Today I had a full day in a server running your mod. I loved v1.0 and 2.0 seemed a bit intimidating at first due to the steep learning curve but now I got it and I love it! Now if only ground troops would help with gps targets and target verification. If troops could place POIs which could be seen by I-TGT, we’ve might have got there little sooner ;)
Currently planning to make some system for ground-air data transfer. Basic concept is JTAC or ground unit can send the massage with target info, coordinates or even 9-line data to the aircraft via tablet interface. Player in aircraft can convert these data to tgt directly.
I love your mods and this was a great guide. How do you use the EO guided weapons? There's no I-TGT mode on weapons like the AGM65-K and the mode cannot be changed through the LIST menu as they don't appear in the list either. I do also have the data link pod equipped so thats not missing. I checked the AWS Magazine list and it says they should be TV guided
AGM-65K and some EO guided weapon are not use I-TGT, just use A3 style lock-on and fire. CG(Command Guidance) tag is mean support TV guided via I-TGT(AGM-84H/K) or own TV guide system(Walleye).
@@firewill0 Thanks for the reply, this explains it. I'm loving the terminal guidance TV mode on munitions like the cruise missiles- great for SEAD! Do you ever have plans to integrate rotor aircraft into your mods? I remember seeing an old ghost hawk mod you had on armaholic and thought that was a neat idea. Keep up the great work!
Hello, thanks a lot for the mod and the tutorial, I've been having lots of success with it! I had a question, how can we know if the JDAMs are within range of the designated target?
@@firewill0 what I'm trying to say essentially is, how do you know when you're in range? I'm mostly trying to make max-range drops to avoid enemy AA platforms
@@ethnicsovereignty2369 basically, it will be guide to quite of long range until "lifetime" is out by script. so hard to say exact max range actually.
Everytime i want to drop a bomb or a cruise missle, that have not a "drop-down-attack" it says "GPS MODE NOT SELECTED" I tried the way you did it in the Video and + edit mode to set every unit to GPS mode. So is it just not possible with none "drop down attack" units`?.
@@firewill0 of mods. I know that is none of your business but it would be nice to also use that. I also discovered it would be good if you can grey out or delete empty pylons in the pylon-list and also sort the pylons in the list after order of fire. for example of what iam meaning: after you fired the first pylon you fire the last or rather the opposite pylon.
Also you can not Attack mutiple Targets with one Pylon . (if you have more bombs on one Pylon) PS: Please don'T get me wrong your mods are awesome and probably the best Aircraft mod of all Games. Just want to give some Feedback.
JDAM can't, but LJDAM(Laser JDAM) can do. you can see LJDAM in UI. "The weapon will guide itself to the target’s coordinates in terminal flight, using laser energy to correct those coordinates, creating a precise impact - even if the target is maneuvering at highway speeds." from LJDAM pamphlet by Boeing.
Thank you Firewill, you are a Legend, i refuse to use any aircraft other than yours, i dream of flying an F-117 with I-TGT one day :)
GPA DATA NOT FOUND. WEAPON GUIDANCE WILL BE DISABLED ERROR...Please Help;
Today I had a full day in a server running your mod. I loved v1.0 and 2.0 seemed a bit intimidating at first due to the steep learning curve but now I got it and I love it! Now if only ground troops would help with gps targets and target verification. If troops could place POIs which could be seen by I-TGT, we’ve might have got there little sooner ;)
Currently planning to make some system for ground-air data transfer. Basic concept is JTAC or ground unit can send the massage with target info, coordinates or even 9-line data to the aircraft via tablet interface. Player in aircraft can convert these data to tgt directly.
@@firewill0 awesome, you are my favorite arma modder :)
@@firewill0 found one little bug, markers will not go away from the map after deleting them.
탑건 뽕차올라서 오랜만에 아르마 켜서 모드깔아서 하려는데 어려워서 정신나갈뻔한걸 당신이 구해줬어...당신은 나의 구세주야
Pylon priority never works, resets itself each time you add a number.
Is there a way to tell which pylons have been expended in the I-TGT?
Outstanding.
I love what you have done so far! Do you intend to ever add the GBU-28?
How do you turn on GPS mode?
Noice instructional video. Better with English subs, I have to say...
you can turn on the subtitle button and can see English subs.
CG-T not working here
I love your mods and this was a great guide.
How do you use the EO guided weapons? There's no I-TGT mode on weapons like the AGM65-K and the mode cannot be changed through the LIST menu as they don't appear in the list either. I do also have the data link pod equipped so thats not missing.
I checked the AWS Magazine list and it says they should be TV guided
AGM-65K and some EO guided weapon are not use I-TGT, just use A3 style lock-on and fire.
CG(Command Guidance) tag is mean support TV guided via I-TGT(AGM-84H/K) or own TV guide system(Walleye).
@@firewill0 Thanks for the reply, this explains it.
I'm loving the terminal guidance TV mode on munitions like the cruise missiles- great for SEAD!
