Oooooo snap! That's Terra's BBS guard and counter hammer right there! Amazing work man you did so much in so little time super hyped for that Edit: HOLY SHRIMP you were able to utilize the guardian further!??? I thought this was off limits for modders Incredible work
Wow!!! I’m loving the creativity you have here! I especially liked how you summoned the Guardian. It looked polished and super useful for battles. Keep up the great work!
I'm noticing several things, like the new Young Xehanort themed Situation Command bar. Very cool! Also you managed to make the combo animation change and the dodge animation too just by holding a different Keyblade?
I can definitely see the inspiration for this key blade/form style coming from both the Tera nod and Tera-nought Bossfight, I do think as part of the dodger role, maybe making the shadow on the ground more pronounced, kind of like the talk form, dodge, but mixed with the Necro, Shadow heartless, because I could see people getting confused and disorientated when using that Dodge, but otherwise looks awesome, and the way the Guardian is implemented is amazing, and it is such a unique way to introduce a summon without it, being an actual summon, it keeps the flow in combat better this way I think, otherwise amazing job guys as always 💚
really nice touch with the purple fx applying to his attack skillset. Honestly, it's really enjoyable to see frequent updates on how the development goes on a mod like this. Also the fact that that these new skills (Hold Guard) which, I think I'll call em EX skills is really interesting! Just gives an overall new spin in how a modded character plays entirely while being balanced whether you wanna choose either shotlock or EX move. Also, one other thing, I bet it really was fun doin' a terra moveset on this formchange like sayin hi to an old friend.
@@therecusant Ah the tried and true artistic motivations of 'This should look better with what I know now.' It's most certainly a relatable feeling and its awesome to see it flourish here.
If I may make a few predictions for future form changes -Vanitas -Xemnas -Ansem SoD -Xigbar -Master’s Defender (Eraqus) -Soul Eater (Dark Riku) -X-Blade (Master Xehanort)
I might be late to the party, but every second of this video impressed me more than everything else in my entire live, i really need this. People like you and your mods are the reason why i bought the game for pc again, while having it on ps4 100% completed, thank you for your work.
I really like this. At first I wasn't sure of the BBS inspired move set, but then it clicked that BBS is our first introduction to Gazing Eye and Xehanort proper. I love what you're doing with the Focus gauge for these Keyblades. I wish KH3 had done stuff like this. Guardian has always been one of my fave things about the Norts since I was a kid. Maybe Guardian could be in front of the dashes? Your work is meaningfully creative, if that makes sense. I know in the comments below you were mentioning going back for Terra Guardian and I would love if you did.
OMG that is so freaking hype man! I can't believe modding got so far O_O What dark Ritual did you have to commit in order to be allowed to mod the game so hard? xD Also, did I see the actual BBS Animation for Ars Solum or did my eyes deceive me? Because I'll be honest, I prefer the BBS Animation over the KHIII one (and it has more hits too!)! Damn, That makes Terras Dark Form you created pale in comparison! (please don't get it the wrong way: I LOVE your Terra Mod to DEATH, and it is freaking great =D But who could imagine you could stuff like what you are showing here back then? It is incredible how far you got, especially with the guardian stuff, and the Keyblades having individual move variations even in base form!)
Yeah I just didn’t have the knowledge nor the tools back then unfortunately 😅 And yes, you did see the bbs ars solum. The long one will play if you let it play out but it will be the regular short one if you cancel into the next move midway by pressing the attack button early
In this video it’s still the old version of the guardian which only did its combo and then disappeared. Nowadays, you summon it, it stays for 30 seconds or until you use flowmotion or air revenge and it attacks whenever you attack
@@therecusant If I unequipped payback and used aerial recovery instead would the guardian still stick around? Also does the dive punch affect it at all? Thanks for the reply!
@@therecusant Okay gotcha and I'm talking about the move where you fall from the air and punch the ground after receiving the prompt. If I was to perform that would the guardian disappear?
Holy shit this is really good. This is the first time I think you've made a really good use of the Guardian, and I thought the MF Moveset was clean. Now if only I could figure out what Keyblade This goes over *highly likely Shooting Star*
Correct me if I'm wrong, but MF's saber and YX's own key are over Kingdom Key, and probably Starlight, yeah? Second Form and all it's variants call back to the same thing except Second Form S, which has the Ancient Light finisher instead of Ars Arcanum. Gazing Eye can then be on many different Keyblades, but I'm suspecting Oathkeeper/Oblivion.
