I Recreated the iPhone 15 in Blender

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  • Опубликовано: 21 окт 2024
  • Here's a full process of how I recreated the iPhone 15 in Blender.
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Комментарии • 83

  • @jacobsboringlife1334
    @jacobsboringlife1334 8 месяцев назад +57

    amazing tutorial but bro u can be honest about materials lol, u can say "u can do materials in blender but it will tak more time so u can use our plugin to make them faster" saying it cant be done in blender is just lying

    • @ricardbusquets
      @ricardbusquets 8 месяцев назад +11

      Just what I was thinking... You can achieve really good materials within blender

    • @gentrywalker
      @gentrywalker 8 месяцев назад +6

      he would do that if blender bros didn’t pivot from teaching to making money

    • @novellanightmares
      @novellanightmares 20 дней назад

      Theres a few really good step by step tutorials on building the iPhone.

  • @sachintha_Basnayaka
    @sachintha_Basnayaka 8 месяцев назад +7

    Love your straight to the point explanation ❤

  • @blenderleague
    @blenderleague 8 месяцев назад +6

    At 4:30 If your bevel isnt' working properly select all 3 buttons go to edit mode, A- for all vertices and M - merge by distance, to merge any overlaping vertices.

    • @mufiku
      @mufiku 2 месяца назад

      I have no idea at all, nothing works for me. Im modelling an iPhone 16 pro max now for a project. But you know, my bad in not learning 3D but somehow just jump right into it for putting the plates on the table.
      And now im lost.

    • @hunterashton673
      @hunterashton673 28 дней назад

      @@mufikualso apply scale

  • @derekkennedy20
    @derekkennedy20 Месяц назад +4

    I once made the iPhone 14 pro max but with a more organic workflow with sub d

  • @Dina_tankar_mina_ord
    @Dina_tankar_mina_ord 8 месяцев назад +7

    It doesn't get more professional than this. Good work! Nice tutorial. :)

    • @denysk.1178
      @denysk.1178 8 месяцев назад +2

      Sad for you. This is very unprofessional modelling

    • @Dina_tankar_mina_ord
      @Dina_tankar_mina_ord 8 месяцев назад +2

      @@denysk.1178 why because of ngons?

    • @Argon-Matt
      @Argon-Matt 8 месяцев назад +1

      @@denysk.1178 It depends what you're using it for. For the purpose of this render its perfectly fine to use N-Gons. A lot of professionally made, incredible looking hard surface video game assets are modelled with N-Gons present. (They're triangulated in the final product, of course) If you're really a professional then you understand that context matters. No point going overboard with perfect Sub-D all quads topology if its for a render and will never need to deform or subdivide. A topic as broad as 3D art can never be boiled down to "N-Gons bad", "Booleans bad", etc... Pick your battles wisely and choose the method of making a model that best suits what you need it for.

  • @themjohnsons
    @themjohnsons 2 месяца назад

    Wow, I didn’t know blended could do that. Great work

  • @Gametime05577
    @Gametime05577 5 месяцев назад +1

    Thanks for making this awesome tutorial for free ❤

  • @phyzxengrmoore6928
    @phyzxengrmoore6928 8 месяцев назад

    Very straight forward and to the point quickly. Also very powerful techniques all in one video.

  • @2creates1
    @2creates1 8 месяцев назад +1

    Man that is very impressive!!

  • @CGSTUDENT15
    @CGSTUDENT15 8 месяцев назад +2

    I didn't expect product tutorial from u
    Great as always

    • @I_am_Spartacus
      @I_am_Spartacus 8 месяцев назад +3

      It's not a tutorial.. it's come and buy our products video. Always a hard sell with these guys, I remember the days when he just did cool videos without the hard sell.

    • @ciaps84
      @ciaps84 8 месяцев назад +8

      @@I_am_Spartacus Well, they have to eat and live their lives too. Soo money are important. The idea is to make some passive income from giving people easy to use, quality resources to achive professional looking effects quickly. Its fair deal and still can be usefull as a tutorial, you just do your own materials and lights. They already gave a lot of free stuff and lessons for Blender community, theres nothing wrong to give them back some goods ;)

    • @Argon-Matt
      @Argon-Matt 8 месяцев назад

      @@I_am_Spartacus You realise that the course he promoted at the start of the video was completely free, right?
      Also I'm pretty sure the original comment was saying 'product' in the sense that the iPhone 15 is a product, not that they are promoting their own products... If it really bothers you that much, get the sponsor block addon for whatever browser you're using.
      EDIT: Nevermind, I just realised your talking about the Material addon. Even so, there's still a lot you can learn totally for free from their youtube channel and many others, you aren't obligated to buy anything. You can still learn to make your own materials in blender by watching other tutorials...