Do you ever have plans to integrate rotor aircraft into your mods? I remember seeing an old ghost hawk mod you had on armaholic and thought that was a neat idea.
Keep up the great work!
Hello, thanks a lot for the mod and the tutorial, I've been having lots of success with it! I had a question, how can we know if the JDAMs are within range of the designated target?
depends on terrain, but you can drop and hit the JDAM even 20km+ when you have enough altitude.
@@firewill0 is the max range for the JDAMs the impact point displayed by CCIP? or can it glide further thanks to its guidance capabalities?
@@firewill0 what I'm trying to say essentially is, how do you know when you're in range? I'm mostly trying to make max-range drops to avoid enemy AA platforms
@@ethnicsovereignty2369 basically, it will be guide to quite of long range until "lifetime" is out by script. so hard to say exact max range actually.
@@firewill0 oh, didn't expect that, is the lifetime calculated by speed and altitude?
한 2년만에 아르마 다시 하는데 뭐가 많이 바뀌었네요..
일반 항공기들은 R,T로 락온하고 그냥 발사 했는데 뭔가 FIR 다운 받았는데 완전 메뉴얼인가보네요!..
보통 방법으로는 항공기 락온이 불가능 한가요? 오픈해서 미사일 탑재 선택하고 눌러도 없는 경우가 많네요ㅠ
FIR AWS도 공대공이나 공대지 미사일은 대부분 바닐라처럼 락온하고 쏘는건 같습니다. 다만 영상과 같이 몇몇 공대지 무기들은 I-TGT를 이용한 특수한 방법을 사용하는 것이죠.
So if i understand this correctly, it will automatically deploy the weapons once everything is selected? Or do you have to manually release them?
release manually, Because it has to be fun to press the launch button.
I've done all the procedures but when I release the bombs, it said "GPS MODE NOT SELECTED"
You need to be in I-TGT mode. Its the second mode on each bomb selection.
예전부터 LJDAM을 애용 해왔었는데 바닐라에 있는 sdb처럼 유도가 되지 않던데 무언가 바뀌었나요? 과거에는 바닐라에 있는 sdb처럼 레이저 같은 지시 없이도 장비에 락을 걸고 투하하기만 해도 알아서 유도가 되었는데 지금은 레이저나 GPS로 유도를 해야 하더군요.
예전부터 LJDAM은 레이저+GPS였습니다. 바닐라 SDB의 경우에는 레이저+NV+IR유도라서 열을 내고있는 장비라면 바로 락온이 되셨을겁니다.
@@firewill0 열을 내지 않는 장비에게도 유도가 되었었는데, 이부분에 대해서 의문이네요. 답변 감사드립니다.
Everytime i want to drop a bomb or a cruise missle, that have not a "drop-down-attack" it says "GPS MODE NOT SELECTED" I tried the way you did it in the Video and + edit mode to set every unit to GPS mode. So is it just not possible with none "drop down attack" units`?.
which bomb or cruise missile doesn't have that?
@@firewill0 of mods. I know that is none of your business but it would be nice to also use that.
I also discovered it would be good if you can grey out or delete empty pylons in the pylon-list and also sort the pylons in the list after order of fire. for example of what iam meaning: after you fired the first pylon you fire the last or rather the opposite pylon.
Also you can not Attack mutiple Targets with one Pylon . (if you have more bombs on one Pylon) PS: Please don'T get me wrong your mods are awesome and probably the best Aircraft mod of all Games. Just want to give some Feedback.
At 6:12 you use a JDAM to guide on a laser. That feature should be deleted. The JDAM does not have that capability. It has no LGB kit.
JDAM can't, but LJDAM(Laser JDAM) can do. you can see LJDAM in UI.
"The weapon will guide itself to the target’s coordinates in terminal flight, using laser energy to correct those coordinates, creating a precise impact - even if the target is maneuvering at highway speeds." from LJDAM pamphlet by Boeing.
@@firewill0 Thx. I was just reading about that.
How did he bring up the camera?
Lctrl+right mouse click. It's the target camera control
엔터 좌표값 입력은 어떡게 하나요??
I change new weapon but TGT list PYLON not refresh
what aircraft used and also did change via AMS? only AMS will work for change currenlty.
f16이랑 f15 I-TGT 매뉴가 안나옴 버그인가요? 바닐라는 나오는대 다른게 안나오는데 왜지 아시나요?
구체적으로 어떠한 상태인지, 예를 들어서 기체에 타게팅 포드를 탑재했는지, 그리고 탑재했다면 기체의 엔진을 켰는지 같은 정보가 없으면 버그인지 아닌지 말씀드리기 어렵겠네요.
@@firewill0 포트 탑제가 안되서그러네요 다른애드온으로 해야 포트목록이 나오네요ㅎ
GPA DATA NOT FOUND. WEAPON GUIDANCE WILL BE DISABLED ERROR...Please Help