would be very useful with the new large ocean, as a ship builder in plane crazy all these ideas can and would benefit ships, docks, guides, etc
I agree with all of this, especially the ocean size
It’s so Alamo like 4 mega builds can fill it up
Small*
And also it needs to be so big that they need to go ear to atleast see each others shisp
a copilot update you can turn on a setting called copilot for moters and guns so the person sitting in the copilot seat can control a gun or somthing else
My suggestion:
a bearings motor, so that instead of having 1 motor to hold 1 side of an object, there will be 2 sides of rotating input and output that rotates the exact same speed. This will help saving so much spaces while making mechanical builds
We need curved cylinders cause front pontoons look weird
motor lock a half ball
That will take up many spaces
@@DanJaeger2010 beggars can’t be choosers
@@iminyourwallsjeremy you're probably fun at parties
@@scoopidyschloop me when i try to give helpful tips but instead get insulted by a 7 year old for no reason:
4:03 gas stations actually do work, if you have your fuel blocks near it, it slowly refuels it by 5% if you have limited fuel activated
1:16 make all the void water execpt the part facing the back of the plot
Which can add a new train station right next to a new dock and also theres not enough train stations because we only got one near the plot and another teeny one next to the airport
it would lag
Thanks for the shout out🙏
4:20 That would make many new threats, like harpoon grip bombs, which would only need 3 blocks to make
for the harpoon part i disagree, instead of what u said, the players can have a setting to turn off harpoon collision and turn it on as well. for eg, the person shooting it has it on but the person getting hit by it has it off, it should just go thru it and vice versa i agree with everything else though
I'd love to see a laser block added to Plane Crazy, having split functionalities based on the mode you're in.
For non-pvp, it's a decorative block, change the size, angle, length, light of the beam and so much more! And also the ability to make it no-collision and invisible would make it a cool addition to decorative builds!
For PvP however, it's like the Gun, because the Gun block feels kinda bad..?
I'm not saying that it should be a replacement or a carbon-copy of the Gun... but it would be nice.
A hitscan, medium-range but low damage weapon that destroys all but Diamond Plate and Glass blocks. And also the ability to disable rockets when aimed at them (just because of the funny laser turret tech on experimental planes IRL that destroys missiles).
I doubt this will EVER be added, but I guess it could be tweaked before it's addition if it ever makes it into development.
Let me know what you think! 👇
things i want as updates:
1. bigger map
2. ice area ( very big )
3. compass (UI type)
4. less gamepass
5. summer & winter event each 4 year
6. bigger build space
7. flatter terrain
8. supenssion test area
9. second airport
10. head number on each runnay head (numbered like in real life)
11. more runnay
12. CBC coupler block
With the harpoons I think you should be able to interact with others builds in private servers only including grabbing and magnets
Or a setting on your part to let specific players do that as a maybe “whitelist”
Cannons should also have bullet drop that would make ship battles more realistic
beautiful 727!
Thongs i want
1. Engine rework
2. Make all power or motor have speed total
3.cannons and cylinder bombs
0:26 this is hilarious
3 YEARS AND COUNTING!!!!!!!!!!!!!
It might not be a big change, but a "proppeler blade 1x1" would be some kind of useful
The new aerodynamics material allows you to do that with a half wedge down or a half wedge up block
I wish water propeller can do traversing instead of using another an extra water propeller to do a reversing.
i would say to add a gamepass that allows you to make a cube that has a water tight area giving subs more of a use
I hope when map update comes the rails wont have sharp turns that glitches trains out
I think that they could also make an Offset/Delay setting for the cannons do you could have all the cannons go off at once or have some delayed for realism. It would be like a slider for how long the delay is (1 being one second) i would also think that you might be able to individually aim cannons (maybe you could get a "crew" or something to aim them for you) or mouse tracking and have some sort of max angle setting like motor 2
It could also have some knock back
why not battleship batteries instead of medival cannons?
I agree. That or like breeches and barrels similar to what flightpoint has
Or just a gun that looks like a gun.
I mainly meant something that is a halfway between rockets and fireworks, but yeah, actual battleship cannons would be nice.
