There is no REAL difference. All, i repeat - ALL radars in WT is placeholder mechanic. There is only measurable difference is scan speed (affects gameplay) and avaliable off-bore angles (almost not affects gameplay) IRL PESA and especially AESA have much more advantage over slot array or dish radars. AESA for example almost immune to any countermesuares. Even active. But in WT it switches to dumb foil spam. Also both PESA and AESA have much more scan speed IRL (it's almost instant actually) but in our game it's reduced "for balance". So it's all fake placeholders.
Scanrate is not necessarily instant, what is instant is the ability to redirect the beam (which is special to PESA/AESA). I think this is already reflected in the TWS mode, not necessarily physically correct, but your TWS track files are updated at a very high refresh rate like in real life due to the instant beamforming. The scanrate itself (to detect targets) is still a function of target RCS, range, power and signal processing and so forth. Captor-M (M-scan radar) apparently for instance is said to have the ability to steer the radar at over 300°/s, in order to replicate high TWS refresh rates, but it's highly unlikely it also scans for target at this rate. There's also videos of (albeit CGI) Captor-E (AESA) showing both the instant beamforming for TWS and more normal scanrate for detection (which is very fast but not nearly what I would consider instant). Though idk if current in-game scanrates are correct, they are faster than most other radars still, but I doubt you'll be able to find any sources on it online... at least it will be very hard. Anyways the TWS is where it's really at, and afaik it's all still underperforming and/or bugged for those E-scan radars in-game.
It takes 6-8 seconds sometimes to get the TWS working even on narrow band (sometimes turning it on and off actually works and you find targets instantly...), you can rarely maintain lock and for some reason you sometimes just glued to big chaff and last but not least you sometimes switch radar lock when shooting your aim120B for some reason. I usually get my radar locks with my HMD and I dont even worry to much about BVR unless I'm not contested by more than 2 people. Works pretty well, I usually get like 2-5 kills a game because people dont check above them once the BVR fight is over and everyone is going for a Notch and they end up close to the ground while I'm going for another run. Multipathing Aim120B's is nearly impossible when they rain in from above.
Ye idk why the F-15E has a 10 year younger radar than the F-15C, F15C radar is from the 1990s and F15E is from the 1980s, and if we already have AESA and PESA radars on those why not have it on the F-15E? And while we're at it, maybe give it to the EF-2000 too?
German are waiting for EF’s radar, USA players are waiting for Abrams armour, USSR players are waiting for fm buff. But we all know: we will get a new premium pack lol. 😂
Both PESA and AESA are types of radar arrays used in modern fighter aircraft, but they have some key differences: PESA (Passive Electronically Scanned Array) How it works: A single transmitter sends a radio wave, which is then directed by phase shifters to individual radiating elements in the array. This allows the radar beam to be steered electronically without moving the antenna. Pros: Simpler and less expensive to produce than AESA. Can scan very quickly. Cons: Less capable than AESA in terms of beam shaping and power management. More susceptible to jamming. AESA (Active Electronically Scanned Array) How it works: Each radiating element in the array has its own tiny transmitter and receiver. This allows for much greater control over the radar beam, including the ability to shape the beam and control its power. Pros: More versatile and capable than PESA. Can perform multiple functions simultaneously (e.g., track multiple targets, generate high-resolution maps, and jam enemy radar). More resistant to jamming. Cons: More complex and expensive to produce than PESA. Here's a table summarizing the key differences: Feature PESA AESA Transmitter Single Multiple (one per element) Beam steering Phase shifters Electronic control of each element Beam shaping Limited Highly flexible Power management Limited Highly flexible Jamming resistance Lower Higher Cost Lower Higher Complexity Lower Higher In the context of fighter aircraft, AESA radars offer significant advantages over PESA radars: Situational awareness: AESA can track more targets with greater accuracy and detail. Electronic warfare: AESA can be used to jam enemy radar and deceive enemy sensors. Multitasking: AESA can perform multiple functions simultaneously, such as tracking targets, mapping terrain, and communicating with other aircraft.