YX key is kingdom key. MF is elemental encoder. Gazing is over oblivion. Anyway those second form limits do not apply nowadays. Any form can use different animations from one another . Even different base forms based on the equipped keyblade
@@therecusant I just figured I'd ask, but what little I know came from console modding. So, like, going into Nano Arms then Second Form ends up combining the two somehow. I don't know anything of actual modding on PC and I admit such. Still, 2 out of 3 isn't bad at all.
How broken/feasible would it be to make all the "-za" situation commands his Ice summoning attack? (I mean: When YX uses firaza, for example, he does his animation where he summons 9 icicles - Fire projectiles in this case - and launches them towards the enemy). Also, a small suggestion: how about calling the "??? form", "Vessel No.13" or "13th Vessel"? Just an idea. Keep up the good work, with Ansem's guardian these mods are getting crazier!
@@therecusant I'm not an expert in modding (as you may have already realized 😅), maybe you could give him Invincibility frames during its animation, or speed it up? Either way, I'm excited about the future updates! Thanks for the claification!
Awesome. Terranort is one of my favorite characters. I greatly appreciate you using this version of Dismiss. It's KH3 version is literally the only music that I felt got downgraded while the others improved. Seriously, compare BBS Dismiss to KH3 Dismiss. Then Compare Re:CoM Lord of the Castle to KH3 Lord of the Castle. You'll see my point immediately.
I kinda wish you can also add some attacks from the BBS fight, mainly the diving shadow attack Terranort had in the battle. (As well also Terranort's ability to cloak the arena in pure darkness too.)
@@therecusant oh also, one idea for 6:11 the name of the new form change could be either Erebus or Scotus (greek and roman gods of darkness and shadows.) It can be an idea.
Terra's BBS Guard and Counter is one of the steadfast moveset in the game (if the Fully Playable Terra Gets an update will you input this moveset of his??)
Im just slowly getting back into modding. 2 and a half keyblades are done. I want him to have 4 keyblades and rage form for the V1 release so it’s still gonna take a while
@@therecusant thank you for coming back into modding, you have a great talent, you are giving so much to kh community, I hope you continue and enjoy your work as well! I see on Twitter that you are preparing a no heart model, do you think is possible to have a goatnort model as well? Thank you!
I know that some modders managed to enter custom rooms, my question is: is it possible to create custom cutscenes? I would like to recreate some from Dark Road
I would just love to see KH3’s modding scene have enough quality character mods like this to where you can replay the whole game many times over, Including modded Sora, And have it feel somewhat fresh and satisfying each run. Because that will end up making this game unforgettable and legendary in my eyes till the day KH as a franchise ends DESPITE me not really super enjoying the base game (Though the gameplay grew on me a bit). I think its especially fun for me because it feels like Nomura’s extra-ness and flair has passed onto many of us along with a deep rooted nostalgia, and to me? Those who make mods like this wether its for KH2 or KH3 are using that nostalgia in a way that creates something awesome and new. Nostalgia is typically a very dangerous thing and has caused a lot of blind thoughts and negative things… So I find it beautiful almost to see somewhere the light can be found in the darkness, If you catch my drift. I wrote this at first wanting to just make a comment asking you if your going to continue modding the game after this but well… 😅 I don’t know lately after seeing all these amazing passion projects with 500+ hours of work and sometimes even teams and a community that seems to be helping one another to create more cool shit… I guess I just kinda wanted to write something to them all, Not that I’m sending this out to every mod creator for the KH games that I can think of but ya know, Half for me half for you? I dunno help me out here on the contract. “When you make connections with others you reach your true potential” or whatever Nomura said about Sora’s character in that one interview.
3 will definitely be remembered by me for its mods at the very least. My only hope for the future is that Kingdom Hearts games will keep releasing on PC so people can mod them 😅
These here overhaul mods are amazing quick question do you plan on changing the starlight keyblade to look more like Xehanort's keyblade in Dark Road because I think that would be the perfect key for that
No. It’s yx running in base and terranort running in terranort form. And it’s just you hearing the sora voice . I replaced all the battle voices with YX voice :)
anyone know whats happening with this project by any chance kind of a long shot to ask here but like im curious if this got dropped or if they are still on break I mean its been 4 months without one word that kind of worries me a bit tbh edit: ok 2 months last thing I saw was a reply on a short edit2: on this video 2 months ago he said he was still working on it but Im still wondering tbh edit3: I dont want to feel like im rushing them honestly but its been a curiosity for like 2 months
Mr.Puzzles, other developer for this mod, said that kurasanick abandoned it with no explanation as to why, whether that's true or not is anyone's guess. but seeing as it comes from another dev of this mod, i'd guess it's true.
