Thanks for watching! Links to all the stuffs including the Discord server are in the description. And I guess I should be prepared for the wild comments due to the thumbnail ( ͡° ͜ʖ ͡°)
Thank you for those Videos and for the absolutely useful Information Overview. It's so much easier to help people understand the game that way and to really understand it myself as well 😊 ♥
Beginning to think that they need to de-clutter and demystify this shit themselves. They claim to want to simplify things to where you just focus on the fight in front of you, but they have always done everything to prevent that. That's without *even* getting into all the nerfs and other things. I already had a pretty solid understanding of the basics of these different stats, but figuring out how they relate in order to balance ones output, especially when they keep shifting focus every few months....it's exhausting. I started theorycrafting in this game as soon as beta became available to me, so my being burned out should tell you something. Great and informative post, so thank you.
I think some Overland bosses have 18200 armour too. I noticed it for some world bosses in Western Skyrim. My companions damage changed to what it does in dungeons.
How does the 900 pen on Bosmer compare with the 12% crit damage on Khajiit? I love my wood elves, but thinking about it, wood elves get 900 pen and 5% movement speed, 2k stam, and 258 stam recovery. But that 900 pen is worth less than a single set stat line, while khajiit have a damage passive worth as much as a strong 5pc bonus. Even that 5% movement speed and stealth detection doesnt make up for that because no 5pc sets in the game give only 5% movement speed unless it is a large stacking buff (and stealth detection is useless when its invisible nightblades doing the ganking, not everyone else sneaking). Would giving bosmer their old 1500 pen passive push them past other stamina races? (I doubt it) Tldr; what are your thoughts on racial passive balance? How would you buff some of the lesser used or recommended races?
Think of it this way. to get the sustain of a wood elf you'd have to run sustain glyphs on your jewelry instead of weapon damage glyphs, plus you loose some pen and stam. I think the best thing about woodelfs is the sustain and extra speed. It allows me to run all damage jewelry glyphs with bloodthirsty trait, full divines armor with gear specced 100% into damage without needing any sustain stats. I typically run with the werewolf ult(for even more sustain) on front bar and a hard hitting damage ult on backbar(the ult that I actually use).
Thanks for detailed guide! Yet one additional question. If I would try to solo dungeon then which mundus will be more beneficial? Lover which give me around 4k of additional penetration or thief which will give me 10% of crit chance?
Last I heard, tremorscale can benefit from a tank going over the resistance caps. Is that still true? If so, you can get up to maybe 43k resistances (what I've seen in my own cmx; and basically getting all the way up there from masters S&B + major/minor resolves + lady mundus) - and with the 0.08 scaling coefficient you'd be getting a whopping ~3440 pen from it for the whole group. Add in Alkosh and the passive CP and that's pencap without even needing crusher!
So a SHARPENED weapon doesn't have a lasting effect? I was counting on using one on backbar and apply it every 10 s or so but it seems I had misunderstood its use. What an excellent video, grats!
thanks! it is because ZOS allocates a bit more bang for you buck into the penetration sources in the game. I think this is due to them being useful, but sometimes useless. So a line of penetration for example is 1487 pen, which is worth a fair bit more than the other stat lines if you are indeed benefiting from that pen. Just the way ZOS allocated the power budget for these.
one thing which still baffles me is the whole weapon and spell crit thing why not use a thing that says increase your crit chance by 12% rather then increase your crit rating by 2620 or something along those lines think you could go over this for people. think its defiantly something that confuses players
Good stopping point for armor in PvP is around 47k, it's incredibly unlikely You'll face anyone who will reduce that below 33k effective armor, from there comprehending effective health can allow You to easily make a build that just never dies in PvP.
Am I the only one crazy player that use a pen focused build? 19k weapon pen (without any buf) 11k/13k pen resistence (cant remember the exactly number right now)4k weapon damage 39% crit chance (stamblade)
I've got a min max question. I normally play cro dps and the current groups I'm running with is a light armour comp. I play on console and I'm running 5 light 2 medium. With passives and basic debuffs puts me at 18000 pen just a touch under cap. In your opinion should I change something. Is there jump point in pen? Or am I gaining more dmg with the second medium piece then I'm loosing. Thanks for any imput
Question - WBes, they have anywhere from like 1.5 to 2.8 health. So of that only 18200 is armor? How to calculate what is the need to kill something like a WB after the armor is gone? What is left? Thanks.
Do you know if the relationship between critical damage and critical resistance in PVP works the same way as resistance and penetration in PvP. Would there be any reason to exceed the critical damage cap to negate critical resistance value or is the cap the cap?
