Pikmin 4: What If SCRAP Was The Next Collectible?

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  • Опубликовано: 29 сен 2024
  • Pikmin 1, 2, 3 and Hey covered ship parts, treasure, fruit and gold. So what's next? How's about nuts and bolts and other scrap? What could you do with that? And could it bring a new Pikmin? Let's unveil it here!
    Thanks to our little band of Patrons! (You'll be featured on an endscreen from now on)
    TheShepard246
    Red5rainbow
    Melchor Velasco
    DazzleKitty

Комментарии • 230

  • @diamondjub2318
    @diamondjub2318 6 лет назад +49

    what about: minor scrap, like bolts and screws. regular scrap, like the treasures from pikmin 2. and greater scrap, like ship parts, required to upgrade suits and ships. i think that could be a good system for this.

    • @smalls1485
      @smalls1485 5 лет назад +2

      What if it was a mix of the systems, where your purpose was to collect scrap to some capacity, but you still had to collect fruit to survive?

    • @cooperlynch5393
      @cooperlynch5393 3 года назад

      Robots. Pikmin robots

  • @tourmaline-iris2155
    @tourmaline-iris2155 6 лет назад

    As it it confirmed by the Geiger Counter in Pikmin 1 that there is radiation on the planet there might be radioactive scraps laying around which could pose as a hazard that you'd need radiation resistant pikmin to carry.
    This goes well with the base idea as the radioactive scraps could be used as a light source for night time missions or as some sort of power source for the base.
    Radiation may also be a hazard that cannot be dealt with like the fire geysers in Pikmin 3 which would mean you'd have to use the resistant pikmin to carry things through radioactive zones

  • @hiddendesire3076
    @hiddendesire3076 6 лет назад

    I could see using light bulbs and yellow pikmin to work at night. Higher risk but possible higher payout.

  • @mlrpgmaster318
    @mlrpgmaster318 6 лет назад

    I have a strong feeling that Pikmin 4 will be announced at this years E3. It would be a small/big title to coaling side with Pokémon and Smash for the Switch.

  • @kellywilkinson9999
    @kellywilkinson9999 6 лет назад

    Cyan pikmin are ice pikmin brown ones can dig under and through dirt for a passage for pikmin silver pikmin are magnetic and green are nature so that they can make vines to capture bulborbs to become bulbmin or help you to reach a new zone

  • @pizzapie5356
    @pizzapie5356 6 лет назад +6

    #FinalPikminBoss Omg Imagine if the final world was you scaling a giant monster that you fight in the end

    • @comicsans3272
      @comicsans3272 4 года назад

      The pikmin 3 final boss could turn into glass water and stuf

  • @DmitriDmitri
    @DmitriDmitri 6 лет назад +38

    Cool! I LOVE collectables! I hope we collect SOMETHING. also, what if there was a boss who was LIVING SCRAP similar to MAN AT LEGS or the titan dweevil

  • @MrMattical123
    @MrMattical123 6 лет назад +12

    I like the idea where this time around, maybe Olimar crashes and breaks his ship beyond repair. He has no choice but to remain on the planet each night, and thus he collects scrap metal to build up fortifications to survive the night. Other than that, I also love the whole "Koppai Relocation" theory where Koppai has officially run out of resources and they need to settle somewhere else where they can farm and live. It would make sense for them to come to the planet where Alph, Brittany and Charlie just returned from with gallons and gallons of fruit juice.
    On a side note, Dazz would you be willing to do another play through of Pikmin 3? It would be nice to have more regular updates and speculation from you while also having something to look at. Love the content and Pikmin theories, keep up the great work!

    • @pulchritudinoushog
      @pulchritudinoushog 6 лет назад

      Perhaps both happen, and in knowing each other and basic need for cooperation, olimar joins them, keeping the pikmin 1 had 1 captain , pikmin 2 had 2 captains, and so on, this was not a coincidence, and the 4 captains in pikmin 4 would also make sense (we don't talk about hey pikmin)

  • @DmitriDmitri
    @DmitriDmitri 6 лет назад +26

    Also, could you do a boss ideas video?

  • @Gamesforus1
    @Gamesforus1 6 лет назад +15

    Magnetic Pikmin could be used to create bridges. Imagine a chasm you can't get across, but there is a bolt of somekind sticking out of the wall on the other side. If you throw a ton of metallic pikmin at it, they can form a bridge using they're magnetic powers, kind of like how you can stack magnets together on a fridge. This will work a bit like how the Winged Pikmin gates work in Pikmin 3, where in order to get across, you HAVE to leave behind some pikmin. Just a thought.

    • @Gamesforus1
      @Gamesforus1 6 лет назад +4

      Another idea I have, which is a bit wacky, but what if magnetic pikmin can mess with stuff in the enviorment. Like, what if there is a paper clip, or bolt tied on a string over a hole too big to cross, and you need to get it since its scrap or something. (Assuming winged pikmin can't get across, or are even in the game to begin with,) you can throw a ton of magnetic pikmin to the side of the hole, and their combined magnetic power would be enough to pull the metal object on the string towards them, thus making it accesable to the player.

    • @Gamesforus1
      @Gamesforus1 6 лет назад +3

      These two ideas can even be combined for puzzles. Like, what if you have to create a large vertical bridge of megnetic pikmin, and with theur combined strangth be able to pull around metal blocks too heavy for normal pikmin, a bit like the cardbourd boxes in the other games. You can also have them dangaling downwards, diaganal, you can do alot with these mechanics is what I'm saying.

  • @yolomationanimation9784
    @yolomationanimation9784 6 лет назад +13

    WAIT A MINUTE!!! So in the pikmin shorts we're shown pikmin, if there's enough, can destroy man made vehicles, so maybe in pikmin four every area has one or two vehicles which you can send pikmin to work and take the scrap like bolts, screws, etc. Also it could just be a whole level itself that you can deconstruct into scrap! And magnetic pikmin could take faster routes to said screws and bolts by simply climbing or walking up the metal... And who said scrap's just metal? There could be scraps of cloth, food, toys, there's just too much potential!!! :D

  • @landfillgaming2002
    @landfillgaming2002 6 лет назад +14

    Since there was a ship crash at the end of Pikmin 3 and its probably Louie, then maybe Pikmin 4 has you collecting Ship Parts, Food, and Treasure. Ship parts because your ship just crashed. Food because you need it to survive. And treasure because Louie’s company is bankrupt...AGAIN!