@@therecusant Damn it's so good, also curious how the hold guard attacks became a thing, I always expect modding to usually only change existing function, rarely see being able to add new moveset on non existing input.
There will be 3-4 keyblades on release and probably a new rage form aswell. And yes it’s still in development. I just have much less time to work on this than I had a few months ago 😕
@@therecusant Thanks for giving us an update! You probably don't need me to tell you this lol but, take your time!! Your mod is amazing already and will only continue to become more so. You are an amazing modder. Don't feel rushed or pressured, you got this!
ya know i've always hated Young Xehanort mainly because of DDD on critical mode, not a fun fight in my opinion, so the fact i get to play as him? puts a smile on my face since i'll be able to give the Data boss a taste of his own medince lol, big fan of how the Project Enquinox was, so i look forward to see another masterpiece of a character mod releasing at somepoint, this and the Master Xehanort mod are what i'm most hyped about
I understand this is very complicated, but seeing things like this actually makes me want to begin in the modding community I know I'll start small but I'd personally love to make mickey and Lea playable. Seeing as they're the only two that aren't ATM (especially lea), maybe work on some party members too? TLDR: basically you're my inspiration lol
I love how it looks like Ansem is training young Xehanort in the ways of the Gazing Eye
Oooooo snap! That's Terra's BBS guard and counter hammer right there!
Amazing work man you did so much in so little time super hyped for that
Edit: HOLY SHRIMP you were able to utilize the guardian further!??? I thought this was off limits for modders
Incredible work
Yea it’s been a journey but with every mod the guardian gets better :D
Wow!!! I’m loving the creativity you have here! I especially liked how you summoned the Guardian. It looked polished and super useful for battles. Keep up the great work!
I'm noticing several things, like the new Young Xehanort themed Situation Command bar. Very cool! Also you managed to make the combo animation change and the dodge animation too just by holding a different Keyblade?
yeah its been a thing :D discount has been doing it for a while for xion
The form being called "Dismiss" (i think) is so freaking clever oh my gosh I love it
I can definitely see the inspiration for this key blade/form style coming from both the Tera nod and Tera-nought Bossfight, I do think as part of the dodger role, maybe making the shadow on the ground more pronounced, kind of like the talk form, dodge, but mixed with the Necro, Shadow heartless, because I could see people getting confused and disorientated when using that Dodge, but otherwise looks awesome, and the way the Guardian is implemented is amazing, and it is such a unique way to introduce a summon without it, being an actual summon, it keeps the flow in combat better this way I think, otherwise amazing job guys as always 💚
really nice touch with the purple fx applying to his attack skillset. Honestly, it's really enjoyable to see frequent updates on how the development goes on a mod like this. Also the fact that that these new skills (Hold Guard) which, I think I'll call em EX skills is really interesting! Just gives an overall new spin in how a modded character plays entirely while being balanced whether you wanna choose either shotlock or EX move.
Also, one other thing, I bet it really was fun doin' a terra moveset on this formchange like sayin hi to an old friend.
More like „damn there’s a lot I need to redo for terra“ 😅
@@therecusant Ah the tried and true artistic motivations of 'This should look better with what I know now.'
It's most certainly a relatable feeling and its awesome to see it flourish here.
Absolutely amazing work as always man I can't wait to see what else you got for us in the next update :)
I'm loving these.
Man this xehanort mod is insane, ngl, it would cool to see how far this will go
well apparently it's cancelled cuz kurasanick abandoned the project, that's what Mr.Puzzles said at least.
Read my latest post
@@therecusant Oh, aight!
Mysterious Figure when decided stole Terra power at Land of Departure
If I may make a few predictions for future form changes
-Vanitas
-Xemnas
-Ansem SoD
-Xigbar
-Master’s Defender (Eraqus)
-Soul Eater (Dark Riku)
-X-Blade (Master Xehanort)
Now we just need a touched up Terra/Terranort mods with things like the Block/reprisal and Dark Firaga change, lol
Another Road. Because “another” plus “x” is Xehanort. Very clever my dude!
