Gaming at Max Settings is Really Dumb

Поделиться
HTML-код
  • Опубликовано: 23 авг 2024

Комментарии • 7 тыс.

  • @vtsxl
    @vtsxl 3 года назад +38417

    I paid for the whole GPU, I'm gonna use the whole GPU.

    • @windowsxpprofessional
      @windowsxpprofessional 3 года назад +1162

      Yeah!
      You have to utilise 24 gigs of vram

    • @HarithAldabbagh
      @HarithAldabbagh 3 года назад +1096

      Your GPU is being fully utilized anyway to generate higher FPS (Given that the game is optimized and you didn't set a limit)

    • @proflame4767
      @proflame4767 3 года назад +646

      You also paid for the whole monitor

    • @frederickhandani6419
      @frederickhandani6419 3 года назад +124

      @@windowsxpprofessional GOOD! Another reason for upgrade

    • @scawt3190
      @scawt3190 3 года назад +41

      @@windowsxpprofessional Thats not true whatsoever

  • @kurekt1
    @kurekt1 3 года назад +2462

    Future proofing. Highest settings always cause issues with "current, average" hardware, but playing a decade old game with highest settings on your new rig can be pretty sweet!

    • @anjanrajamani8821
      @anjanrajamani8821 3 года назад +7

      I mean to be fair you could do it with a 1051ti lol

    • @kuberchowdhry1770
      @kuberchowdhry1770 3 года назад +108

      @@anjanrajamani8821 Lol good luck running Red Dead Redemption 2 on anything but low on 1080p resolution

    • @elur6140
      @elur6140 3 года назад +24

      exactly lol. played dishonoured 1 on highest setting on my gtx 960 when it first came out and god damn!

    • @theJesai
      @theJesai 3 года назад +5

      @@anjanrajamani8821 what no, it released close to 2019!

    • @redmage08
      @redmage08 3 года назад +24

      Yes exactly! It's not the biggest difference between High and Extreme, but it might look like a way bigger difference on whatever monitor I have in a decade or two.

  • @DawidDoesTechStuff
    @DawidDoesTechStuff 3 года назад +10076

    I prefer to game at 480p Ultra settings. That way I get to satisfy my primal need to slide things to the right, but still get 144 fps.

    • @Anonymous-dz6ep
      @Anonymous-dz6ep 3 года назад +41

      Mr Beast comme nted on my latest vi d in my playlist!! omg I’m so shocked I’m crying right now 😭 😭

    • @windowsxpprofessional
      @windowsxpprofessional 3 года назад +156

      I think using 1080X760 is best for a normal guy

    • @martincerny2487
      @martincerny2487 3 года назад +105

      that's the true PRO GAMER MOVE!

    • @hossy6366
      @hossy6366 3 года назад +1

      @UCt_z7JPmzid3Na0Ss3R3V2g wait what

    • @maxmustermann194
      @maxmustermann194 3 года назад +252

      but 4K 24 fps is the way the producer intended it #cinematic

  • @noumanintown
    @noumanintown Год назад +984

    Back in 2004, I remember watching my friend play Far Cry at a subpar frame rate (he had it all maxed out). He took a bathroom break, I went into the Settings and turned the graphics down to Ultra to High or whatever the presets were called, he returned, didn't notice anything different until much later when he wondered why the game felt smoother. That taught me that people (even graphics nerds) are way more likely to notice the difference between 30fps and 40fps than Ultra and High settings.
    I repeated this multiple times with multiple games over the next decade - same outcome each time. People don't notice any quality improvements but suffer low frame rates for no obvious reason.

    • @Xd-gg4ri
      @Xd-gg4ri Год назад +11

      😂😂haha

    • @endezeichengrimm
      @endezeichengrimm Год назад +159

      Smooth performance is always better than high graphics.

    • @Loanshark753
      @Loanshark753 Год назад +12

      I really like 4k resolution, and antialiasing is not strictly necessary at that resolution and combined with lower settings it can yield good performance "1080p" gpus. Therefore I think reviewers should benchmark lower graphics presets.

    • @eliasahawneh6199
      @eliasahawneh6199 Год назад +5

      2004? i think you mean 2014

    • @noumanintown
      @noumanintown Год назад +37

      @@eliasahawneh6199 The original Far Cry in 2004, one by CryTek. It was a great year for PC games - Doom 3, Half-Life 2, Far Cry, Halo 2, The Sims 2, Rome Total War, NFS Underground 2...so many great titles.

  • @JustSomeRandomIdiot
    @JustSomeRandomIdiot Год назад +1170

    See the thing is, once upon a time, ultra graphics settings were a way of future proofing a game. Back when improvements in processing power in CPUs and GPUs were resulting in SUBSTANTIALLY different graphical results in games. I'm talking about differences like going from 640x480 resolution to 1920x1080 resolution, which is going from 'Yes I can tell that's a cube, those collection of pixels over there are definitely in the shape of one' to 'Whoa I can see the individual blades of grass...'. Back when GPUs were only just starting to achieve things like per pixel lighting effects, and every bit of processing power improvement in per pixel processing was allowing for doing way more interesting stuff in the lighting equations. Back when which GPU you had determined if your PC could do AA or SSAO or normal mapping.. like.. AT ALL... or if it could do it at 60fps.
    Nowadays, buying a 3090 Ti and running a game at ultra settings grants you upgrades from 'pixels so small you almost can't see them' to 'pixels so small you definitely can't see them' or 'reflections that look almost accurate' to 'reflections that raytraced to be absolutely accurate'. And for these modest improvements you need an insane increase in processing power.
    The fact is, and this is a horror story for AAA game developers: GRAPHICS HAS PEAKED.
    We're at the point where something like Cyberpunk 2077 can run at 720p on a handheld gaming PC for 3 hours with decent quality settings, and it looks amazing. A beautiful stunning city that feels like something out of a movie, running on a handheld device in just 15W.
    We're at the point where the biggest bottle neck in game development is no longer questions like 'How many polygons can the GPU handle?' or 'How many enemies can we get on screen?' but questions like 'How many more A list hollywood actors can we sign on to do voice over work?' and 'How few hours of sleep can our developers survive on before we might get sued?'.
    We're at the point where games from 10 years ago still look absolutely gorgeous. That wasn't the case 20 years ago. 20 years ago, if you played a game from 1992 in 2002, it looked like absolute dog****. Now, a 2012 game in 2022? Still looks fantastic.
    Graphics has peaked! We don't need MOAR TEXTURES MOAR SHADERS MORE POLYGONS etc etc. We're past that point now. Now it's time for game developers to focus on the more critical aspects of their games. Gameplay, story, art, sound, music, improving the customer experience through smaller download sizes, fairer prices, lowering power demands for low end devices, improving accessibility options, etc.
    Which is why this is a nightmare horror story for AAA game developers. Now they actually have to focus on the quality of their games to stand out. We're in the dying breaths of the era of gaming where making something look 'higher resolution / more detailed' was enough to make it sell.

    • @tatacraft791
      @tatacraft791 Год назад +46

      Fr

    • @TheZigK
      @TheZigK Год назад +58

      Very well said. I ageee with the sentiment, except for the characterization as a "Nightmare Horror Story" for AAA game developers. It may be for Execs who can't throw money at a game to make it sell better. But to be honest, I don't think that was ever really the case.
      Limitation inspires creativity, and a lot of successful games in the past dealt with hardware limitations in unique ways that boosted the experience of the audience beyond what was expected. The era where hardware limitations affect game design to a point where developers have to make design decisions with those tradeoffs at the forefront is mostly over. But this means that developers that really would rather focus on gameplay, story, and art design, etc. have so much more freedom to explore. It also means that as experience in the industry collects, smaller game studios are more capable of providing high fidelity experiences to an audience.
      I'm not trying to say the industry is perfect, or excuse crunch culture called out above, but looking around at all the small studios popping up, led by experienced developers that left AAA studios like Blizzard and Bethesda, gives me hope for the future of AAA Quality game development. I do not see anything resembling a nightmare here

    • @maubraymzoma6616
      @maubraymzoma6616 Год назад +5

      Facts

    • @JCDentonman
      @JCDentonman Год назад +68

      Never had truer words been spoken. This is why a lot of nintendo games are so high in quality because they don't waste their time and resources to pointless graphical fidelity. Instead they shift their focus to the real experience that players would actually care about. 2 of the best games this decade coming from nintendo (botw n mario odyssey) literally runs on a shitty tablet that's it's hardware is extremely obselete by modern standard, yet they obliterates most games with higher graphical bs and probably 15 times more demanding than these two games in terms of sheer scale, scope and gameplay fluidity. Also even with all the crazy graphical advancement today, some devs still managed to make their games look like absolute garbage. Wd legions is the worst example of this. Even with all the ridiculously demanding ray tracing the game still looks bland, boring and just plain ugly horseshit.