    • @turnydude3226
      @turnydude3226 6 лет назад

      Landfill Gaming yup

    • @QuinGracia
      @QuinGracia 6 лет назад +1

      Landfill Gaming or, Louie could be trying to repair the Pikmin 2 ship, since it was demolished

  • @abramallen4940
    @abramallen4940 6 лет назад +8

    I would want for scrap to function as a side collectible, along side another collectible like treasure. I could see something where Olimar convinces the president to let him search for treasure again, but he also grabs the Koppaites from Pikmin 3 to help him search for Louie. Wanting to have as big a chance as possible to find Louie, they stay for nighttime too. Maybe they figure out that Louie only comes out during the night, so you try to stay in one area at night for as long as you can. Along the way you find scrap that has no value to the ship, but can be used for your base to help you survive the night. There would be a kind of farm you could grow to get the different Candypop buds which would be how you get white and purple Pikmin. You could also grow pellet posies and maybe even plants for food or treasure. Come to think of it, what if, as well as treasure (for 100% the game) and scrap (for upgrading your base and ship, you also had food which would grow and replenish every now and then, which you would need to stay alive. The two new pikmin would be metal, which would be unable to be eaten or crushed, but be killed by other hazards much faster than the other pikmin, and a light blue pikmin that glows, which would be one of your only sources of light at nighttime. Scrap would also be used for ship upgrades and base upgrades, such as walls to defend yourself from the creatures that lurk in the night and a beacon which would give you a higher chance of finding Louie at night, and strangely also attract dweebles. You would advance to a new area once you encountered Louie in your current one. You would have to chase him until he led you to the boss arena, which he would unlock. Once you beat the boss Louie would run off and you would have to choose where you want to look for him and set up a new base there. Each area you visit you would have to start you base over from scratch, with nothing but your ship and each other, and hope to find Louie again. Another thing scrap could be used for is little machines you could make and place in your base. These machines could do things like create nectar and ultra bitter and sour essences, maybe even without berries, just with time. Going with the berry theme, maybe you could grow these berries in your farm, giving you a reason you leave at least have a few pikmin at base while you’re exploring. I would also want another spray, maybe a green ultra-sweet spray which could heal your captains or a yellow ultra-sour spray which you could spray to make enemies run away and avoid you. Maps would be HUGE, big enough that you could make multiple mini- bases that had to be smaller but still had onions so pikmin could be made. However treasure would have to be taken to the main base. You would, however, be able to stop at mini bases so it could be safe from the creatures of the night. This game would take multitasking to a whole new level, increasing the maximum number of pikmin allowed on the field and spreading your captains around the map. At nighttime, to also motivate adventuring, certain bosses would spawn that contain treasure and scraps. Another thing that would only spawn at night would be Bulbmin. Bulbmin, like purples and whites, can’t be put in onions, so they must be moved around the map manually. Metal, glowing, rock, winged, red, yellow, and blue pikmin do have onions, and would be able to be pulled out wherever there’s an onion. This would nerf Bulbmin, purples, and whites to make them less OP. I will admit that the whites don’t need to be nerfed as badly as Bulbmin and purples, but I don’t know how else to do it. Caves wouldn’t make a return in this game because it would disrupt the flow of gameplay. Scrap could also be used upgrade your onions, increasing the number of pikmin they produce. Amiibo functionality would be limited, only giving you little trophies if you scan the pikmin amiibos that would serve no purpose other then to look nice. Scrap could be used for purely esoteric purposes as well. You could place things like maps on the walls and the stuff you see around the room in the first pikmin short film.the game would end once you’ve found Louie in the 4 different areas. He will run off to the fifth area. There you will fight the strongest version of the umibozu. It will be hard. It will require lots of pikmin. And most importantly, it will be fun, unlike our last umibozu.
    Dazz, if you’re reading this, thank you. I’ve had so much fun watching your videos for the last five years. I’ve watched your videos since before I even had a RUclips account, and you were the first channel I subscribed to when I finally got an account. I’m 15 now I I still get as much enjoyment out of you videos as ever. Keep up the good work!

    • @QuinGracia
      @QuinGracia 6 лет назад

      FirstName LastName for the beacon, it could also attract moths, which is a thing in a ROBLOX game of Pikmin, called Pikmin Expedition 2.

    • @marioluigibros.8176
      @marioluigibros.8176 3 года назад

      @@QuinGracia love that game

  • @chippy_the_monk
    @chippy_the_monk 6 лет назад +19

    In the opening to pikmin 3 the narrator said that koppai had a "booming population" . So what if the president goes to koppai to escape debt but then tries to colonise PNF-404 to make more money.

  • @CheerUpCrewcut
    @CheerUpCrewcut 6 лет назад +5

    While the "Build a Ship/Base" idea seems interesting, I'd think Scrap in general is basically just Treasure. Most if not all treasures from Pikmin 2 and Hey! Pikmin could basically be used in one form or another to build something, so the Scrap idea is just "Treasure but with a different purpose for story."

  • @gudge68
    @gudge68 6 лет назад +2

    How about P1KM1N (robot), shoots lasers (only range pikmin), Can also defend your base from vicious predators

  • @No-hj7lz
    @No-hj7lz 6 лет назад +2

    motors are magnetic. maybe a fan will spin fast so you cant get past so then you can use magnetic pikmin to break the force.

  • @SkullsInSuits
    @SkullsInSuits 6 лет назад +11

    What happened after a game finishes? What happened to the full onion?

    • @SkullsInSuits
      @SkullsInSuits 6 лет назад +3

      Like, what happenes to the pikmin

    • @CheerUpCrewcut
      @CheerUpCrewcut 6 лет назад +2

      I've always assumed based on Pikmin 1's ending that the particular Onions you were using had their Pikmin evolve to have better team work skills and survive, since it seems unlikely you have the same Pikmin and Onions each time.

    • @Gamesforus1
      @Gamesforus1 6 лет назад +2

      Senpai Gamer
      Good point. Though I think they'll use Pikmin 3's onions. Just seperated again because reasons. Going back to the Pikmin 1 and 2 style would be a downgrade, despite me liking the physical design of the old versions better, since they're just less convienent.

    • @QuinGracia
      @QuinGracia 6 лет назад

      Senpai Gamer the Pikmin try to survive, but almost all of them perish, since they: 1. Don’t know what to do 2. Don’t have any idea for how to attack 3. Don’t get saved from hazards.

    • @b_Wtv14
      @b_Wtv14 6 лет назад

      Pikifan4 IndigoCobra57 becuase at the end it shows abunch of pikmin gang banging a bulborb

