5 Tips That Only GODOT PROS Know

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  • Опубликовано: 2 июн 2024
  • Here are 5 tips, that only pros in Godot 4 will know! These will increase your productivity whilst using Godot a decent chunk! Watch the video to level up your game development skills in Godot!
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    CHAPTERS:
    0:00 - Introduction
    0:05 - Tip 1: Common Shortcuts
    0:50 - Tip 2: Assign New Shortcuts
    1:09 - Tip 3: Remove Editor Features
    1:42 - Tip 4: Autoload
    2:11 - Tip 5: Remote Scene Tree
    2:33 - Conclusion
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Комментарии • 30

  • @Unain
    @Unain 18 дней назад +14

    And you can have the editor automatically switch to the Remote Scene Tree on run by enabling: Editor -> Editor Settings -> Debugger -> Auto Switch to Remote Scene Tree

  • @Volt-Eye.
    @Volt-Eye. 18 дней назад +7

    Press F to pay respec....
    I mean press F to centre.

  • @siderisanon7860
    @siderisanon7860 19 дней назад +6

    Great set of tips. The shortcut key to change node orders is one I never notice existed!
    My tip for people learning shortcut keys in Godot or any other program with a lot of shortcuts is to start with only the ones you use a lot, like creating a new node. Once your 'muscle memory' has those down, slowly add other shortcut keys to your regular usage. That way you won't get overwhelmed trying to learn them all at once.

    • @lucassaturn-gamedev
      @lucassaturn-gamedev  19 дней назад

      Good point! Learning keyboard shortcuts is definitely something you do over time, rather than all at once.

  • @sabishidev
    @sabishidev 18 дней назад +3

    Another useful shortcut similar to Ctrl + A is Ctrl + Shift + A. It lets you quickly instantiate scenes within your project.
    With Ctrl + Shift + O you can quickly open any scene.

  • @lincolnpepper816
    @lincolnpepper816 17 дней назад +2

    didn't know about disabling the 3D view. Thanks!

  • @kyniverse
    @kyniverse 17 дней назад +2

    Another incredible pro-tip is to make use of custom metadata! Allows you to add custom variables to any node!
    One of my current use-cases is to add a string array as metadata labelled 'tags' which is a great compliment/addition on top of collisionlayers/masks if you want to check for objects!

  • @alapidis
    @alapidis 15 дней назад

    Wow great video, learned a few cool tricks I didn't know about. Thanks!

    • @lucassaturn-gamedev
      @lucassaturn-gamedev  14 дней назад

      Cheers! I'll be doing one of these videos every month or few, so stay tuned and I'll share more cool tips and tricks!

  • @sweatyeti
    @sweatyeti 17 дней назад +2

    Awesome! I love these tips! I only knew 2 out of the 5 =)

    • @lucassaturn-gamedev
      @lucassaturn-gamedev  17 дней назад +1

      Glad to hear it was useful! Which did you already know?

    • @sweatyeti
      @sweatyeti 17 дней назад

      @@lucassaturn-gamedev
      Tip 4: Autoload
      and Tip 5: Remote Scene Tree

  • @scotmcpherson
    @scotmcpherson 16 дней назад

    In addition to viewing the nodes in Remote, you can also view the currently loaded members and properties in the inspector. You’re Welcome!

  • @Kio_Kurashi
    @Kio_Kurashi 10 дней назад

    Prety sure that most people know about autoloads since it's often touted as the solution to a lot of things.

    • @lucassaturn-gamedev
      @lucassaturn-gamedev  10 дней назад +1

      Not everyone may know it, so it's good to reiterate it for people getting started!

  • @TRUFANATIC
    @TRUFANATIC 18 дней назад

    Wow! Press F is really useful in 3D!

    • @lucassaturn-gamedev
      @lucassaturn-gamedev  18 дней назад

      Indeed! It's incredibly useful when you need to quickly traverse your scene.

  • @JuhoSprite
    @JuhoSprite 10 дней назад

    I knew all of these... (I never used godot 4)

  • @blueoctagon
    @blueoctagon 18 дней назад

    GDQuest tips and tricks" ahh video, no good shit keep it up cleary I don't know any of these

    • @lucassaturn-gamedev
      @lucassaturn-gamedev  18 дней назад

      Planning on doing these once a month I think (or something along those lines), so please stay tuned for more! In-between the tips and tricks videos, I'll be diving deeper into specific topics too.