So, a slight misunderstanding about AESA's ability to multi-task, not all AESAs can perform multiple different functions, most, like the ones on the F-22, EF, and Rafale, can not actually perform simultaneous air to ground and air to air capabilities. To my knowledge the only radars with the ability to simultaneously perform functions like tracking both air and ground targets, are the ones on the F-2 and F-35. With even them lacking the ability to use terrain mapping in conjunction with active search modes.
@@Naggiisathis quality content and also I could be wrong, but I’m pretty sure this is his full-time job so he kinda has to if he wants to make a living
The only proper PESA radar we have rihght now only on Pantshit. The real PESA like disco radar on Pantsir. You can check on replay hpw fast that Pantsir radar scan like discotic laser.
The radar on the Rafale in game is booty cheeks (and not the good kind). It took like 10 seconds to find a target 15 miles away while using the smallest TWS scan. Almost any other radar at 13.0 and up would have seen the target on the first or second sweep
I don't understand how something like the 12.0 Tornado F.3 can end up with a better radar than the 14.0 Typhoon FGR.4. It just doesn't make sense. Also, why in the world would you say the Typhoon has the best radar of its type? - It's incredibly unreliable. It locks things in the sky that aren't even there; - It prefers locking missiles over planes; - its scan speed is so slow it's nearly impossible to use TWS with a 60 degrees horizontal scan range to keep track of a target; - It gets notched all the way from 70 degrees to 110 degrees.
@@yester8039 brother u got a jet that can outclass anything with good missile, flight models is decent as well. The only bad thing is the radar isn't it? Russians were having a bad radar, flight models bad fox3, improper radar function ect.. for a year. Yours will be fixed in the next update when they add the rest of the jets.
@@theidiotictroublemaker2281 i hope you complained aswell when the russians absolutely dominated top tier with the ER's and ET's to the point that they steamrolled entire teams at the start lol, either way i complain because its badly implemented, if they are gonna add something they should do it properly like the rafale
5:30 the aesa radar uses some of the transmitors to see 1 target and rest of them to still search basicly which makes it so you dont have any drift due to it not needing an update froom all transmitors but some of them that are already updating it
As @Lulzwhat said in his comment, all radars in WT aren't really accurate and they're all essentially placeholders. That being said, to give a really dirty and basic comparison, modern AESA radars are like having two separate radars in the nose of your plane. A "search" and a "track" radar, not dissimilar to mobile SAMs. One for actively scanning the sky, the other for tracking. This allows the radar to continuously scan the skies, and when it picks up a target, it can essentially hard lock that target while continuing to scan the rest of the scope. In WT on the Rafale this shows itself as TWS giving instantaneous radar updates without the sweep needing to actually pass over the target like on other radars. More advance AESA radars should be able to get an _actual_ hard STT lock (the type of lock required for a Sparrow, for example) on a single or multiple aircraft and still continue to sweep the rest of the scope. Along with that, modern AESA radars more so "scatter" their scan patterns, rather than scanning in a sweep. This allows the radar to essentially scan the entire scope at once (at degraded quality) to paint a picture of the skies for the pilot.
The Typhoons radar ist still not working, TWS locks random spaces behind and in front of the enemy, it updates very slow, its liturally worse than a Mig 29, how is this good?
But the Su-34 radar shouldn't be capable of doing that since it isn't an AESA, a PESA has only a single transmitter for all antennas, the only advantage should be scanning speed, only an AESA can keep an "eye" on a certain spot like that because it has multiple little radars
PESA can't do both things at the same time, but it can "go back" to TWS targets regardless of where the main radar beam is pointed, which should give it an edge over mechanical radar when it comes to TWS.
@@hagridflower2907 In a PESA radar there can only be 1 beam, it can't constantly scan other targets at the same time like it is doing in game now, only an AESA can do that
@@Maverick966 So, this is actually a fairly common misunderstanding. While yes AESAs can in theory have multiple beams formed at once, that is not in fact an effective method of operation for target acquisition/tracking yet. With all AESAs currently in service only using a single beam at a time*. How they track multiple targets simultaneously is just by just alternating pulses towards it and it's search pattern/alternate locked targets, which PESAs are also capable of. *Modern AESAs do sometimes use multiple beams at a time, however they aren't part of the search/track pattern, instead either A. Being used to keep the target illuminated for SARHs while other scans are being ran. or B. Select ECM capabilities.
