@@Certified-Mode yea but he couldve just updated normal mode to be harder and then just make a new game mode thats easier because both had 30 waves and before grave digger had 40k hp so intermediate is basically old normal mode but with pw2 modifiers and double the boss hp and the only original things from the game modes are the ones that replace the slow boss the normal boss and a fallen that's also hidden with speed steroids
@@elord4205no?? thats just being lazy. whatever the hell you just summarized is how you felt playing interm. paradoxum is trying to add lore, not nonsensical gameplay also btw normal was nerfed to have grave digger to have 15k sooo
2:55 also the slime is able to turn into into diffirent enemy with slime status effect if you don't kill him fast egnough (once I saw a slime that transformed into ghoul you also forgot to mention hazmat/hazard enemies in this mode, yes they are from fallen mode but here they have diffirent stats also in balance changes to towers you forgot that jester can no longer confuse bosses
theres actually a glitch on mil base where if it goes on the light-blue thing patient zero makes, and if a tank goes on it while colliding with the boss, its gonna keep colliding with the boss while the tank doesn't lose any hp, which means it kinda works like the old engi glitch, but with mil base
I definitely think this will be a little bit harder given that it's in between of molten and fallen I would like it to just be a little bit harder maybe make the boss have a little bit more HP overall this is a fun road
Well it was very easy and its pretty much a baby mode version of the polluted wastelands I just spammed cowboys and accel Or just spam like a lot minigunners
Wait, listen closely to the sound track, it sounds like, duck hunt?! Well that could be a coincidence right? But wait.. this mode is repeated to tests and science, right? So that means.. duck hunt are coming soon?!
not gonna lie, I picked easy mode but I thought I played intermediate, so I just kept playing till wave 25 when Grace digger spawned and that’s when I realized
Hmm, what if I brought all the spawner towers, then imma use this loadout: Military base, Golden Crook Boss, Necromancer, Elf Camp, and farm. I have a feeling for this loadout it's for duos, and the other guy will provide support for the towers
@@marri0nz because it's copy of tower battles and TBBF in towers battles he has 1250 health and TBBF same thing but has global of 97% and he is immune to explosives and TDS he had 80,000 health but he's too easy just for strategy to defeat him so that's why he's similar to tower battles and TBBF
Intermediate mode sucks and no you cant change my mind. 1) Stylistically doesn't fit in with TDS so most of the enemies stand out and are very weird to look at. 2) I doubt anyone actually play tested this mode and if they did the people that did play test it weren't varied enough to give a good results leading to this game mode being much more difficult comparative to what originally should have. 3) Ignoring the 2 last points the mode it self feels like something that would be in TDX. I mean seriously? you mean to tell me the TDS dev's just randomly decided that it would be a cool idea to make a new boss that's scientist theme 'ed and is hell bent on creating abominations to kill the players base? Where Have I herd that one before? I mean I wouldn't even be that mad if it weren't for the fact that they've been practically stealing everything from TDX. 4) Did I also mention that they nerfed molten mode? yeah now molten mode is suppose to only give you 400 coins while the new mode which is arguably harder that fallen mode only gives you 500. 6) Nerfed Shotgunner into the ground but they didn't want to call it a full blown nerf so they made him a little cheaper to scape goat it into a "Rework". 7) There balance tester started using balancing-feedback channel to make fun of people who wanted to see golden mode actually return. Also I just realized that there isn't even a badge nor a reward for beating intermediate mode, which I think goes to show how rushed this update was. 1/10 update One of the worst updates they've made thus far, comparably as worse as the hardcore update.
1) i think that's the point. they're suppose to look revolting, which i personally like. 2) Harder than fallen? Bro how 💀 3) Literally that's how those things go man. Zombie apocalypses and mad scientists arent original, it's a normal generic thing. 4) Like man we ain't in 2021 no more 💀. People be grinding stuff like pizza party or some shit. 5) uhhh i think you lost count? 6) Shotgunner deserved it lmao. Bro outclassed Gladiator and G-scout, and that says a lot for a *3500 intermediate* tower 7) Honestly I wouldn't ever want golden mode back. Yeah it's cool and all, but like it's literally fallen but easier and explosive immunity.
this is so sigma
Sigma
Sigma
skibidi rizz
@@akiyomer sigma
Ohio skibidi rizz sigma gyatt is at its peak
The best looking mode tbh
But underwhelming as hell. I really hoped it was harder than fallen.