    • @theanimerapper6351
      @theanimerapper6351 Год назад +18

      Disagree. Path tracing proves graphics have a long way to go

  • @katsup_07
    @katsup_07 3 года назад +6749

    I could really care less about how it looks or plays. The main appeal of playing at max settings is keeping your room nice and toasty in the winter.

  • @Rykaas
    @Rykaas Год назад +103

    I've found out through experience that setting everything to high instead of ultra causes an average fps increase of 30% - 40% while maintaining the appearance of the graphics practically unchanged

    • @hiepdang6201
      @hiepdang6201 Год назад +3

      It actually depends on your screen resolution. For mordern game, with 2k monitor, you should use atleast high settings. For 4k monitor, you must use ultra settings for the best visual.

    • @krizztykrab2297
      @krizztykrab2297 Год назад

      Is high = ultra?, on less than a 1080p screen I can tell you it isn't, in Forza Horizon 5 the car details set to high are way more blurry the car badge is blurry even the contours and any exposed parts are more blurry than normal so yes ultra is needed. 1080p on less than a 1080p (900p) screen looks bad, it's good looking but not as immersive as 1440p or 4k.

    • @MaxwelI
      @MaxwelI 9 месяцев назад

      Well imma try this in COD then, currently playing on 2k and ultra settings, I usually get capped 60 FPS (smoothest experience imo) but sometimes the fps drop down very badly in specific graphic intense biomes, I’ll try and see how changing this one setting will improve my framerate

    • @fishfood8711
      @fishfood8711 8 месяцев назад

      @@MaxwelI60 fps in CoD is less than desirable for competitive players

  • @jonh284
    @jonh284 Год назад +152

    For me, it’s about fidelity and longevity. Like some other commenters here, I too build for a 5-6 year machine, or more as I usually am able to use them for 7-9.
    Like a piano, 80% of what you play only utilizes 50-60% of the keys at best, but when you come across those pieces that require the full range you’re glad you have them.
    In the other hand, your hardware will last longer if you operate it within its limits as opposed to at or slightly beyond.

    • @MikkoRantalainen
      @MikkoRantalainen Год назад +1

      And without COVID-19, if you get barely fast enough GPU today, you can get another "barely fast enough" GPU 4 years into the future which is faster with then modern games and the total sum for the two GPUs is less than the high end GPU today.
      If you do not need 100% of the GPU today, do not get the expensive GPU.

    • @steinkoloss7320
      @steinkoloss7320 Год назад +8

      A GPU Doesnt die slower just because you reduced the settings. Your framerate went up, your GPU is still working hard.

    • @MikkoRantalainen
      @MikkoRantalainen Год назад +1

      @@steinkoloss7320 The longetivity is not about heat death but ability to play future games without upgrading hardware. My point was that buying the hardware you need in the future is pretty pointless because you can get better hardware for the same money in the future. Get the hardware for the already existing software/games.

    • @steinkoloss7320
      @steinkoloss7320 Год назад +5

      @@MikkoRantalainen I meant the top comment xD

    • @jonh284
      @jonh284 Год назад +1

      @@steinkoloss7320 absolutely right. It’s not about settings vs frame rate, it’s about overall utilization. I try to balance my GPU to about 90% max, and capping frame rates helps with that.

  • @WhatAboutZoidberg
    @WhatAboutZoidberg 3 года назад +2601

    I figure that Ultra settings are mostly for aging games. A year or two down the line when a mid-level machine can run the game, you can max it out and itll still look good.

    • @_._shinonome_._
      @_._shinonome_._ 3 года назад +134

      Something I can agree with, especially as resolutions get higher

    • @Mike_Hogsheart
      @Mike_Hogsheart 3 года назад +218

      I'd agree with that sentiment if Ultra actually did look significantly better, but that isn't really the case these days. Games like Crysis or the Witcher 2 came with Ultra settings that actually were a noticeable visual improvement. Those settings were straight up impossible to run at an acceptable framerate backwhen the game released, but they were a good example of settings built for future hardware.

    • @JanStrojil
      @JanStrojil 3 года назад +55

      I thought the whole point of the video was that the difference was negligible/not perceivable. I would assume this will be true regardless of how many years you wait.

    • @jeremayaayala1767
      @jeremayaayala1767 3 года назад +5

      Hell yeah, Far Cry 4 looks great on ultra settings

    • @jasonblalock4429
      @jasonblalock4429 3 года назад +67

      Right. And I don't think there's anything at all wrong with devs "future proofing" their games by unlocking graphical options intended for later generations of cards. Like, if your engine can handle 20 gazillion particles at 8K, but current hardware can only render 5 gazillion at 4K with a decent framerate, why handicap the game? Leave the options in, so it'll look nicer in the future.
      I especially liked how GTA V on PC handled this, with a separate graphical options menu specifically for those "extra" settings which weren't realistically playable on consumer hardware in 2015, but are totally do-able a few years later. I think that helped prevent slider envy among players.

  • @oceanbreeze3172
    @oceanbreeze3172 3 года назад +1753

    You've turned my brain into the world's most advanced sponsorship segment prediction system

  • @R.E.Z.
    @R.E.Z. 2 года назад +35

    I really like going to old games and being able to max them out. It’s great to say “ I wasn’t able to do this x years ago”

  • @user-sp2bu7sl4v
    @user-sp2bu7sl4v 2 года назад +30

    I think better, more realistic graphics have their days counted as marketing tool. I think we're reaching a point were improving graphics is making less and less difference, and the better looking games are those with good artstyles which maybe aren't as realistic but still look good. That doesn't mean the run for better processors or gpu's is going to end, because in those games what can get a lot better is number of things happening on the screen at the same time, and we're still a long way to get a realistically crowded city for example.

  • @bullseye4
    @bullseye4 3 года назад +660

    riley: can u spot the difference, low to medium or medium to high sure. youtube compression: no

    • @CattyRayheart
      @CattyRayheart 3 года назад +16

      Came here to say this too.

    • @Sad_King_Billy
      @Sad_King_Billy 3 года назад +14

      @@CattyRayheart I watched it on my cracked phone screen lol

    • @iclonethefirst
      @iclonethefirst 3 года назад +6

      Would have been a perfect opportunity to advertise floatplane :D

    • @NickDoddTV
      @NickDoddTV 3 года назад +1

      Too bad they didn't post to Vimeo

    • @alexanderlane
      @alexanderlane 3 года назад +2

      lol yeah, really makes any quality comparison video kinda flawed

  • @montyp2000
    @montyp2000 3 года назад +1739

    "You're going to enjoy a $70 steak more than a $1.50 hotdog."
    You don't know me.

    • @builderphill1361
      @builderphill1361 3 года назад +86

      Would you rather have a $70 steak or 46.6666666666666 hot dogs🤣

    • @DarkArachnid666
      @DarkArachnid666 3 года назад +70

      Here's a fun fact: Contrary to popular belief, the meat found in hotdogs IS NOT the disgusting remains of the animal that was killed, but rather, the parts of the animal that didn't quite make the cut (no pun intended) during the process of making steaks (which, in case you were unaware, are glued together). In other words, if a steak is "Grade A+" meat, then hotdog meat would be "Grade A" meat.

    • @ScoffMathews
      @ScoffMathews 3 года назад +45

      @@DarkArachnid666 Sure, but a 1.5 dollar hotdog probably has shit soggy or dry bread, old ass hot dog, bad quality condiments etc. (At least from the cheap hotdogs I've had in several cities)
      You get most of the value of expensive cuts by cooking them properly, and you can definitely get some insane hotdogs by getting good quality ingredients across the board.

    • @eduardocchipinti1493
      @eduardocchipinti1493 3 года назад +19

      @@DarkArachnid666 not quite, grade A meat can still be sold at a higher margin then hotdogs

    • @Ryan-lk4pu
      @Ryan-lk4pu 3 года назад +7

      The only reason I go out drinking these days is for the hotdog / kebab / burger (delete as appropriate) at the end of the night...

  • @Sercil00
    @Sercil00 2 года назад +11

    I find it so weird that you CONSTANTLY see Shadow of the Tomb Raider used for benchmarks, even to this day, but I don't really see many people play it or make other content about the game.
    It's like it's just a benchmarking tool.

    • @silverwatchdog
      @silverwatchdog 4 месяца назад +6

      Well it’s a really good game in its own right but it’s one of those games you really only play once through and that’s it. There really isn’t much more content to make after doing a playthrough and the lore and story is very upfront so no videos explaining that is needed. The survivor trilogy is amazing though and one of the few times a studio nails a reboot series.

  • @lotsapasta0858
    @lotsapasta0858 Год назад +10

    I've found that if you play some older games at max settings it adds a lot of value but yeah when it comes to new games it only really goes so far and the extra upgrade isn't super noticable.

  • @Calixen
    @Calixen 3 года назад +1088

    I love going back to play all the older games my old systems could never play on max graphics whenever I upgrade, always the best feeling

    • @uujgndn
      @uujgndn 3 года назад +9

      What games are on your list?