  • @darthvaderreviews6926
    @darthvaderreviews6926 6 лет назад +2

    My personal concept for a scrap-collecting Pikmin 4 would probably be:
    The player plays as Louie (or some new character) who outright doesn't have a ship to escape the planet. Instead, they have a small base that can protect itself (one of the early objectives would likely be to allow the base to blast off to new locations, or perhaps simply building a cannon of sorts for transporting your main character across the planet and building a new base in each location, as opposed to having a spaceship) during the night, probably at the start by disassembling itself into a tough shell predators can't eat. Nighttime missions might be a thing still but I doubt that it's going to be a normal occurence.
    The base can be upgraded by finding specific pieces of Scrap. Scrap would probably distinguish itself from Treasures and similar previous systems by requiring specific pieces for specific upgrades. Maybe, to recreate the survival elements of Pikmin 3 without outright porting the fruit system, you'd need resources to allow yourself to skip nighttime, like collecting fuel to blast yourself into orbit for a night.
    Ideas for potential base upgrades or features of base management could be:
    -Some way for the base to override the Pikmin's natural 100 Pikmin limit and extend the cap. Maybe getting around the issue altogether by creating robotic Pikmin equivalents? Robotic Pikmin could be a version of Pikmin that'd be extremely expensive to acquire (requiring excess scrap) and maybe even not having too many special advantages, but with the advantage of having their own cap exclusive to them and not counting towards the normal 100 Pikmin.
    -Enhancing Onion planting via more fertile soil, such as allowing sprouted Pikmin to grow into Buds/Flowers faster while in the ground, or even starting them out as Buds.
    -Static defense turrets that damage enemies that approach the base
    -Allowing resources normally solely dedicated as Pikmin food to be used for other purposes. Maybe all base functions require "fuel" to perform (and you need a certain % of fuel to take off at night?) so at some point in every day you need to fuel up your base, preferably as early as possible.
    -Fast travel around the map, such as a catapult that launches you and your Pikmin across the zone, bridges, quick entrances into the local cave if that comes back, even teleporters though that's probably a bit out there even for Pikmin.
    -Allowing your base to cultivate Candypop Buds (probably at some kind of price?) so you can trade in Pikmin varieties for ones you're short on. Maybe even the ability to attract/capture wild Pikmin for passive Pikmin production over the course of nighttime
    -Secondary bases or allowing your base to relocate itself within the same area
    -Having your base manufacture bridge parts, or make other pieces for Pikmin to carry if there's some equivalent mechanic
    -Having some form of "road" route that when powered lets you and your Pikmin move faster through it
    -Maybe having to sacrifice Scrap to structures in order to instigate powerful (but profitable) boss fights?
    -Building whatever gadgets might be required to circumvent obstacles you find (eg. blowing up a blockage, for example) to force the player to find specific pieces of Scrap in order to progress within an area
    -Allowing the base itself to manufacture (probably using a lot of fuel in the process) useful resources like honey or the spicy juice that we've seen in other games.

    • @QuinGracia
      @QuinGracia 6 лет назад

      DarthVaderReviews GENIUS

  • @keithenzmann3709
    @keithenzmann3709 6 лет назад +21

    yea
    what if we buld sumthing huge and thats the finle boss. it was useing you

    • @krispy1014
      @krispy1014 6 лет назад +3

      That sounds really creative.

    • @yeety_mcyeetface5123
      @yeety_mcyeetface5123 6 лет назад +1

      like magalor? in kirby

    • @keithenzmann3709
      @keithenzmann3709 6 лет назад +3

      sort of just no telopertation and now that i think about it what if thears a flying segemet....in a pikmin game

    • @QuinGracia
      @QuinGracia 6 лет назад

      portal of gaming kind GRAMMAR. *Build *something *that’s *final *using

    • @QuinGracia
      @QuinGracia 6 лет назад

      portal of gaming kind *teleportation *there’s *segment

  • @danielsimmons4436
    @danielsimmons4436 6 лет назад +5

    How about vegetation. If hocotate were to run out of trees, grass and general greenary and causing the planet to have a lack of oxygen. (But oxygen kills them) maybe they need it in their atmosphere since it has been removed. So to counteract a carbon dence atmosphere they send people to PNF404 to get some plants. A bit shaky of an idea but I think it works.

  • @Spooky7.
    @Spooky7. 6 лет назад +8

    then the game would be
    S-crap

    • @dgdxv3607
      @dgdxv3607 6 лет назад

      - 3Spooky5Me - that’s terrible

  • @rs_mind8352
    @rs_mind8352 5 лет назад +3

    With the mention of treasures, I immediately remembered “Utter Scrap”, a crushed soda can from Pikmin 2

  • @BlueDiasDB
    @BlueDiasDB 6 лет назад +8

    Cool, *PIKMIN 4* Yes

  • @phantomketchup
    @phantomketchup 6 лет назад +1

    Maybe there could be pikmin able to be built out of the scrap, such as maybe 5 scrap-points creates a metal pikmin, which could be used to make things far away get places using magnets, because iron is in most things, meaning they'd be able to be moved by magnetism. Building a base could be cool, and can give lots of uniqueness and individuality to each game.

  • @shellyhamersley6366
    @shellyhamersley6366 6 лет назад +2

    Also how about a way of building something to stop say an asteroid from hitting the planet idk how

  • @steelstar5590
    @steelstar5590 6 лет назад +2

    What about not being able to leave the planet overnight as an excuse to have a base

    • @Gamesforus1
      @Gamesforus1 6 лет назад

      Fluffle Star
      That would be interesting.

    • @QuinGracia
      @QuinGracia 6 лет назад

      Fluffle Star you would need a ship to go into low orbit, so that comment is pretty useless

    • @Gamesforus1
      @Gamesforus1 6 лет назад

      Quin0911 Gracia
      I don't think you read his comment right.

  • @jilliangonzalez5005
    @jilliangonzalez5005 4 года назад +2

    I wish he still did videos about pikmin ;-;

  • @krisizcelja
    @krisizcelja 6 лет назад +1

    What if, with these scraps, the people from Koppai or Hocotate can maybe make your own civilization on PNF-404? Like building houses, buildings and stuff to fort the city. And the landing spot will be a city square, with enough place to land.
    Essentially, what you see when colonizing this planet, is where you're going to build it. Caves, by the river, on the lake like Venice, and so much more.
    Sounds silly, especially since oxygen concetration t'here' is much higher than in Koppai and Hocotate.
    Oh and have you seen my comment about playing your Miis in Pikmin 4? If they ever will :'c

  • @Thegreatercheese
    @Thegreatercheese 6 лет назад +1

    BTW, you mentioned in a previous video how you didn't think having every single pikmin type could work in Pikmin 4 but I think there is a way that it can. If two more Pikmin types are added in Pikmin 4 then the total amount of pikmin types will be nine (discounting bulbmin) which can then be divided into three groups of three. So while it may be possible to have every type of pikmin in the game you could only get three at a time. If you're playing as groups of certain characters. For example you could start off playing as Olimar and Louie exploring an area and only discovering red yellow and blue pikmin, then the story can switch focus to Brittany and Alph who are in a completely different area and discover the rock, winged and a new type. Finally it could change the focus to two new characters exploring another area who find the whites purples and a second new type. Each area could be expansive enough to have places that are locked off until you have the right pikmin when you explore there with the team who has them, i.e. you return to an area where Brittany and Alph were as Olimar and Louie and you can explore areas blocked by fire etc.
    This could work with the scrap mechanic mentioned in this video, using it to upgrade your ship to discover new areas. To finish off this very long comment perhaps magnetic pikmin could have a weakness in that they activate certain hazards, Such as a gate with two metal pieces that slam together if a magnetic pikmin were to pass through crushing any pikmin between them. Also what colour do you think magnetic pikmin would be? personally I'm thinking black.

