Command for knockback stick: execute as @a at @s positioned ~~~ if entity @a[r=3, hasitem=(item=stick,data=0, location=slot.weapon.mainhand)] run tp @e[type=!player,type=!item, r=3] ^^20^30 Command for Guard Monster/Zombie: execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta[”facing_direction”=2] run tp @s ~~~0.1 0 0 execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed-terracotta[”facing_direction”=5] run tp @s ~~~0.1 90 0 execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta[”facing_direction”=3] run tp @s ~~~-0.1 180 0 execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta[”facing_direction”=4] run tp @s ~0.1~~ -90 0 Command for Fun animations: playanimation @e animation.ghast.scale f 100 animation.creeper.swelling f 3 animation.bat.flying f 100 animation.enderman.scary_face f 100 animation.evoker.casting f 100
@@JarredBryan I thought I was smart too, but I checked the description and the video and I found that they are almost, if not exactly identical. I still think I'm smart.
@@ranoutofideasforaname BROOOO THE TOP 1 IN MY CLASS DROPPED TO ANOTHER SCHOOL AND I WAS TOP 2 AND SHE WAS TOP 1 BUT SHE'S GONE SO IM TOP 1 NOWWIOWOWOEIWJDIDJJDKDKDJDJDJDJ EVEN MY TEACHER SAID IM SMART OMG
execute as @s positioned ~~~ if entity @a[r=3, hasitem=(item=stick,data0,location=slot.weapon.mqinhand)] run tp @e[type=!player,type=!item, r=3] ^^20^30
Thanks, i will use the bat animations to make the assimilated mobs for my command block only parasites thingy. This will allow them to look assimilated, thank you!
execute as @a at @s postisoned~~~if entity@a[r=3],hasitem=item=stick,data=0,location=slot.weapon.mainhand)]run tp@e[type=!player,type=!item,r=3]^^20^30
I see you 🙏🏼 appreciate this need more practical ones for mini games like effective on screen titles or stuff you could use for quests like a rpg system yeah it would be long but you would never be forgotten 🤔
Bro I love your videos but pls upload some videos of minecraft version 1.16 because your those commands doesn't works and redstone builds also in my version😅
Can You make a tutorial on how to make a mob kill everyone else but the player and mobs of Your liking? for example i have a pig and i want it to kill everyone exept me and my horses
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
to be fair I don't think anyone cares. that's just me though, I grew up in a society where we think pin beggars or people who say "first" are bad in general.
Hey if you are listening I can't seem to do the guard one, it goes half way but never finishes the other half of the circle, it only goes forward, right, but never down or left.
execute as @p at @s positioned ~~~ if entity @a[r=3,hasitem=[{item=stick,data=0,location=slot.weapon.mainhand}]] run tp @e[type=!player,type=!item,r=3] ^^20^30execute as @p at @s positioned ~~~ if entity @a[r=3,hasitem=[{item=stick,data=0,location=slot.weapon.mainhand}]] run tp @e[type=!player,type=!item,r=3] ^^20^30
execute as @a at @s positioned ~~~ if entity @alr=3,hasitem=item=stick,data=0,location-slot.weapon.mainhand)] run tp @e[type=!player,type=litem,r=3] ^^20^30
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={İtem=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!İtem,r=3] ~~20~30
Stick = execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30 Zombie cmmand block (1) = execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta["facing_direction"=2] run tp @s ~~~0.1 0 0 1:40 Zombie com6mand block (2) = execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta["facing_direction"=5] run tp @s ~-0.1~~ 90 0
execute as @a at @s positioned ~~~ if entity @a[r=3, hasitem=(itemstick,data=0, location.slot.weapon.mainhand)] run tp @e[type=!player,type=!Item r=3] ^^20^30
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem=(item=stick,data=0,location=slot.weapon.mainhand)] run tp @e[type=!player,type=litem,r=3] ^^20^30
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
execute as @a at @s positioned~~~if entity@a[r=3,hasitem=(item=stick,data=0,location=slot.weapon.mainhand)]run tp @e[type!player,type=!item,r=3] ^^20^30
execute as @a at @s postioned~~~if entity@a[r=3,hasitem=item=stick,data=0, location=slot.weapon.mainhand)]run tp@e[type=!player.type=!item,r=3]^^20^^30
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30 ➡ execute as @e[type
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
execute as @a at @s positioned ~~~ if entity @a[r=3, hasitem=(itemstick,data=O, location.slot.weapon.mainhand)]run tp @e[type=!player,type=litem,r=3] ^^20^30
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
execute as @a at @s postioned~~~if entity@a[r=3,hasitem=item=stick,data=0,location=slot .weapon.mainhand)]run tp @e[type=!player,type=!item,r=3]^^20^30
Command for knockback stick:
execute as @a at @s positioned ~~~ if entity
@a[r=3, hasitem=(item=stick,data=0, location=slot.weapon.mainhand)] run tp @e[type=!player,type=!item, r=3] ^^20^30
Command for Guard Monster/Zombie:
execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta[”facing_direction”=2] run tp @s ~~~0.1
0 0
execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed-terracotta[”facing_direction”=5] run tp @s ~~~0.1
90 0
execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta[”facing_direction”=3] run tp @s ~~~-0.1
180 0
execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta[”facing_direction”=4] run tp @s ~0.1~~
-90 0
Command for Fun animations:
playanimation @e animation.ghast.scale f 100
animation.creeper.swelling f 3
animation.bat.flying f 100
animation.enderman.scary_face f 100
animation.evoker.casting f 100
I thought i was smart until i saw you
@@JarredBryan I thought I was smart too, but I checked the description and the video and I found that they are almost, if not exactly identical. I still think I'm smart.
