BRDM-2 First Look | Arma Reforger 1.3

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  • Опубликовано: 14 дек 2024

Комментарии • 55

  • @Mr_Centipede
    @Mr_Centipede 13 часов назад +18

    The control for gunner is animated now. Cool

    • @caracal3892
      @caracal3892  12 часов назад +1

      You mean the handcranking? That has been in the BTR-70 already.

    • @Mr_Centipede
      @Mr_Centipede 12 часов назад +5

      @caracal3892 yes but in 1.2.1 its not animated yet

  • @bossda1233
    @bossda1233 9 часов назад +7

    i wonder if spotlights will become a bigger part of night time combat, could make the soviet faction king of night-time fighting if they improve spotlights, they could even make other spotlights controllable (UAZ, MI-8)

    • @MarchKatze
      @MarchKatze 6 часов назад

      Iirc they said at some point they’d like for players to be able to shut down the power grid. Perhaps this a lead up to the possibility of complete darkness. Though I still wouldn’t use it, flashlights sign away your death (although I think they want to add red ones, though those are still almost just as visible)

  • @yeticonfettis
    @yeticonfettis 4 часа назад +3

    Reforgers approach to vehicles is fantastic, where other games it feels like you BECOME the tank, this game truly feels like you are a crew INSIDE a tin can, especially when you play first person only. I hope we get this quality in A4, with a full content package at release

  • @tiberius8390
    @tiberius8390 12 часов назад +21

    I really don't like that the prisms in the BTR and BRDM are still not functional (same for rear view mirrors btw) and that you HAVE to open that hatch to look out - only straight to the front. You can't even put your face closer to that windshield, which I would assume you would do if the view was limited like that. It's one reason many just use third person when in a vehicle, because the way it's implemented you can't see crap.

    • @hellcatdave1
      @hellcatdave1 11 часов назад +3

      It will undoubtedly get improved.

    • @CheeseyCHV
      @CheeseyCHV 10 часов назад +7

      Yea it bothers me too. But judging from what we have seen until now, they probably are working on a cool new framework for periscopes and optics, for vehicles, that's why they don't waste time adding placeholder functions. But this is only my assumption.

    • @tiberius8390
      @tiberius8390 10 часов назад

      @@CheeseyCHV Let's hope :)

    • @JakeWilliams-c4j
      @JakeWilliams-c4j 10 часов назад

      They are functional? At least in the btr for sure

    • @tiberius8390
      @tiberius8390 10 часов назад +1

      @@JakeWilliams-c4j Not sure which Reforger you are playing, but they are not, not even in experimental. In the BTR not even the Commander's optics are working

  • @TheChunkyMunk
    @TheChunkyMunk 11 часов назад +3

    the rear flap and trim vane being animated when in water is great, would be cool if it was a manual interaction though

  • @texoschannel4907
    @texoschannel4907 13 часов назад +11

    In RL you can drive them into a water and swim accross. Jus open the prop hatch at the back and egage it. Can be done without leaving the vehicle. Same for BTR and BMPs

    • @caracal3892
      @caracal3892  12 часов назад +2

      That is very cool, I thought most vehicles who have amphibious capability would require to set up some type of device.

    • @texoschannel4907
      @texoschannel4907 12 часов назад

      @caracal3892 they only require maintenance, that includes all thechnical hatches to be shut tight and right things oiled and stuff like that.
      There is a good channel полигон98 that has BRDM-2, BTR and now BMP-2 in their possesion and they take them out for a spin on the water once in a while, check it out. It's in Russian though

  • @iAWP-
    @iAWP- 9 часов назад +3

    This game really is spectacular. It has improved so very much since I bought it day 1 and found myself quite disappointed. BI are putting a lot of thought & time into Reforger and I suspect that doing so is gaining them a great deal of valuable experience with building an Arma game on Enfusion (ahead of Arma 4). I wonder how many Reforger devs will end up working on A4

    • @Panazoko
      @Panazoko 3 часа назад

      @@iAWP- well BI has stated that they rotate teams to work on projects. When dealing with an issue or a update. They got a big company, I just always refer back to the release of Arma 3. It’s a model basically of how they do these early releases. Arma 3 was actually one of the first early access games to be released..

  • @Generic648
    @Generic648 5 часов назад +1

    I honestly cant wait for them to add more armored vehicles like tanks and IFVs, though it wouldnt really make all that much sense considering Arland is kind of like an Island.

  • @cheers4238
    @cheers4238 13 часов назад +5

    In your personal opinion, when do you think this update will come out?

    • @LeoTheGuy72
      @LeoTheGuy72 13 часов назад +4

      I think it would either come with the LAV and BRDM at Christmas as like a half update, like 1.2.2 or they would release the full version being 1.3 in maybe late January or February. If not that then never 😂

    • @caracal3892
      @caracal3892  13 часов назад +3

      My guess is they released experimental right away the playstation release to raise the interest in the game again, after there not being a patch with big features for a few months. I think they will release it sometime in January. They probably won't do it near christmas because of possible bugs.
      They have every incentive to hurry with getting this stuff into stable because it would greatly boost player numbers with all the new stuff in the patch.