  • @poppywoods2659
    @poppywoods2659 6 лет назад +1

    I just created a framework for metal pikmin in a scrap oriented world.
    Silver: metal pikmin, possess magnetic limbs, attract scrap, immune to all hazards (possess head mounted helicopters), cannot be thrown, cannot swarm, cannot be dismissed, cannot fight

  • @sharongrant3987
    @sharongrant3987 6 лет назад +1

    There could be a windy area. The wind could blow south so winged pikmin could zoom south but they will be slow going north. Rock pikmin would be the ideal pikmin for this area as they won't be slowed down as much by the wind. Eventually, you will find a fan which you disable to stop the wind.

  • @sirreginaldfishingtonxvii6149
    @sirreginaldfishingtonxvii6149 2 года назад +1

    And here we are, Dazz!
    It took a long, looong time, but Pikmin 4 has finally been announced! :D

  • @diminicholas7350
    @diminicholas7350 3 года назад +1

    I had an idea if pikmin 4 or whatever the next part of the franchise is could take place on hocotate, we’re we get to see instead of olimar, but his family. If I can recall in pikmin 2 the purples and whites were stored in the ship so what if we got to see them find a new home on hocotate, this would then allow for new pikmin forms were the whites and purple adapt to hocotate environments, and maybe the first pikmin we see and meet it a hocotation made one. Olimars some could have tried experimenting with the pikmin to see if he could make new forms. And what if he made a type of metal one, this would be our first pikmin introdused to us, along side bulbmin,purple,whites, and other new forms.

  • @amberkulp7401
    @amberkulp7401 6 лет назад +1

    What if for the magnetic pikmin, there can be some sort of climbing mechanic where the pikmin can walk on the metal walls and reach enemies or materials other pikmin can't get to. Or maybe they can go on the walls to unscrew something, like a vent. Even the captains can gain the wall walking ability by gaining an upgrade for their suits.

  • @isaactime9742
    @isaactime9742 6 лет назад +1

    In pikmin 3s ending Olimar took off with a new ship and crashed so that's the reason red, rock, yellow, winged, and blue pikmin are in pikmin 3 and hey pikmin at the end of the credits olimar crashed and the pikmin were interested by the ship crashing

  • @nothelasagnaking3874
    @nothelasagnaking3874 6 лет назад +1

    What if throughout the game there’s a certain place that you need to reach but it’s super high up like on a cliff or something and you need to make a super tall tower to reach it. And over time enemies will find homes in the tower so you have find and take out nests. Or if in every level there’s a boss that has lot of scrap in it’s nest or domain (or maybe the boss swallowed it) and you need to collect scrap in the area to make a small Bridge or ladder to reach it and get the large hunk of scrap for something else or maybe you only collect the scrap to get something special like a battery or fuel.

  • @stooky4268
    @stooky4268 6 лет назад +1

    The scrap idea also helps with another idea, nighttime being a feature. You can build a "lamp" with metal and a lightbulb to make it and give you the ability to go out in night.

  • @1bum
    @1bum 6 лет назад +1

    Ok i got an idea so how about for metal walls the magnetic white pikmin can spit acid on to it just like in the shorts but the liquified metal is toxic and mixed with the acids from the white pikmin so metallic pikmin can only walk through it and when they do they absorb it like nectar and get flowers clearing the path for other pikmin

  • @dilligaf9635
    @dilligaf9635 6 лет назад +1

    what if magnetic pikmin where used for if a metal bridge on the other side of a cavern you cant reach magnetic pikmin were used to pull it to you but cant walk on it or they would get stuck to it so you would have another captan (if there is one) to stay with it and do multi tasking or something like that just a fun little idea i had

  • @dylancowell9507
    @dylancowell9507 6 лет назад +3

    Great vid. Keep it up

  • @supermetroidzach1612
    @supermetroidzach1612 6 лет назад +2

    Here’s is my idea of magnetic pikmin
    They can pull scrap metal easily just by throwing it in a metal scrap pile and they can survive anything except for water

    • @sirboringname
      @sirboringname 6 лет назад

      Supermetroid Zach that would be to O.P.
      Maybe they could die to water,fire and poison

    • @supermetroidzach1612
      @supermetroidzach1612 6 лет назад

      Alex and er That’s what I said they can survive everything except water

    • @sirboringname
      @sirboringname 6 лет назад

      Supermetroid Zach but i mean something other than water can kill them

    • @supermetroidzach1612
      @supermetroidzach1612 6 лет назад

      Lava

    • @supermetroidzach1612
      @supermetroidzach1612 6 лет назад

      Nailed it newest hazard

  • @jacksonbsleadd
    @jacksonbsleadd 6 лет назад +1

    A metallic wraith would be great with magnetic pikmin as with the wraith you must remove its armor before you can damage it at all

  • @GDOmegaT
    @GDOmegaT 6 лет назад +1

    Please dazz, read this: since at the end of pikmin 3 we can see a crashing ship it would be amazing if olimar or a mechanic from hocotate crashed into the planet and the ship exploded, so he loses everything, and he has to collect scrap to rebuild a ship with his mechanic skills, but since he can't fly away during nighttime, you have to also build protection for you and the onion, and nights would be harder, obviously, it won't have maps, it would be all open space, like merging all pikmin 3 maps in one. You have different onion locations and when you reach one you can 'call' the onion and the onion will land on that spot, and the pikmin will bring the protection you had built, or maybe not, to Make it a bit harder. You collect scrap and build an improvised ship which will lead you home.

    • @GDOmegaT
      @GDOmegaT 6 лет назад +1

      Basically merging all ideas on the video plus open world.

  • @antoniettaveneziano3778
    @antoniettaveneziano3778 6 лет назад +1

    the aformentioned magnet pikmin can be probably used in a mine to collect scrap or maybe there can be places where they can't go in a factory because they attract metals like conveyor belts and from that you can get a unique bad ending.
    p.s. you're fantastic!

  • @bluegemini3265
    @bluegemini3265 11 месяцев назад +1

    It kinda is! Nice prediction lol

  • @b_Wtv14
    @b_Wtv14 6 лет назад +1

    C O L L E C T M E M E S A N D D A N K M E M E S

  • @GummyPikminProductions
    @GummyPikminProductions 4 года назад

    Maybe scrap could be a good idea, Olimar has been begging his wife to live on PNF-404 until she says yes, so the family moves there with the S.S. Dolphin III! Patent pending. Olimar also thought it would be good to find Louie too! So they take off, the Pikmin give them a warm welcome, and hope for the best. Until you find enough scrap to build at least a “decent” base, the family and Pikmin go above orbit. You could also build furniture to boost you and your Pikmin (the Pikmin live with you, not in the onion), and make gizmos to help give upgrades to the ship. When Louie is found, the ship turns to autopilot and brings Louie home. When the ship comes back, it’s empty, but they find out an asteroid is coming to PNF-404, and it’s tiny! But it’s just Louie...