As always, this is insane!
So excited everytime I see one of your videos pop up:)
Thx man 🙏🏼
I'm really excited to see what the next form will look like
I might be late to the party, but every second of this video impressed me more than everything else in my entire live, i really need this. People like you and your mods are the reason why i bought the game for pc again, while having it on ps4 100% completed, thank you for your work.
More than anything else in your life ? 😂 I take that as a great compliment so thank you ! 😄
Guardian being able to do that is so freaking good, I am already amazed by MF form able to summon the orbs, but this is overkill.
Quick dark volley is so good too, along with sonic impact/dodge being like in BBS
👏 👏 👏 👏 👏
I really like this. At first I wasn't sure of the BBS inspired move set, but then it clicked that BBS is our first introduction to Gazing Eye and Xehanort proper. I love what you're doing with the Focus gauge for these Keyblades. I wish KH3 had done stuff like this. Guardian has always been one of my fave things about the Norts since I was a kid. Maybe Guardian could be in front of the dashes? Your work is meaningfully creative, if that makes sense.
I know in the comments below you were mentioning going back for Terra Guardian and I would love if you did.
yoooooooooooooooooooo looking sick my dude!!! Can’t wait to stream this!!!!!
Damn this looks amazing so far!
Thank you !
OMG that is so freaking hype man! I can't believe modding got so far O_O
What dark Ritual did you have to commit in order to be allowed to mod the game so hard? xD
Also, did I see the actual BBS Animation for Ars Solum or did my eyes deceive me? Because I'll be honest, I prefer the BBS Animation over the KHIII one (and it has more hits too!)!
Damn, That makes Terras Dark Form you created pale in comparison! (please don't get it the wrong way: I LOVE your Terra Mod to DEATH, and it is freaking great =D But who could imagine you could stuff like what you are showing here back then? It is incredible how far you got, especially with the guardian stuff, and the Keyblades having individual move variations even in base form!)
Yeah I just didn’t have the knowledge nor the tools back then unfortunately 😅
And yes, you did see the bbs ars solum. The long one will play if you let it play out but it will be the regular short one if you cancel into the next move midway by pressing the attack button early
@@therecusant Oooooh, that is sick =O I can't wait to try that someday out =D
Keep it up u represent some of the best of our community 👍🏾💫🫡
Epic work as always
That’s outstanding mods
Awesome man!
FINALLY some attacks that take FOCUS GAUGE. Thank you so much
@@MrPuzzles you guys are legends.
We miss you kura hope your coming back to open kh sometime
I’ll be back
Can you please explain how the dark guardian works? What makes it disappear during combat?
In this video it’s still the old version of the guardian which only did its combo and then disappeared. Nowadays, you summon it, it stays for 30 seconds or until you use flowmotion or air revenge and it attacks whenever you attack
@@therecusant If I unequipped payback and used aerial recovery instead would the guardian still stick around? Also does the dive punch affect it at all? Thanks for the reply!
@@MichaelSmith-gx2xq probably not . Not sure what you mean by dive punch
@@therecusant Okay gotcha and I'm talking about the move where you fall from the air and punch the ground after receiving the prompt. If I was to perform that would the guardian disappear?
@@MichaelSmith-gx2xq probably yeah. Basically anything that forcefully switches to the base form weapon.
Which keyblade replace this one?
Oblivion
@@therecusant Oh really?
@@thomasmogilevich yep :)
@@therecusant Wow nice I hope see Vanitas keyblade and Xigbar/Luxu guns later
@@thomasmogilevich definitely planned at some point 👍🏼
Holy shit this is really good. This is the first time I think you've made a really good use of the Guardian, and I thought the MF Moveset was clean. Now if only I could figure out what Keyblade This goes over *highly likely Shooting Star*
It’s over oblivion ;)
@@therecusant Damn that was my second guess.
Really Cool!
Are all the keyblades going to have different effects?
Yea probably
Correct me if I'm wrong, but MF's saber and YX's own key are over Kingdom Key, and probably Starlight, yeah? Second Form and all it's variants call back to the same thing except Second Form S, which has the Ancient Light finisher instead of Ars Arcanum.
Gazing Eye can then be on many different Keyblades, but I'm suspecting Oathkeeper/Oblivion.
YX key is kingdom key.
MF is elemental encoder.
Gazing is over oblivion.
