I didn't come for "ray tracer", even though I do like them. Nor did I come for "javascript", even though I like that a lot too. Neither did I come for "shiny" because I'm pretty agnostic about that. I came because it says "Dylan Beattie" and I know that indicates a very entertaining talk, whatever the subject.
Damn straight. One of Dylan's talks showed up randomly in my feed a week ago, and since that day I've watched at least a dozen more. I just can't get enough of his stuff, even when he's talking about things I know back to front he still manages to find a way to make it engaging, interesting, and informative.
Haha, I didn't appreciate this comment fully until I got to about 50:06 or soon after. I thought it was just some Q&A session or something, but no, the talk is duplicated. Oops. :)
How did the editor not notice that the final render had this talk twice?! Also those edits where the camera looks away from the presentation right as he's showing something important are awful. 1/10 for the editor 10/10 for Dylan, great talk
Brilliant talk, as usual! BTW, in case you suffer flashbacks from cross products, or are interested in better ways of doing computer graphics related math, you might want to look up Geometric Algebra and ganja.js. I promise, you'll really, really enjoy it. Who knows, maybe the next version of the JS Ray-Tracer will be using GA.
Funny to have this turn up on my recommends like a day or two after picking up a copy of "The Ray Tracer Challenge", by Buck. I've started reading the front matter, but haven't yet gotten to the code. Now I'm lead to believe I should have it all done in under 2 hours?? ;)
Uh what? Photorealism is a style, not a rendering method. Ray tracing is the method used to create the vast majority of photo realistic renders because it's the closest way to simulate the way light actually works.
Man, I could watch this guy read a telephone book. Every time I find a new Dylan Beattie talk I know I'm in for a treat.
I didn't come for "ray tracer", even though I do like them. Nor did I come for "javascript", even though I like that a lot too. Neither did I come for "shiny" because I'm pretty agnostic about that. I came because it says "Dylan Beattie" and I know that indicates a very entertaining talk, whatever the subject.
Although I'd love to have a drunken chat with Dylan about his dubious choice of JS paradigms and the flaws in his history of mathematics.
Damn straight. One of Dylan's talks showed up randomly in my feed a week ago, and since that day I've watched at least a dozen more. I just can't get enough of his stuff, even when he's talking about things I know back to front he still manages to find a way to make it engaging, interesting, and informative.
Can't believe how he laid out all of this in under an hour!
Brilliant Dylan - Thank you!
I'm -(-0.01) points smarter now :)
Excellent talk! I wish some of my computer graphics lectures at university were that helpful, let alone entertaining.
I talk worth repeating.
Haha, I didn't appreciate this comment fully until I got to about 50:06 or soon after. I thought it was just some Q&A session or something, but no, the talk is duplicated. Oops. :)
It rendered in several seconds on my Android phone. Worked fine!
How did the editor not notice that the final render had this talk twice?!
Also those edits where the camera looks away from the presentation right as he's showing something important are awful.
1/10 for the editor
10/10 for Dylan, great talk
Brilliant talk, as usual! BTW, in case you suffer flashbacks from cross products, or are interested in better ways of doing computer graphics related math, you might want to look up Geometric Algebra and ganja.js. I promise, you'll really, really enjoy it. Who knows, maybe the next version of the JS Ray-Tracer will be using GA.
Funny to have this turn up on my recommends like a day or two after picking up a copy of "The Ray Tracer Challenge", by Buck. I've started reading the front matter, but haven't yet gotten to the code. Now I'm lead to believe I should have it all done in under 2 hours?? ;)
Awesome! I love ray tracing, hate JavaScript. Nice that you forced JS to do something so cool!
My phone just turned itself off 🤣48:33
lol no, raytracing does take a lot of shortcuts, it is a very, _very_ rough approximation of how light behaves
Most Obvious Reddit User saying "I dont know what a chad is let alone a sigma chad" ... alright buddy
What is it then?
Ray tracing is not photo realistic.
why is it not?
Uh what? Photorealism is a style, not a rendering method. Ray tracing is the method used to create the vast majority of photo realistic renders because it's the closest way to simulate the way light actually works.