  • @DJBaphomet
    @DJBaphomet 6 лет назад +1

    Pikmin 5: *C O L L E C T T H E P L A N E T*

  • @WilfredCthulu
    @WilfredCthulu 6 лет назад

    I can't believe it was 5 years ago when I watched you regularly, now it seems like it has begun again.

  • @retosius7962
    @retosius7962 6 лет назад

    +DazzReviews
    maybe the pikmin could have shades of their colors caused by a parasitic pikmin that benefits both: they advance the pikmin's abilities and the pikmin (MAYBE BRING BACK BULBMIN. IDEA OF HOW LATER) would live (maybe they have they're own onion that you throw pikmin and creatures in to get paraticized)

  • @captainolimar4367
    @captainolimar4367 6 лет назад +1

    dazz iz back boiz

  • @jacobawesomeness5378
    @jacobawesomeness5378 6 лет назад

    I think this is a unique ideas, however what 2 new pikmin would be in Pikmin 4.
    Why 2? Due Pikmin 2 and Pikmin 3 bringing 2 new Pikmin for main story (not counting bulbmin)
    But that bring up what 2 new Pikmin we will see? However I think 2 certain Pikmin won't even be in Pikmin 4 or any other Pikmin game.
    Black and orange Pikmin. Since purple and wing Pikmin were call that in the files manning those colors may have been changed for certain reasons

  • @theimperfectionist3383
    @theimperfectionist3383 5 лет назад

    What if in Pikmin 4, it's a mix of everything? More Koppaites and Hocotations could come to the planet, possibly Alph Brit and Char, as well as Olimar, Louie, and the President, or a whole new planet's people coming, and what winds up happening is another crash, though this time the ship is beyond repair... SO what your captains must do is find the pikmin, new and old, and have to make a base, as well as gather food for survival. Food could still give as much as it did in 3, however how much you use up is dependent on how many captains you have or how many you used during the day? If you took out two captains to use, you use up 2 days of provisions. However, to balance this, every few days fruit and vegetables regrow. And if you get Louie, bringing creatures back to base during the night will give you actual meals to eat, like if you brought back a firey blowhog, you get spicy bacon! We diiiid have all those notes in Pikmin two on how to cook all the monsters after all. However, using Louie to go out at night could be a bit of a gambling move, for the dangers, as well as his personal gluttonous behavior mean he eats 2-3 days of food at once, though the stuff he makes is worth at least a day and a half.

  • @krispy1014
    @krispy1014 6 лет назад

    I’m glad to have finally stumbled upon ere’. All these ideas are fantastic I see so I’ve come to share mine. If you want to you can do this as another video but I have this idea of Crystal Variant Pikmin which applies to all Pikmin that is usable.
    Here is the overview, Crystal Variant Pikmin have a crystal clear texture of that specific Pikmin and shine of their features, they have a 5% chance to spawn from an onion or they can be located in hidden nests, they are a lot faster, stronger and respond quicker than their regular Pikmin.
    They also attract their Pikmin type to follow them like Crystal Red attracts Red and Crystal Winged attracts Winged Pikmin. They basically have another half of strength added to them so they die in 2 hits (Except for Crystal Rock who die in 4 Hits). Those specific locations I mentioned require solving a challenging obstacle entitled to that Pikmin type before taking on a secret-miniboss that explodes into them. Eg. Ruby Bulborb to save Crystal Red Pikmin. You only need that specific type however if accessible by other Pikmin is allowed like Blue and Winged can go after Crystal Blue Pikmin.
    Differences:
    •Much stronger than regular counterpart
    •They move quicker
    •Rarity is more higher
    •They attract their Pikmin type due to their texture
    •Their grow time is longer for the flower on top which is a more shiny version like a Shiny White Flower for the first three
    •Specific abilities enhanced like White Pikmin poison when dead is much deadlier
    Moving on, if a Crystal Pikmin dies, they drop their specific Pik Pik Shards that once obtained the needed amount (2-5 Shards) can crystalfy a Pikmin with the specific Shards like Red Pikmin with Red Pik Pik Shards From Crystal Red Pikmin. However they can also be obtained by breaking these colour specific Crystal Patches that can only be broken by the Rock Pikmin which you unlock later containing 1-8 Shards depending on size requiring more hits to take to expand as well making them even more useful!
    Another idea is to have Evil Pikmin Of each type that appear in small hostile groups to attack your own Pikmin.
    Also I would like to see them nerf the Rock Pikmin’s Hits to 2 Hits to make em’ balanced yet useful.
    (If you ever mention these in a video please credit me!)

  • @cookiefortress9610
    @cookiefortress9610 6 лет назад +1

    best idea ever

  • @egoguy5307
    @egoguy5307 6 лет назад

    I imagine you would use scrap as ship fuel. I'm taking this idea from a fan creation called Pikmin Forever (VERY high quality, created by Scruffy), where you need 1000 metal to lift off every day. You could even turn the president's old ship into a lot of metal eventually!

  • @cruzsmom1107
    @cruzsmom1107 6 лет назад

    You know what maybe there is a pikmin mode where it is 4 players 3 pikmin 1 olimar that can switch to alph Brittany and charley or even a "lost pikmin quest were you find olimar after the crash and every one else then at the end you find lui but he is possessed and he has all mixture of every boss so he can dig under ground climb have spider legs from like shaggy long legs from pikmin 3 ect. Every one is possessed and you have to fight them it will be kind of like those Mario and luigi games where they have there own ability like each type and 3 more pikmin a morph pikmin and a evil pikmin and a merge pikminthat will be possessed at the end for the actual final boss. Now let's talk ability
    red: fire bomb 10 burn damage 5 damage, "chase, dotch, "and retreat yes only red can do that any red you have on the team
    blue: water wave 10 drown 5 ""
    yellow: electric punch 10 damage, ""
    all three:trio splash fire water and electricity 60 damage and 10 burn
    white:poison mash 10 damage per turn only ""
    purple: 10 hit(5 critical always and 5 not critical) 40 damage""
    both duo: poison smash×10 oviosly 50 damage no critical hit since special move (duo move) .
    Rock: headache maker can only be used once because to over powered be cause when in use enemy will be knocked out for 2 turns 30 damage if critical 50 ""
    winged: tornado can do 20 damage and when if enemy has weak spot critical 40 damage if hit weak spot is shown ""
    duo : rocky breeze 30 damage
    all seven fire water electricity poison ×10 rock wind 100 damage.
    new pikmin
    morph pikmin: change every three turns you can morph to a different pikmin fire water ect.
    Evil/good pikmin because after you finish the pikmin quest they become good because nothing to possesse them so the Join you in sand box mode/your reward finishing the game.
    Merge pikmin:can merge pikmin to gether
    Cave builder found in caves habitat: the deserted ruins ability: jumps and makes rock fall and squash the pikmin
    Airy wogg found in a sky base habitat:above the clouds ability: advantages can control wind oh don't worry nothing in this mode is one hit kill so you safe but through out the game you can find armor to help you pikmin the armor can be broken so the farther you are the better armor that can be found in the game enough back to bosses
    Water beetle found in a returning structure the submerged castle ability: squirts water out of his eye
    fire fly: found in fire area in the: fire kingdom talk more later enemy's but ability: fire stone 10 damage red pikmin 5 damage from the stone not for the but the rock 5 damage for 3 turns
    The electrifying mist: found in the Iightning thunder area ability lightning duu
    Poison bugzz : poison world ability: poison blast
    Places and there enemys
    Fire kingdom:fire borb, burning wollywogg, and new enemy type burnfrog
    Poison world aka poison land:[ poison bullborb, poison woggs, and new type poisor
    The lightning > < thunder pig lightniwoggs lightning borb
    Above the clouds air borb air woggs air man
    And maybe there a crafting thing where you can craft armor