Anyway those second form limits do not apply nowadays. Any form can use different animations from one another . Even different base forms based on the equipped keyblade
@@therecusant I just figured I'd ask, but what little I know came from console modding. So, like, going into Nano Arms then Second Form ends up combining the two somehow.
I don't know anything of actual modding on PC and I admit such. Still, 2 out of 3 isn't bad at all.
How broken/feasible would it be to make all the "-za" situation commands his Ice summoning attack? (I mean: When YX uses firaza, for example, he does his animation where he summons 9 icicles - Fire projectiles in this case - and launches them towards the enemy). Also, a small suggestion: how about calling the "??? form", "Vessel No.13" or "13th Vessel"? Just an idea.
Keep up the good work, with Ansem's guardian these mods are getting crazier!
Not so much broken as it would be a waste imo. I do plan on doing it but I don’t know how exactly yet since the animation for it is kinda long
@@therecusant I'm not an expert in modding (as you may have already realized 😅), maybe you could give him Invincibility frames during its animation, or speed it up? Either way, I'm excited about the future updates! Thanks for the claification!
@@helix_9645 it’s not about that it’s about the enemy being able to recover by the time YX finishes his ice cast animation
@@therecusant Ah, I understand. Thanks.
@@helix_9645 so i may have to slow down time during it or stop it entirely
Awesome. Terranort is one of my favorite characters. I greatly appreciate you using this version of Dismiss. It's KH3 version is literally the only music that I felt got downgraded while the others improved. Seriously, compare BBS Dismiss to KH3 Dismiss. Then Compare Re:CoM Lord of the Castle to KH3 Lord of the Castle. You'll see my point immediately.
Fully agree 😄
I kinda wish you can also add some attacks from the BBS fight, mainly the diving shadow attack Terranort had in the battle. (As well also Terranort's ability to cloak the arena in pure darkness too.)
I will add that at some point !
@@therecusant oh also, one idea for 6:11 the name of the new form change could be either Erebus or Scotus (greek and roman gods of darkness and shadows.) It can be an idea.
Terra's BBS Guard and Counter is one of the steadfast moveset in the game (if the Fully Playable Terra Gets an update will you input this moveset of his??)
Yes a lot of stuff needs updating there if I go back to it
Nomura, get this man on your team asap!!!
looks so COOL! Do you have a release date yet?
Im just slowly getting back into modding. 2 and a half keyblades are done.
I want him to have 4 keyblades and rage form for the V1 release so it’s still gonna take a while
@@therecusant thank you for coming back into modding, you have a great talent, you are giving so much to kh community, I hope you continue and enjoy your work as well! I see on Twitter that you are preparing a no heart model, do you think is possible to have a goatnort model as well? Thank you!
@@alessandrocermelli3559 goat nort won’t be included in my mod. That’s more of a Old MX thing imo.
Also, I hate how it looks 😅
@@therecusant no problem, great job
Wisdom form from xehanorth ver
Loving this, do you intend to replace firaga/za with a big Dark firaga/za replacement?
Maybe
@@therecusant Shoot I'll take a maybe, & raise you one cookie. (^.^)/🍪
Any plans to go back and add similar guardian functionality to the Terra mod in the future?
If I ever go back to terra I have a lot of stuff to change honestly
It looks realllly great. I really hope you thought of Japanese voice over for all those moves 🙏🙏🙏
For that dodge would it be possible to have the exit portal appear simultaneously with the entrance portal? I feel like that'd really sell the effect.
The dodge is actually getting changed cause I’m just not happy with how it looks tbh
the combos with that guardian are endless
I know that some modders managed to enter custom rooms, my question is: is it possible to create custom cutscenes? I would like to recreate some from Dark Road
I think some modder is experimenting with that but we’re nowhere close to doing that at this moment
I would just love to see KH3’s modding scene have enough quality character mods like this to where you can replay the whole game many times over, Including modded Sora, And have it feel somewhat fresh and satisfying each run.
Because that will end up making this game unforgettable and legendary in my eyes till the day KH as a franchise ends DESPITE me not really super enjoying the base game (Though the gameplay grew on me a bit). I think its especially fun for me because it feels like Nomura’s extra-ness and flair has passed onto many of us along with a deep rooted nostalgia, and to me? Those who make mods like this wether its for KH2 or KH3 are using that nostalgia in a way that creates something awesome and new.
