@@HispachioZ RNG on skill/talent are stored on your auto-deploy script stage, which tells the system when to proc it and when not, ensures the auto-deploy to process smoothly and limit the chance for error to occur (lags sometimes affect it, causing it to fail anyway), so most of the time you don't need to worry about it ruining your run. Uhmm however, one exception about this system is Essence of Evolution, whose spawning order are completely randomized everytime you repeat the run, making the infamous OD-8 to be really hard for consant farm, as your run may fail a lot of times
Me watching this: Ah they`re pilling up quite nicely huh, good thing Pinecone is there. Also me: ...I find the lack of Pudding disturbing! Anyway thank you Dr.Silvergun for the showcase of how can this be done in a fairly simple fashion :)
Stage was already perfected on CN at 7 OP(remove gavial and shirayuki) and I don't see a second solution so no need for me to put in any work Pinecone can basically solo DPS the stage Shira was added just so I don't have to time stuff much Arene just needs to snipe the fireball casters and the 5 pillars + ethan cheeses mandra Overall a pretty easy stage considering how annoying chapter 9 stages can be. Guess having 1 lane just makes the stage too straightforward for usual anni standards CN run if anyone is interested www.bilibili.com/video/BV1qG411x7mw has gummy module
Honestly, I am most surprised to see that Gummy can tank the longsword guys that easily. I only did a couple runs when I had the time so hadn't experimented much, but I've been thinking about how to handle those guys for a bit now haha. Guess I just needed more healing in the end, and the power of Gummy.
Whew, wished I saw this before trying my hand with my regular team. Let me say that having the higher star W on the tile where Shirayuki is at 4:15 is a totally bad idea with her S2 as it blows up the pillars and wastes em. I had to scramble on keeping my ops alive enough to stop the boss.
Having gummy that far back, ethan taken back for fireballs, and arene killing them is real smart. Lol, I just made poor Mizuki tank fireballs in a kind of similar setup (no arene equivalent though) and I think like one in 6 autos dodge fails too many times in a row... not the smartest but he mostly does a good job.
@@DrSilvergun Yeah EXTREMELY looking forward to that, I'll probably start using weaker ops for fun first clears when I don't have to worry about 'down to the wire' meaning 'likely to fail'.
Can you explain the transition at 4:14 ? I doubt you have enough time to redeploy everyone at the new locations while killing 4 enemies Or did you stall with just gummy?
I've somehow run a fairly similar setup save for a few different orientations and obviously including more than 4* but I really wished Ambushers didn't eat fireballs for the sake of not nuking Pinecone (who unlike him was out of Mulberry range) out of existence. I've even considered switching from Ethan to Manticore but elected against it, seeing as the invisibility is not really on command and I'm pretty sure his waveclear+stall is better.
Not gonna lie, I lowkey hate this anni. Not necessarily because it's hard, but because it seemed perfect for Sniperknights setup... and then the invisible dudes appeared. Was pretty disappointed about that.
just timing on hits on drones works about half the time on auto I won't use this for an auto anyway since all my 4* are max trust so I was mostly using auto to skip past the part I can't be bothered to play by hand
Ah, twas a fun one. Was going so well for me until 350, after which it was not. I think I have a while before I can hit even half as high a peak as your show, Mate. ;D Pinecone and Termina- Executor at the front, no skills even needed in melting everything. Cutter and Nearl cutting the opposition just for a bit of help, and Cutter on sky segway dudes as well, two healers keeping 'em all stable. Carnelian doing an admittedly worse job than Beeswax in being target practice for the lads up top side, but still good enough. And then Pallas, mowing through the pyromancers... Until she melted in no time compared to Irene, the lack of elemental medics had the death funnel lane become that for the team, and all that remained in the end was Carnelian amidst all the fire, going 'tis fine.' :D At least Elysium and Scavenger got us 700 or so DP along the way, with the slow gen skills and missed clicks. This map definitely doesn't leave you starved for that in the slightest!
Pinecone isn't just an Operator, she's a solution.
Pinecone isn't an answer
Pinecone is a question.
And the answer is "YES".
I'm more impressed how much damage Ethan was able to tank.
Gotta love the 50% chance to just say no to each tick of damage.
@@KanaKujo Getting damaged? Just say no, they can't legally hurt you if you don't consent
Ambushers have 20 RES on top of a coin flip dodge chance
Then again, repeated attempts from auto can result to a fatal failure since its 50/50 per hit
@@HispachioZ RNG on skill/talent are stored on your auto-deploy script stage, which tells the system when to proc it and when not, ensures the auto-deploy to process smoothly and limit the chance for error to occur (lags sometimes affect it, causing it to fail anyway), so most of the time you don't need to worry about it ruining your run.
Uhmm however, one exception about this system is Essence of Evolution, whose spawning order are completely randomized everytime you repeat the run, making the infamous OD-8 to be really hard for consant farm, as your run may fail a lot of times
Me watching this: Ah they`re pilling up quite nicely huh, good thing Pinecone is there.
Also me: ...I find the lack of Pudding disturbing!
Anyway thank you Dr.Silvergun for the showcase of how can this be done in a fairly simple fashion :)
Refraction says hi
Stage was already perfected on CN at 7 OP(remove gavial and shirayuki) and I don't see a second solution so no need for me to put in any work
Pinecone can basically solo DPS the stage Shira was added just so I don't have to time stuff much
Arene just needs to snipe the fireball casters and the 5 pillars + ethan cheeses mandra
Overall a pretty easy stage considering how annoying chapter 9 stages can be.