  • @evan-qq6qd
    @evan-qq6qd 6 лет назад

    E3
    Pikmin 4
    Intro
    Olimar and President are talking about the success from the help of Pikmin
    President is greedy, and wants olimar to go back and get more moneys.
    Olimar doesn’t want to go, but The President shoves olimar into the ship.
    The ship sets sail, and right as the ship gets into space, olimar sees that the fuel is empty.
    He is floating in space, and a few Pikmin appears in the ship.
    It turns out they were stowaways from the when olimar left
    The Pikmin help olimar get back to Hocotate.
    They then quit the job and get Olimars family and go to PNF 404.
    There they create a base, and a civilization of Pikmin.
    An unlock able is a phone that will call Koppai
    They will come to PNF

  • @EnricosUtLP
    @EnricosUtLP 6 лет назад

    Magnetic Pikmin Ideas:
    Their design could be skinny like a red pikmin, be grey and reflective, and have little magnetic poles on the top of their head like a U-shaped magnet. Their flower is orange.
    They would be able to stay attached to metallic enemies and objects while others cannot.
    If there is a collectible next to a magnet no other pikmin can reach, throw your magnetic pikmin at the magnet to pull them towards it.
    They could run up walls and ceilings and go in small holes in the walls and ceilings.
    You can attach multiple magnet pikmin together and throw them all at once.
    They can destroy metal walls faster than other pikmin.
    If the magnetic pikmin were like this, that'd be amazing, but they may be too overpowered with ALL of this.

  • @SuperSwordman1
    @SuperSwordman1 5 лет назад

    While I still would prefer to see items like the treasures return in future Pikmin, I would LOVE a colonization plot (as I frequently say), with the 'treasures' being 'colony parts' creating specific buildings.

  • @pistachio9118
    @pistachio9118 4 года назад

    My idea is:Scrap isn't required,but is used for upgrades,maybe even to allow you to go to other areas of the planet,maybe you could upgrade your Max Pikmin from 100.

  • @Hocotate589
    @Hocotate589 6 лет назад

    So what if in PIKMIN 4 Olimar returns to Hocotate and reunites with his family...but only to be questioned with again where is Louie....Captain Olimar explains that Louie has once again gone off on his own and Olimar doesn't wish to save him again. Until Louie's grandmother begs him as well as his boss demanding his employee back...goes Alone to find Louie....or possibly brings his son this time to teach him...either way.

  • @AlexFox-kf9wl
    @AlexFox-kf9wl 6 лет назад

    If this is the case, Olimar should know that scrap banking is hard when you want to get into TF2 trading.
    Also. I remember on Pikmin Amino, someone had a species that were like koppaites (for example and I can actually spell their names off the top of my head lol) but on PNF-404. So maybe a new captain species that evolved to live on PNF-404 would be interesting. The oc that was this species wanted to build her own ship. So there's that. (I will link the wiki entries that I'm talking about if someone wants to see it)

  • @toottoot3410
    @toottoot3410 6 лет назад

    I'm thinking metallic plates or something screwed onto a table, and you could get, say 4, of your magnetic pikmin to walk in circular patterns to unscrew the bolts. This could add a patterns system, which I find to be useful. Another idea I have is for magnetic pikmin to be able to drag metallic objects. Say, a metal clock, they could be carrying a bulborb or something and walk nearby a metallic clock, and pull it slowly. Maybe you could even use them to move around portable bases, which on their own sound really cool. But this is just an idea, I don't think this will be implemented. Also, I'd like to see an "extinction" mechanic. The way it would work is that once you lose, for example, all of your red pikmin, then your onion loses the color red and thus can't produce red pikmin. Or maybe an aging mechanic, where the pikmin start off weak (flower), go through some kind of "puberty" (Blossoming, abilities are mixed), become strong (flower), get old (wrinkly flower, maybe) and die. I think it would be interesting to see something like this implemented into pikmin 4, and I think it would add more strategy, and all around draw more attention to the flowers on their heads.

  • @MidoriOfTheShuinsen
    @MidoriOfTheShuinsen 6 лет назад

    I heard collect scrap and immediately got war flashbacks to Fallout 4. Also, I like the colonization idea. Perhaps Hocotate and Koppai might send a familiar quartet of heroes to our favourite alien planet to do so? I'd love to see how something like that could be done, especially seeing as Hocotate would want to gain more valuables from PNF-404, and Koppai would be capable of growing the food, as they are the ones who learned how the fruits are cultivated.

  • @christoferkk
    @christoferkk 6 лет назад

    With this being brought up, I kinda would like a Pikmin game with some nature VS machine theme. Maybe each location in the game has some part of it and it's wild life that's been/being mechanized and you gotta figure out why, sort of like Kirby: Planet Robobot. maybe the mysterious force could be the same thing that made the Gattling Groink and other mechanical creatures from Pikmin 2.

  • @ConJakPre
    @ConJakPre 5 лет назад

    I know this is a long shot, but how about this:
    You arrive back at Earth, and learn that a meteor shower has made all most all life go extinct, I say almost because of course you would need the Pikmin to survive. You find all 7 (no bulbmin, sorry!) Types of Pikmin and they travel into space with you. You return to Olimar's home planet with your Pikmin. And you are trying to make a place for Pikmin to help on Olimar's home planet (I don't know the Canon names). To do this, you would need to travel to other planets in search of different items, some of which we've already had, like treasure to build a place for the Pikmin to live and special fruit to repopulate the Pikmin. It could work like Pikmin 2 where you have as long as you want, and need to collect enough money and enough Pikmin to "win" the game. Of course, after that you will have to go back on a planet to retrieve lost crew members. This would mean you had to go through the game with less partners than normal, making the game harder. Who would the pilots be? I think that two could be Olimar's son and daughter as they would have grown up in this game, and the other 2 could be pilots you recruit throughout the game, since you might save them on a planet. Completing the game would unlock another full storyline to go through, instead in this timeline, it's the other way round AND you have different planets with different layouts with different enemies and different items to collect. You would still need to collect money and fruit, but maybe for a different reason. I can't think of a reason, so I wonder what you 2 people who actually spent their time reading this comment to decide? What do you think?
    Edit: I mentioned how you would have to go through the game and collect the missing pilots, and you'd have less pilots to go through the game with, but maybe instead you'd have Olimar and Louie go with you, I feel like that would be pretty cool.

