I've had this plugin about a week now, but I, like you, much prefer to work on loudspeakers. However, my studio is in my home, and although I have reasonable isolation from the rest of the house, I often switch to headphones later in the evening. I found that, whilst I won't trust working on a mix with this right now - as you said, you really should get to know the sound first, I personally have found that it's great to switch to a different room after a while. It sort of resets your hearing, so avoiding fatigue - which I think happens very quickly when listening through headphones. For me, the effect is that it makes you feel that the sound isn't just inside your head. It feels more open. Thanks for your brilliant channel!
@@dylandilman Yeah, if only I could. It's more a case of Wytse being a bit late to the party ;-) I think the plugin has been out at least since the 18th of March - which is when I got it.
@@francolaria I think he meant the time traveler thing because your comment shows as if you wrote it two days ago :P Interesting take, as I'm about to move to a smaller apartment where I won't want to be that noisy neighbor, this might be helpful,
@@alejandromagana1554 Ahh, yes, thanks for spotting that, Alejandro. I can now reveal to you how that piece of time travel was possible... The real reason for that early time stamp is because...... I support Wytse on Patreon, and one of the perks is that you get early access to his videos. 😊 I forgotten that I'd seen this video through his Patreon page. I would much prefer to be a time traveller though 😎
As a non-professional, home recording hack, I'm confused why you would want the tweakability this app provides. I get wanting to compensate the curve of headphones to get them more flat. I get wanting to simulate a professional studio, so you're theoretically hearing your mix as you would in that room. But as you start to tweak, aren't you changing the EQ and room simulation to better accommodate what you think sound good? I mean - theoretically, the curve is the curve, and the room sounds like what it sounds like. If I'm sitting in the room, it's not like I can make it bigger or smaller, the sounds is going to bounce the way it's going to bounce (short of hanging new room treatment). If I'm tweaking the sounds of the room, how do I know it's "correct"? I'm guessing there's a reason you'd want this adjustability, but it's not apparent to me - it's not like its affecting your mix, just the way you hear your mix. I have to use headphones from time to time, so I'm genuinely interested in software like this. But the tweaking is confusing.
Try it for free for 30 days.. Join the fb group.. I absolutely love it. As of now I only can mix in headphones. I have sonarworks which sounds like sh!t compared to this.. But get some decent cans..
So, I have VSX. Bought them October 2. I have a well treated and tuned room. I love how it sounds and can trust it. I was looking for over a year, for something like some ATC's or the like to add as additional monitoring. I'm using Adam A7 and Mixcubes. Instead, I opted to buy VSX, in hopes it would "add" what I felt I was looking for. 8 months earlier, I had to move my home studio. I was going to be in a temp space for 2 months. I needed to figure a way to trust via headphones. What did I want? I wanted, at the time, something that sounded the most like my own room. And, in my newer space, I still want the same. I want the same sonics, I want the same width. I want to be able to swap out my headphones for my monitors and not skip a beat. So far, the VSX software, Oceanway, abbey road Studio 3, and NX software have not given that to me. I have only trialed Sienna for about an hour so far. Using the guru mode, with not much tweaking, I have been able to dial in a room that resembles my own for the first time ever. I don't think it's because my room sucks, and all the emulations are superior. I think my room is great, real and authentic. What this means, is Sienna is doing a great job. It's giving me "their" room, which being a similar size to my own, I can tweak the knobs to reflect this, and because their room is flat, like mine is, and treated, and corrected well, like mine is, I can trust that lessening the reverb in the room or what have you, in guru mode, is still a very close give or take of the emulated studio. Again, MUCH more than the other companies... The irony is I'm so far using my VSX headphones in the hdlinear headset profile inside of Sienna, because I know they give a great response. I also have hd600, but they give a different kind of soundstage. The VSX was designed with binaural processing in mind. Lastly, in VSX, their sa 770 is bright, and a lot of folks agree. But having my own pair of dt 770, I was able to quickly decipher that if I dial out the LH and H in the VSX software, then the emulation is pretty spot on. As far as Steven Slate says, the pair of dt 770 they emulated are spot on with the emulation. So, if companies end up tweaking by ear, and I know that Steven Slate's ear is the final tweak, then I also understand it's a clean emulation, and it's not so far fetched that for me, and my 10 year old dt 770's, dialing out the LH and H inside the VSX plugin, made their SA-770 emulation a 1:1 for me. Meaning, I don't need my dt 770 anymore. But had I not had my own pair, I'd not have figured to dial out the LH and H. I'd have accepted as is. So, the fact that we can tweak, could possibly offer us the variance that for each person's ear, offers the authenticity they seek. I personally don't believe that in Archon Studio, monitors that are almost directly in front of me should sound as wide as they do. Waves NX at 60 degrees is more like 90 degrees. So I think they find the balance of sonics, depth, room, etc... and they emulate the room and the monitors separately, tweak etc... but they also leave it up to you. It's kind of like...Here are the ingredients. While you can vary the amount, you'd be hard pressed to screw the whole thing up no matter if you turn the knob a bit more left or right. Does that help? I so apologize for the long diatribe. Very sorry. Not planned. Cheers. It's 4am over here. lol.
i have since Abbey roads studio since it got announced. I downloaded Sienna Rooms to compare since this one is newer I assumed it could be better or similar in effectiveness. I'm now able to mix from start to finish in ARS and trust what I hear. Coulpe that to being able to go back and forth between ARS and my speakers in my room is all I need. All the tweaking in Sienna Rooms throws me off. I want something that works out of the box. I do not know how the room in Sienna sounds. I dont know what settings is accurate or not. I dont want to tweak those settings. Sienna is not for me in that sense.
We perceive sound very differently through headphones Vs through a pair of speakers in a room. Mixing on headphones can make your mix sound a bit strange in a room. The feeling of stereo sound is different on headphones Vs the room. The bass response is different. The sound that bounces off in a room, even a treated one, is different. It's like playing your guitar through an amp in a room Vs playing through your headphones. The feeling is very different, especially if there's no reverb on.
I have a basement "studio" so being able to mix on headphones is necessary sometimes. I tried this plugin and I'm enjoying it. Volume C has boomboxes, earbuds, etc., so is very useful for trying various devices. The best thing for me is you can simulate rooms to avoid the basic problem of mixing on headphones.
All their plugin sound very good and very different from other companies Acustica is a great company Love their GUI Your reviews are on point great channel
I'm using it for two weeks now. I use it with my reference linear in-ears (with no correction) and it's really great! My ears doesn't get tired so fast, really comfortable to work with. And it's great to have a stereo image like you would have with speakers.
