Street Fighter 6 : Breaking All That Drive Gauge
HTML-код
- Опубликовано: 2 окт 2024
- Guile really is that guy.
#streetfighter #streetfighter6 #twistedrivera
Want to pick the game up? Visit my store! www.nexus.gg/t...
Edited by sportandglowy : / @sportandglowy
Social Media:
Twitter: / twistedmrivera
Twitch stream 🎥 : / twistedrivera
Thanks for watching!
Can't wait to see what grapplers are like in SF6 with the drive system
Imagine Zangief drive rushing you from the other side of the screen into his command grab lololol
3:52
Rivera: Oh I fucked up...
Guile: FUCKED UP!!!!
i can't unhear it XD XD XD
Dont know if you practised much with him but he can actually boom after his MP back HP target combo.
imo Guile and ryu were the 2 strongest chars in the beta.
Not because they are strong but I will be gravitating towards those to straight away.
Depending on what other chars they release after.
lol finally first
Great game but the two biggest improvements they need to make is speed up the drive rush its way to slow and reactable and speed up the walk speed. Atleast if they don't speed up the drive rush they need to armour it so it can be used as an offensive tool to get in otherwise its pointless apart from combo extenders.
People complain about street fighter 5 having no neutral and too powerful offense options and then say shit like “damn sf6 would be way better if you had a fucking armored dash”
@@footedtoast8367 let's forget the old and focus on the new im not comparing the 2 simply looking at this game and saying its too slow for all the mechanics to make sense
What we need is a driver rush backstep.
The defensive options in the beta were basically non existent and with proxi bloxk it was near impossible to get away back to neutral. Seems they want you to use drive impact often but it is risky so i guess drive reversal is the only option to reset neutral.
@@footedtoast8367 drive rush has no armour at all, just it is fast it is FADC