So in other words, the debuffs works for everyone in the group, let say your tank is really running sword and shield and not ice staff lol. So the remaining pen to achieve is individual? If as DPS I need to cap 7k ish in my character stat to make sure I deal true damage? But if the other dps is only cap at 5k pen, then are they doing less damage ? Since it’s individual penetration? Just want to make sure because a few years ago, it was only penetration that seem to be the only way to be effective as a dps and now it’s all about crit lol
I usually have around 6k pen for random stuff and call it a day. If you want to bring some skills that have debuffs too just in case that is an option as well
Yes, but Go to easiest dummy (300k HP on) - it didn't have resists Hit it with something. Then use Major breach on it Hit again and witness massive DPS increase - why? My sorc, natural spell pen is 4800ish I hit with crystal frags - it crits by 17.5k they I use Major breach and it starts critting by 20k Why this happens?
there is a cap, but it is based on where you end up after debuffs and pen from your enemy. this isn't worried about in pve because enemies don't debuff your armor.
Thanks for watching! Links to all the stuffs including the Discord server are in the description. And I guess I should be prepared for the wild comments due to the thumbnail ( ͡° ͜ʖ ͡°)
Well, now that you bring it up.........
Penetration is something we are all seeking. I don’t even play ESO.
( ͡° ͜ʖ ͡°)
Dirty mind. 😈
Giggity
Lol... I was thinking the same thing
Yeah I had to ask that question out load in the break room at work. Got a few laughs.
Like minded people. Just two others in here. Funny.
I appreciate these new stat guides more than anything, zos has long kept us away from deeper understanding of our own stats
no, the math has been known for years, and his are wrong.
@@raylastname5864 prove it's wrong. Cite evidence
@@kemcl1989 Upon further review, I was the one who was wrong. thanks for calling for citation, i would have remained incorrect had you not.
this is easily the best video i've ever seen on a topic that confuses many
Wow thanks 🙏
I never knew where the 50k/66k armor values came from. Literally blew my mind 🤯 Thank you, Skinny!
as a solo player with no outside means to pen, simply understanding penetration just took me from 72k parse to just under 90k. thanks man
As a mathematical problem case, I might need some time to process that, but I'm sure, I'll get it eventually ^^ Thanks for the video!
Great guide, thank you very much! Nice and easy to understand for both newer and experienced players.
Thank you!
Thank you for those Videos and for the absolutely useful Information Overview. It's so much easier to help people understand the game that way and to really understand it myself as well 😊
♥
My wife tells me penetration isn’t important. You just gotta focus on the crit.
Funny, my wife says I cant find her crit?
52% chance solo lol 😂
Another amazing video, thank you for explaining this!
@@LazloArcadia thanks!
Great guide! Best I've ever seen on this subject.
Thank you!
Beginning to think that they need to de-clutter and demystify this shit themselves. They claim to want to simplify things to where you just focus on the fight in front of you, but they have always done everything to prevent that. That's without *even* getting into all the nerfs and other things. I already had a pretty solid understanding of the basics of these different stats, but figuring out how they relate in order to balance ones output, especially when they keep shifting focus every few months....it's exhausting. I started theorycrafting in this game as soon as beta became available to me, so my being burned out should tell you something.
Great and informative post, so thank you.
I think some Overland bosses have 18200 armour too. I noticed it for some world bosses in Western Skyrim. My companions damage changed to what it does in dungeons.
perfect bite size explanation of armor and penetration. Will definitely help my game.
I love your guides and explanations. Great job man. Thanks.
So incredibly helpful. You are the best Skinny!!!
Clear and concise, well done.
Thanks Bee!
Thank you for another great resource. I find it interesting that the lover mundus and wood elf passive increases your penetration
As a debuffing tank I keep my group satisfied with frequent and persistent penetrations. 😎
This is exactly the kind of video I’ve been wanting thank you!! Numbers and facts thank you so much seriously
Thanks for kepp doing Learning Videos like these - they help me getting to understand what i have to do to improve!
How does the 900 pen on Bosmer compare with the 12% crit damage on Khajiit? I love my wood elves, but thinking about it, wood elves get 900 pen and 5% movement speed, 2k stam, and 258 stam recovery. But that 900 pen is worth less than a single set stat line, while khajiit have a damage passive worth as much as a strong 5pc bonus. Even that 5% movement speed and stealth detection doesnt make up for that because no 5pc sets in the game give only 5% movement speed unless it is a large stacking buff (and stealth detection is useless when its invisible nightblades doing the ganking, not everyone else sneaking).
Would giving bosmer their old 1500 pen passive push them past other stamina races? (I doubt it)
Tldr; what are your thoughts on racial passive balance? How would you buff some of the lesser used or recommended races?