Hello! Thanks, veeery great plugin! After my Sonarworks versus, i bought it. Acústica Audio always revolutionizing the market with its advanced technology. Sienna is muuuch closer to my Sonarworks calibrated speakers than the Sonarworks correction of my HD600. And i feel more sound quality. Very good for night mixing and keeping the speakers feeling and fidelity. Great channel bro, cheers!
I love volume E, there is clubs and when putting translation all the way up and perfection all the way down, close my eyes and I feel like I am in the club. Super nice for ideas and referencing :)
Hey, can you review the SSL native plugin bundle, I think their emulations are top notch and have much better interface than other SSL plugins. I really enjoyed their channel strip and their bus compressor. But honestly their whole bundle is amazing and definitely worth a look. No screws. Look forward to the review.
Dumb comment, Why take it to the extremes? this tool isnt mean to be used 100% of the time, its to check certain frequencies fast enough on a room like setting
Regardless of tech or software developments, results are the most important part of the conversation. If sienna helps some, then cool, but let’s not pretend it’s the gear. If you know how your headphones translate because you’ve spent the time on them then that’s just your good engineering technique, not the brand or model.
well there are plenty reasons. Here are a few big ones that most people are not taking into account: 1. if you are used to listening to music on speakers, you will be a better judge of music on speakers, than on headphones.. because you know how something "should sound". 2. listening on headphones fatigues the ear a lot more than listening on speakers and listening on headphones is also simply not as healthy. There you go.. if you can afford it, get used to and mix on speakers.
The soundID thing saved me around about ten versions for the headphone balancing and Sienna has a free version that does just that. Best value for money is when it's free
My experience with virtual mixrooms is there is always something wrong. I make a mix decision, and it sounds good, and try the other rooms and setups and think "oh this is good, my mix is pretty solid", and I usually find that the volumes are off later on. Even EQ can be off depending on how the room is modeled, and I find it better to just flatten the headphone curve with sonarworks soundID, and mix on the headphones. I'll work out EQ issues, compression and low end stuff on cans, and then unplug the headphones and set fader volumes with computer speakers. It's the best I can do. Most of these rooms are snake oil. Cool sounding snake oil, but still snake oil. I have TBIsone, ARS3, OWN, and DSoniq Realphones.
I haven't tried any of these emulations, so anyone who reads this can take it with a grain of salt. But after looking into these sort of things whether it be Sienna, NX, VSX etc one thing that keeps me from taking the plunge, is exactly what you mentioned. I mean, while it sounds interesting, which room do you ultimately mix in, and how do you choose it? Say room A sounds pleasing to your ears, you mix your track in there and then check it in the other rooms, only to find out that each room puts a specific spotlight on a part of the mix that needs to be treated due to their EQ curve. I over-simplified that, but it seems like it could lead to running in circles chasing your tail. I could be way off base here, but that's what I get from watching videos such as this. With that said, Sonarworks and DSoniq DO intrigue me. I have a nicely treated room where I built all sorts of panels, bass traps and a nice cloud over the mixing position. I've got quality equipment, the rooms sounds good etc. Now, did I meticulously measure and EQ the room? No. But it sounds damn good for what it is. Sure, I could have gotten the mic from Sonarworks and did all the measurements, but I'm a "keep it simple type of guy." Which is why something like Sonarworks or DSoniq for HEADPHONES only, intrigues me. My tracking headphones are just basic AKG K52's and they're fine for tracking, but I've been thinking about getting something as a second reference to my main monitors. I tossed around the idea of a mixcube or something of that nature, but I would really like something that would allow me to mix here and there on my headphones so if I'm mixing late (studio is in my home) I can do what I need to without sound traveling all over the place while people are sleeping. Just buying another pair of more expensive cans isn't the soloution either, as all headphones have their specific EQ curve. That's why something like Sonarworks and DSoniq intrigues me as I know Sonarworks at least has a preset for my specific cans already in the system and on top of that, it seems pretty cut and dry and that's what I'm after. Enough of my rambling. Merry Christmas.
@@commonsense5188 Sonarworks, and Toneboosters make headphone flattening plugins for mixing. Toneboosters is free, and it seems to be as good as sonarworks in my opinion. I think it is called TB Morphit. With the virtual mixrooms, they can be useful for setting volumes. I get decent mixes with CLA Nx, and Ocean Way Nashville, but sometimes I get better mixes just using my headphones for EQ and compression decisions, and checking volumes on the computer speakers. Then sometimes, I get better mixes with the virtual mixrooms, so I guess it is about how my ears are that day. Yes I have done lots of chasing my own tail, and spending money as a result only to get buyers remorse later. :) Merry Christmas to you too. :)
I prefer DearVr Monitor. Being able to change environments on the fly to check your mix is great. Especially the 'car' emulation. It really helps you tighten up the low end so that the mix will translate on various devices.
Bottom line is if your clients love your mixes they don't really care if you achieved the mix from headphones or from speakers. With the ratio of how consumers listen to there music now I don't think they can really tell.
This whole "Grammy" statement is like saying a pair of shoes wins a race... and the race to win Grammy is more complicated than getting from one spot to the first the quickest and is more to do with the way the artist has managed their business till that point... the sound being being right is just a bar once they arrive there... it then ensues that the sound isn't standing in the way of the win... the room it is mixed in isn't deciding on the material made in it to be good, it's the skills of the people in it mixed with a million other factors... I mean it would be the room but the equipment and the knowledge of how to use it... it is like saying "Go in a spaceship and you can be a astronaut" yet if you did you wouldn't know what the hell to do... being in the room doesn't give you the room... so a virtal one will do even less... what we need is something that helps them become like speakers and that be the whole mode of opperation to the product
Not having a treated room, I am kinda forced to go through headphones I would say at least half of the time, therefore I bought Sonarworks a few months back but was kind of unsatisfied with the translation my mixes had in other devices (car, hifi, phone, etc.). Switched to Sienna a couple of weeks ago and boy this is another story. To me Sienna beats SW on every aspect, and I share with you the same "well it seems damn realistic!" first impression. Thank you very much for your always informative, honest and down to earth videos! i love them!
