Controlling electronics with the Commodore 64 user port - Part 3 with Arduino

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  • Опубликовано: 21 окт 2024

Комментарии • 9

  • @lonsteam4627
    @lonsteam4627 4 года назад +1

    IVE DESPERATELY NEEDED THIS THANK YOU

  • @gregryan7761
    @gregryan7761 4 года назад +2

    I actually did this very same project through the joystick/game port using a thermistor with a couple descreet components and a basic program.
    It interesting how the joystick port can be set as a input of output port, totally programmable using the 6522 VIA chip.

  • @75slaine
    @75slaine 4 года назад +1

    Nice series, really enjoying it 👍

  • @congestiontv
    @congestiontv 2 года назад

    I like how this project brings nowadays schooling environments to communicate with the retro age. Not having the Pi1541 I could use this setup and expand the BASIC code to transmit newer programmes over to the C64 and directly writing to a floppy disk. 😶‍🌫

  • @d.j.peters
    @d.j.peters 2 года назад

    The Arduino IDE used a C++ toolchain for example serial.print() the dot notation isn't C !