Arrimus 3D - Classic Topo Problem #4 Angles on Curved Surface

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  • Опубликовано: 28 окт 2024

Комментарии • 5

  • @loganpreshaw4430
    @loganpreshaw4430 Месяц назад

    It's always lovely to watch you work Arrimus!
    Just wanted to mention it would be great to see more "traditional" solutions to these problems, a lot of these videos feel very unique to 3DSMax's Retopology feature. Blender has Quad Remesher but there are many situations artists need to know how to solve these on their own because good remesh algorithms aren't a cheap/easy-access tool yet and don't apply to every situation.

  • @Yogiyoboy
    @Yogiyoboy Год назад

    I Proudly say you are my teacher arrimus I love you I learned lot of things from you i thank you behalf of 1.4 billion people from INDIA. Thank you very much from INDIA.❤

  • @KEYANG-bx2kb
    @KEYANG-bx2kb Год назад

    In one of your 3Ds max tutorials, you saw an example of regularization script, which was made like this (face constraint), please tell me, thank you

  • @Agyeya-Purohit
    @Agyeya-Purohit Год назад

    Why did you remove wingman and flamethrower modeling tutor ial

  • @orphydiancg7759
    @orphydiancg7759 Год назад

    did he made something similar in Blender?