    • @achtsekundenfurz7876
      @achtsekundenfurz7876 2 года назад +35

      Exactly. Ultra settings have exactly two purposes: to make the screenshots for the box / any other promo material, and to let the game "grow" with future PCs. A game is meant to look _good_ on normal/medium settings, _great_ on high settings, and even a bit better than that on max/ultra settings once the hardware needed becomes affordable. Low settings are meant for systems which barely satisfy the requirements and should look OK, but the main focus is on keeping a game playable.
      Playing the old games on the new PC, with higher settings, is one of the best feelings. Too bad that today's industry loves to produce incompatible OSes.
      The "Win10 touchscreen patch" from 2 years back, anyone? It forced just about everybody to rewrite their software, just to remain usable after the patch. Without a patch, you can't scroll the map around; it just jitters back and forth uselessly. Yes, MS failed at something as simple as processing mouse input properly.

    • @toshiroyamada2443
      @toshiroyamada2443 2 года назад +14

      @@uujgndn Elder scrolls was one for me. I started out on console with oblivion and later got a cheap laptop that only just manged to run it. Wasn't until I got my first real PC in 2015 that I was able to play them on higher settings. Even now I still revisit oblivion and skyrim from time to time and play through them. Big nostalgia hits for me, particularly on oblivion the game that sucked me in to the franchise. Damn that horse armor dlc I still feel ripped off.

    • @UndefinedDakeFTW
      @UndefinedDakeFTW 2 года назад +38

      It is very satisfying to see 400+ frames on a game I used to run at 20 lol

    • @gordonneverdies
      @gordonneverdies 2 года назад +7

      I love playing Half Life now with less than one second loading screens. I remember my first PC taking forever. It sucked when I had to go back through one just to grab ammo or something.

  • @tankwfw
    @tankwfw 2 года назад +1441

    The RE engine's graphic options are so good for visualizing not only the graphical outcome, but the load on the PC. I wish more games did this

    • @DarkGamerA
      @DarkGamerA 2 года назад +80

      Oh yeah definitely .. RE ENGINE AND it's optimization is world class imo 🔥🔥

    • @Gazzoosethe1
      @Gazzoosethe1 2 года назад +8

      @@DarkGamerA tell that to re8

    • @DarkGamerA
      @DarkGamerA 2 года назад +8

      ​@@Gazzoosethe1 huh ?

    • @Gazzoosethe1
      @Gazzoosethe1 2 года назад

      @@DarkGamerA runs like shit

    • @kanedNunable
      @kanedNunable 2 года назад +19

      @@DarkGamerA when you can control the scenes its much easier to optimise - rather than open world type games.

  • @vongodric
    @vongodric Год назад +6

    I'd also add that lowering settings can (sometimes significantly) lower noise from fans and the amount of heat generated.

  • @KidGacy
    @KidGacy 2 года назад +9

    i struggle to find differences that don't require analyzing frames past high settings , especially at higher resolutions , i think a smoother experience is far superior to eye candy that tanks your fps

  • @nickcomer8354
    @nickcomer8354 3 года назад +1975

    Riley: "Is it really worth buying a Buggatti to show off on your 5 minute commute?"
    Me: "Isn't that the point?"

    • @Anankin12
      @Anankin12 3 года назад +77

      Bugatti*, and no. The point is to stroll through the riviera going 2 mph and flex on them poors. If others don't see you, then there's no point OR you actually bought it to drive on mountain passes or something

    • @toshiroyamada2443
      @toshiroyamada2443 2 года назад +15

      @@Anankin12 If I had that kind of money then yea I probably would buy some stupidly expensive flashy car and then pay someone to drive me around in it as I don't have a licence.

    • @carlosmspk
      @carlosmspk 2 года назад +39

      It's a bad analogy, since no one buys GPUs for flexing. Lots of people buy cars for flexing...

    • @FM-kl1wv
      @FM-kl1wv 2 года назад +12

      or you could buy an aventador or f430 for a fraction of the price and majority on non car people wont notice the difference in fact i think most girls who dont know about cars will say the ferrari is more expensive than the buggati

    • @floop1108
      @floop1108 2 года назад +9

      @@carlosmspk Not quite the same, I agree - but people will sometimes buy a GPU that they don't need (e.g. an rtx 3090 for minecraft) which is, in a way, flexing money. All I'm saying is, people do (sort of) buy GPUs for flexing. Any expensive, popular object is bound to be used to show off.

  • @zandane
    @zandane 3 года назад +557

    5:09 will haunt my nightmares for years to come

    • @Anonymous-dz6ep
      @Anonymous-dz6ep 3 года назад +1

      Mr Beast comme nted on my latest vi d in my playlist!! omg I’m so shocked I’m crying right now 😭 😭

    • @gz-blaze1108
      @gz-blaze1108 3 года назад +4

      Same

    • @obsidiandestroyer7015
      @obsidiandestroyer7015 3 года назад +2

      obunga

    • @BlastinRope
      @BlastinRope 3 года назад +11

      @@Anonymous-dz6ep mr beast sent me 1000 bitcoin all i had to do was send him 1 bitcoin to show I was truthworthy

    • @hypersonic6649
      @hypersonic6649 3 года назад +8

      "Ooh ooh, ah ah, me like sliding."

  • @animetag6985
    @animetag6985 2 года назад +7

    1080p resolution with medium settings along with 60fps are more than enough for me.

  • @thesecret111
    @thesecret111 Год назад +7

    The main difference between Very High to Ultra or Extreme is actually between 4K textures to HD ones, and so on. There are web pages that show the differences and NVIDA is one of them!

  • @morgan1168
    @morgan1168 3 года назад +594

    My video card is so underpowered that when I try to play a new game I have to turn off anti-aliasing, shadows, textures, and my computer.

    • @commanderoof4578
      @commanderoof4578 3 года назад +10

      AA is pointless, anisotropic stuff can bugger off, sharpness filters and stuff can bugger off and most importantly get rid of motion blur and depth of field
      But depending on game and Vram you could just be running out of Vram so what GPU is it?

    • @_._shinonome_._
      @_._shinonome_._ 3 года назад +10

      @@commanderoof4578 one thing not to get rid of is texture filtering, especially at higher resolutions where its easier to spot lack of detail but mostly yes, AA is hard to recommend unless you have a huge excess of performance

    • @commanderoof4578
      @commanderoof4578 3 года назад +3

      @@_._shinonome_._ depends on game if the game uses 1080p or lower res textures yes its gonna be bad to turn it off
      But if a game uses 1440p, 4k or in some cases 4096x4096 then its a setting that is pointless

    • @_._shinonome_._
      @_._shinonome_._ 3 года назад +1

      @@commanderoof4578 agreed

    • @CaveyMoth
      @CaveyMoth 3 года назад +1

      DLSS is here to save us. Though I do miss sparse grid super sampling antialiasing.

  • @QMaverick1
    @QMaverick1 3 года назад +1472

    I will say this: draw distance significantly impacts immersion.

    • @random_cocaine4667
      @random_cocaine4667 3 года назад +171

      i say poor shadows and ambient lighting impacts immersion

    • @bland9876
      @bland9876 3 года назад +63

      I think the half-life series has certain things in it that make it better than modern games when was the last time you picked up a wrench in a video game? What about a random piece of wood after smashing a box? Some of these things go a long way to make that game feel better then more modern games.

    • @Zabud42
      @Zabud42 3 года назад +28

      @@bland9876 You should check out Boneworks bud. That very same effect of half life but in a new age vr game.

    • @seeibe
      @seeibe 3 года назад +21

      @@bland9876 Yup, I don't really understand the need to play new triple A titles. There's very little innovation in terms of gameplay with these. I tend to either play older games, or go indie, and in both cases a 3070 is usually enough to play at max settings 4K 90-120FPS.

    • @bland9876
      @bland9876 3 года назад +5

      @@seeibe i have had no issues with a r9 390 running games at 1080 max setting.
      Like doom 2016, Wolfenstein new order, and Fortnite chapter 2.

  • @De-M-oN
    @De-M-oN Год назад +20

    What I find very very important to be left enabled is Anisotropic Filtering. Makes a huge difference to textures on the distance (even mid distance) in e.g. Dirt Rally 2.0

    • @neonoir__
      @neonoir__ Месяц назад

      also things like crowd density, any settings that reduce pop in, shadows that look decent enough. Theres usually some settings that only eat up vram and don't hurt performance at all, for example in ow2 anistropic filtering can be maxed out for a couple hundred megabytes of vram at no performance impact

  • @v4ntrex
    @v4ntrex Год назад +6

    If I have the GPU, I'm going to make the most of it. So most of the time I get the settings as high as possible without going under 60fps.

  • @whyjordie
    @whyjordie 3 года назад +250

    A+ to the person that rendered that flying hotdog, your work didn’t go unnoticed

  • @RickOps
    @RickOps 3 года назад +402

    Mom: "Don't worry Monke Riley doesn't exist he can't hurt you"
    Monke Riley: *5:08*

  • @hydroaegis6658
    @hydroaegis6658 2 года назад +7

    I always max out the ambient occlusion. It has the greatest visual impact next to texture resolution.