  • @bedazzlebub967
    @bedazzlebub967 6 лет назад

    Well for the next pikmin games, I came up with a few ideas for new pikmin!
    A brown Furred pikmin that has Claws. This pikmin could dig through spots on walls or potentially even through any terrain (although I think that would be a bit OP)
    An aqua-colored Bubble pikmin with glassy eyes and a cavity in its chest that makes bubbles. It’s flower would be a lotus flower and it would have the ability to hover over water and Carry objects using bubbles. Adding winged pikmin to push the bubble would make it easy to carry stuff back to base.
    A dark green pikmin with thorns all over its body. It would have the ability to stick to walls and enemies and also be able to resist sandstorms.
    The Parasite pikmin would be a toxic neon green and would have spider eyes and a Venus flytrap for a flower. These pikmin will infest corpses of monsters and walk around in them, using their corpses abilities to guard the other pikmin.
    A glowing mushroom pikmin which would use a bright flash to stun enemies and also would be able to create Sporemin, which would basically be temporary Pikmin for your pikmin.
    A peach colored pikmin with a Big brain. Its ability would be his superior intellect, being able to open special doors and even push enemies away with Telekinesis.
    and Finally, a shiny silver pikmin with a big seed on its head (along with a metal helmet encasing the head) would be thrown quickly forward and pierce enemies. it would also hurt enemies that try to crush it, since the seed on its head is very hard and pretty pointy.

  • @ShiRuBa3368
    @ShiRuBa3368 6 лет назад

    Maybe the scrap could be made to scrap Pikmin, basically man made Pikmin. You'll need a certain amount of certain scrap to build scrap Pikmin and these could be made to make many sorts of Pikmin, maybe some are like rock and purple Pikmin. Basically combinations of other Pikmin

  • @not_a_virusexe9136
    @not_a_virusexe9136 6 лет назад

    Here's an idea. What if Pikmin 4 focused on Louie surviving on the Planet, but there were multiple ways to beat the game. One way would be to have Louie collect scrap parts to rebuild the broken S.S. Dolphin that was destroyed by the Quagled Mireclops, and the other was to have Louie collect as much food as possible so that he would have enough time to get rescued. This would be such a great idea to give the player a choice on how they'd play the game and try to survive.
    Edit: Maybe for rebuilding the ship, you'd have to collect enough specific scrap materials to rebuild a specific part of the ship, which would enhance its capabilities in order to aid Louie.

  • @xmrmeow
    @xmrmeow 6 лет назад

    This is a really cool idea. Upgrading bases, building/repairing machines that clear new paths, etc.
    It'd be cool if their ship was completely destroyed beyond repair, forcing you to stay on the planet always, forcing the player to build defenses, gather building materials, and conquer dungeons in order to build tunnels to other overworld areas to set up shop.
    Each to unlock each overworld area, you would need to clear certain dungeons in the way of the tunnel, and gather materials to build a tram to the new area. Thus, each area would have a set few dungeons you'd have to complete to progress, and some bonus ones that have goodies in them that help you such as elemental immunity suits, whistle upgrades, etc.
    Story-wise, each area could have a part you need to build a communicator to contact home, and once you build it and help arrives, after they see all that you've built, they'll want to stay to help clear out the danger in one last spot (the most dangerous of course) to make a resort.

  • @makememadgaming8493
    @makememadgaming8493 6 лет назад

    I would like a new pikmin type like a mini pikmin! They can be thrown farther, keep their grip if an enemy tries to shake them off, go faster than a flower pikmin, dodge enemy projectiles, and expand the max amount of pikmin! The only bad parts about mini pikmin would be that they only do 1/2 damage, can’t survive electricity, fire and water, and make you have less normal pikmin and instead have mini pikmin.

  • @nicynodle2
    @nicynodle2 6 лет назад

    Here's an idea, all previous games have a limit of 100, this was done primarily because of computing issues, as times have changed, why not either be able to upgrade your limit to a reasonable amount for the device to handle in a world, or have a minigame/boss that require maybe a thousand or so pikmin, imagine having to dismantle an entire excavator controlled by many smaller monster maybe a blob like monster? I think it could really push gameplay, as it was fairly easy to get 100 of each pikmin, but 1000? that would be awesome.

  • @kage2395
    @kage2395 6 лет назад

    There is a fangame that features metal as the primary collectible. In this fangame, metal is converted to fuel in order to power the ship so that it can keep running, and some particular objects upgrade the leaders' suits and the ship. Other than that, the usage of metal doesn't get quite as creative as some ideas suggested in this video, but they're still interesting nonetheless. There is even a full Metal Index with names for every single piece of metal that appears! You can check it out here: pikminfanon.com/Pikmin_Forever/Metal_Index Check out the rest of that game too, it's pretty detailed!

  • @thatchomper
    @thatchomper 6 лет назад

    What if Dweevils were also trying to steal scrap and take it to different parts of the area or back to its den? Maybe there could be a den or dens you explore and at the end you find a Titan Dweevil or Queen Dweevil or something guarding a hoard of scrap. Maybe if the Dweevils were becoming smarter they could make them into weapons or more simply a nest. To further expand upon this idea, what if the longer it took you to discover the nest, the more difficult it is to clear since the Dweevils have had more time to build it up?

  • @olivius8891
    @olivius8891 6 лет назад

    Alright, what if raw parasite pikmin were given to the player to infest enemies with. The scap would be used as overnight homes for the parasite pikmin. Maybe you could also infest an empress bulblax and start a bulbmin farm. Just a thought.

  • @whitegroth2812
    @whitegroth2812 6 лет назад

    This seems like it came straight out of PIKMIN INFINITE, A FAN GAME IDEA BY SCRUFFY

  • @thatfella8256
    @thatfella8256 6 лет назад

    Imagine a mixture of pikmin 2's goal and pikmin 3's goal. So you have to collect treasure and fruit to feed the captains.
    And if you take this even further you can have both kopaiate and hocotatian captains together so you need to collect veggies too.
    That would be cool

  • @spoider1315
    @spoider1315 6 лет назад

    It would be really cool if in the next game, the captains got an upgrade that let them shoot elements out of them. You could fire out fire, water, or electricity, but you’d have to be careful because you can kill your own pikmin with it. This could open up the opportunity for new puzzles and varied fighting styles, that way there wouldn’t be just one way to fight an enemy.

  • @izzyplayz7867
    @izzyplayz7867 6 лет назад

    Imagine if magnetic pikmin can walk on metal walls or pull metallic objects more easily than other pikmin. Magnetic pikmin can use their magnetic bodies to pull metal around, and this can be way more affective than just having pikmin carry it. Like a small bolt would normally take 5 pikmin, a single magnet pikmin can magnetize it to the ship/base

  • @ironanchor3277
    @ironanchor3277 6 лет назад

    (Found in pikmin 3) the SS dolphin is still on pnf-404's surface, on the edge of the sand worm arena. So mabye the goal is to find the SS dolphin and use it to get home.