  • @ThulfaqarAbdulla
    @ThulfaqarAbdulla 8 месяцев назад

    your awesome Josh 👍👍

  • @AleksandarPopovic
    @AleksandarPopovic 7 месяцев назад

    Very nice, keep going!

  • @Smrtdesigns
    @Smrtdesigns 2 месяца назад +1

    Hi!! beautiful tutorial, Question where can I get the Bavel plug-in? and what is the name of it?

  • @julio_lyn
    @julio_lyn 8 месяцев назад

    Masterclass of bevelsss

  • @olegrazloga
    @olegrazloga 8 месяцев назад

    WOW, that's pretty good!

  • @RandomPickles
    @RandomPickles 13 дней назад +2

    Way to lie about blenders material capabilities to sell your own product lol You can legit make those form scratch in blender.

  • @PixelWerkProductions
    @PixelWerkProductions 8 месяцев назад +1

    I've modelled and rendered videos of iPhone 15 pm even before it's launch and uploaded it on RUclips. I thought trying something new will give some amount of views but only a very few just went through my video 😢 Remembering that tragic event as it took me a month for rendering 😂💀😢

    • @lgtv915
      @lgtv915 8 месяцев назад

      😂😂

    • @jacobsboringlife1334
      @jacobsboringlife1334 8 месяцев назад

      Ge better thumbnails

    • @USER-vp8mx
      @USER-vp8mx 8 месяцев назад

      ​@@jacobsboringlife1334 maybe only in that video he didn't made a custom thumbnail , all other videos have custom thumb. Still he gave got poor views but anyway content were nice.
      youtube algorithm will not promote you , you have to make a good amount of views by sharing etc , then only RUclips will promote in atleast a fair way 🥵🤷
      Have experience 💀

  • @aydin_yaman
    @aydin_yaman 8 месяцев назад

    Looks great budy

  • @SaurabhSingh-dk3ml
    @SaurabhSingh-dk3ml 8 месяцев назад +4

    Nice tutorial, straight to the point...❤

  • @xominxx6441
    @xominxx6441 6 месяцев назад

    Best tutorial

  • @nafiz2755
    @nafiz2755 8 месяцев назад

    great tutorial boss!

  • @leekolb2027
    @leekolb2027 8 месяцев назад

    Excellent!

  • @denysk.1178
    @denysk.1178 8 месяцев назад +5

    1.Instead of scaling the phone - change scene setting to millimeters
    2. Use official technical drawing instead of photos
    3. Make actual holes for volume and lock buttons, you need small bevel in phone body
    4. Apple logo should be used in shader as mask for “mirror” shader.
    5. Try applying all those booleans ;), if you want to export your model
    6. We understood you learned about bevel 😂, now learn about topology maybe.

    • @IsvRada
      @IsvRada 8 месяцев назад

      7. Show us how you would do it better, mr yoda.

    • @DikshitSukhdeep
      @DikshitSukhdeep 4 месяца назад +1

      @@IsvRada He's right though. Josh's topology is ass

    • @novellanightmares
      @novellanightmares 20 дней назад

      @@IsvRada This guy builds an iPhone model that can be properly exported: ruclips.net/video/EcHzBY6TA_Y/видео.html

  • @najhonbanjon
    @najhonbanjon 8 месяцев назад

    very nice thank for this video

  • @razvansd
    @razvansd 8 месяцев назад

    ⭐⭐⭐⭐⭐ This is quality. Thank you!

    • @denysk.1178
      @denysk.1178 8 месяцев назад

      Yeah, it’s very bad quality

  • @dukensonguerrier5369
    @dukensonguerrier5369 8 месяцев назад

    This man is looking more like ryuu everyday, holy sh**

  • @engineerrehman6821
    @engineerrehman6821 Месяц назад

    What system you are using for Blender and other graphic software i need laptop

  • @dunyayagol7096
    @dunyayagol7096 17 дней назад

    is it works with carver?

  • @user-t3m
    @user-t3m 8 месяцев назад

    nice work thnx for sharing

  • @sk8soxerr
    @sk8soxerr 8 месяцев назад

    Hi Sir, I'm new in hard surface, When do I need to be concerned about the topology? Is this the type of hard surface method can I invest in learning?