Nostalgia is typically a very dangerous thing and has caused a lot of blind thoughts and negative things… So I find it beautiful almost to see somewhere the light can be found in the darkness, If you catch my drift.
I wrote this at first wanting to just make a comment asking you if your going to continue modding the game after this but well… 😅 I don’t know lately after seeing all these amazing passion projects with 500+ hours of work and sometimes even teams and a community that seems to be helping one another to create more cool shit… I guess I just kinda wanted to write something to them all, Not that I’m sending this out to every mod creator for the KH games that I can think of but ya know, Half for me half for you? I dunno help me out here on the contract.
“When you make connections with others you reach your true potential” or whatever Nomura said about Sora’s character in that one interview.
3 will definitely be remembered by me for its mods at the very least. My only hope for the future is that Kingdom Hearts games will keep releasing on PC so people can mod them 😅
When can we expect a new update video?
No date yet as I haven’t had the time to mod but I’ll slowly get back into it
What Dark Road should've been. Man this looks good.
These here overhaul mods are amazing quick question do you plan on changing the starlight keyblade to look more like Xehanort's keyblade in Dark Road because I think that would be the perfect key for that
Yes! :)
Did you use Roxas's run animation?
Also is it just me or does one of his sound clips sound like Sora lol
No. It’s yx running in base and terranort running in terranort form.
And it’s just you hearing the sora voice . I replaced all the battle voices with YX voice :)
@@therecusant ohh I see I'm sorry, it does remind me of Roxas run tho lol
So if this is Terranort, and you did No Heart, are you going to do forms representing Ansem SOD and Xemnas?
All real Org 13 members alre planned eventually , yes
anyone know whats happening with this project by any chance kind of a long shot to ask here but like im curious if this got dropped or if they are still on break
I mean its been 4 months without one word that kind of worries me a bit tbh
edit: ok 2 months last thing I saw was a reply on a short
edit2: on this video 2 months ago he said he was still working on it but Im still wondering tbh
edit3: I dont want to feel like im rushing them honestly but its been a curiosity for like 2 months
Mr.Puzzles, other developer for this mod, said that kurasanick abandoned it with no explanation as to why, whether that's true or not is anyone's guess. but seeing as it comes from another dev of this mod, i'd guess it's true.
Pls read my latest post
@@therecusant yeah just saw ur Twitter post and community post welcome back
Wait I am curious, does the quick dark volley only appear during the form, or is just replaced outright for all fira?
all regular fira. since they all share the same projectile
@@therecusant Damn it's so good, also curious how the hold guard attacks became a thing, I always expect modding to usually only change existing function, rarely see being able to add new moveset on non existing input.
@@therecusant Now that I rewatched it, surprised that Dark Volley is not replacing fira anymore, though you have trick firaga and split blizzaga
@@RandomLap cause it’s over Firaza and called wrath of darkness now
How many more keyblade forms will be completed before this mod is released?
Also, is it still in development?
There will be 3-4 keyblades on release and probably a new rage form aswell. And yes it’s still in development. I just have much less time to work on this than I had a few months ago 😕
@@therecusant Thanks for giving us an update! You probably don't need me to tell you this lol but, take your time!! Your mod is amazing already and will only continue to become more so. You are an amazing modder. Don't feel rushed or pressured, you got this!
How much money do I need to give you to play this.
No money at all. First version will release with 4 keyblades completely done :)
@@therecusant I meant like now, I can't wait😭😭😭😭
i think this formchange must be added on terra mod
Is this mod still in progress…?
Yes ! I just took a break for the month ;)
ya know i've always hated Young Xehanort mainly because of DDD on critical mode, not a fun fight in my opinion, so the fact i get to play as him? puts a smile on my face since i'll be able to give the Data boss a taste of his own medince lol, big fan of how the Project Enquinox was, so i look forward to see another masterpiece of a character mod releasing at somepoint, this and the Master Xehanort mod are what i'm most hyped about
I might buy kh3 again just to play this mod when it releases lmao
I understand this is very complicated, but seeing things like this actually makes me want to begin in the modding community
I know I'll start small but I'd personally love to make mickey and Lea playable. Seeing as they're the only two that aren't ATM (especially lea), maybe work on some party members too?
TLDR: basically you're my inspiration lol
I like the Terranort mod but wheres mod link
Mod is not yet released but it will release very soon. I wanna say before the end of July !
Where do you find this mod??
It’s not yet released. It will be very soon tho !