Gaijin have always struggled with radars... None of them are really realistic. First of all, the Typhoon sorry but it's bad and I don't see any difference with the one of an F16, then for the Rafale although it's good it's very very far from the performance of a real AESA radar.
Simple solution for now. Take the best working radar and give it to every 13.0+. Maybe make the 14.0 slightly faster but thats it. Currently its a shitshow and I rather have the game balanced than historical accurate or should I say, Gaijinical accurate? I mean at this point the company just picks whatever they believe is right, it sucks
The difference betwen rafale and EFradar is THE RAFFALE RADAR WORKS UNLIKE EUROFIGHTER. Mig 29 g has a better radar than ef istg,it never let me down unlike ef Mig can hold lock from 50km but ef not even from 20 😂Gaijin is a joke
Sadly the Rafale radar is nerfed in some points (like max range and scan speed since in game they don’t work like proper AESA/PESA), I tried to make a bug report but the guy only responded « GMTI arrived on F4 standard » that’s false out of the entire bug report only two lines talked about GLMTI… also ATM they don’t work in optimum way of scan like real AESA radar, they are more mecanical radar hidden behind really good refresh rate, they don’t have the multi zones scans etc…
i mean the rafale ingame is pretty much the F4 variant now, 8 missiles started to become standard way after the F3/F3R lol so they should just give it GMTI back
@ especially since the radar was made to have GMTI in the firsts place and even the PESA one has it. But it also lack of range (he should detect a flanker at 280km)
where is your link for 3% discount ? On all WT ytber, you are the one i want to help. Small, with essential info, your video are very good, not like the canadian depressing guy.
There is no REAL difference. All, i repeat - ALL radars in WT is placeholder mechanic. There is only measurable difference is scan speed (affects gameplay) and avaliable off-bore angles (almost not affects gameplay) IRL PESA and especially AESA have much more advantage over slot array or dish radars. AESA for example almost immune to any countermesuares. Even active. But in WT it switches to dumb foil spam. Also both PESA and AESA have much more scan speed IRL (it's almost instant actually) but in our game it's reduced "for balance".
So it's all fake placeholders.
It's probably not for balance but to make grind harder.
shoudlnt the Captor also scan Faster ?
the only properly modelled PESA radar is the one on the pantsir :(
Scanrate is not necessarily instant, what is instant is the ability to redirect the beam (which is special to PESA/AESA). I think this is already reflected in the TWS mode, not necessarily physically correct, but your TWS track files are updated at a very high refresh rate like in real life due to the instant beamforming.
The scanrate itself (to detect targets) is still a function of target RCS, range, power and signal processing and so forth. Captor-M (M-scan radar) apparently for instance is said to have the ability to steer the radar at over 300°/s, in order to replicate high TWS refresh rates, but it's highly unlikely it also scans for target at this rate. There's also videos of (albeit CGI) Captor-E (AESA) showing both the instant beamforming for TWS and more normal scanrate for detection (which is very fast but not nearly what I would consider instant).
Though idk if current in-game scanrates are correct, they are faster than most other radars still, but I doubt you'll be able to find any sources on it online... at least it will be very hard. Anyways the TWS is where it's really at, and afaik it's all still underperforming and/or bugged for those E-scan radars in-game.
@@MrNPCaka FOR BALANCE
The kfir c10 from the last event has the aesa radar too btw
me over here as my EF 2000 wondering when ill get my actual radar instead of my place holder radar.
The eurofighter radar is so bad right now
It takes 6-8 seconds sometimes to get the TWS working even on narrow band (sometimes turning it on and off actually works and you find targets instantly...), you can rarely maintain lock and for some reason you sometimes just glued to big chaff and last but not least you sometimes switch radar lock when shooting your aim120B for some reason. I usually get my radar locks with my HMD and I dont even worry to much about BVR unless I'm not contested by more than 2 people.