    • @cheers4238
      @cheers4238 13 часов назад

      @@caracal3892 I really hope we see the power grid stuff soon

    • @antoniochalking
      @antoniochalking 13 часов назад +1

      Just a heads up, but your vid about the animations doesn’t make sense. The footage you showed from Arma 3 was using mods, not stuff made by Bohemia. We have a massive improvement with animations in Reforger as well. Also in Arma 3 the mortars give a lot less information in to sight

    • @tiberius8390
      @tiberius8390 10 часов назад

      There are still placeholders and a couple of things missing. I couldn't figure any way to fuel up the BRDM for example. So either I'm too stupid to find it or that is missing. :D

  • @crappyediting2864
    @crappyediting2864 9 часов назад +1

    I'd love to see the bmp and maybe the lav or Bradley one day

  • @Swisba
    @Swisba 5 часов назад

    always thought brdm would be better to have than the btr but now we have both :)

  • @darthgonk5648
    @darthgonk5648 2 часа назад

    I wonder if they improved the btr-70’s amphibious animation because when you drive it in water none of the amphibious components deploy such as the propeller and the front face bit

  • @BlindxSide
    @BlindxSide 7 часов назад +1

    What is "refrogger"?

  • @TheChunkyMunk
    @TheChunkyMunk 11 часов назад +1

    3:02 I agree they should be separate, I also found this irritating, otherwise it is nice to finally have searchlights we can aim

    • @mizaellaremarshall3311
      @mizaellaremarshall3311 3 часа назад

      That’s a you problem. In console you turn the spotlight with left stick and free look w right stick

  • @TheJonas2104
    @TheJonas2104 9 часов назад +1

    The vehicle is really cool but "useless" at the moment because its not possible to refuel it. We captured 3 of these in one round and the fuel was already low. It also spawns with like 1/4 of the fuel...

    • @bladfadsfblaadsfsadf900
      @bladfadsfblaadsfsadf900 2 часа назад

      @@TheJonas2104 … if you don’t build a fuel depot at a capture point. The fuel depot’s main purpose, other than point refueling for vehicles and jerrycans, has a global effect on all spawned vehicles to auto-fill their tank to 75%. Unless you’re saying the fuel depot has no effect on the BRDM right now…

  • @constantinouojoron5491
    @constantinouojoron5491 6 часов назад

    OMG YES BRDM 2 YESSSS

  • @schweinehund3497
    @schweinehund3497 2 часа назад

    But does it have the 4 extra wheels?

  • @andrewkolomoytsev4677
    @andrewkolomoytsev4677 11 часов назад

    I wonder if the btr 70 has the propeller and the front flap on when it’s in the water or is it still the same

  • @Мария-н4э8щ
    @Мария-н4э8щ 3 часа назад

    BRDM 2 по русски Huligan

  • @nico__lz
    @nico__lz Час назад

    It's Reforger not ReFroger 😂

  • @ARGAR_GAMES
    @ARGAR_GAMES 8 часов назад

    ReFrogger 😂

  • @Tyler2_8049
    @Tyler2_8049 10 часов назад +1

    So I understand that the Americans are supposed to get the LAV to combat the BRDM however, the HUMVEE itself is still not a very good combat to the BTR. The LAV and BRDM make sense as being equals... but the HUMVEE and BTR is just a joke. At least give the HUMVEE a turret, they had those in Operation Just Cause.

    • @caracal3892
      @caracal3892  10 часов назад +3

      The BTR-70 and BRDM-2 have identical weapons. Also the Humvee with a M2 .50 can take out BTR-70 and BRDM-2. It is just that the protection of the humvee is lower. However as far as weapons goes every vehicle with a gun larger or the same as .50 caliber can destroy any other vehicle.

    • @tiberius8390
      @tiberius8390 9 часов назад

      There are a few key differences on HUMVEE vs. BTR/BRDM. HUMVEEs (the armored variant). Both have armor that can withstand small arms fire pretty well, one has to note though that the side windows in the HUMVEE will not protect much, the front windows do. The new 7.62 AP rounds will penetrate the front windows and door armor though (at least at close range). Still the BTR/BRDM armor is thicker.
      As for weapons I would classify HUMVEEs as suited for close/medium range with the .50 without optics. They have much more peripheral awareness.
      BTR/BRDM are more med/long range vehicles due to the optics of the gunner, which extremely limit what you can hit say below 50m unless you are pointing straight at it. Also peripheral awareness is near zero (maybe until they fix / implement the prisms)
      That said the vehicles are not meant to be balanced and stand an open fight against each other. As always it's more about who is seen first, who hits first. .50 cal will make Swiss cheese out of any armored soviet vehicle. One could say the new LAV will close the gap a little, as it's (in the context of Reforger) less a scout vehicle, but the most heavily armored vehicle the US will have available.

    • @allencowan6692
      @allencowan6692 8 часов назад

      I think saying BTR=Humvee and BRDM=LAV is ridiculous. BTR and LAV both carry what...6? troops in addition to crew. BRDM and Humvee carry what...3/5 respectively? Those are your peers. I think they should put an M60 on the Jeep as a counterpart to the armed UAZ, Humvees match against BRDM, LAV against BTR (though the 25mm is clearly better than the KPVT)
      The "fastback" Humvees in the game are not armored either, at least IRL. That shell is sheet metal and fiberglass.

    • @RustyBear
      @RustyBear 8 часов назад

      Lav is better than all combined

    • @MarchKatze
      @MarchKatze 6 часов назад

      Hey ty, wanna play later?