Listening to this video about headphones simulating rooms on my monitors... lol... I started out mixing on cans (nice ones) out of necessity, years ago. However most of my life after the 90s all I really listen to music on were nice cans... so I think for me I was used to hearing all those great mixes back in the day on cans, and when I came into mixing that was my reference... I did ok but in all honesty when I got on the monitors,, no matter the size etc my mixes did go much easier and translate much better over all the listening possibilities,, like car, house, Bluetooth speaker, laptop, cell phone,.... ugg
Though I wasn't wearing your headphones, and we're listening via RUclips, I agree with you that nothing sounded wonky from the start. I'm really liking this. My room and headphones have some small issue and this might be really helpful for me. I'm gonna try it.
i think that after you mix for a while with the stuff you have a room begins to form in your mind and has you mix more and more you find the plugins or tools that are adding or subtracting from the room you dream of in your head.. like adding xnoise to your master track first idk what it does but it adds a sort of other worldly ambience to the master and an elastic glue that i can almost see. these plugins are kool tho..
I think that any environment you may experience, your ears and your judgment based on what you hear will make a difference. I have my taste in sound, I will use that even if I am physically catapulted into the best studio in the world and I will use my taste. If I had an academic listening education, I could probably take advantage of such tools, but since I don't have an academic listening education, I would like a tool that would help me make the right decisions, rather than one that gives me all these listening and setting possibilities
I bought it, paid for it but it will not download. I live in Sydney and have tried all but still now plugin. It takes me to some bogus page for downloads that says site doesn't exist???? Already put it a ticket but it's FU&%ing Easter and everything is closed. Any tips, I'm in the middle of mixing????Help.
I think that the room simulation sounds very good! I just don't like the headphones correction thingy - I think this sounds phasy. But you can turn off the headphones flattener and just use the room sim, then it's pretty convincing!
That's interesting. Sounds good actually. I have a great treated home setup that translates well to most devices and environments but I like the concept behind those kinds of plugins. Great video! We need the Slate one now.
Just watched his Waves Abbey Road Studio 3 rant. I am surprised he gave this plugin a good review after that rant. Has me wondering. Can the impulse response of real rooms be created in headphones or not? I honestly think the Abbey Road Studio plugin sounded a little more convincing, but that's just my opinion. I've tried all these types of plugins and none of them truly convince me that I am in a room. I might go with the Sonarworks Virtual Monitoring add-on since I'm already using SoundID Reference, just for the L/R crossfeed which sounds pretty awesome. No "you're listening in a room" gimmick with that plugin.
I'm not understanding the use... Do you throw it on the master channel and mix through it or are you jest referencing? And if you're just referencing how do you know it''s your mix sounding that way and not whatever it is the software is doing and how do you replicate that?
I was confused by the web site to know what products were what, and what comes with what, and what you pay for what. Finally figured it out and tried it. Sounds good, and goes beyond Sonarworks. Maybe worth it...
Hmm, well for my purposes I'll stick with Waves Abbey Rd Studio 3, which sounds fine with ATM M50x cans - it cures the flubbiness of those cans and I can mix on it - though it's only for a check, most of my work is done on the Avantone MixCubes. If you are colabing with someone far away, if you both get those cans and the S3 then you have a common reference - and it's simple to use, (I don't use the head movement thingy)
Listening on my ATH-M40X's.....these plugs are really interesting. It's very impressive programing.....BUT, I still argue, is it a can of worms worth opening ???. I prefer to spend that time learning how to improve listening in my own room. To each their own :-)
Sorry for the interruption, but do you ever notice any difference in the time domain of the track between the audio technica ath 30 and the sennheiser hd 25
You didn't check the Sienna reference, only rooms and guru, pity, because the hard work is to understand the crossfeed and hrtf hidden settings by Magic and Depth knobs, might you give your point of view about how to set ? About Guru for me it can be useful to replicate the listening of your real monitors and studio, so you can work in an other location and calibrate that sound system...
I really like all three of the big players, but find that Sienna has more of a room feel than the others. However, I find that if I'm trying to track at 256spls there's noticeable latency compared to Sonarworks or Realphones. I'm going to have a go at mixing at a higher buffer size and see what happens. Might be due to Reaper's Monitor FX routing?
i have been playing with the free version and the effect of added width when you turn up depth to the translation end is a lot more profound than it seems in this video.. not sure if youtube is messing with the stereo image but it seems like it to me?
yeah these (output altering plugins) are great IF you take the time to get used to the sound. for me, processing system audio is also very useful to accomplish this.
Instead of introducing the listening room, speakers and crosstalk into headphone, you can try doing the opposite, removing these from a speaker setup. It is a lot of fun! en.wikipedia.org/wiki/Ambiophonics It has its limitations, but it also reveals that the effects of the listening room/speakers/crosstalk is more of a burden with a bunch of psychoacoustic issues that makes it harder to simulate a realistic virtual sound space. Why combine the disadvantages of speaker and headphone listening?
One thing you say a lot is that the interface is annoying because of shadows. I much prefer the Acustica GUI because of the 3D look over quite a few other plugins, such as other clearer ones, such as Fabfilter, which are purely 2D in their aesthetic. I much prefer the 3D look.
One of the problems with mixing on headphones is, that the left channel ist only on your left ear and the right one is only on your right ear. That´s not the case, when you´re mixing on speakers in a real room, your left ear also hears the right channel and vice versa. When you feed SIENNA with a stereo signal and mute the right channel, you can hear only the left channel, but a smaller amount of this left channel signal is being sent to your right ear, so it simulates "the reality". I don´t know, if the plugins from Slate and Waves do this as well, possible, that that´s the difference in the general approach, and also the reason why You didn´t feel it anoying in the first moment as You told us. By the way, in option C there are not only more studios, I don´t need these, but there are cheap speakers, smartphone speakers, TV speakers, mono speakers, a car and some HiFi things which I find very useful to check a mix for its translation. Thanks for Your great videos Wytse. Bye Andy
Think we should mention more about the dangers of hearing loss with headphone mixing, I can spend very long at all without getting tinnitus, but it’s a needed checker for sure!
I don't want a flat sound when mixing, because I am used to my headphones, when I listen to music, so I use them also for mixing. They have some boost in low and high end afaik. These kind of plugins make no sense for me, if you have speakers and headphones you are used to. It makes you get used to a new environment and sound and you would generally not listen to music with such a plugin, so it's simply useless. More than 80% listen to music on mediocre or cheap headphones or ear buds, so who cares what your music would sound like in some studio!? Today's reference are smartphone speakers! Nice video btw
@@halcon7000 Just attenuate Low end, some sound systems in cars have eq. If your mix gets popular, it probably would be re mixed or remastered anyway, but we talk about music and music has become like fast food nowadays, it's consumed quickly and there is a lot of it, more than 30.000 uploads only on Spotify every day! I like masking to some extent, cuz it's normal and natural, in most productions of today the mixes are over polished , you can really hear the artificial sound of un-masking and overuse of plugins, but that's the sound of today, every era has its sound. One of my fav albums is Fresh by Sly Sone, that's what music should sound like for me, very little compression, not many fx added, a real drummer, no quantizing and no autotune! A good mixing quality is nice, but way more important is a good song imo The last really very good song I remember, well, I can't remember, quite a long time ago haha I don't listen to music like a frequency analyzer, a vibe, a vocal, lyrics can touch me... I d prefer good songs with quality of a demo over overproduced songs. I suppose 5% of time is spend on songwriting and arrangement nowadays, 30% on mixing and 65% on promotion/social media.