Think of it this way. to get the sustain of a wood elf you'd have to run sustain glyphs on your jewelry instead of weapon damage glyphs, plus you loose some pen and stam. I think the best thing about woodelfs is the sustain and extra speed. It allows me to run all damage jewelry glyphs with bloodthirsty trait, full divines armor with gear specced 100% into damage without needing any sustain stats. I typically run with the werewolf ult(for even more sustain) on front bar and a hard hitting damage ult on backbar(the ult that I actually use).
Best video on this period!
Thanks!
Your deep dives into stats would be super helpful in ffxiv imo. Hope to see some new content soon!
This video was so useful, thanks for explaining all this
Thanks for detailed guide! Yet one additional question. If I would try to solo dungeon then which mundus will be more beneficial? Lover which give me around 4k of additional penetration or thief which will give me 10% of crit chance?
Great as always Skinny
thank you
Thank you so much for this info !Can u make a Weapon explainer in the future
Last I heard, tremorscale can benefit from a tank going over the resistance caps. Is that still true? If so, you can get up to maybe 43k resistances (what I've seen in my own cmx; and basically getting all the way up there from masters S&B + major/minor resolves + lady mundus) - and with the 0.08 scaling coefficient you'd be getting a whopping ~3440 pen from it for the whole group. Add in Alkosh and the passive CP and that's pencap without even needing crusher!
Tremorscale scales with resistances yes. So the one I have in my chart is 2400 at 30k armor
So a SHARPENED weapon doesn't have a lasting effect? I was counting on using one on backbar and apply it every 10 s or so but it seems I had misunderstood its use.
What an excellent video, grats!
Best name for a video ever
Super helpful! Thank you!
TBH, ZOS should have in game guides for stuff like this.
only one piece of light armor is enough to reach the cap? now I get why everyone switched to medium lol
What is the best ratio for crit chance to penetration in eso pvp or over 😜
Great video… Clear and concise
thank you!
Depends on what your building for next question
Great video, but not very clear why pen needs to be capped first? Especially for lower dps, can't some other stat provide better benefit?
thanks! it is because ZOS allocates a bit more bang for you buck into the penetration sources in the game. I think this is due to them being useful, but sometimes useless. So a line of penetration for example is 1487 pen, which is worth a fair bit more than the other stat lines if you are indeed benefiting from that pen. Just the way ZOS allocated the power budget for these.
Top content as always
thanks!
Very nice presentation skinny 🙂
thank you!
That's interesting, I didn't know pen scaled slightly worse against players. I probably made a couple poor build choices in the past because of that.
Mostly interested in pen for PVP, what should be the goal? What % should I invest in pen vs wep damage?
Another fantastic one. 👍
Thanks iffy!
one thing which still baffles me is the whole weapon and spell crit thing why not use a thing that says increase your crit chance by 12% rather then increase your crit rating by 2620 or something along those lines think you could go over this for people. think its defiantly something that confuses players
Yeah it’s weird. I can probably do a video on that too!
@@skinnycheeks yes please!
@@skinnycheeks yes please!
Good stopping point for armor in PvP is around 47k, it's incredibly unlikely You'll face anyone who will reduce that below 33k effective armor, from there comprehending effective health can allow You to easily make a build that just never dies in PvP.
simply amazing
i have 11k pen 52% critchance, should i chance my weapon trait to sharpened for more pene? or just keep it that way?
Awesome. As always.
thanks!
Am I the only one crazy player that use a pen focused build? 19k weapon pen (without any buf) 11k/13k pen resistence (cant remember the exactly number right now)4k weapon damage 39% crit chance (stamblade)
Long sword of pen lol
Do you have a video with the relative values regarding weapon/ spell damage and the affect it has in relation to penetration?
Actually talked about that in the last section of my video I put out today!
I've got a min max question. I normally play cro dps and the current groups I'm running with is a light armour comp. I play on console and I'm running 5 light 2 medium. With passives and basic debuffs puts me at 18000 pen just a touch under cap. In your opinion should I change something. Is there jump point in pen? Or am I gaining more dmg with the second medium piece then I'm loosing. Thanks for any imput
Question - WBes, they have anywhere from like 1.5 to 2.8 health. So of that only 18200 is armor? How to calculate what is the need to kill something like a WB after the armor is gone? What is left? Thanks.
World bosses only have 9100 armor since they are overland. Health and armor are separate stats
Do you know if the relationship between critical damage and critical resistance in PVP works the same way as resistance and penetration in PvP. Would there be any reason to exceed the critical damage cap to negate critical resistance value or is the cap the cap?