    • @daniellapain1576
      @daniellapain1576 Год назад

      As someone who works with graphics, AO is best and more realistic on mid settings or lower and not be overdone. In my experience it's caused so many artifact glitches when making games. Best to keep it low.

  • @Max-nu6dx
    @Max-nu6dx 2 года назад +6

    I feel setting the bumpscosity slider all the way to the right really makes the game look ten times better. Glad I have my 3090

    • @connor_the_otter
      @connor_the_otter Год назад +3

      I genuinely wonder if the Stanley parable ultra deluxe was poking fun at the idea of ultra settings making little to no noticeable difference in the way a game looked.

  • @joshshouppe5940
    @joshshouppe5940 3 года назад +757

    “Often you get suckered into preordering…”
    “Our sponsor is drop”

    • @TheSchwarztrinker
      @TheSchwarztrinker 3 года назад +40

      Jokes aside, the dumb thing about preordering is paying for something that couldn't be independently reviewed first. That is not always the case for products on drop, only when they offer a product exclusively for the first time ever

    • @onepoh4680
      @onepoh4680 3 года назад +2

      @@TheSchwarztrinker dont get into mechanical keyboards xD

    • @CommandoBlack123
      @CommandoBlack123 3 года назад +2

      @@onepoh4680 Yeah. the mechanical keyboard scene is a scam. They only care about fidelity, and sound. Performance is their last priority.

  • @dumpsterdawg
    @dumpsterdawg 3 года назад +308

    Over the last couple of years my in-game recommended settings went from Medium to Low to Text-Based.

    • @Anonymous-dz6ep
      @Anonymous-dz6ep 3 года назад +2

      Mr Beast comme nted on my latest vi d in my playlist!! omg I’m so shocked I’m crying right now 😭 😭

    • @kevinsalmador739
      @kevinsalmador739 3 года назад +9

      @@Anonymous-dz6ep sorry, was your comment so bad and he scolded 😶

    • @jayhill2193
      @jayhill2193 3 года назад +4

      I hope it's recommending 80 columns at least?

    • @erich6860
      @erich6860 3 года назад +2

      Damn yo, time to break out Nethack. :-)

    • @Wireball
      @Wireball 3 года назад

      Colored text, or b&w? :)

  • @patrickspapens5497
    @patrickspapens5497 2 года назад +10

    Well I see a pretty big difference in visual quality on my RTX card. I like to look for a balance between ray tracing goodness and playable FPS

  • @bun2206
    @bun2206 Год назад +2

    I usually just play on the third or second highest preset for games. "Max" settings only exist to make it seem like your device isnt up to standard anymore.
    RDR2 - Very High - 100+ FPS
    Ultra - only 60-70 FPS.
    Cannot even tell a difference between the two settings.

  • @staticbuilds7613
    @staticbuilds7613 2 года назад +1203

    This is basically why I just upgrade my setup every 5-6 years and save money in-between. In that time The games have changed to be like heaven and earth and the hardware has as well. If you upgrade every year the changes will be there but definitely less noticeable. I prefer the thrill and excitement of a larger difference to get me back into modern gaming than the less noticeable gradual one.

    • @dankbonkripper2845
      @dankbonkripper2845 2 года назад +62

      Same. I built my first pc at 15 with an amd bulldozer cpu, and a gtx 950. I got a job and at 16 I completely redid it with a ryzen 1600x and a gtx 1080. I sold that to my girlfriends brother and he still uses it for heavy daily gaming, meanwhile at 21 I just got a steal on a NZXT pre-built with a Ryzen 5800x (liquid cooled) and an rtx 3080ti. The leaps in quality everytime have been mindblowing, but the longevity of the hardware in upgrading from is also really admirable

    • @gullyboydreamz50
      @gullyboydreamz50 2 года назад +9

      Had console since PS1-PS4 and bought a zephyrus G15 just got done updating everything and I’m scared to buy a game😂 I know there’s no returning back to console after this

    • @dankbonkripper2845
      @dankbonkripper2845 2 года назад +5

      @@gullyboydreamz50 can't go wrong with the zephryus g15 my guy, that's the what I use as a gaming laptop when I'm away from my tower

    • @cheedam8738
      @cheedam8738 2 года назад +9

      Well damn same here. I'll build a new PC every 6-8 years.

    • @staticbuilds7613
      @staticbuilds7613 2 года назад +1

      @@cheedam8738 Nice to see so many people do the same as me

  • @BakersTuts
    @BakersTuts 3 года назад +267

    5:08 you're welcome

  • @orti1283
    @orti1283 2 года назад +1

    Riley saying that Low to Medium or Medium to High is obvious, meanwhile the 4 look just exactly the same to me

  • @fndrn8
    @fndrn8 Год назад +1

    the only change i notice above 1440p/high settings is my electric bill doubling.

  • @brennenn7828
    @brennenn7828 3 года назад +175

    1:27 is certainly worth a read if you didn't notice it the first time, gave me a good chuckle.

    • @citizenblue
      @citizenblue 3 года назад +12

      Wow good catch! 😆

    • @tophlovr
      @tophlovr 3 года назад +14

      Ray Charles Cores, 420GB G69X Memory.
      Inspect element is strong with this one!

    • @mellonhead9568
      @mellonhead9568 3 года назад +1

      Low meme performance that ain't good at all I live on HQ memes

    • @sebaschan-uwu
      @sebaschan-uwu 3 года назад +1

      James charles cores

    • @hardwire666too
      @hardwire666too 3 года назад

      Glad someone else caught that. The RC cores caught my eye and I had to investigate.

  • @nazibkhan775
    @nazibkhan775 2 года назад +1151

    One of my best friends made me realize this when it comes to games. "You don't always need the highest settings. Having a smoother experience is much more worth it in most cases", and I finally understand what he meant. Plus if your hardware isn't in the highest end to begin with, you have to set realistic expectations for yourself. Once you accept that fact it all becomes so much easier

    • @jovan.v7690
      @jovan.v7690 2 года назад +17

      Yes playing gta 5 with 13 fps on all lowest settings lowest resoultion/setting and shit like that is much better when you know that that is the best you could play a game you downloadid for 1 whole day

    • @freshmarcent2741
      @freshmarcent2741 2 года назад +69

      @@jovan.v7690 by that point get a new gaming machine cuz its probably atleast 15 years old

    • @jovan.v7690
      @jovan.v7690 2 года назад +9

      @@freshmarcent2741 its 11 years old and i am getting a new pc i am just waiting for it to deliver

    • @freshmarcent2741
      @freshmarcent2741 2 года назад +26

      @@jovan.v7690 that is good to hear hopefully your gaming experience gets better

    • @jovan.v7690
      @jovan.v7690 2 года назад +8

      @@freshmarcent2741 thanks

  • @ysufu5404
    @ysufu5404 Год назад +1

    4:51 did they seriously call chunks meters💀

  • @andrewcopple7075
    @andrewcopple7075 2 года назад +7

    This really, really makes me think of Freespace 2. Not that the game was any showstopper by anyone's imagination, but the extra detail and graphics they put in really shined (relatively for the era) in later years when cheaper hardware could use those settings. I feel like this video completely overlooks the majority of us who can't afford high end hardware and who also don't buy a game the instant it comes out...

    • @Bustermachine
      @Bustermachine Год назад

      I get where you're coming from. I too played the Freespace games only years after their prime when they were sold in the cheap jewel cases on the budget shelf.
      That said, I do think we're in an era of diminishing returns regarding graphics. The technology can DO lots of amazing things, but mostly it's rehashing the same core gameplay loops over and over again with ever more levels of prettiness.
      A revolution in gameplay is, IMO, far more important right now than a revolution in graphics.

  • @colinstu
    @colinstu 3 года назад +190

    The differences are less prominent these days. Go back 10-20 years, there were usually night and day differences between High and Ultra settings.
    And even Low/Medium quality have come a LONG way these days as well. Those back then looked especially awful.

    • @damsen978
      @damsen978 3 года назад +8

      Exactly that, yeah.

    • @superslash7254
      @superslash7254 3 года назад +9

      That's because the main difference back in the day was that Ultra almost always meant uncompressed textures, which was a really big deal back in the era of much lower GPU RAM quantities.

    • @paras6TEEN
      @paras6TEEN 3 года назад +1

      @@superslash7254 it is still non compressed but not for Consoles

  • @ashu4853
    @ashu4853 3 года назад +419

    "Oo oo LALA ...Me like sliding"
    :-Riley Murdock

    • @minelelol13244
      @minelelol13244 3 года назад +6

      This line is gold

    • @Anonymous-dz6ep
      @Anonymous-dz6ep 3 года назад

      Mr Beast comme nted on my latest vi d in my playlist!! omg I’m so shocked I’m crying right now 😭 😭

    • @minelelol13244
      @minelelol13244 3 года назад +7

      @@Anonymous-dz6ep Thank you for lying, noone care

    • @Cybrtronlazr
      @Cybrtronlazr 3 года назад +6

      @@Anonymous-dz6ep this is why u have 0 subs.