@@ranoutofideasforaname BROOOO THE TOP 1 IN MY CLASS DROPPED TO ANOTHER SCHOOL AND I WAS TOP 2 AND SHE WAS TOP 1 BUT SHE'S GONE SO IM TOP 1 NOWWIOWOWOEIWJDIDJJDKDKDJDJDJDJ EVEN MY TEACHER SAID IM SMART OMG
@@JarredBryan good for you, keep it up.
execute as @s positioned ~~~ if entity
@a[r=3, hasitem=(item=stick,data0,location=slot.weapon.mqinhand)] run tp @e[type=!player,type=!item, r=3] ^^20^30
execute as @a at @s postioned~~~if entity@a[r=3,hasitem=item=stick,data=0,location=slot.weapon.mainhand)]run tp @e[type=!player,type=!item,r=3]^^20^30
❤❤🎉🎉
❤
🎉
Js
0:16
Thanks, i will use the bat animations to make the assimilated mobs for my command block only parasites thingy. This will allow them to look assimilated, thank you!
Thanks bro I love that command block tutorial. Please do it more
Bro that pig 6:44
Pig Is So Funny😂😂🤣🤣 6:40
thank you because i was trying to find a way to enchant a stick wih knockback 255 but none of the commands were working but this worked
execute as @a at @s postisoned~~~if entity@a[r=3],hasitem=item=stick,data=0,location=slot.weapon.mainhand)]run tp@e[type=!player,type=!item,r=3]^^20^30
Keep this up ,now all of my friends watching you because they see all my work that came to your videos
Thanks🎉🎉
I see you 🙏🏼 appreciate this need more practical ones for mini games like effective on screen titles or stuff you could use for quests like a rpg system yeah it would be long but you would never be forgotten 🤔
maybe I’ll give it a go.
Bro ask for you
Can you make multi floor elevator in MCPE thank you ❤❤❤
I tried making one with trapdoors and rails in a converior belt and ragequit
Nice needed it
Bro I love your videos but pls upload some videos of minecraft version 1.16 because your those commands doesn't works and redstone builds also in my version😅
Hey Mojang, if you're reading this, try using the animation tricks on April 1st!
Nice it Works in java?
only in bedrock :(
I could use this!
love the vids :)
Can You make a tutorial on how to make a mob kill everyone else but the player and mobs of Your liking? for example i have a pig and i want it to kill everyone exept me and my horses
You can tell mojang about that but i know how to kill all even mobs all behind you but don't do this hack /kill @e
MAM may not sound like a name but its a bedrock addon maker
these commands are simple.
(writes so fast i cant pause it)
I mean....the last one is not new but...ok
It works
This helps me VERY much with my server, keep up the great work and always inspire others 😄😁
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
Execute as @a at @s positioned~~~ if entity
Can you please tell how to stop messages in chat box on the second trick... Its is showing a lot of messages
Animation,evoker,casting f 100
Bro discription se command copy nhi ho rha he kuch kro na plzz
5:07 bro will this work on warden or wither
100 comment🎉
The command 3 is so funny😂
How do u copy & paste on nintendo
idk
Why can’t I get the knockback stick even in bedrock
Osm 😊😊
👍
Can anyone tell me how to comment on a video ?
😂😂😂😂
That commads doesn't work 😅😢
How do I undo the animation 0-0
@zet22 lu tau kan?
0 comments and views?!
Oh! You dropped this! 📍It's a pin! Can I have it?
to be fair I don't think anyone cares. that's just me though, I grew up in a society where we think pin beggars or people who say "first" are bad in general.
@@ranoutofideasforaname shut up you face 😡
@@pxmpomonurwalls”shut up you face.” Excuse me what?
@@ranoutofideasforaname 😐
@@boopnbingnbop5175 i would not be surprised if they actually said that.