Running overland with 14k Pen LOL. Good to know it’s 9k cap. Gonna go Apprentice stone get bigger Frags 😎👌
So in other words, the debuffs works for everyone in the group, let say your tank is really running sword and shield and not ice staff lol. So the remaining pen to achieve is individual? If as DPS I need to cap 7k ish in my character stat to make sure I deal true damage? But if the other dps is only cap at 5k pen, then are they doing less damage ? Since it’s individual penetration? Just want to make sure because a few years ago, it was only penetration that seem to be the only way to be effective as a dps and now it’s all about crit lol
This is great 👍🏻!
If you go over the penatration cap, does it not impact your damage?
so what would you say is more important to prioritize? crit chance or penetration?
Pen if you are short. Crit chance after that.
Great info, Thanks! Can u do a video on crit chance and rating?
Thanks, and probably! I’ll see what I can do.
@@skinnycheeks Thank you! Just watched crit video. This really helped me out and I'm sure a lot of other people too. Again thanks👍🙏
Nice one again! Thx!
thanks!
So my question is, is there a penetration cap?
Thanks as always. Your videos are always clear and incredibly helpful for removing the struggle to understand how things work in ESO.
So whats a good amount penetration to get to hurt ppl in pvp? All are so tanky theese days so
Does Force of Nature count only status effects applied by you or all applied to the target?
Applied by anyone
@@skinnycheeks might be better FON cp on dungeons to use it, instead of wraithfull strikes right?
What would you suggest for those of use who mainly run PuG PvE content where debuffs can vary?
I usually have around 6k pen for random stuff and call it a day. If you want to bring some skills that have debuffs too just in case that is an option as well
Yes, but
Go to easiest dummy (300k HP on) - it didn't have resists
Hit it with something.
Then use Major breach on it
Hit again and witness massive DPS increase - why?
My sorc, natural spell pen is 4800ish
I hit with crystal frags - it crits by 17.5k
they I use Major breach and it starts critting by 20k
Why this happens?
It happens because more of your damage is bypassing the target’s armor
@@skinnycheeks 300k automaton dummy didn't have any resists afaik
@@SilverWF it has 9100. Setup like overland content.
@@skinnycheeks 9100? oh, I see now
My Wife agrees. Its kinda important if you want to do anything worthwhile.
This is great
If you dual wield crusher glyphs would it be twice the value?
No, enchantments are only 1/2 value on dual wield. And even then you can’t stack those of the same name.
thank you
I’m at 11000 penetration on my Sorc and 13000 on my NB is that good?
hi, FoN CP gives you 660 pen not 600. So its 1% player armor. Maybe i am mistaken, because i saw no comment about it
Easy to understand (not too fast and articulated), clear, concise, precise. What more could I ask for ? Thank you !
Major vulnerbility or minor courage?
What are you asking about them?
@@skinnycheeks nvm thanks for response though
Sometimes I wish "DPS" wasn't measured specifically by "Vs trial dummies". It makes it easier to track my progress
Wow i hate numbers and Mathe but thanks for explain me how pen work. I hope it is still a bit like u said here because is a year ago. :)
So in Pvp there is no cap? I thought, that if you have 43k resistance, than only 33k will be counted
there is a cap, but it is based on where you end up after debuffs and pen from your enemy. this isn't worried about in pve because enemies don't debuff your armor.
@@skinnycheeks after both debuffs and pen?? Damn, that changes a lot. I thought, that it works some other way. Thanks
Penetration is very important, helps a lot on ESO as well
so just crimson oath, crusher, tremor dds dont need much pen at all like 1k odd
yeep
That’s what she said
I don't even play ESO anymore but I'll still watch a skinny video any day
Giggity
Do overland enemies have 18200 armor? Do Maelstrom Arena enemies still have different armor depending on the mob/boss?
No, overland enemies have 9100 armor. I believe Arenas have 18200 armor.
I covered both of those things in the video 🤔
I had 21K pen on my MagBlade, and it couldn't kill anything!
Thats crazy
I prefer bleed damage so I rarely care about penetration.
bleed damage needs pen too. that changed years ago.
"How important is penetration?". I asked that question to my girlfriend and she said deeper the better .
That's what she said?
Hi, I'm gay and I got here because pf the title... That been said, I'll be on my way. Have a good day.
Ayoooooooo
How important is penetration? That depends on the woman.
( ͡° ͜ʖ ͡°)
Is this still relevant to today??
Yes
SO basically bosmer pen is useless
Definitely not useless. Just loses effectiveness in organized groups.
Um, phrasing....
Well... if you are planning on having children, it's of the utmost importance.
🤣
"How important is penetration?" Well... as a lesbian...
Lol
1st
Using makes on dual wield work?