I finally have a published world that other people can jump onto and hang out on to test some of the networking stuff I've been working on throughout the year. Update: I'm done and satisfied with the data obtained from the initial public network test. I've taken down the world while I resume back-end development for the next phase of testing.
Awesome job! this must be a TON of work. May I ask what version of the game you are aspiring to recreate/inspired by the most? (mostly in terms of classes available, and XP and damage scales)
v62 is the starting point for most stuff like classes/skills/quests/items with v42 maps where applicable such as maple island. I'm (tentatively) only planning up to v72 (ToT/Pre-Cygnus).
@@chillen_devI love this! If you do end up implementing Cygnus (v75?), it’s almost a requirement to include ultimate mate adventurer as their only real benefit for existing is that. Is there anywhere I can follow the progression?
This is looking fantastic and very Old School GMS-like just hope whenever it comes there is no need for HP Washing and leeching is non existent/non viable during 3rd job and especially 4th job in the future.
at least poll this persons misconceptions because many people either dont mind or actively enjoy these things. Hpwashing is not necessary to begin with, simply a luxury. It also increases the need for (lowlvl) int equips which is otherwise the most worthless thing to scroll for. It also gives incentive to create a fresh character somewhere down the line. Leeching is iconic to plenty of players. dont be so easily misguided by the permanently victimized ppl who cant endure the privilege some other people enjoy through hard work.
@@agent00meme22 You’re incorrect. First and foremost, osms (v62, typically) had almost zero endgame content (maybe Horntail?) in zakum, papulatus, and pianus. If horntail was part of this, you already had your first boss that required HP washing for some classes to be able to fight without having half a dozen priests. Seriously, watch a video of the first runs. Easily 15 people, most of which were bishops because resurrection was required. Secondly, leeching. Yes, it was common in osms, and yes *SOME* people like it, no it should not be supported. Maple royals and maple legends get touted as “great”, despite 70% of their players just being mule accounts. Nobody wants that.
@@syreplays5079 1. You can scroll for HP 2. You can sink AP directly into HP 3. Levelup for more HP 4. You should position yourself strategically not to take the biggest dmg e.g. Zakum or HT body. If you wanted to you can do these bosses before additional content was released (and without hpwashing) just fine. But thats the problem, right? Your greed? Now if your suggestion was to say increase HP gained from hpscrolls, or buff a few equips to have extra HP stat on their clean status then that might just be reasonable. Arguing to Remove the whole hpwashing mechanic is not.
@ no? HPwashing is not “increasing HP gained from scrolls”. It is exploiting a glitch in the way maplestory works in order to gain HP for free, and it’s an extremely costly way of doing that. The fact is the game can be balanced so that having enough HP isn’t an issue. Hell, just making it so hyper body can’t be dispelled would do the trick. Players of private servers today do not know what it was like to play GMS during those times. People were not HP washing, they were just relying on hyper body and resurrection.
@@syreplays5079 "The fact is the game can be balanced so that having enough HP isn’t an issue" When you understand how stupid this statement was we can continue. Otherwise keep your idiocracy to yourself. Also hpwashing wasnt a glitch.. the same old delusonial or misinformed takes as always. How about you prove it? Although I got a feeling you dont know what proof or evidence is, I know your argument and its assumption after assumption.
Nexon's official original world, The Kingdom of the Winds Classic, tested a world with a maximum capacity of 1000. it`s called 괴유 월드 It is unclear whether it will allow Maple Story games as well.
Oh, I see. I wonder if it has to do with different server loads between Kingdom of the Winds and MapleStory when it comes to server side processing of mobs and abilities.
Thanks! Yeah, that's a problem with my current implementation of movement synchronization for the mega-server stuff. Most of my dev time for the last week has been spent making the movement more fluid. It should be a bit better in the next public test.
I finally have a published world that other people can jump onto and hang out on to test some of the networking stuff I've been working on throughout the year.
Update: I'm done and satisfied with the data obtained from the initial public network test. I've taken down the world while I resume back-end development for the next phase of testing.
This shit looks cleaner than the eos tower after defeating rombot
Very cool, really excited to check it out!
Hyped for your server, keep it up!