    • @Anonymous-dz6ep
      @Anonymous-dz6ep 3 года назад

      @@minelelol13244 he really did!!!!! Check it!! 😭 😭

  • @chrisbullock6477
    @chrisbullock6477 7 месяцев назад +1

    Did you know all the CGI Animated movies you watch and love are created with ULTRA SETTINGS!?

  • @Esauofisaac
    @Esauofisaac Год назад +4

    It depends heavily on the setting Ray tracing is incredibly noticeable, and also heavily taxes a game. The most expensive hardware is for enthusiasts. Enthusiasts always spend hundreds and sometimes thousands of dollars to eke out a few percentage points of improvement.

  • @Jordan_C_Wilde
    @Jordan_C_Wilde 3 года назад +326

    Every time i get a new gpu: "DAYYYUM THIS GAME LOOKS NICE ON ULTRA ... Now back to low, i want those frames back."

    • @steezy_dreezy7389
      @steezy_dreezy7389 3 года назад +8

      Good thing you can do that because I have a 1050ti

    • @velocity790
      @velocity790 3 года назад +12

      My gpu: "u want frames?"
      My CPU: "No"
      Me: " :( "

    • @aidangambura7067
      @aidangambura7067 3 года назад +8

      @@steezy_dreezy7389 you have a pc...
      huh... I have a 8 year old laptop

    • @mr.savage778
      @mr.savage778 3 года назад

      @@aidangambura7067 what is your cpu?

    • @Jc_12368
      @Jc_12368 3 года назад +1

      boi if this ain't the truest thing 😂😂😂😂😂

  • @kolbyf3352
    @kolbyf3352 3 года назад +501

    Can you spot the difference ?
    Me on my 1080p phone screen: "your absolutely right all games settings are a scam"

    • @Pieteek
      @Pieteek 3 года назад +10

      Most people play in 1080p tho.

    • @mr9293
      @mr9293 3 года назад +17

      @@Pieteek 1080p 300Hz masterrace

    • @justinmacks1481
      @justinmacks1481 3 года назад +2

      @@mr9293 Just ordered the x17 in 360hz 1080. 3070, 32gb ram, 2tb SSD. Gonna be sick.

    • @bland9876
      @bland9876 3 года назад +1

      I don't know what kind of phone you have but my phone has a higher resolution than 1080p. I know this because I mirrored my phone onto my computer and I set it to go pixel to pixel and I couldn't see the entire phone screen even with my monitor rotated sideways. S7 edge

    • @grn1
      @grn1 3 года назад

      I watched on my 4K monitor and couldn't tell the difference in that scene.

  • @enderlore1337
    @enderlore1337 Год назад +1

    "How to Collectively Make Every Single PC Gamer Mad with 1 Video"

  • @47KRoman
    @47KRoman Год назад +3

    Agree, when I switch from ultra to high and see GPU utilization goes from 90 to 70 % and I don't see any difference then the high settings is the way to go for me. Also I like to have about 20+ % headroom so the framerate doesn't dip under my monitor refresh rate because I really hate stutter and screen tearing.

  • @laino6427
    @laino6427 2 года назад +1319

    The "ultra high" settings, especially for textures and such, aren't really "added". In many cases they're just the base truth from which the lower quality options are generated. For instance "ultra" textures may mean "use the textures as shipped with the game", while "medium" textures are just lower resolution versions that are generated by down-scaling them.
    Having an "ultra" option basically costs no development time at all. What does cost a lot of development time is creating optimizations and tricks that make running the game on lower end machines possible - and still look good. Obviously there's exceptions where higher quality just means bigger numbers/more particles/higher range. But then having that option just is a question of "you might as well".

    • @daemonthorn5888
      @daemonthorn5888 2 года назад +81

      Exactly. The ultra setting is what the game's graphical baseline is. If your hardware is current then you can run games on ultra fine.

    • @nostalgiaholic4874
      @nostalgiaholic4874 2 года назад +28

      @@daemonthorn5888 I don’t think so dude medium is console quality

    • @meghanachauhan9380
      @meghanachauhan9380 2 года назад +14

      @@daemonthorn5888 i dunno mate. I cant think of a company wholl make ultra their baseline and have their games run terrible for consoles

    • @freaki0734
      @freaki0734 2 года назад +20

      @@meghanachauhan9380 baseline is (supposed to be) meant in the development of course it still gets called an ultra high setting (not too sure if the user you replied to exactly understood any of that either though)

    • @derickd6150
      @derickd6150 2 года назад +11

      The point of video is, why create the texture at 4k at all? It didn't just come into existence in 4k. Why not leave everything 1k and then only include up to 1k in the game? You can't say the game just was 4k to start with. That is a choice made by someone, that this video is arguing didn't need to be made

  • @BLD1332
    @BLD1332 3 года назад +282

    Cranking up that Minecraft render distance makes it feel more immersive and make the world feel much larger

    • @smittyvanjagermanjenson182
      @smittyvanjagermanjenson182 3 года назад +10

      Eh, Max distance with dlss and raytracing enabled makes the world feel more alive lol

    • @destiny_02
      @destiny_02 3 года назад +11

      Me laughs in 8chunks

    • @LapLandSystem
      @LapLandSystem 3 года назад +2

      Places that felt huge, feels now tiny at 40+ chunks render distance...

    • @BLD1332
      @BLD1332 3 года назад +14

      @@LapLandSystem if only Minecraft could make use of all of my cpu cores :(

    • @suchirghuwalewala
      @suchirghuwalewala 3 года назад +2

      @Shrek Minecraft Bedrock edition will run amazingly on an Epyc but Minecraft Java will run on a single core hogging power from the boost clock

  • @AdamsBrew78
    @AdamsBrew78 Год назад +1

    Reminds me of people who spend thousands for hi-fi audio components for such a barely noticeable incremental improvement over their previous high end system. Some folks seem to enjoy buying and showing off gear more than actually enjoying content.

  • @TheWesman45
    @TheWesman45 2 года назад +3

    I'm visually impaired. I can actually see more at higher resolutions that I would miss at lower quality. I also do better, as most do, with higher frames. So for me, 4k is a must, high frames are a must. What isn't a must and can often inhibit my ability to see are things like shadow detail, particle effects, foliage, and other things that busy up the screen. So, I do have a beefy system(12900k/3080), but often my games look like garbage so I can play them better/have higher frame rates.

  • @geostorm2860
    @geostorm2860 3 года назад +208

    Low settings can give a competitive advantage
    *laughs in war thunder where it gives you the ability to literally see through almost everything*

    • @Aghar74
      @Aghar74 3 года назад +1

      Would please elaborate on that, in regards to war Thunder.

    • @musje83
      @musje83 3 года назад +2

      @@Aghar74 Phly made a video about it some years ago: ruclips.net/video/JhZZf_knsAk/видео.html

    • @casualguy634
      @casualguy634 3 года назад +32

      @@Aghar74 basically on medium settings onwards in War Thunder there would be plenty of foliages, trees, bushes, terrain deformation, etc that made it harder to spot enemies in battle, but on this setting called Ultra Low Quality (ULQ for short), most of those simply does not exist, which made it easier to spot enemies overall.
      For example someone could be hiding behind some thick bushes and tall grass, but still get spotted anyway by someone a whole kilometer away because the spotter uses ULQ setting.

    • @nit-Inundate
      @nit-Inundate 3 года назад

      @@casualguy634 Sometimes on fps games too

    • @johnmarston1227
      @johnmarston1227 3 года назад +4

      @@casualguy634
      Just imagine : Last man in squad, Hiding in a Bush, Trying to Clutch.
      Enemy at ULQ : TF is this guy doing crouching in middle of the map,
      Haa Amature 😂
      ("Shoots")

  • @celecitaxerror9553
    @celecitaxerror9553 3 года назад +342

    "oohh oohh ah ah, me like sliding"
    -Riley Murdock, 2021

    • @tswan137
      @tswan137 3 года назад +29

      That edit scared the fuck out of me.

    • @GrahamMitchell1974
      @GrahamMitchell1974 3 года назад +15

      Nightmare fuel.

    • @JanSeewald
      @JanSeewald 3 года назад +1

      Are there random tech tips compilations?

  • @reganmccarthy8409
    @reganmccarthy8409 Год назад +40

    I recently hooked my PC up to a LG C1 OLED and even though in some games I’ve had to drop graphics settings slightly from going from 1440 to 4K, my god the difference in clarity and sharpness, colour, contrast etc is amazing. I could care less about maybe playing games on High instead of Ultra or maybe a mix of the 2, I’ll take that resolution jump and overall picture quality over a few settings being maxed anyday.