  • @fenrirslip
    @fenrirslip 6 лет назад

    With the few animated shorts we got, I feel that it is most fitting that white pikmin and maybe some other pikmin play crucial rolls in the game. As seen in one of the animated shorts, white pikmin have the ability to spit acid. Whether or not this is hinting to something or not, I dunno. But anyways, this would go really well with an area that's factory themed. This area would have scrap metal on top of some sort of item that you need to get and the only way to get it, is by the white pikmin's acid. The acid would then burn through the metal revealing what's underneath, whether it be an item or an entrance to another part of the map.

  • @thewapikmin280
    @thewapikmin280 6 лет назад

    I would just prefer ship parts for either the SS Dolphin or Hocotate Ship, as well as a bunch of treasures and fruit for Koppaites, as well as saving Louie, i don't i just prefer the unique stuff.

  • @timothyloayza6789
    @timothyloayza6789 6 лет назад

    this is genius, but what as well as new types of pikmin: Acidic(green) pikmin for metals, metallic based enemies, and can go through acidic or tar swamps they are green with eyes that are yellow and similar to the white and winged pikmin eyes. then orange pikmin which would have light elements as of photon or holy against ghost like enemies, prisms, or sources to reflect, also stag pikmin (beetle pikmin: sea foam green or brown) imagine roots, trees blocking your path, too thick vines, wires that need to cut or snip, puzzles that needed to have something to cut through obstacles or to free certain items or a parasitic effect on enemies due to their bites can do a 10 second damage effect on them.

  • @theonepringleattheendofthe5714
    @theonepringleattheendofthe5714 6 лет назад

    This may be a dumb idea, but why not have rose pikmin that can speed up bringing objects to the onion, and can deter creatures from attacking pikmin carrying objects using pollen?

  • @pikminfan6516
    @pikminfan6516 6 лет назад

    What if the previous collectibles were combined, like collecting ship parts but also extending your time limit by collecting meat from defeated bosses because Louie cooks them?

  • @dippedfeathers
    @dippedfeathers 6 лет назад

    My idea for the plot of pikmin 4: olimar and a team of three others go to pnf 404 as a rescue team for Louie. But you crash into a meteor or something and are ejected from the ship. Now the ship is in a low orbit of the planet and you need to get to the ship. It takes 50 days for the ship be right above your base, which by the way, I would like a large map unlocked day by day by changes in the environment, such as rain, thunder, where blues and yellow are best, and heat strokes, where pikmin other than reds are slow and might even die due to the heat.So your base is the center, and in the middle of your base is the base for a climbable tower that is built out of scrap, and your goal is to build it tall enough to reach the ship in the 50 day time period. Since you do not have a ship, you stay on the planet at night. I imagine night being an enemy rush mode in which you have to deal with many types of enemy's. I also imagine that this would be at the base with your onions, as to keep it somewhat simple I think that many ideas in this video, such as metallic pikmin, suit upgrades and windy environments. I hope someone likes this idea.

  • @blancacamarillo6915
    @blancacamarillo6915 5 лет назад

    Metallic Pikmin and magnetic Pikmin could be resistant to thunder and there could be a new type of Pikmin generator Pikmin instead of being resistant to electricity and thunder they can use electricity against enemies take for instants the watery blow hog in Pokémon water to electricity and thunder so we could apply that logic to the generator pikmin And they would do more damage than other Pikmin would do then the watery blow hog The watery blow hog would actually appear in the story and co-op would be possible in story mode so you don’t have to switch

  • @bananabread162
    @bananabread162 6 лет назад

    What if instead of treasure, fruit, and parts, but instead new creatures you take in to some sort of thingy for the hocotations to study and stuff, so you have to record, kill, and collect the enemies in pikmin
    Or you have to do that stuff with the pikmin, like a fake Pokemon! Idk I don't have many ideas

  • @catpat6694
    @catpat6694 6 лет назад

    Maybe hocotate is running low on materials to build new things for the population so you wouldn't be to collect scrap. Ie: wood ,plastic ,metal, and glass.

  • @well_cooked_steak8716
    @well_cooked_steak8716 5 лет назад

    What if pikmin 4 involves a sort of clean up job that the captains have to do. Maybe pikmin populations are declining due to trash/scrap levels and it's up to the gang to get rid of it all?

  • @kingskrall7437
    @kingskrall7437 6 лет назад

    i think that alongside the metalic pikmin, there should be nature pikmin. like for example, if a peice if scrap is underneath a lot of vines, the nature pikmin could remove the vines, so that the other pikmin could grab it, like how rock pikmin worked in pikmin 3 to break the crystals holding fruit

  • @mooberto
    @mooberto 6 лет назад

    Since most of the metal objects would probably be rusted and worn down what if there was a pikmin that oily substance that can be used to polish away the rust and whatnot to make it in better condition, whether this comes from a new type of pikmin or an enemy.
    I think it could also come from blue pikmin since they are amphibious and their bodies could give off a slimy substance.

  • @Toad-Bit_Games
    @Toad-Bit_Games 5 лет назад

    Thanks for the history lesson dazz.
    Edit: I'm actually thankful for that.

  • @gamesforted
    @gamesforted 6 лет назад

    What about a robot pikmin? This would basically have the same roles as the hypothesized magnetic pikmin or even have another separate ability like ice resistance.

  • @Dumpy-kw3xc
    @Dumpy-kw3xc 6 лет назад

    I got a few cool ideas for the metallic Pikmin. They are heavy, making them not be thrown as high and they are slower. They are immune to all elemental things, but instead of just being immune, they can use it against enemies. Maybe they could get super heated and do a fire type attack and get electric when electrocuted letting then do an electric attack.

  • @Jake.The.Beaver
    @Jake.The.Beaver 6 лет назад

    Maybe when you collect scrap you will have to put the scrap together at the end of the day, like a puzzle piece and it will make a part to make the ship with, And then put the parts together and build the ship, and maybe there would be stats, like if the parts of the ship is to heavy for the ship, and it will limit the places to go so you would have to find and fix the problem, and ect

  • @greenrose7697
    @greenrose7697 6 лет назад

    I think magnetic pikmin would be a great idea, like maybe their feet are magnetic and maybe the captains get a space suit upgrade to walk on metal walls or on the ceiling to reach different areas. Or maybe you need 5 magnetic pikmin to hold on to you as they carry you up the wall leaving all other pikmin behind but only the magnetic pikmin can make it to certain areas.

  • @don-so7fm
    @don-so7fm 6 лет назад

    what if the boss (I forget his name) started advertising space travel or pikmen or something but he doesn't have enough ships so he sends olimar to get scrap/parts to build more.