I'm still mixing on headphones and till now it kinda works. i will upgrade to speakers but dont really see the function of this plug in, get used to your phones or buy speakers and spend alot of time getting used to them... wonder how long it will take me
Well, I guess I fit exactly right in the target audience for such plugins since I don´t/can´t use speaker monitors due to multitude of factors, and headphone mixing was and sill is my only option for at least 2 years now. I have tried a 21 day trial of Sonarworks 3 some time ago, but I found it distracting because it forced me to listen to my headphones in a different way that I'm very well used to. I've listened my finished works on so many different devices and environments, and I may sound a bit immodest here, but I think it never sounded 'incompetent' or remotely unpleasant to listen to, beside the fact that is simply mixed on 60€ Chinese in-ear headphones, even though I have DT 990Pro 250 ohm which I find a bit 'coloured' and I simply use for general purpose listening. In summary...I'd probably skip this one too, although it is kind a tempting to try it...at this point I value my time more to waste it on re-calibrating my ears again for a potential and probably slightly better results. Love your content, keep up the good work !!!
You already covered your bias with mixing on headphones in previous videos saying "I know people that mix on headphone's that do so very well" the idea is that it isn't perfect on a whole, yet headphones are more common than speakers now, so it does have a space in the mixing process anyway. But with monitoring it is what you are used to and if you've been 'speakers all your life it's going to be really hard to tune your ears to know what to listen for in headphones... Because even with a simulation of a room it is different. What's completely different in headphones and speakers is what they can achieve in sound reproduction and that means your ears have to be tuned into something else. I can hear what it is myself and can't put my finger on it. I think headphones give you way too much leeway and that is the issue, much like speakers that make everything sound good. But, another thing I just thought of while thinking this... To mix, sometimes you need space from the sweet spot and for the music to be just on in the background. This is when the inner critic dispares and then the annoying thing you've been missing jumps out at you. So with headphones the issue might be that you are either in the sweet spot or nothing.
i'm always wondering how plugins like this compare to just slapping dearVR music on the master and dial in a bit of distance. you know because even though that's not supposed to give you a cool mixing room at least it adds some distance and i think most of this stuff sounds like it's just more enjoyable because the extra distance covers some issues. like in your beat i could hear there were some discontinuities in bypass, but they were less prominent with the plugin because that's just what happens when you have more distance to the sound. i think it's kinda cool to get an idea how things could sound differently somewhere else
Great video. I currently use the dsoniq software, but this could be interesting. I'm restricted to working in corner of living room,so speakers aren't really an option unfortunately. Without software like this my DT 770 pros won't pick up a lot of low end. 🙁
The knobs are waaay too glossy. They look like spheres to me. They should redesign it with a windows 95 style gui. It would still be functional and take up less space.
curious .. I have the same headphones to listen to... but differences between studios are sooo small.. for sure, a pro studio must be exactly balanced.. also the vid as wav files didn't show any real differences... would be great to compare bypass and 100% in 2 null tracks.. to hear exactly the difference.. As Wytse pressed the blue button on top I thought, oh that sounds well..
"I had myself checked and there's nothing wrong with me." That should be on one of your T-shirts.
😂+1
you prefer to mix on the monitors, because you have the environment to do it ,and yes you can mix on headphones you just have to be used to it :)
Actually I would have a hard time mixing on monitors because I always make/listen to music on headphones
@@demp11 same
I've had this plugin about a week now, but I, like you, much prefer to work on loudspeakers. However, my studio is in my home, and although I have reasonable isolation from the rest of the house, I often switch to headphones later in the evening. I found that, whilst I won't trust working on a mix with this right now - as you said, you really should get to know the sound first, I personally have found that it's great to switch to a different room after a while. It sort of resets your hearing, so avoiding fatigue - which I think happens very quickly when listening through headphones. For me, the effect is that it makes you feel that the sound isn't just inside your head. It feels more open. Thanks for your brilliant channel!
woah, a time traveller!
Lookahead activated.
@@dylandilman Yeah, if only I could. It's more a case of Wytse being a bit late to the party ;-)
I think the plugin has been out at least since the 18th of March - which is when I got it.
@@francolaria I think he meant the time traveler thing because your comment shows as if you wrote it two days ago :P Interesting take, as I'm about to move to a smaller apartment where I won't want to be that noisy neighbor, this might be helpful,
@@alejandromagana1554 Ahh, yes, thanks for spotting that, Alejandro. I can now reveal to you how that piece of time travel was possible...
The real reason for that early time stamp is because......
I support Wytse on Patreon, and one of the perks is that you get early access to his videos. 😊
I forgotten that I'd seen this video through his Patreon page.
I would much prefer to be a time traveller though 😎
As a non-professional, home recording hack, I'm confused why you would want the tweakability this app provides. I get wanting to compensate the curve of headphones to get them more flat. I get wanting to simulate a professional studio, so you're theoretically hearing your mix as you would in that room. But as you start to tweak, aren't you changing the EQ and room simulation to better accommodate what you think sound good? I mean - theoretically, the curve is the curve, and the room sounds like what it sounds like. If I'm sitting in the room, it's not like I can make it bigger or smaller, the sounds is going to bounce the way it's going to bounce (short of hanging new room treatment). If I'm tweaking the sounds of the room, how do I know it's "correct"? I'm guessing there's a reason you'd want this adjustability, but it's not apparent to me - it's not like its affecting your mix, just the way you hear your mix. I have to use headphones from time to time, so I'm genuinely interested in software like this. But the tweaking is confusing.
Try it for free for 30 days.. Join the fb group.. I absolutely love it. As of now I only can mix in headphones. I have sonarworks which sounds like sh!t compared to this.. But get some decent cans..