    • @100Bucks
      @100Bucks Год назад +4

      If you understand how Integer Scaling works, you don't need High settings. You can keep everything on low. Integer Scaling only works on native resolution. It can't work on it's own. Say for example your game only runs at 720p 60fps, but you wanna play at a full 3840x2160. All you gotta do is change windows display to 3840x2160. Then place your game In windowed mode. Then you need a separate program to turn that 720p windowed game screen into a 3840x2160 windowed version. Magic Bordless can do this. 3840x2160 windowed only is important. Then you can apply Integer Scaling. That original 720p with everything low will turn full HD no blur. Or you could do it the simple method and use lossless scaling. I prefer doing it the hard way because the picture looks sharp and crisp. Here's the simple method using Nvidia Image Scaling with Lossless scaling. ruclips.net/video/Cc9FzYSlsp0/видео.html To me Integer Scaling is better after I figured out how to use it. The way Lossless Scaling has it set up is an incorrect way of using it so do it the way I taught you if you wanna use Integer Scaling.

    • @Hr1s7i
      @Hr1s7i Год назад +1

      Same. I was skeptical about the quality jump from 16:10 1050p up to 16:9 1440p, but I have to say, I felt it. The details that came with the higher number of pixels, are not to be ignored. I've tried 4k and 8k as well and the difference is definitely there. Much less of a thing when going from 4k to 8k tbh, at least for now. Maybe in the future when we buy a GPU and add other things to it in order to make a gaming PC, aka when textures are like 64kx64k, there might be practical point of playing on 8k, but for now I'll say that 4k is an edge case when it comes to quality. When you walk slowly and take in the environment at 144 fps, sure, you will see the difference between 2k and 4k, but in any high speed scenario, it just disappears.

    • @southpaw9041
      @southpaw9041 Год назад +1

      ​@100Bucks image resolution and graphics settings are two different things. Your resolution can be 8k if you like but if your game is on a Low settings preset, the fidelity of graphics will inherently be lower. On a low preset, you will see low poly models, very low texture resolutions and texture filtering, bad shadows, little to no anti-aliasing (which I admit high resolutions can somewhat alleviate) and little to no particles or vfx. So you'll see a very high resolution potato.
      Best graphics to performance result is a combination of resolution and the right graphical settings.

  • @LotsChrono
    @LotsChrono 2 года назад

    Look, if my laptop doesn’t sound like a jet engine about to explode, then my settings aren’t high enough.

  • @nathanb011
    @nathanb011 3 года назад +299

    They really included feet as a reference length in Minecraft

    • @Skay-eu7oo
      @Skay-eu7oo 3 года назад +5

      I know lmaooooo 😂

    • @JB52520
      @JB52520 3 года назад +13

      One could say "game distance units". It's a little arbitrary. If they accidentally said feet instead of meters, it doesn't matter. Unless the game is collaborating on engineering a Mars rover.

    • @angolin9352
      @angolin9352 3 года назад +1

      @@JB52520 Then Steve is 1.76 feet tall? Most trees are only about 6 feet tall? Think, if you even can.

    • @peppycat9198
      @peppycat9198 3 года назад +1

      @@JB52520 Like Angolin said, it does matter. A meter does not equal a foot and a foot does not equal a meter. The measurement systems are very diferent and thus it does matter no matter what the scenario is

    • @ZombieBarioth
      @ZombieBarioth 3 года назад +8

      @Angolin
      The blocks are 1m square, so Steve is actually around 5' 7", and trees 9ft. A meter is roughly 3ft.
      The scale makes sense realistically, but it doesn't really matter. The whole Minecraft world could be miniscule and it wouldn't change anything from the player's perspective as long as everything sticks to the same scale.

  • @j1nchuika
    @j1nchuika 3 года назад +99

    I really love Riley's writing style and the way he hosts. One of the bests not only at LTT, but in the whole youtube tech sphere

    • @Zefiron12345
      @Zefiron12345 3 года назад +3

      Riley is my favorite, my wife only watches TechQuickie's with me if he's hosting the episode. Hmmmm

    • @GreastGamesF
      @GreastGamesF 3 года назад +5

      This video was written by Plouffe

    • @Anonymous-dz6ep
      @Anonymous-dz6ep 3 года назад

      Mr Beast comme nted on my latest vi d in my playlist!! omg I’m so shocked I’m crying right now 😭 😭

    • @Mertiq
      @Mertiq 3 года назад +3

      @@Anonymous-dz6ep stop crying

    • @oldbot64
      @oldbot64 3 года назад +1

      His hair is glorious too.

  • @RandomnessOfcl
    @RandomnessOfcl Год назад +1

    I am amazed on how emotional people can get about graphics.
    Like its cool that you can run max graphics and all, but max graphics often looks the same as normal high, so why not just use high or medium and get better frames with almost identical graphics?
    Putting everything on max just for the sake of doing it and feeling attacked when people don’t praise your setup because of it is incredibly goofy

  • @couriersix2443
    @couriersix2443 2 года назад +23

    I guess this is why I was always so content with my RX 580. With a mix of med/high settings, it was still super easy to pull off at least 60 fps in any modern game at 1080p, even more now with the tried and true 1070 Ti I have. Although now that I finally have a 144hz monitor vs my old 75hz one, I'll probably be feeling a bit more greedy for those higher frames than I used to be lol

    • @allansouza2328
      @allansouza2328 2 года назад +3

      I'll be buying a RX580 towards the end of the year, I play on 1366x768 and I only really care about getting 60fps, which it does in every game

    • @couriersix2443
      @couriersix2443 2 года назад +3

      @@allansouza2328 this comment aged much worse than the RX 580 itself 😅 as I've gotten a 3060 Ti since I last edited it. Which is the joke, cause the 580 isn't even in legacy support yet and it's still a solid card for 1080p...if you pay the right price. Gives the 5500XT, 6500XT, and 3050 a run for their money. Naturally these newer cards have FSR + DLSS, and other optimizations, but raw rasterization performance places them right around the 580/590 (most of the time--always depends on the game & other hardware in the PC). Wish I'd just held onto mine and used it for my son tbh. But I sold it to a friend who really needed it, and my son currently has my old workstation laptop only to play Minecraft and Roblox and they run 60+ fps @ 1080p just fine. I will say if you want a RX 580 in late 2022, do NOT pay more than $100-120 usd or your region/country's equivalent value. The scalper era is over, and that's really all they should be worth. Especially used. But it'll plow thru games at 1080p med/high settings and get consistent 60fps all day, you don't have to play at a lower resolution. But if you insist, I'm sure it'll get closer to 100+ fps depending on the game I guess

    • @allansouza2328
      @allansouza2328 2 года назад +3

      @@couriersix2443 My setup is an i7-4790k, 16GB RAM, R7 260x, 550w Corsair PSU, think that right now the RX580 is the best option, don't want to spend too much on a graphics card either since it's hard to justify for the wifey 😅

    • @88RangeRoverClassic
      @88RangeRoverClassic Год назад

      Was it a hp27 monitor?

    • @couriersix2443
      @couriersix2443 Год назад

      @@88RangeRoverClassic my original monitor was a 27" 75hz Dell model that supports Freesync, but I don't remember exactly which one it was

  • @darkinertia2
    @darkinertia2 3 года назад +91

    my favorite day ever is getting a new pc and going through my list of steam games that used to play like shit to blast full graphics on

    • @ThinkingPear410
      @ThinkingPear410 3 года назад +7

      you have defined me a week ago

    • @vinicius401
      @vinicius401 3 года назад +17

      I know right? It's like getting revenge. So satisfying.

    • @IIHydraII
      @IIHydraII 3 года назад +1

      Agreed

    • @Shadowninja1200
      @Shadowninja1200 3 года назад

      That'll be me when i get to finally play final fantasy 15 at a playable framerate without it looking like trash.. Okay maybe not trash but high/ultra is really impressive looking to the point where I think it's how the game should look.

    • @darkinertia2
      @darkinertia2 3 года назад

      @@vinicius401 i need to make a list in steam called "ill see you in 3 years bitch" for all the games i cant play now lol

  • @KeenScout.
    @KeenScout. 3 года назад +195

    The first 7 minutes of this video:
    "Settings have diminishing returns because of diminishing returns"

  • @TheDonelliX
    @TheDonelliX Год назад

    MCDONALLS: you want big potatos? for 5$ more?
    NVIDIA: yes

  • @astina7574
    @astina7574 2 года назад +52

    After years of playing with crappy specs, finally, i am able to afford myself a proper gaming pc. and you bet your ass that i am gonna game on highest possible settings.

    • @iridescent3812
      @iridescent3812 2 года назад +8

      fr bro I've been only able to play games from my aunt's i3 2nd gen laptop with no gpu at 20fps lowest settings and now that I've earned around a 1500 dollars I sure as hell will play at the highest possible settings

    • @astina7574
      @astina7574 2 года назад +9

      @@iridescent3812 hell yeah brother. Feels good, don't it?

