Should you use Godot 4 already? (Godot 4 beta)

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  • Опубликовано: 5 фев 2025
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    Here, I answer your quick questions about Godot and game development in simple videos.
    If you have a question that we can answer in 5 minutes max, ask away!
    Bitbrain's Godot 4 devlog: • Upgrading my RPG to Go...
    What's next for Godot 4: godotengine.or...
    Learn to Code From Zero with Godot (beginner game development course): gdquest.mavens...
    Godot Node Essentials (cookbook for experienced developers): gdquest.mavens...

Комментарии • 31

  • @wellhellotherekyle
    @wellhellotherekyle 2 года назад +32

    I can’t wait until you make some tutorials for godot 4! I love it so far but the lack of tutorials is really hard for a beginner like me - you’re right about that!

    • @GDQuestQA
      @GDQuestQA  2 года назад +16

      I imagine yeah... we're on it, though it'll take some time as we have to raise money soon, meaning we have to make a new product (to fund the remake of Learn gdscript from zero etc.).

    • @wellhellotherekyle
      @wellhellotherekyle 2 года назад +1

      @@GDQuestQA can't wait to get it once it's available!

    • @sufyanwild
      @sufyanwild 2 года назад +1

      @@GDQuestQA A "Godot 4 for Godot 3 users" type video would be nice. Also, how do you guys go about raising money? I feel like the ecosystem and brand is too obscure.

    • @GDQuestQA
      @GDQuestQA  2 года назад

      @@sufyanwild You mean a migration guide? We're looking to do something like this at some point.
      And which ecosystem and brand are you talking about? If it's about GDQuest, we sell courses, quite simply. That's where all our money comes from and what funds the free content - be it videos or open-source demos.

    • @sufyanwild
      @sufyanwild 2 года назад +1

      @@GDQuestQA I've seen startups getting government grants for teaching or developing using unreal or unity. And I'm sure the companies behind these products fund endeavors such as yours. I'm surprised to see that you guys are self funded. Anyways, thanks for the awesome content.

  • @zxc13x
    @zxc13x 2 года назад +8

    I'm a beginner, I start with godot4 and use some godot3 tutorials (including yours), it takes a lot of time to read the documentation and googling to solve some problems, but worth it, I learn a lot,
    but I would like to see your godot4 tutorials in future 😉

  • @linuxrant
    @linuxrant 2 года назад +1

    maybe a short video explaining and showcasing/comparing the particular differences between Godot 3.5 and 4 so we could get an understanding of the scope of upgrade/shift?

  • @partymetroid
    @partymetroid 2 года назад +2

    Nice Whomp's Fortress reference!

  • @Visstnok
    @Visstnok 2 года назад +1

    I'm a Godot beginner of half a year. I dabbled in 3.5 for a while, but never looked back once I tried Godot 4. Even if tutorials aren't entirely caught up yet, there's things in Godot 4 that just make more sense and will save you time. Starting in Godot 4 also means you won't have to unlearn stuff when the day comes that you'll switch over anyway.

  • @erichbauer3991
    @erichbauer3991 2 года назад +1

    I spent 2 days trying to make slopes not horrible in godot 3, godot 4 just solved it out of the box. Thankfully I didn't have too much code to convert as well.

  • @HonestGameDev
    @HonestGameDev 2 года назад +4

    For me a big drawback is actually not being able to export for web, I participate in the Godot Wild Jam's and the html export makes the threshold for people playing your game so much lower.
    I think it's also important to distinguish what sort of a beginner you are... If you've got no experience in programming or other game engines, then yes stick to 3.x. If you're only new to Godot it might actually be better to start in Godot 4 because you're able to find solutions in the documentation and or in your programming experience. This route will be rougher in the beginning, but also makes you really dig in.

    • @bcmpinc
      @bcmpinc 2 года назад

      I've managed to get web exports working with Godot 4, including for chrome and firefox. Though embedding doesn't work properly, but that's also an issue with those browsers.

  • @123skibidisigma
    @123skibidisigma 2 года назад +3

    At 0:39 the auto-generated sub says “You may only play God of War if you are a student or professional” 🤣

  • @fourplenty
    @fourplenty 2 года назад +3

    Godot seems very promising

  • @loupax
    @loupax 2 года назад

    Waiting for Godot 4 is thematically appropriate

  • @redrune4314
    @redrune4314 2 года назад +1

    Here's a fun thing to do: see how the AutoCaptions interpret 'Godot'

    • @unfa00
      @unfa00 2 года назад +1

      It's pretty clear the speech recognition doesn't have "Godot" in the dictionary yet :P

  • @hisyamudin
    @hisyamudin 2 года назад

    Where can I play the demo your using?

  • @AhmedMohammedMaawy
    @AhmedMohammedMaawy 2 года назад

    So I know the emphasis for Godot 4 is mostly 3D. For myself I am mostly a 2D developer, is the 2D pipeline more stable considering its not had any major disruptions compared to 3D? Can you use Godot 4 for a 2D game at the moment?

    • @GDQuestQA
      @GDQuestQA  2 года назад +2

      Absolutely, there are new features for 2D too, like the tilemap editor that was remade from scratch, animation tool improvements, lots of simplified nodes, the improved editor interface, and so on. And you also benefit from the big GDScript and script editor upgrade too, which make the coding experience nicer too!

  • @sslaxx
    @sslaxx 2 года назад

    Just before beta 7...

  • @user-qr4jf4tv2x
    @user-qr4jf4tv2x 2 года назад

    i'm waiting for a stable c# and more tools.. i'd say its good enough to 80-90%

  • @MohamedSayedAbdElRaheem
    @MohamedSayedAbdElRaheem 2 года назад

    please i have problem with godot 4 , it's always going to down and crash engine
    white scree after close progammer
    all this happened after click on godot 4 exe or cmd

    • @igorthelight
      @igorthelight 2 года назад

      * Do your videocard support Vulkan? Google that
      * Do you have Vulkan SDK installed?

  • @VirtuaVirtue
    @VirtuaVirtue 2 года назад

    beata!

  • @codewithmax
    @codewithmax 2 года назад +2

    I make simple 2d game with Godot 4 and already published it on Play Market

  • @BartoszBielecki
    @BartoszBielecki 2 года назад

    It works, but ... at least I can export custom resources ^⁠_⁠^.

  • @anintruder9512
    @anintruder9512 2 года назад +1

    I wonder if I can play these demos you shown here, because ever since I've upgraded to godot 4 my 3D rig setup using adobe mixamo has a huge rendering issue - like mesh is exploding on screen, stretching etc.- I want to see if it's because of my hardware or my mesh setup and this would help a lot. btw they look amazing❤.

    • @GDQuestQA
      @GDQuestQA  2 года назад +7

      They're not available yet, but the plan's to open-source them once they're ready. We'll surely announce the release on the GDQuest channel

    • @anintruder9512
      @anintruder9512 2 года назад

      @@GDQuestQA thank you, can't wait.