So, I have VSX. Bought them October 2. I have a well treated and tuned room. I love how it sounds and can trust it. I was looking for over a year, for something like some ATC's or the like to add as additional monitoring. I'm using Adam A7 and Mixcubes. Instead, I opted to buy VSX, in hopes it would "add" what I felt I was looking for. 8 months earlier, I had to move my home studio. I was going to be in a temp space for 2 months. I needed to figure a way to trust via headphones. What did I want? I wanted, at the time, something that sounded the most like my own room. And, in my newer space, I still want the same. I want the same sonics, I want the same width. I want to be able to swap out my headphones for my monitors and not skip a beat. So far, the VSX software, Oceanway, abbey road Studio 3, and NX software have not given that to me. I have only trialed Sienna for about an hour so far. Using the guru mode, with not much tweaking, I have been able to dial in a room that resembles my own for the first time ever. I don't think it's because my room sucks, and all the emulations are superior. I think my room is great, real and authentic. What this means, is Sienna is doing a great job. It's giving me "their" room, which being a similar size to my own, I can tweak the knobs to reflect this, and because their room is flat, like mine is, and treated, and corrected well, like mine is, I can trust that lessening the reverb in the room or what have you, in guru mode, is still a very close give or take of the emulated studio. Again, MUCH more than the other companies... The irony is I'm so far using my VSX headphones in the hdlinear headset profile inside of Sienna, because I know they give a great response. I also have hd600, but they give a different kind of soundstage. The VSX was designed with binaural processing in mind.
Lastly, in VSX, their sa 770 is bright, and a lot of folks agree. But having my own pair of dt 770, I was able to quickly decipher that if I dial out the LH and H in the VSX software, then the emulation is pretty spot on. As far as Steven Slate says, the pair of dt 770 they emulated are spot on with the emulation. So, if companies end up tweaking by ear, and I know that Steven Slate's ear is the final tweak, then I also understand it's a clean emulation, and it's not so far fetched that for me, and my 10 year old dt 770's, dialing out the LH and H inside the VSX plugin, made their SA-770 emulation a 1:1 for me. Meaning, I don't need my dt 770 anymore. But had I not had my own pair, I'd not have figured to dial out the LH and H. I'd have accepted as is. So, the fact that we can tweak, could possibly offer us the variance that for each person's ear, offers the authenticity they seek. I personally don't believe that in Archon Studio, monitors that are almost directly in front of me should sound as wide as they do. Waves NX at 60 degrees is more like 90 degrees. So I think they find the balance of sonics, depth, room, etc... and they emulate the room and the monitors separately, tweak etc... but they also leave it up to you. It's kind of like...Here are the ingredients. While you can vary the amount, you'd be hard pressed to screw the whole thing up no matter if you turn the knob a bit more left or right. Does that help? I so apologize for the long diatribe. Very sorry. Not planned. Cheers. It's 4am over here. lol.
i have since Abbey roads studio since it got announced. I downloaded Sienna Rooms to compare since this one is newer I assumed it could be better or similar in effectiveness. I'm now able to mix from start to finish in ARS and trust what I hear. Coulpe that to being able to go back and forth between ARS and my speakers in my room is all I need.
All the tweaking in Sienna Rooms throws me off. I want something that works out of the box. I do not know how the room in Sienna sounds. I dont know what settings is accurate or not. I dont want to tweak those settings. Sienna is not for me in that sense.
I was thinking the same thing. What’s the point in adjust the room unless it’s going to effect the mix? Very confusing
We perceive sound very differently through headphones Vs through a pair of speakers in a room. Mixing on headphones can make your mix sound a bit strange in a room. The feeling of stereo sound is different on headphones Vs the room. The bass response is different. The sound that bounces off in a room, even a treated one, is different. It's like playing your guitar through an amp in a room Vs playing through your headphones. The feeling is very different, especially if there's no reverb on.
A good tip is to listen to a fair bit of reference music through the simulation to get yourself a feel for the "room".
great tip
like with any headphones or speakers :)
I have a basement "studio" so being able to mix on headphones is necessary sometimes. I tried this plugin and I'm enjoying it. Volume C has boomboxes, earbuds, etc., so is very useful for trying various devices. The best thing for me is you can simulate rooms to avoid the basic problem of mixing on headphones.
I love the new edition of timestamps on your videos. Awesome!
All their plugin sound very good and very different from other companies Acustica is a great company
Love their GUI
Your reviews are on point great channel
I'm using it for two weeks now. I use it with my reference linear in-ears (with no correction) and it's really great! My ears doesn't get tired so fast, really comfortable to work with. And it's great to have a stereo image like you would have with speakers.
@@mttlsa686 Hi, I am using a German brand named "InEar", model ProPhile PP8. (8 drivers per side)
Hello! Thanks, veeery great plugin! After my Sonarworks versus, i bought it. Acústica Audio always revolutionizing the market with its advanced technology. Sienna is muuuch closer to my Sonarworks calibrated speakers than the Sonarworks correction of my HD600. And i feel more sound quality. Very good for night mixing and keeping the speakers feeling and fidelity. Great channel bro, cheers!
Just realised the most important aspect of all your reviews: Music is love forever.
If you need a reminder for it on the wall it's a problem. "my kid is my love forever" put it on the wall LOL
I love volume E, there is clubs and when putting translation all the way up and perfection all the way down, close my eyes and I feel like I am in the club. Super nice for ideas and referencing :)
LMAO @ "If you put holes in there for screws, at least put screws in there as well so it don't fall off my screen"
Hey, can you review the SSL native plugin bundle, I think their emulations are top notch and have much better interface than other SSL plugins. I really enjoyed their channel strip and their bus compressor. But honestly their whole bundle is amazing and definitely worth a look. No screws. Look forward to the review.
You got an important point: every room must be learned! Switching between rooms with such an ease is not a good thing.
Thank you for reviewing my suggestion. Well ok, I probably wasn't the only one, but anyhow. Thank you! :)
If it's going to take so much time to learn this new "room", why not just learn your headphones enough? (given they are good enough quality)
Dumb comment, Why take it to the extremes? this tool isnt mean to be used 100% of the time, its to check certain frequencies fast enough on a room like setting
Quality or not ns 10 are shite but ppl know those eh???
@@BazzoMusic no it’s actually marketed as a room creation for full mixes
Regardless of tech or software developments, results are the most important part of the conversation. If sienna helps some, then cool, but let’s not pretend it’s the gear. If you know how your headphones translate because you’ve spent the time on them then that’s just your good engineering technique, not the brand or model.
well there are plenty reasons. Here are a few big ones that most people are not taking into account: 1. if you are used to listening to music on speakers, you will be a better judge of music on speakers, than on headphones.. because you know how something "should sound". 2. listening on headphones fatigues the ear a lot more than listening on speakers and listening on headphones is also simply not as healthy. There you go.. if you can afford it, get used to and mix on speakers.