    • @LowZones
      @LowZones 2 года назад +2

      I cannot wait to eventually save up for a good pc, I've had an i5 2nd gen and a mechanical hard drive for long enough, hell the computer recently just fucking broke so it's gonna feel good having somewhat decent graphics at good frames (yeah, I'm more of a frames guy but I'll trade some frames for higher fidelity on a good computer lol)

    • @lurkeerrr
      @lurkeerrr 2 года назад

      @@LowZones my 3070 arrives next week and i cant express how happy i am to switch from a 1050ti after 5 years

    • @michaelrosin9408
      @michaelrosin9408 2 года назад

      @@lurkeerrr Same here, I'm stoked.

  • @hassanhamid4233
    @hassanhamid4233 3 года назад +830

    A wise man once said "Ultra is for screenshots, very high is for Playing"

    • @darkm007
      @darkm007 3 года назад +80

      An addendum to that "High is for Enjoying" - Sun Tzu

    • @LuisFelipe-pq9lr
      @LuisFelipe-pq9lr 3 года назад +68

      And he continued "Medium is for competitive"

    • @anvay13
      @anvay13 3 года назад +18

      Tech Deals often says it

    • @stickboslightning
      @stickboslightning 3 года назад +11

      @@LuisFelipe-pq9lr *low

    • @YouTubeHandlesSuckpp
      @YouTubeHandlesSuckpp 3 года назад +3

      @@stickboslightning *potato

  • @jaywatson6524
    @jaywatson6524 3 года назад +167

    “What’s with him?”
    “Slider envy..”

  • @capartist8626
    @capartist8626 2 года назад +1

    i have a 3060 ti with a ryzen 5 3600 and i run all games at 60 fps plus and warzone 120 plus on very high settings and there’s no difference between and honestly there’s no difference it’s just nice to have them all the way up

  • @Inquietuss
    @Inquietuss 2 года назад +5

    In pvp settings i always go the lowest settings with exceptions on model distance and actual distance. And if you can turn effects up or down I leave them high. For rpg or single player games sometimes co op I opt for 80 to 120fps so what ever mix of settings I need to get there. For certain games I opt for 60fps and try to get it as stable as I can.

  • @Cmusch05
    @Cmusch05 3 года назад +125

    Gotta say, Riley absolutely crushed this one. Fantastic hosting!

    • @gabrielmorales1074
      @gabrielmorales1074 3 года назад +7

      Yeah , he is the best for the job , Linus should let Riley host more in this channel, a lot more

  • @MageThief
    @MageThief 3 года назад +139

    I love how Tarran just sounds like he is complaining that he cant see the difference 😂

    • @TechyBen
      @TechyBen 3 года назад +4

      [Troll] Game Devs watching Tarran's macro videos "but we can't see the difference". ;)

  • @justincusack8137
    @justincusack8137 2 года назад +1

    I love this guy’s personality, i could listen to him talk about his opinions all day lol

  • @Yocandy4
    @Yocandy4 2 года назад

    When your settings are all the way to the left but you still don’t get good frames

  • @EZOnTheEyes
    @EZOnTheEyes 3 года назад +127

    Tech Quickies: *Compresses 4 screens to fit a single frame*
    Also Tech Quickie: Spot the Difference, You Can't!

    • @arahman56
      @arahman56 3 года назад +13

      Actually its a LTT video.

    • @PoppoYoppo
      @PoppoYoppo 3 года назад +3

      And then also RUclips compression

    • @dannygjk
      @dannygjk 3 года назад +1

      Even a test that satisfies you will prove that while you are engrossed in a game you won't notice. As he said in the video there are diminishing returns the higher you go. Oh also your monitor has to match the res you want to use or you are not getting the true res. For example I have an old monitor that produces 1280x1024 at max. You can set a HD youtube video at 1080p and it will stream it just fine but you won't get true 1920x1080. So if you want to watch a video at high settings say 4K your monitor must be 4K or you will not see it at 4K.

    • @SonOfZeusGaming
      @SonOfZeusGaming 3 года назад +1

      It is funny tho, that they decided to pick Shadow of the Tomb Raider, which is probably one of the easiest games out there to spot the differences (Rise - previous one - also). If anyone in here says they can spot the difference between high and very high it's a lie. Even at 4K the compression - and the fact that it's 1/4 of the screen - won't show the difference. Like Dan said, when you're engrossed in the game you don't notice small details, and coming back to why it's funny they chose TB, it's because you DO notice, even if you're engrossed, in this case. There's A LOT of downtime in TB, and I remember fiddling with the setting to get the most out my system; very high didn't run very smoothly, but high did, and I tweaked stuff up, until it stayed okay. Because it took a few minutes of testing, I really saw the difference.
      Another series you can spot difference across all settings are the newer Assassin's Creed games (Origin and up). Every game that has a bit of downtime you can spot the differences, specially shadows from a moving object and moving light source, and hair. At 4K, even texture quality is noticeable. Not even going to mention Ray-Tracing cuz it's stark obvious when it's on/off and their quality levels

  • @Sellstedt
    @Sellstedt 3 года назад +213

    "Low settings dont look too bad nowadays"
    Oh wait till you see my Destiny 2 become Terraria.

    • @sebaschan-uwu
      @sebaschan-uwu 3 года назад +2

      Destiny 2 minimum settings looks not good lmao. Low settings look fine but why would I play with them in any game

    • @kajmak64bit76
      @kajmak64bit76 3 года назад +8

      Yes but Destiny is more designed to go as low as possible for really low END PC's xD it just means much wider audience

    • @TanmaySankolli
      @TanmaySankolli 3 года назад +2

      I mean in the end it's what you are willing to sacrifice of game on your PC.... Every PC has a limit after all.... If one of fine with low settings.... So... Depends on the person

    • @trippflora8224
      @trippflora8224 3 года назад

      Idk what you're talking about bud

    • @SlushyOrangutan
      @SlushyOrangutan 3 года назад +3

      Bless the devs at bungie for allowing me to run my laptop 1050 and still play the game at a little over 30 frames, they’re watching out for all of us 🙏

  • @a.filakiewicz2942
    @a.filakiewicz2942 2 года назад +1

    The only difference i noticed i Tomb raider games between medium and highest pre-set was the physics of the hair.

  • @olsonbrandon91
    @olsonbrandon91 Год назад +3

    I'm lucky enough to have realized this early on in my PC gaming career haha. Mostly because I started out with a very weak PC and as I bought better hardware I realized there's a sweet spot for graphics and performance, setting everything to ultra and forgetting about it is just moronic imo.

  • @orangy57
    @orangy57 3 года назад +679

    Completely grazed past the future-proofing point. When an engine is capable of cranking up the graphics to ridiculous settings, some day everyone will be able to run them and the game will age well into the future.

    • @ruekurei88
      @ruekurei88 3 года назад +65

      This is the only relevant answer to this. What you may not be able to run at all or properly now, you may be able to run just fine in the future because of how PCs are. If it weren't for consoles hamstringing PCs, we'd have more future-proofed games, as sometimes entire games were built with the future in mind(usually based around an engine a developer plans to use for future games or license out).

    • @UberOcelot
      @UberOcelot 3 года назад +41

      Exactly. It's a joy revisiting old games on max settings. It's actually clear many devs don't go crazy enough with settings, because to max them you often have to go into config files to tweak the settings. But it's worth it.

    • @teekanne15
      @teekanne15 3 года назад +5

      exactly. Bought a 780ti back when it was a year old and perfect for playing game at the time, but soon after the vram was just not enough on it, especially when going from 1080p to 1440p

    • @Thanatos0X0
      @Thanatos0X0 3 года назад +41

      *cough* 7:12 *cough*

    • @pentacosttb2565
      @pentacosttb2565 3 года назад +19

      @@ruekurei88 Consoles don't hamstring PC games, quite the opposite in fact, they provide both the lions share of game profits, allowing bigger budgets, and more effort to be able to be put into those high end PC settings used to sell to console players with bullshot false advertising, and they set an ever increasing baseline for minimum specs that goes up with every generation.
      If we didn't have consoles, all PC games would be made with half the budget and built with the baseline target of integrated GPU's on the budget PC's and laptops far more people own than they do high end GPU's.

  • @schnitzelhannes6431
    @schnitzelhannes6431 2 года назад +255

    View distance can make a huge impact on the general feeling of the game. I remember editing config files in Gothic III, so i could see herds of animals running along the horizon. That was awesome, even justified the bad frames inside towns lol

    • @GeorgisTrying
      @GeorgisTrying 2 года назад +7

      That's a good point, when I played the 3DS port of Dragon Quest VIII, the biggest thing that I didn't like compared to the PS2 release was the view distance. Watching trees and mountains pop in shot my immersion, and a lot of my appeal

    • @notorioussteve5000
      @notorioussteve5000 2 года назад +5

      Gothic 3 on maximum possible settings looks great even today imo.

    • @jat5am
      @jat5am 2 года назад

      @@notorioussteve5000 hmm… I played it a looong time ago and haven't finished. Maybe will try again soon, thanks. Back then it was a laggy mess, at least on my PC.

    • @davidfaustino4476
      @davidfaustino4476 2 года назад

      Agreed. I have a SICK Crysis cfg file.. goes FAR above Ultra and to this day games still don't look as good as my version of Crysis..