I get soooo excited everytime you post
Awesome job! this must be a TON of work. May I ask what version of the game you are aspiring to recreate/inspired by the most? (mostly in terms of classes available, and XP and damage scales)
v62 is the starting point for most stuff like classes/skills/quests/items with v42 maps where applicable such as maple island. I'm (tentatively) only planning up to v72 (ToT/Pre-Cygnus).
@@chillen_devI love this! If you do end up implementing Cygnus (v75?), it’s almost a requirement to include ultimate mate adventurer as their only real benefit for existing is that.
Is there anywhere I can follow the progression?
很开心看到你的移植成功了,请再接再厉!
I've been waiting for you!
This is looking fantastic and very Old School GMS-like just hope whenever it comes there is no need for HP Washing and leeching is non existent/non viable during 3rd job and especially 4th job in the future.
at least poll this persons misconceptions because many people either dont mind or actively enjoy these things. Hpwashing is not necessary to begin with, simply a luxury. It also increases the need for (lowlvl) int equips which is otherwise the most worthless thing to scroll for. It also gives incentive to create a fresh character somewhere down the line.
Leeching is iconic to plenty of players. dont be so easily misguided by the permanently victimized ppl who cant endure the privilege some other people enjoy through hard work.
@@agent00meme22
You’re incorrect.
First and foremost, osms (v62, typically) had almost zero endgame content (maybe Horntail?) in zakum, papulatus, and pianus. If horntail was part of this, you already had your first boss that required HP washing for some classes to be able to fight without having half a dozen priests. Seriously, watch a video of the first runs. Easily 15 people, most of which were bishops because resurrection was required.
Secondly, leeching. Yes, it was common in osms, and yes *SOME* people like it, no it should not be supported.
Maple royals and maple legends get touted as “great”, despite 70% of their players just being mule accounts. Nobody wants that.
@@syreplays5079
1. You can scroll for HP
2. You can sink AP directly into HP
3. Levelup for more HP
4. You should position yourself strategically not to take the biggest dmg e.g. Zakum or HT body.
If you wanted to you can do these bosses before additional content was released (and without hpwashing) just fine. But thats the problem, right? Your greed?
Now if your suggestion was to say increase HP gained from hpscrolls, or buff a few equips to have extra HP stat on their clean status then that might just be reasonable. Arguing to Remove the whole hpwashing mechanic is not.
@ no?
HPwashing is not “increasing HP gained from scrolls”. It is exploiting a glitch in the way maplestory works in order to gain HP for free, and it’s an extremely costly way of doing that.
The fact is the game can be balanced so that having enough HP isn’t an issue. Hell, just making it so hyper body can’t be dispelled would do the trick.
Players of private servers today do not know what it was like to play GMS during those times. People were not HP washing, they were just relying on hyper body and resurrection.
@@syreplays5079 "The fact is the game can be balanced so that having enough HP isn’t an issue"
When you understand how stupid this statement was we can continue. Otherwise keep your idiocracy to yourself.
Also hpwashing wasnt a glitch.. the same old delusonial or misinformed takes as always. How about you prove it? Although I got a feeling you dont know what proof or evidence is, I know your argument and its assumption after assumption.
Nexon's official original world, The Kingdom of the Winds Classic, tested a world with a maximum capacity of 1000.
it`s called 괴유 월드
It is unclear whether it will allow Maple Story games as well.
Oh, I see. I wonder if it has to do with different server loads between Kingdom of the Winds and MapleStory when it comes to server side processing of mobs and abilities.
Is the 2nd player's choppy movement a limitation of the mega-server? Otherwise looks great!
Thanks! Yeah, that's a problem with my current implementation of movement synchronization for the mega-server stuff. Most of my dev time for the last week has been spent making the movement more fluid. It should be a bit better in the next public test.
@@chillen_dev cool, do you have an estimate when you'll be ready for that? I would be down to help test
will you make an old school maple server?
Yes
Any details of this server? Is it also in the mapleworld?
It's still a work-in-progress, I don't have a fully playable server at this time. This is built in maplestory worlds.
😍
Recently, Maple Story World released a world that can accommodate up to 1000 people, do you know that?
I did not. This is news to me.
what is the name of this world because i have not heard of this server.
This thing better stay 3rd job only, pre gacha, pre 4th job. No reason to play another 4th job server.
Do what? There’s zero reason to be 3rd job only.
@@syreplays5079 That's the only real OG maplestory. Gacha p2w and mage ultis ruined the orginal game.