The soundID thing saved me around about ten versions for the headphone balancing and Sienna has a free version that does just that. Best value for money is when it's free
My experience with virtual mixrooms is there is always something wrong. I make a mix decision, and it sounds good, and try the other rooms and setups and think "oh this is good, my mix is pretty solid", and I usually find that the volumes are off later on. Even EQ can be off depending on how the room is modeled, and I find it better to just flatten the headphone curve with sonarworks soundID, and mix on the headphones. I'll work out EQ issues, compression and low end stuff on cans, and then unplug the headphones and set fader volumes with computer speakers. It's the best I can do. Most of these rooms are snake oil. Cool sounding snake oil, but still snake oil. I have TBIsone, ARS3, OWN, and DSoniq Realphones.
I haven't tried any of these emulations, so anyone who reads this can take it with a grain of salt. But after looking into these sort of things whether it be Sienna, NX, VSX etc one thing that keeps me from taking the plunge, is exactly what you mentioned.
I mean, while it sounds interesting, which room do you ultimately mix in, and how do you choose it?
Say room A sounds pleasing to your ears, you mix your track in there and then check it in the other rooms, only to find out that each room puts a specific spotlight on a part of the mix that needs to be treated due to their EQ curve. I over-simplified that, but it seems like it could lead to running in circles chasing your tail. I could be way off base here, but that's what I get from watching videos such as this.
With that said, Sonarworks and DSoniq DO intrigue me. I have a nicely treated room where I built all sorts of panels, bass traps and a nice cloud over the mixing position. I've got quality equipment, the rooms sounds good etc. Now, did I meticulously measure and EQ the room? No. But it sounds damn good for what it is. Sure, I could have gotten the mic from Sonarworks and did all the measurements, but I'm a "keep it simple type of guy." Which is why something like Sonarworks or DSoniq for HEADPHONES only, intrigues me.
My tracking headphones are just basic AKG K52's and they're fine for tracking, but I've been thinking about getting something as a second reference to my main monitors. I tossed around the idea of a mixcube or something of that nature, but I would really like something that would allow me to mix here and there on my headphones so if I'm mixing late (studio is in my home) I can do what I need to without sound traveling all over the place while people are sleeping. Just buying another pair of more expensive cans isn't the soloution either, as all headphones have their specific EQ curve. That's why something like Sonarworks and DSoniq intrigues me as I know Sonarworks at least has a preset for my specific cans already in the system and on top of that, it seems pretty cut and dry and that's what I'm after. Enough of my rambling. Merry Christmas.
@@commonsense5188 Sonarworks, and Toneboosters make headphone flattening plugins for mixing. Toneboosters is free, and it seems to be as good as sonarworks in my opinion. I think it is called TB Morphit. With the virtual mixrooms, they can be useful for setting volumes. I get decent mixes with CLA Nx, and Ocean Way Nashville, but sometimes I get better mixes just using my headphones for EQ and compression decisions, and checking volumes on the computer speakers. Then sometimes, I get better mixes with the virtual mixrooms, so I guess it is about how my ears are that day. Yes I have done lots of chasing my own tail, and spending money as a result only to get buyers remorse later. :) Merry Christmas to you too. :)
I prefer DearVr Monitor. Being able to change environments on the fly to check your mix is great. Especially the 'car' emulation. It really helps you tighten up the low end so that the mix will translate on various devices.
I must say that I do get excited when I see a new snake oil video... although the last thing I need is another plugin.
True
Bottom line is if your clients love your mixes they don't really care if you achieved the mix from headphones or from speakers. With the ratio of how consumers listen to there music now I don't think they can really tell.
You should always choose the room with SSL! Makes your mixes instantly better :)
Been using it for about 3 weeks. I an absolutely a fan.. Great plugin. Just listening to music is enjoyable..
This whole "Grammy" statement is like saying a pair of shoes wins a race... and the race to win Grammy is more complicated than getting from one spot to the first the quickest and is more to do with the way the artist has managed their business till that point... the sound being being right is just a bar once they arrive there... it then ensues that the sound isn't standing in the way of the win... the room it is mixed in isn't deciding on the material made in it to be good, it's the skills of the people in it mixed with a million other factors... I mean it would be the room but the equipment and the knowledge of how to use it... it is like saying "Go in a spaceship and you can be a astronaut" yet if you did you wouldn't know what the hell to do... being in the room doesn't give you the room... so a virtal one will do even less... what we need is something that helps them become like speakers and that be the whole mode of opperation to the product
Not having a treated room, I am kinda forced to go through headphones I would say at least half of the time, therefore I bought Sonarworks a few months back but was kind of unsatisfied with the translation my mixes had in other devices (car, hifi, phone, etc.).
Switched to Sienna a couple of weeks ago and boy this is another story. To me Sienna beats SW on every aspect, and I share with you the same "well it seems damn realistic!" first impression.
Thank you very much for your always informative, honest and down to earth videos! i love them!
I also have a good experience with Sienna. It works much better for me than the waves tools.
Listening to this video about headphones simulating rooms on my monitors... lol... I started out mixing on cans (nice ones) out of necessity, years ago. However most of my life after the 90s all I really listen to music on were nice cans... so I think for me I was used to hearing all those great mixes back in the day on cans, and when I came into mixing that was my reference... I did ok but in all honesty when I got on the monitors,, no matter the size etc my mixes did go much easier and translate much better over all the listening possibilities,, like car, house, Bluetooth speaker, laptop, cell phone,.... ugg
Sienna is amazing I mix on headphone and it's the only one that has a natural tone to it. Others just sound weighty
I find very useful the waves' Ocean Way Nashville, I'll try this one too, thanks :)
I’ve only ever tried the Waves NX system, which uses a ton of CPU to track head movements but doesn’t do much else. This one looks great
Though I wasn't wearing your headphones, and we're listening via RUclips, I agree with you that nothing sounded wonky from the start. I'm really liking this. My room and headphones have some small issue and this might be really helpful for me. I'm gonna try it.
Recommended RAM for this plugin is astounding 64gb. It is insane.
You don't need that. It's just one instance per mix. That's for all their plugins, boilerplate.
This thing has actually much more stuff like you can test your mixes in your car as well in your headphones
Dude, the HD 25's have always been a DJ favourite. I honestly know no-one who mixes on them. Comments.. Prove me wrong?
