Super Robot Wars Z3.2: Too many powerups!

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  • Опубликовано: 21 окт 2024
  • This game really has an absurd amount of morale-based power ups. I could probably have worked more in if the SEED guys didn't have their mode activated by default now.

Комментарии • 6

  • @JackgarPrime
    @JackgarPrime 9 лет назад +1

    I'm surprised that Nono being Buster Machine No 7 requires morale. I would've thought she'd always sortie that way once she realizes her true nature.
    Also you missed Biosensor

  • @wingshad0w00982
    @wingshad0w00982 9 лет назад

    I think you can get a few of those power pre-active. I remember that I got it so that curse of geass and zero system were always on (by like my second or third play-through of 3.1) Although I haven't checked if the Ace bonuses for Suzaku and Heero still reduce their activation costs

  • @doctorlatino123
    @doctorlatino123 9 лет назад

    Just like SRW@3=)

  • @maxspecs
    @maxspecs 9 лет назад

    Wait whaaaat. you just GET Tengan Toppa with morale? How does that thing even exist outside of Super Spiral Space?!

    • @DaImpAtom
      @DaImpAtom  9 лет назад +1

      maxspecs Plot device. It's 'only' 3L, not Size Infinity though.