Works pretty well, I usually get like 2-5 kills a game because people dont check above them once the BVR fight is over and everyone is going for a Notch and they end up close to the ground while I'm going for another run. Multipathing Aim120B's is nearly impossible when they rain in from above.
Ye idk why the F-15E has a 10 year younger radar than the F-15C, F15C radar is from the 1990s and F15E is from the 1980s, and if we already have AESA and PESA radars on those why not have it on the F-15E? And while we're at it, maybe give it to the EF-2000 too?
German are waiting for EF’s radar, USA players are waiting for Abrams armour, USSR players are waiting for fm buff. But we all know: we will get a new premium pack lol. 😂
And I am waiting for my active jamming system, my multi lock, my 80km ranged mica EM and my 60km ranged mica IR, but hey ! Eurofighter suffer
Both PESA and AESA are types of radar arrays used in modern fighter aircraft, but they have some key differences:
PESA (Passive Electronically Scanned Array)
How it works: A single transmitter sends a radio wave, which is then directed by phase shifters to individual radiating elements in the array. This allows the radar beam to be steered electronically without moving the antenna.
Pros:
Simpler and less expensive to produce than AESA.
Can scan very quickly.
Cons:
Less capable than AESA in terms of beam shaping and power management.
More susceptible to jamming.
AESA (Active Electronically Scanned Array)
How it works: Each radiating element in the array has its own tiny transmitter and receiver. This allows for much greater control over the radar beam, including the ability to shape the beam and control its power.
Pros:
More versatile and capable than PESA.
Can perform multiple functions simultaneously (e.g., track multiple targets, generate high-resolution maps, and jam enemy radar).
More resistant to jamming.
Cons:
More complex and expensive to produce than PESA.
Here's a table summarizing the key differences:
Feature PESA AESA
Transmitter Single Multiple (one per element)
Beam steering Phase shifters Electronic control of each element
Beam shaping Limited Highly flexible
Power management Limited Highly flexible
Jamming resistance Lower Higher
Cost Lower Higher
Complexity Lower Higher
In the context of fighter aircraft, AESA radars offer significant advantages over PESA radars:
Situational awareness: AESA can track more targets with greater accuracy and detail.
Electronic warfare: AESA can be used to jam enemy radar and deceive enemy sensors.
Multitasking: AESA can perform multiple functions simultaneously, such as tracking targets, mapping terrain, and communicating with other aircraft.
Please go to the forums or chat with the devs... You're great
thank you chatgpt
@@davidpark761 yes
So, a slight misunderstanding about AESA's ability to multi-task, not all AESAs can perform multiple different functions, most, like the ones on the F-22, EF, and Rafale, can not actually perform simultaneous air to ground and air to air capabilities. To my knowledge the only radars with the ability to simultaneously perform functions like tracking both air and ground targets, are the ones on the F-2 and F-35. With even them lacking the ability to use terrain mapping in conjunction with active search modes.
Its funny how a time has come where you can find that one guy in in every video comment posting something from chatgpt 😅
bro milking this patch
he really just be making videos on the slightest ideas just so he can post at least twice a day it should be quality over quantity imo
@@Naggiisa don't watch it then? 🤡
@@goose9941 clown emoji is wild but i didn’t and i don’t i only watch his videos the day the updates come out
How
@@Naggiisathis quality content and also I could be wrong, but I’m pretty sure this is his full-time job so he kinda has to if he wants to make a living
The only proper PESA radar we have rihght now only on Pantshit. The real PESA like disco radar on Pantsir. You can check on replay hpw fast that Pantsir radar scan like discotic laser.
The radar on the Rafale in game is booty cheeks (and not the good kind). It took like 10 seconds to find a target 15 miles away while using the smallest TWS scan. Almost any other radar at 13.0 and up would have seen the target on the first or second sweep
not a risky take : 2000-5F has a better radar than the Rafale (in game)
I don't understand how something like the 12.0 Tornado F.3 can end up with a better radar than the 14.0 Typhoon FGR.4. It just doesn't make sense.