@@InfProtogenwhat did you think for an intermediate mode? Its between Molten and Fallen.
@@TimeAgentLeaderhe hoped for a Hard more b4 it was known that it was internidiate
Because its the newest? What tf do u expect? A bunch of green dudes just runnin around?
@@TimeAgentLeader Tbh easier than molten
intermediate mode is like old normal mode but if it was mixed with pw2 modifiers
eh pretty true
@@Le_Gato. so below is basically just stealing from its own game from the older times
@@elord4205 what's the problem? He has rights to use his assets whatever he wants
@@Certified-Mode yea but he couldve just updated normal mode to be harder and then just make a new game mode thats easier because both had 30 waves and before grave digger had 40k hp so intermediate is basically old normal mode but with pw2 modifiers and double the boss hp and the only original things from the game modes are the ones that replace the slow boss the normal boss and a fallen that's also hidden with speed steroids
@@elord4205no?? thats just being lazy. whatever the hell you just summarized is how you felt playing interm. paradoxum is trying to add lore, not nonsensical gameplay
also btw normal was nerfed to have grave digger to have 15k sooo
2:55 also the slime is able to turn into into diffirent enemy with slime status effect if you don't kill him fast egnough (once I saw a slime that transformed into ghoul
you also forgot to mention hazmat/hazard enemies in this mode, yes they are from fallen mode but here they have diffirent stats
also in balance changes to towers you forgot that jester can no longer confuse bosses
theres actually a glitch on mil base where if it goes on the light-blue thing patient zero makes, and if a tank goes on it while colliding with the boss, its gonna keep colliding with the boss while the tank doesn't lose any hp, which means it kinda works like the old engi glitch, but with mil base
I feel like its kind of like Hardcore (Not in difficulty) but whereas the waves before the boss are actually harder than the boss itself
This is what ive been sayin
introducing slime, tank, bloated and nimble enemy modifiers is such a chad move
thats all the balances changes
Me(crying in agony): jester....
jester is now a real clown tower
That gas attack looks very familiar
Game thumbnail looks very familiar too, as well as boss death animation and mode name
I may be overreacting with mode name but yk
Failed experiment heals nearby enemies
Living experiment*
Level 2 level 2 lol 1:29
Graphics 8/10
Gameplay 4/10
Rewards 3/10
The now mode: 6/10
I definitely think this will be a little bit harder given that it's in between of molten and fallen I would like it to just be a little bit harder maybe make the boss have a little bit more HP overall this is a fun road
Photon half the time:
M i l i t a r y b a s e
Well it was very easy and its pretty much a baby mode version of the polluted wastelands
I just spammed cowboys and accel
Or just spam like a lot minigunners
Walmart pollunted waste land boss 😂😂
Wait, listen closely to the sound track, it sounds like, duck hunt?! Well that could be a coincidence right? But wait.. this mode is repeated to tests and science, right? So that means.. duck hunt are coming soon?!
You butchered the named ghoul, i think you pronounce it as "gool"
I wonder what update they are releasing next week… maybe the 2 new towers?
Epik, tds be updating weekly now,
The way he said ghoul 💀💀💀
After this they need to rework molten and fallen mode and remake all the bosses models
Now unlike molten you cant cheese it with snipers , you can now cheese it with military base😂
That cost 4k coins
2:29 “gol”
Omni man actually doesn’t say think twice ☝️🤓
1:28 found a mistake, you mistakenly did level 2 twice
I dont think the low level player know who's the boss of this gamemode because it isn't shown in the name unless they watch RUclips or read tds wiki
not gonna lie, I picked easy mode but I thought I played intermediate, so I just kept playing till wave 25 when Grace digger spawned and that’s when I realized
How
People: This mode is so hard!
Me with my strategy of placing 1 dj and spam 39 militants:
Intermediate will never be as good as our good old fallen
Hmm, what if I brought all the spawner towers, then imma use this loadout:
Military base, Golden Crook Boss, Necromancer, Elf Camp, and farm.