I do because I know them inside out. I've been using hd25s for ten years. Same pair too.
i think that after you mix for a while with the stuff you have a room begins to form in your mind and has you mix more and more you find the plugins or tools that are adding or subtracting from the room you dream of in your head.. like adding xnoise to your master track first idk what it does but it adds a sort of other worldly ambience to the master and an elastic glue that i can almost see. these plugins are kool tho..
The voice in this video is great, perfect!
I think that any environment you may experience, your ears and your judgment based on what you hear will make a difference. I have my taste in sound, I will use that even if I am physically catapulted into the best studio in the world and I will use my taste. If I had an academic listening education, I could probably take advantage of such tools, but since I don't have an academic listening education, I would like a tool that would help me make the right decisions, rather than one that gives me all these listening and setting possibilities
I have loss of low frequencies in my right ear, can any of these software compensate for this?
Great video, my friend! Thanks again!
Awesome video again, Thanks for your insight! There is now a free version of this plugin. Really cool, going to try it out soon.
You should check out VSX...Controversial as always, but very well done imho. Would love to hear your thoughts on it!
I bought it, paid for it but it will not download. I live in Sydney and have tried all but still now plugin. It takes me to some bogus page for downloads that says site doesn't exist???? Already put it a ticket but it's FU&%ing Easter and everything is closed. Any tips, I'm in the middle of mixing????Help.
i think this also is a great tool for creating depth in a mix, on the drumbus for example or as stereo widener on the master
Now I’m finally listening on nice headphones... Listening now it seems like it would be helpful... need to test it out myself still
I think that the room simulation sounds very good! I just don't like the headphones correction thingy - I think this sounds phasy. But you can turn off the headphones flattener and just use the room sim, then it's pretty convincing!
That's interesting. Sounds good actually. I have a great treated home setup that translates well to most devices and environments but I like the concept behind those kinds of plugins.
Great video! We need the Slate one now.
I was waiting for this!!!!!!
Question? Have you tried Slate's VSX?
Thanks for the testing, sounds interesting, better than other emulations
someone has already compared it with vsx or waves nx or realphones? what is the difference What is The Best and why?
Just watched his Waves Abbey Road Studio 3 rant. I am surprised he gave this plugin a good review after that rant. Has me wondering. Can the impulse response of real rooms be created in headphones or not? I honestly think the Abbey Road Studio plugin sounded a little more convincing, but that's just my opinion. I've tried all these types of plugins and none of them truly convince me that I am in a room. I might go with the Sonarworks Virtual Monitoring add-on since I'm already using SoundID Reference, just for the L/R crossfeed which sounds pretty awesome. No "you're listening in a room" gimmick with that plugin.
I'm not understanding the use... Do you throw it on the master channel and mix through it or are you jest referencing? And if you're just referencing how do you know it''s your mix sounding that way and not whatever it is the software is doing and how do you replicate that?
I was confused by the web site to know what products were what, and what comes with what, and what you pay for what. Finally figured it out and tried it. Sounds good, and goes beyond Sonarworks. Maybe worth it...
Hmm, well for my purposes I'll stick with Waves Abbey Rd Studio 3, which sounds fine with ATM M50x cans - it cures the flubbiness of those cans and I can mix on it - though it's only for a check, most of my work is done on the Avantone MixCubes. If you are colabing with someone far away, if you both get those cans and the S3 then you have a common reference - and it's simple to use, (I don't use the head movement thingy)
The best studio simulation, Speakers Simulation and headphones EQ curve correction is dSONIQ Realphones. I use it with my Slate VSX headphones.
Listening on my ATH-M40X's.....these plugs are really interesting. It's very impressive programing.....BUT, I still argue, is it a can of worms worth opening ???. I prefer to spend that time learning how to improve listening in my own room.
To each their own :-)
He loves that joke about the screws.
Sorry for the interruption, but do you ever notice any difference in the time domain of the track between the audio technica ath 30 and the sennheiser hd 25
I’d rather have a plug-in with 3 rooms meticulously simulated instead of 30 or 100...It would be much more persuasive...
You didn't check the Sienna reference, only rooms and guru, pity, because the hard work is to understand the crossfeed and hrtf hidden settings by Magic and Depth knobs, might you give your point of view about how to set ? About Guru for me it can be useful to replicate the listening of your real monitors and studio, so you can work in an other location and calibrate that sound system...
I really like all three of the big players, but find that Sienna has more of a room feel than the others. However, I find that if I'm trying to track at 256spls there's noticeable latency compared to Sonarworks or Realphones.
I'm going to have a go at mixing at a higher buffer size and see what happens. Might be due to Reaper's Monitor FX routing?
i have been playing with the free version and the effect of added width when you turn up depth to the translation end is a lot more profound than it seems in this video.. not sure if youtube is messing with the stereo image but it seems like it to me?
yeah these (output altering plugins) are great IF you take the time to get used to the sound. for me, processing system audio is also very useful to accomplish this.
your reviews are super great
Instead of introducing the listening room, speakers and crosstalk into headphone, you can try doing the opposite, removing these from a speaker setup. It is a lot of fun! en.wikipedia.org/wiki/Ambiophonics It has its limitations, but it also reveals that the effects of the listening room/speakers/crosstalk is more of a burden with a bunch of psychoacoustic issues that makes it harder to simulate a realistic virtual sound space. Why combine the disadvantages of speaker and headphone listening?
You are one of a kind man!
I'm wondering if I can use this on my master bus to simply add some stereo width on my mix?
So is this better than the Waves Studio 3, because I am not getting it. Iol oh wait, I already have it. I guess I should tryit.
Might want to do an update on this one as they have released a new one that's free until the end of October
One thing you say a lot is that the interface is annoying because of shadows. I much prefer the Acustica GUI because of the 3D look over quite a few other plugins, such as other clearer ones, such as Fabfilter, which are purely 2D in their aesthetic. I much prefer the 3D look.
Was it only letting you pick headphone brand and not model?
Have you tried the Slate’s VSX?... I’ve heard they are awesome, but Slate is also outstanding on marketing.
i don't understand where to put this vst , on master ?
Hey, I was wondering what are your thoughts on. The Vocalign plug in?
One of the problems with mixing on headphones is, that the left channel ist only on your left ear and the right one is only on your right ear. That´s not the case, when you´re mixing on speakers in a real room, your left ear also hears the right channel and vice versa. When you feed SIENNA with a stereo signal and mute the right channel, you can hear only the left channel, but a smaller amount of this left channel signal is being sent to your right ear, so it simulates "the reality". I don´t know, if the plugins from Slate and Waves do this as well, possible, that that´s the difference in the general approach, and also the reason why You didn´t feel it anoying in the first moment as You told us. By the way, in option C there are not only more studios, I don´t need these, but there are cheap speakers, smartphone speakers, TV speakers, mono speakers, a car and some HiFi things which I find very useful to check a mix for its translation.