    • @WarPigstheHun
      @WarPigstheHun 2 года назад

      Oblivion

  • @hoofhearted4
    @hoofhearted4 Год назад +2

    im still on a 1080 doing just fine. idc about running the highest settings, i just want a high framerate. and obviously try to get the best graphical settings while still hitting my FPS target. Ironically, shadows and draw distance are two thing i usually turn down first if necessary. I find the difference in low and high shadows to be rarely noticeable (especially when you arent looking specifically). Other things like Motion Blur, Bloom, Film Grain, and other stupid effects are always turned off.

  • @drigondii
    @drigondii Год назад +1

    I'm going to use whatever settings feel best to me. Sometimes that means max settings, sometimes it means optimizing for performance

  • @Jet7Wave
    @Jet7Wave 3 года назад +340

    I'm always licking the walls for cover in my games and you can definitely see the texture resolution difference there! (it honestly is a bit surprising this video glossed over how situational some high settings can be)

    • @toshiroyamada2443
      @toshiroyamada2443 2 года назад +22

      Yea like on truck sim for instance higher resolution mean you don't have to use the interior zoom to read your dials. At 4k they are nice and clear but at 1080p they are a little blurry on bigger gauges and impossible to read the smaller ones without the zoom. Not needing to zoom in dramatically improves quality of play.

    • @MaxC_1
      @MaxC_1 2 года назад +4

      @@toshiroyamada2443 pretty sure here the main focus was on AAA and big name game titles which truck sim isn't a part of. Also yeah in most games you'd not notice the difference as already mentioned, after all the information here is supposed to be for the general audience and it's the viewers job to differentiate the rest

    • @egarcia1360
      @egarcia1360 2 года назад +2

      Not to get too off topic, but you should try not to hug cover as it greatly reduces the angles you can see (and thus your reaction time to someone coming around a corner) while not protecting you much more than if you were a few feet away.

  • @dcphillips1991
    @dcphillips1991 3 года назад +140

    High/medium is usually where I aim with settings, maybe ultra if it's an old game that's not hard to run.

    • @kashif4463
      @kashif4463 2 года назад

      How long do you think a 3060 ti with 11400f could do 1440p 60 fps for at high to medium settings?

    • @ytbeasty6770
      @ytbeasty6770 2 года назад +5

      @@kashif4463 you'll be good for 4-5 years.

    • @kashif4463
      @kashif4463 2 года назад

      @@ytbeasty6770 even with the 11400f?

    • @Michael-op1lj
      @Michael-op1lj 2 года назад +3

      ​@@kashif4463 The CPU is unlikely to be the bottleneck and in most modern games in general GPU is usually the limiting factor to FPS until you get above 150-300 FPS when the CPU is required to feed a lot of data, but this usually only happens in easy to run e.g. e-sports titles (like CS:GO above 300 fps). But obviously, see how it goes, that's a fairly well-balanced setup and from Linus's review, the 3060 is a perfect sweet spot and a big generational improvement. You can always upgrade in the future when the time and pricing are right. But yeah 11400 and 6 cores is more than adequate for gaming. Even the i7-4790 or i7-6600 era CPU's from 5+ years ago (4/th6th gen and we're now on 11th gen), they will run decent with a modern graphics card and don't hold it back too many in most games. Also depends on your resolution as higher res taxes the GPU more, higher FPS with lower res may stress the CPU more

    • @kashif4463
      @kashif4463 2 года назад +1

      @@Michael-op1lj Thank you for the response. Looking at the new 12th gen Intel cpus I might just wait for the b660 motherboard to relase and the 12400f.

  • @petersmythe6462
    @petersmythe6462 Месяц назад

    The funny thing about render distance in Minecraft is that people have found ways around it. There are currently multiple mods out there that let you render out to millions of chunks in any direction, limited by the world border rather than any internal limitation. The simulation distance is of course no further and they have to necessarily cut a few corners to make rendering a quadrillion blocks practical on a potato (like not actually rendering a quadrillion blocks) but for only a moderate performance hit there are ways to see millions of blocks away.

  • @justinak3051
    @justinak3051 2 года назад +1

    $70 steak vs $1.50 hot dog... $68.50 difference... great analogy. 1080 paired with a i7 7700 or a Ryzen 3 3100 still rocks.

  • @Nicolas-jx3oo
    @Nicolas-jx3oo 3 года назад +88

    Can you enable Auto-Generated Closed-Captions? Even if it’s not perfect, it’s really useful for non-native English speakers. Thanks 🙏

    • @mozreactor
      @mozreactor 3 года назад +15

      And partially deaf people, like me. I have a world of hurt without captions.

    • @mohammedwasib8910
      @mohammedwasib8910 3 года назад +12

      You can do it globally by going into chrome settings and turning Live Captions ON

    • @zaidlacksalastname4905
      @zaidlacksalastname4905 3 года назад +1

      Ikr i don't like turning up my audio

    • @zaidlacksalastname4905
      @zaidlacksalastname4905 3 года назад +4

      @@mohammedwasib8910 not on mobile tho

    • @SkyBoy9966
      @SkyBoy9966 3 года назад +2

      I think RUclips just takes time to process the automatic captions, similar to the higher resolutions

  • @integer0verload948
    @integer0verload948 3 года назад +185

    Never trust a cable tie salesman.

  • @E579Gaming
    @E579Gaming Год назад +1

    I get how its unnecessary but its always good to have a setting just to show HOW GOOD a game can look without limations

  • @ingridmoran
    @ingridmoran Месяц назад

    I think they do this so when you go back to it after building a new PC you'll say "hey this looks better than I remember".

  • @wii166
    @wii166 3 года назад +159

    "Ultra for screen shots high for playing" ---- Tech Deals

  • @tristanssoul
    @tristanssoul 3 года назад +131

    >Textures: Ultra
    >everything else: low/off
    yep... it's gamer time

    • @Salvatorez1980
      @Salvatorez1980 3 года назад +12

      That's all you need sometimes 😂

    • @Polyvalent
      @Polyvalent 3 года назад +14

      I find in most games you can just put everything except AA and textures on low and itll look amazing.

    • @buschwichtel6509
      @buschwichtel6509 3 года назад +7

      @@Polyvalent imo shadows / lighting settings in general make a HUGE difference, even when you conversely lower texture quality

    • @andresm.1390
      @andresm.1390 3 года назад

      In warzone this works, you can put textures on ultra and lighting low or viceversa and it works

    • @leandrofod
      @leandrofod 3 года назад

      Shadows on medium is always nice to have if you can afford it

  • @ArcticGorilla47
    @ArcticGorilla47 2 года назад +1

    The whole takeaway I have learned in this video is this: I don’t have to listen to you guys, and I am getting my money’s worth.

  • @ImMonoToast
    @ImMonoToast 2 года назад +1

    A little bit of extra clarification 4k texture is not a one-to-one comparison to a 4k monitor because you are projecting a texture onto an object when you get close you can see and make out the individual "pixels" on a 4k texture even if your res is lower than 4k. lookup UV mapping if you want more information on this topic. reference in video 5:40

  • @BlastinRope
    @BlastinRope 3 года назад +151

    Tbh i dont care what the game looks like but theres a lack of satisfaction when you spend 2000 dollars on a computer and you're not maxing everything out

    • @Shadowdoctor117
      @Shadowdoctor117 3 года назад +10

      Sounds like you have a spending problem.

    • @inv41id
      @inv41id 3 года назад +36

      @@Shadowdoctor117 Sounds like you have a problem with people buying nice things.

    • @vivek_v
      @vivek_v 3 года назад +4

      Here I am on my Dell Precision 7760 (i9 11950H, 4k 120hz screen, RTX A4000, 64gb ram, and 1tb ssd) that just arrived at my house a few hours ago... I just want to slide everything to the right and see some nice fps :)
      But I obviously didn't get it for games; I can't wait to finally be able to render Blender Cycles with good settings and have good viewport performance in cycles

    • @Chrisx093
      @Chrisx093 3 года назад +3

      God I couldn't agree more, spent roughly 2k on my pc only for warzone to give me frame drop issues ended up needing an ssd and some more ram 🤦🤦 so dumb.

    • @smittyvanjagermanjenson182
      @smittyvanjagermanjenson182 3 года назад +13

      @@Shadowdoctor117 $2000 for a pc sounds reasonable in these times. Now the people paying $2000 for a 3080/3090 alone are the spending problems lol

  • @zyroxian7337
    @zyroxian7337 3 года назад +31

    Monkey Riley is horrifying!... Someone make a meme out of that stat!

  • @f1amezof
    @f1amezof Год назад

    It's kinda surreal to see the inscription "добро пожаловать" behind the anchorman's back throughout the video, considering this is an English-only channel :D

  • @Cassapphic
    @Cassapphic 2 года назад +12

    2:37 gets to the heart of it, if you’re used to settings being higher it becomes hard to go back down, you notice small differences sooner.