But my but what's mine don't work
How does it work it doesn't work for me :(
the gaurd not working😢
I need beta
I am the first one so pls pin me
;-;
I have one issue were it go's only one direction
Me too
/gamerule commandblockoutput false
Hey if you are listening I can't seem to do the guard one, it goes half way but never finishes the other half of the circle, it only goes forward, right, but never down or left.
It doesn't work on java
😢
啊码子那个!
التنفيذ عند @a عند @e[type=tnt,tag=tnt] تشغيل العلامة @e[type=tnt,r=1] إضافة tnt
/xp 5000 @p
This is fake it dosn't work
First
?
check the comment section before commenting. I am actually the first.
Bro I am the first one so please pin it
Just to like them 🙄 dol
unrelated
NO
I AM THE FIRST TO GET PINNED.
CHECK THE COMMENT SECTION FIRST BEFORE COMMENTING.
Still,no pin 🥺
No one’s pinned
Is in java, not bedrock -.-
this is bedrock not java
Not java dummy
execute as @p at @s positioned ~~~ if entity @a[r=3,hasitem=[{item=stick,data=0,location=slot.weapon.mainhand}]] run tp @e[type=!player,type=!item,r=3] ^^20^30execute as @p at @s positioned ~~~ if entity @a[r=3,hasitem=[{item=stick,data=0,location=slot.weapon.mainhand}]] run tp @e[type=!player,type=!item,r=3] ^^20^30
execute as @a at @s positioned ~~~ if entity
@alr=3,hasitem=item=stick,data=0,location-slot.weapon.mainhand)] run
tp @e[type=!player,type=litem,r=3] ^^20^30
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={İtem=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!İtem,r=3] ~~20~30
execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta["facing_direction"=2]
run tp @s ~~~0.1 0 0
Stick = execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
Zombie cmmand block (1) = execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta["facing_direction"=2]
run tp @s ~~~0.1 0 0 1:40
Zombie com6mand block (2) = execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta["facing_direction"=5]
run tp @s ~-0.1~~ 90 0
@a[r=3,hasitem=(item=stick,data=0,location=slot.weapon.mainhand)] run tp @e[type=!player,type=!item,r=3]^^20^30
/execute at @p run fill ~1~-2~1 ~~-1~ diamond_block
Animation.bat.flying 💀💀💀💀💀💀💀💀
execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed-terracotta["facing_direction"=5] run tp @s ~-0.1~~ 90 0 1:57
Now pay me likes
execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed-terracotta["facing_direction"=5] run tp @s ~-0.1~~ 90 0
execute as @a at @s positioned ~~~ if entity @a[r=3, hasitem=(itemstick,data=0, location.slot.weapon.mainhand)] run tp @e[type=!player,type=!Item r=3] ^^20^30
Work or not bro
I'm try not work
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem=(item=stick,data=0,location=slot.weapon.mainhand)] run tp @e[type=!player,type=litem,r=3] ^^20^30
/gamerule commandblockoutput false
execute as @e[type=!player] at @s if block ~~-1~ magenta_glazed_terracotta["facing_direction"=2]
run tp @s ~~~0.1 0 0
execute as @a at @s positioned~~~if entity @a[r=,hasitem=(item=stick,data=0,location=slot,weapon,mainhand)] run to @e!player,type=!item,r=3 ^^20^30
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
execute as @a at @s positioned~~~if entity@a[r=3,hasitem=(item=stick,data=0,location=slot.weapon.mainhand)]run tp @e[type!player,type=!item,r=3] ^^20^30
execute as @a at @s postioned~~~if entity@a[r=3,hasitem=item=stick,data=0, location=slot.weapon.mainhand)]run tp@e[type=!player.type=!item,r=3]^^20^^30
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
❤
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
➡ execute as @e[type
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
execute as @a at @s positioned ~~~ if entity @a[r=3, hasitem=(itemstick,data=O, location.slot.weapon.mainhand)]run tp @e[type=!player,type=litem,r=3] ^^20^30
😂
1:21
execute as @a at @s positioned ~~~ if entity @a[r=3,hasitem={item=stick,data=0,location=slot.weapon.mainhand}] run tp @e[type=!player,type=!item,r=3] ^^20^30
execute as @a at@s postioned~~~if entity@a[r=3,hasitem=item=stick,data=0, location=slot.weapon.mainhand)]run tp@e[type=!player,type=!item,r=3]^^20^30
execute as @a at @s postioned ~~~if entity@a[r=3, hasitem=item=stick,data=0,location=slot.weapon.mainhand)[run tp @e[type=!player,type=!item,r=3]^^20^30
execute as @a at @s postioned~~~if entity@a[r=3,hasitem=item=stick,data=0,location=slot .weapon.mainhand)]run tp
@e[type=!player,type=!item,r=3]^^20^30