Thanks for Your great videos Wytse. Bye Andy
Doing crossfeedback on headphones just makes the sound more mono.
@@ibrahim47x Not if you simulate the delay between ears, which they claim to do.
Think we should mention more about the dangers of hearing loss with headphone mixing, I can spend very long at all without getting tinnitus, but it’s a needed checker for sure!
*can't
Please review the Slate VSX. Would be very interesting
I Like The Music much more than the plug-in.
Don’t need that.
Interesting test though.
Thanx Man 🤩
What is your opinion on how this compares with Waves Abbey Road Studio 3 plug-in?
I don't want a flat sound when mixing, because I am used to my headphones, when I listen to music, so I use them also for mixing. They have some boost in low and high end afaik. These kind of plugins make no sense for me, if you have speakers and headphones you are used to. It makes you get used to a new environment and sound and you would generally not listen to music with such a plugin, so it's simply useless. More than 80% listen to music on mediocre or cheap headphones or ear buds, so who cares what your music would sound like in some studio!? Today's reference are smartphone speakers! Nice video btw
A. may sound ok even great on headphones but you play it in the car and the low end is masking all that good stuff you heard on the smartphone,
@@halcon7000 Just attenuate Low end, some sound systems in cars have eq. If your mix gets popular, it probably would be re mixed or remastered anyway, but we talk about music and music has become like fast food nowadays, it's consumed quickly and there is a lot of it, more than 30.000 uploads only on Spotify every day! I like masking to some extent, cuz it's normal and natural, in most productions of today the mixes are over polished , you can really hear the artificial sound of un-masking and overuse of plugins, but that's the sound of today, every era has its sound. One of my fav albums is Fresh by Sly Sone, that's what music should sound like for me, very little compression, not many fx added, a real drummer, no quantizing and no autotune! A good mixing quality is nice, but way more important is a good song imo The last really very good song I remember, well, I can't remember, quite a long time ago haha I don't listen to music like a frequency analyzer, a vibe, a vocal, lyrics can touch me... I d prefer good songs with quality of a demo over overproduced songs. I suppose 5% of time is spend on songwriting and arrangement nowadays, 30% on mixing and 65% on promotion/social media.
I'm still mixing on headphones and till now it kinda works. i will upgrade to speakers but dont really see the function of this plug in, get used to your phones or buy speakers and spend alot of time getting used to them... wonder how long it will take me
great video, but i can't find any trial version,
ok update, i now see free version, installed it and trying it out, first impressions is good, though the free version only has the one room,
7:10 you never know what the future will hold
Try the Reference version for a small interface.
tell them to get sennheiser HD400 pros or the 560 since theyre the same thing. Cant use it -_-
Well, I guess I fit exactly right in the target audience for such plugins since I don´t/can´t use speaker monitors due to multitude of factors, and headphone mixing was and sill is my only option for at least 2 years now. I have tried a 21 day trial of Sonarworks 3 some time ago, but I found it distracting because it forced me to listen to my headphones in a different way that I'm very well used to. I've listened my finished works on so many different devices and environments, and I may sound a bit immodest here, but I think it never sounded 'incompetent' or remotely unpleasant to listen to, beside the fact that is simply mixed on 60€ Chinese in-ear headphones, even though I have DT 990Pro 250 ohm which I find a bit 'coloured' and I simply use for general purpose listening.
In summary...I'd probably skip this one too, although it is kind a tempting to try it...at this point I value my time more to waste it on re-calibrating my ears again for a potential and probably slightly better results.
Love your content, keep up the good work !!!
You already covered your bias with mixing on headphones in previous videos saying "I know people that mix on headphone's that do so very well" the idea is that it isn't perfect on a whole, yet headphones are more common than speakers now, so it does have a space in the mixing process anyway.
But with monitoring it is what you are used to and if you've been 'speakers all your life it's going to be really hard to tune your ears to know what to listen for in headphones...
Because even with a simulation of a room it is different.
What's completely different in headphones and speakers is what they can achieve in sound reproduction and that means your ears have to be tuned into something else.
I can hear what it is myself and can't put my finger on it.
I think headphones give you way too much leeway and that is the issue, much like speakers that make everything sound good.
But, another thing I just thought of while thinking this...
To mix, sometimes you need space from the sweet spot and for the music to be just on in the background.
This is when the inner critic dispares and then the annoying thing you've been missing jumps out at you.
So with headphones the issue might be that you are either in the sweet spot or nothing.
i'm always wondering how plugins like this compare to just slapping dearVR music on the master and dial in a bit of distance. you know because even though that's not supposed to give you a cool mixing room at least it adds some distance and i think most of this stuff sounds like it's just more enjoyable because the extra distance covers some issues. like in your beat i could hear there were some discontinuities in bypass, but they were less prominent with the plugin because that's just what happens when you have more distance to the sound. i think it's kinda cool to get an idea how things could sound differently somewhere else
@@TheGARCK come back here once you've tried it and inform us about your findings
Man that Darude track grooves like hell
Great video. I currently use the dsoniq software, but this could be interesting. I'm restricted to working in corner of living room,so speakers aren't really an option unfortunately. Without software like this my DT 770 pros won't pick up a lot of low end. 🙁
Please make Goodhertz Cane opener studio + some fr correcter review for mixing with headphones!
That track is definitely called "Montage"...
If not... It should be.
Thx man ... great tips and cool and great vídeo. Thx for the explains. 🙏 I really liked this ... (sorry my english. Brazilian here haha) 🤡🤣😅
Have you tryed Ollo headphones? Check them out. I've testes a pair and they are pretty nice.
The knobs are waaay too glossy. They look like spheres to me. They should redesign it with a windows 95 style gui. It would still be functional and take up less space.
What a great track!
Darude = Legend
i actually would like to use this sort of plugin rather as a room on my vocals or something but not in an emulation-to-win-grammy way
I doubt my mixes would translate well with such a significant change in sound. And not just about the fact that i know my room and not theirs.
curious .. I have the same headphones to listen to... but differences between studios are sooo small.. for sure, a pro studio must be exactly balanced.. also the vid as wav files didn't show any real differences... would be great to compare bypass and 100% in 2 null tracks.. to hear exactly the difference.. As Wytse pressed the blue button on top I thought, oh that sounds well..
Die plugin krijgt, wat mij betreft, de hoofdprijs voor de mooist glanzende (virtuele) knopjes ;-) #shinystuff