I have a feeling for this loadout it's for duos, and the other guy will provide support for the towers
Living experiment also heals nearby enemies
imagine impostor with the nimble modifier
,,you just alerted tdx meatriders"
eh it's ok i guess? i think they should nerf early a little bit and buff mid and late game by alot
Can't wait for fallen rework
Just triumphed this new mode with only militant with supports and with my friend
It's a very difficult thing before you come to this game mode. If you thought
⬇️
WHO LET THE LIKE BEGGARS GET TO TDS
Keep Yourself Safe🥰
My crook boss price isn’t changed💀
It's basically mystery on crack" lol
How do u do custom upgrade UI?
They should make the reward like 600 or smth
When i beated intermediate i 500 but when i beat molten i still get 500
New gamemode so easy
I just need cowboy shotguner farm dj and accel or turret
halo bang
What da heeeeeell 3:57
he ballin
never knew militant had 2 level 2s
Paient zero looks similar to Tower battles and TBBF even these two games came first before tds did
How
@@marri0nz because it's copy of tower battles and TBBF in towers battles he has 1250 health and TBBF same thing but has global of 97% and he is immune to explosives and TDS he had 80,000 health but he's too easy just for strategy to defeat him so that's why he's similar to tower battles and TBBF
@@mattx3816 that's just stupid coincidence
new boss: short zero
WE NEED AMORE HARDER MODE THAN FALENNN
early is hard thos dang ghouls but after that is so damm easy
just use militant
Intermediate might be easier than fallen if you don’t farm
True and you also need splash towers
Dam a new mode
can accelerator still solo like no-mid diff?
um what the sigma 🤔🤔🤔
Bro i thought intermediate replace for golden
It’s still to easy imo. Needs to be 40 waves to
Top 100 viewer
first
Pls put 40 waves 💀
nah, 30 is egnough
also Photon is only a moderator, not a dev
@@piotrm5635 its like old normal mode but more dif
NO SAYING "FIRST" IN THE CHAT ANYMORE
You failed
No views in 23 seconds? Photon fell off
baka
@@PhotoniveHe's a cow?
a new mode farm coin fast 500 coin >:)
First
Intermediate mode sucks and no you cant change my mind.
1) Stylistically doesn't fit in with TDS so most of the enemies stand out and are very weird to look at.
2) I doubt anyone actually play tested this mode and if they did the people that did play test it weren't varied enough to give a good results leading to this game mode being much more difficult comparative to what originally should have.
3) Ignoring the 2 last points the mode it self feels like something that would be in TDX. I mean seriously? you mean to tell me the TDS dev's just randomly decided that it would be a cool idea to make a new boss that's scientist theme 'ed and is hell bent on creating abominations to kill the players base? Where Have I herd that one before?
I mean I wouldn't even be that mad if it weren't for the fact that they've been practically stealing everything from TDX.
4) Did I also mention that they nerfed molten mode? yeah now molten mode is suppose to only give you 400 coins while the new mode which is arguably harder that fallen mode only gives you 500.
6) Nerfed Shotgunner into the ground but they didn't want to call it a full blown nerf so they made him a little cheaper to scape goat it into a "Rework".
7) There balance tester started using balancing-feedback channel to make fun of people who wanted to see golden mode actually return.
Also I just realized that there isn't even a badge nor a reward for beating intermediate mode, which I think goes to show how rushed this update was.
1/10 update One of the worst updates they've made thus far, comparably as worse as the hardcore update.
Skill issue
agreed bro the enemies dont fit into the style of tds except for patient zero
That’s a funny joke
Also, stealing from tdx? Really?
Ehat do you expect a properly balanced mode within a week??
1) i think that's the point. they're suppose to look revolting, which i personally like.
2) Harder than fallen? Bro how 💀
3) Literally that's how those things go man. Zombie apocalypses and mad scientists arent original, it's a normal generic thing.
4) Like man we ain't in 2021 no more 💀. People be grinding stuff like pizza party or some shit.
5) uhhh i think you lost count?
6) Shotgunner deserved it lmao. Bro outclassed Gladiator and G-scout, and that says a lot for a *3500 intermediate* tower
7) Honestly I wouldn't ever want golden mode back. Yeah it's cool and all, but like it's literally fallen but easier and explosive immunity.