I would agree for those ideas
They should add edit for chairs so you can edit who sits in the chair if you want it will look cool if you have it for tanks ships or planes
Noice
I wish I could moor my ship to other ships, I have this tugboat and I really want to be able to pull other ships around, they should make it to where you can blacklist to not be harpooned
I really wish they would add smaller suspension
ye,1x2 suspensions are way too large, they should add a 2 in 1 or 3 in 1 set, motor,steering and suspension
@@NoahDaun-yd2ep yeah
i have like 3 ideas:
- more railway (i build trains)
- torsion springs
- copy and paste tool (I BEG MY TRAINS ARE TOO SHORT)
copy/paste tool should NEVER be added
@@JustSomeMusp as in for your own builds
@@randomptaplayer just imagine an full plot of locust shredders,this is what copy paste will lead to
@@JustSomeMusp FULL PLOT OF ANTI SHRDDERS
For the cannon, I would agree but having it behave like a firework is I don't agree upon. Therefore, I rather have the projectiles gravity which keep going down and hit the ground (velocity).
You can only place 8 cannons ( A lot so players can use it to make a warship's naval gun ), I would've love if they make cannon combinable (in front or behind of each other, not on top, bottom, or sides ) so players can make big guns instead of individual cannon pieces just like gun in-game(the textures of the cannons will change based on how many you combined ). Having the cannon combined will increase the range of it. For the settings, you can change the keybind to activate it, and change the diameter [ The bigger the diameter, the worst accuracy will be ( The bigger the size of the diameter also cost time to reload so the weapon can be more balance)].
Well, as was mentioned in the video, a standard Third of the Line ship has 74 cannons, so only 8 wouldn't suffice for anyone; I'd say about 80 cannons should do. But yeah, giving them proper gravity would make them really interesting to use and mess around with.
@canadaballplayz9999 damn, 74? Yeah, I'm fine with that
larger oceans: part to terrain plugin , water
The real thing they need to add is the convyer belt movement back, many builds that are too small for propellers and others without being flong can't move anymore, I just made a beautiful ww1 tank and it doesn't work anymore, the big bug fix was a disaster for me and many others
I speak for the ship builders bigger oceans is a need and smooth out the edges of the map then have water then boom plane crazy is now an island
A bug is all on my builds and the bugs makes me go to left even tho im not controlling it and i keep trying to go to the other direction but its too powerful
Larger track networks
Bigger ocean with islands
Bigger plots and more people per server
What’s the key binds for shaders? I never knew.
Shift + Enter + Z + M/B (I think)
@@USBCord m , b and n
the ksp VAB music makes me miss kerbal space program dangg...
We need 727 tut
The ability to turn off visibility and colidabillity on motors and mortor 2s!
Gotta send the video to the developers
They should add coastlines in the case of th bigger ocean
THERE SHOULD BE A NARROW GAUGE FOR PLOT TRAINNSSSS
and like another airport since one airport and plots being the 2nd airport sucks (plus both of them are either too short [usefull if your planes are ryan air] or too skinny)
and realism like weather (might be hard but its just force fully adding shaders), water waves (might be hard but stormworks knows how hard), vapour (for jets), wing tearing (too fast = wing damage), better guns (may include armour to protect yourself but also balances it in weight AND calibers of guns[for extra realism on jets])
WINGS having actuall wing shape instead of glider shape (drag needs to be fixed so you can glide), ice like weight (for ex jets still going forward even IF the engines are cutoff or boats drifting if left in the waves or engines cutoff with no stopping help) and better terrain (like cmon off roading epic knows what it is like and itss not even hard its just adding terrain tool) and more roads with rails for plot trains (pc 2 leaks says there will be roads and highwys but i bet ppl gon fall off if they're builds too fast and no grip)
AND LOGIC (like AND gates OR gates etc)
overall toxic community discord server but good game
GAMING: :D
fanbase: D:
I sub cus your cool
If they ever add an city, PLS DON'T HAVE IT HAVE THE SAME TWO BUILDINGS RIGHT NEXT TO EACH OTHER PLEASE
WE NEED MORE OCEAN
MORE OCEAN MORE AREA TO SINK IN!!!
Big landing gear, and small wheel, why don’t we have these
I think docking parts i already made blueprints of it
im suprised you didnt summon the KSP community yet, KSP community reply here🎉
we need an actual cannon besidee a rocet..
it look like biggest update
Yea same
we need cones
Agreed
and when the lava comes on summer the water by it should become stone
+1000 minor bugs
a cylinder 1x5 bro
I argrre
Is Plane Crazy Map Really Changed?
no
I think pc2 will never come and it will just pc1 with all the updates of pc2
just say !shader1 or 2 or 3
but i dont want to type it out D:
With the way updates have been going we are just going to keep getting random ass shit no one asked for + overpriced gamepasses