Also, why in the world would you say the Typhoon has the best radar of its type?
- It's incredibly unreliable. It locks things in the sky that aren't even there;
- It prefers locking missiles over planes;
- its scan speed is so slow it's nearly impossible to use TWS with a 60 degrees horizontal scan range to keep track of a target;
- It gets notched all the way from 70 degrees to 110 degrees.
So average experience in a su27 and 29 huh
@@theidiotictroublemaker2281 i would take the radar on my german 29G over my Typhoon EVERY DAY so you can make a good guess on how bad it is lmao
the typhoon SHOULD have by far the best "conventional" radar, but gaijon f'ed up big time
@@yester8039 brother u got a jet that can outclass anything with good missile, flight models is decent as well.
The only bad thing is the radar isn't it?
Russians were having a bad radar, flight models bad fox3, improper radar function ect.. for a year.
Yours will be fixed in the next update when they add the rest of the jets.
@@theidiotictroublemaker2281 i hope you complained aswell when the russians absolutely dominated top tier with the ER's and ET's to the point that they steamrolled entire teams at the start lol, either way i complain because its badly implemented, if they are gonna add something they should do it properly like the rafale
The EF radar is supossed to be good but it absolutely sucks. gaijin made it so bad people started leaking some documents which is 98% gaijin's fault
Do you want the SU27 radar?😂
@mich421 even that thing is better than the bugging/nerfed EF radar
Naw the EF radar is definitely better then the Flanker one but still bad
@@yuanfurbax lol tell me you never played the flanker without telling me...
@@ComradeKrupple no bc the M29 radar is slow and bugging and the EF radar is slow and bugging alot
5:30 the aesa radar uses some of the transmitors to see 1 target and rest of them to still search basicly which makes it so you dont have any drift due to it not needing an update froom all transmitors but some of them that are already updating it
As @Lulzwhat said in his comment, all radars in WT aren't really accurate and they're all essentially placeholders.
That being said, to give a really dirty and basic comparison, modern AESA radars are like having two separate radars in the nose of your plane. A "search" and a "track" radar, not dissimilar to mobile SAMs. One for actively scanning the sky, the other for tracking. This allows the radar to continuously scan the skies, and when it picks up a target, it can essentially hard lock that target while continuing to scan the rest of the scope.
In WT on the Rafale this shows itself as TWS giving instantaneous radar updates without the sweep needing to actually pass over the target like on other radars. More advance AESA radars should be able to get an _actual_ hard STT lock (the type of lock required for a Sparrow, for example) on a single or multiple aircraft and still continue to sweep the rest of the scope. Along with that, modern AESA radars more so "scatter" their scan patterns, rather than scanning in a sweep. This allows the radar to essentially scan the entire scope at once (at degraded quality) to paint a picture of the skies for the pilot.
nono. AESA allows you to constantly track multiple targets that are hardlocked and soft locked
@@phantomraptor8851 Yeah that's what I said (or at least meant to, I might've worded it weirdly)
The easiest way to explain the aesa radar is showing the pantsir, it shows the aesa radar scanning when it locks in tws
The Typhoons radar ist still not working, TWS locks random spaces behind and in front of the enemy, it updates very slow, its liturally worse than a Mig 29, how is this good?
This guy never objective wehen come to review stuff. What he told only to make something looks "better" to boost viewer.
But the Su-34 radar shouldn't be capable of doing that since it isn't an AESA, a PESA has only a single transmitter for all antennas, the only advantage should be scanning speed, only an AESA can keep an "eye" on a certain spot like that because it has multiple little radars
Mechanical radars can do TWS, AESA can paint an enemy, or several, while continuing scanning... it's not modelled in game
PESA can't do both things at the same time, but it can "go back" to TWS targets regardless of where the main radar beam is pointed, which should give it an edge over mechanical radar when it comes to TWS.