Guess having 1 lane just makes the stage too straightforward for usual anni standards
CN run if anyone is interested www.bilibili.com/video/BV1qG411x7mw has gummy module
Idk why but the fireball disappearing just as it was about to hit Gummy is so satisfying to watch
SUPAH shook a World Tree and created an alternative timeline where he took a hit in stead of Gummy
The conga tunnel of death. Seriously this is strangely satisfying and relaxing.
PineCone is like Mother Sultr, We rely on them when things goes south.
Very chill music nice.
Poor Mandi must be like the second most bullied boss (after Crownslayer ofc), everybody always throwing bricks on her head :(
cute gummy
Honestly, I am most surprised to see that Gummy can tank the longsword guys that easily. I only did a couple runs when I had the time so hadn't experimented much, but I've been thinking about how to handle those guys for a bit now haha.
Guess I just needed more healing in the end, and the power of Gummy.
*me wanting to use GG S2
*me realizing the enemy have that dumb +70 res effect
GG with S2 could almost solo all enemy from the bottom tho, except those invis blade guys
@@Hindshell5438 I don't think GG S2 have enough dps to brute force the 55 RES (70-15 from her talent).
@@mochithepooh5368 oops, its not solo sorry.I did use skalter.
But yeah, my S2M1 GG + skalter is enough to solo bottom
Everyone fears pinecone
Whew, wished I saw this before trying my hand with my regular team. Let me say that having the higher star W on the tile where Shirayuki is at 4:15 is a totally bad idea with her S2 as it blows up the pillars and wastes em. I had to scramble on keeping my ops alive enough to stop the boss.
I was about to use W for this stage but I’ll stick with Shira in the meantime. Thanks for the warning LOL
@@Nokenii The glory of arknights. A 6 star can be a "bad" unit depending on the team comp.
I the title very relatable, nice clear
Having gummy that far back, ethan taken back for fireballs, and arene killing them is real smart.
Lol, I just made poor Mizuki tank fireballs in a kind of similar setup (no arene equivalent though) and I think like one in 6 autos dodge fails too many times in a row... not the smartest but he mostly does a good job.
Soon we will get anni tickets and we won't have to care about anni autos :D
@@DrSilvergun Yeah EXTREMELY looking forward to that, I'll probably start using weaker ops for fun first clears when I don't have to worry about 'down to the wire' meaning 'likely to fail'.
I swear to god i tried not to think about mandre being knock down with 5 big pillar.
Can you explain the transition at 4:14 ?
I doubt you have enough time to redeploy everyone at the new locations while killing 4 enemies
Or did you stall with just gummy?
You answered your own question
@@DrSilvergun thank you!
>
>
- Pinecone, regarding the great Dublinn massacare
I've somehow run a fairly similar setup save for a few different orientations and obviously including more than 4* but I really wished Ambushers didn't eat fireballs for the sake of not nuking Pinecone (who unlike him was out of Mulberry range) out of existence. I've even considered switching from Ethan to Manticore but elected against it, seeing as the invisibility is not really on command and I'm pretty sure his waveclear+stall is better.
yeah you'd get the same problem with manti eating fireball
wait... how's that fireball didn't explode? do you mind explaining it?
Oh shit you play Hades too?
Ethan dodge + Ethan bind? damn I wonder how will the auto be
Binds don't matter
I watched this thinking "This seems easy" and then mandragora exist
Edit : Mandragora was that easy?? Damn
Even without the pillars, Mandragora is weirdly easy compared to ep9. I think they nerfed her hp for this anni?
I just used thorns on Mandragora, and I'm just chilling.
Imagine getting defeated by a construction worker.
Anyways, good clear
errr
Why would that be hard to imagine?
Most construction worker i know is jacked
This big brain
Not gonna lie, I lowkey hate this anni. Not necessarily because it's hard, but because it seemed perfect for Sniperknights setup... and then the invisible dudes appeared. Was pretty disappointed about that.
me finish the stage with full packed 6* team plus a support unit (max pot Thorns)
while Dr Silvergun:
no cutter ;sad;
Mini balans
Was the reason you took over at 350 because it was not auto reliable at that point?
Yeah Pinecone tends to whiff hits on auto if you cycle auto - s1 - auto - s1
@@DrSilvergun oh, you need to do that to increase her dps?
just timing on hits on drones
works about half the time on auto
I won't use this for an auto anyway since all my 4* are max trust so I was mostly using auto to skip past the part I can't be bothered to play by hand
@@DrSilvergun Ah, got it. Thought you were insane enough to force a reliable auto out of ops with skill activation.
@@aereonexapprentice7205 That's just a question of frame drop rng
Podenco silence not required strat
pinecone or leonhardt
Ah, twas a fun one. Was going so well for me until 350, after which it was not. I think I have a while before I can hit even half as high a peak as your show, Mate. ;D
Pinecone and Termina- Executor at the front, no skills even needed in melting everything. Cutter and Nearl cutting the opposition just for a bit of help, and Cutter on sky segway dudes as well, two healers keeping 'em all stable. Carnelian doing an admittedly worse job than Beeswax in being target practice for the lads up top side, but still good enough. And then Pallas, mowing through the pyromancers... Until she melted in no time compared to Irene, the lack of elemental medics had the death funnel lane become that for the team, and all that remained in the end was Carnelian amidst all the fire, going 'tis fine.' :D
At least Elysium and Scavenger got us 700 or so DP along the way, with the slow gen skills and missed clicks. This map definitely doesn't leave you starved for that in the slightest!
Is it alright if some of the ops arenonly e1?
depends on whom
add more ops to compensate in any case
This proves i don't know how to play this game. I beat this with s3m3 ling and eyja and had to borrow thorns. 3 top OP"s.
Very lazy F2P clear
Would have been lazier if you had an auto vanguard