@@hagridflower2907 In a PESA radar there can only be 1 beam, it can't constantly scan other targets at the same time like it is doing in game now, only an AESA can do that
@@Maverick966 So, this is actually a fairly common misunderstanding. While yes AESAs can in theory have multiple beams formed at once, that is not in fact an effective method of operation for target acquisition/tracking yet. With all AESAs currently in service only using a single beam at a time*. How they track multiple targets simultaneously is just by just alternating pulses towards it and it's search pattern/alternate locked targets, which PESAs are also capable of.
*Modern AESAs do sometimes use multiple beams at a time, however they aren't part of the search/track pattern, instead either A. Being used to keep the target illuminated for SARHs while other scans are being ran. or B. Select ECM capabilities.
Ef- should also havethe capabilty to prioritize twrgets durring tws and update due tovery high speed motors, but not modeld
So if those two have AESA, that means F-15EX and F-2 can come in, right?
rafael doesnt have the loadout anway where it could utilize his sticky TWS. nevermind
Gaijin have always struggled with radars... None of them are really realistic. First of all, the Typhoon sorry but it's bad and I don't see any difference with the one of an F16, then for the Rafale although it's good it's very very far from the performance of a real AESA radar.
and the Eurofighters radar is still bugged
Nah the best mechanical radar is not the Typhoon one but the MiG-29SMT one.
and su34 with 30×10 scale it's also good
@@Teoi20n Its not a mechanical radar
Best mechanical radar is the RDY from the Mirage 2000-5 for sure, he never lost the lock and see everythings that's amazing
@@maxmax-lo7pjyou're right but no one have modelled pesa/aesa radar yet (except pantsir)
@@Heiseneit Nah MiG-29SMT radar have a way better fov (170°) compared to 120° for the Mirage 2000-5 radar. And a better scan rate.
Get some sleep bro🙏😭
The snail consumed him, he cant sleep anymore
He's geeked off the addy daily, bros gotta be absolutely cooked, you def can see it with the quantity over quality
Let the man grind. But if he gets health issues please take care
Simple solution for now. Take the best working radar and give it to every 13.0+. Maybe make the 14.0 slightly faster but thats it. Currently its a shitshow and I rather have the game balanced than historical accurate or should I say, Gaijinical accurate? I mean at this point the company just picks whatever they believe is right, it sucks
The difference betwen rafale and EFradar is THE RAFFALE RADAR WORKS UNLIKE EUROFIGHTER.
Mig 29 g has a better radar than ef istg,it never let me down unlike ef
Mig can hold lock from 50km but ef not even from 20 😂Gaijin is a joke
No instantaneous scan :(
(talking about the rave)
Watch at 2x speed
Sadly the Rafale radar is nerfed in some points (like max range and scan speed since in game they don’t work like proper AESA/PESA), I tried to make a bug report but the guy only responded « GMTI arrived on F4 standard » that’s false out of the entire bug report only two lines talked about GLMTI… also ATM they don’t work in optimum way of scan like real AESA radar, they are more mecanical radar hidden behind really good refresh rate, they don’t have the multi zones scans etc…
i mean the rafale ingame is pretty much the F4 variant now, 8 missiles started to become standard way after the F3/F3R lol so they should just give it GMTI back
@ especially since the radar was made to have GMTI in the firsts place and even the PESA one has it. But it also lack of range (he should detect a flanker at 280km)
Nothing compared to the Gripen radar
Pass a suggestion to gajin to make the a10c 11.7 and not 12.0
Vaild
Doesn’t the F15E have one?or at least should have one.
No, the strike eagle had the APG-70 (not aesa or pesa) when it was introduced and was later upgraded to the APG-82(V)1 (this is aesa)
Ray DAR not Raider lol
where is your link for 3% discount ? On all WT ytber, you are the one i want to help. Small, with essential info, your video are very good, not like the canadian depressing guy.
so rafale in another point is better...
Eurofighter bros in shambles yet again
which radar mode is best on f15e in tws mode when i fly high and launch amraams at over 30km?
Bro go to Bed.
nerd
Femboy detected, opinion rejected.
e
Yo mat you got discord server or somethink to contact you casualy couse i got some questions and meaby video ideas