    • @Argon-Matt
      @Argon-Matt 8 месяцев назад +1

      It depends massively on what you want to use the model for. If you need the model to deform, such as a character model that is rigged and animated, then you need clean topology with a consistent density. If you want to make hard surface models, (ones that will likely never need to deform) then the approach Josh is using here is just fine. For hardsurface models, N-Gons are perfectly fine, but you want to make sure they are triangulated before exporting from Blender. That being said, even if you want to learn hard surface, learning topology fundamentals, Sub-D, and doing a few topology exercises is recommended, so you have those skills, as they will surely come in handy.

    • @sk8soxerr
      @sk8soxerr 8 месяцев назад

      @@Argon-Matt Thank you for enlighting me

  • @Luk3DModels
    @Luk3DModels 23 дня назад

    2:02 what did you do there to get that result? if you are going to do a tutorial do it right

    • @novellanightmares
      @novellanightmares 20 дней назад +1

      Better: ruclips.net/video/EcHzBY6TA_Y/видео.html

  • @Tomy_Yon
    @Tomy_Yon 2 месяца назад

    What does it mean when you have the 'GPU COMPUTE' option not activated, although you have GPU and GPU 1 in the device manager?

  • @DoodleDan
    @DoodleDan 6 дней назад

    Is this an ad or a tutorial

  • @Edvinas_Bartkus
    @Edvinas_Bartkus 17 дней назад

    I dont understand how does this method not give you all kinds of weird shading.

  • @AbdulRehman-iz6gu
    @AbdulRehman-iz6gu 2 месяца назад +1

    why does the bevel behave differently for a cuboid as compared to a cube ??? 😥

    • @nayanraj2819
      @nayanraj2819 2 месяца назад

      Apply scale then try

    • @bruhmomentum3443
      @bruhmomentum3443 2 месяца назад

      Because the sides are scaled differently. Bevels behave with respect to the edge lengths. As the person above me said, applying the scale will reset the scale values and make the bevels even again

  • @novellanightmares
    @novellanightmares 20 дней назад +1

    This is a commercial.

  • @fortragexx
    @fortragexx 5 месяцев назад

    what was the typeface you used at 0:21 ?
    is it paid or free ?

  • @sebastianosewolf2367
    @sebastianosewolf2367 7 месяцев назад

    why a small inset on the new copy of the face when you extrude it completely ?

  • @tobechukwuikeh8287
    @tobechukwuikeh8287 12 часов назад

    Hard to learn anything if you're speed running through the tutorial. There are longer videos on yt that explain these processes better

  • @ollydix
    @ollydix 4 месяца назад

    Video segments would have been nice :-)

  • @Fjht-d6o
    @Fjht-d6o 6 месяцев назад +3

    bummed out, cool episode, but u keep lying to convince us to buy ur stuff.

  • @kagan8579
    @kagan8579 8 месяцев назад

    Is there anyway to do slash operation like this without add-on in blender?

    • @splitspecs
      @splitspecs 8 месяцев назад

      Blender has a built-in addon for boolean workflow called bool tools. Active it, run a slash operation, and then just check the parameters set under the boolean modifier that it will add

  • @julio_lyn
    @julio_lyn 8 месяцев назад +1

    King of bevels, lol 😂😂😂

  • @ZetsKai
    @ZetsKai 5 месяцев назад

    0:38 Dimensions

  • @murugan8238
    @murugan8238 8 месяцев назад

    HE is millioner in the world

  • @edublender
    @edublender 8 месяцев назад

    Hi, how do we import png to decal machine?

  • @zozoolaroxmusic
    @zozoolaroxmusic 8 месяцев назад +1

    Still sci-fi-ish😄

  • @meflufffy
    @meflufffy 6 месяцев назад +2

    Buy this, purchase this, and you will have your phone too... Pure advertisement.

  • @Douye_Adedeji2696
    @Douye_Adedeji2696 8 месяцев назад +2

    This is weird coming from Josh.

    • @mkarts-g5l
      @mkarts-g5l 8 месяцев назад +1

      Weird 🤔 how?

  • @galimov.k
    @galimov.k 8 месяцев назад +1

    modelling is dope but materials.... what happened with camera lenses they look plastic and all the same, Best thing is titan frame thats all

  • @zozoolaroxmusic
    @zozoolaroxmusic 8 месяцев назад

    12 minutes for apple designer to work😅

  • @EMBuzzCinema
    @EMBuzzCinema 2 месяца назад +3

    you tutorial is not detail

  • @AsifSkh07
    @AsifSkh07 Месяц назад

    Some of the information you gave was incorrect, like we cannot make good materials in blender and the scale for miniature modeling. I hope you dont lie in videos next time. " With blender nothing is impossible to create, the only thing you are lacking is your imagination and lack of skill " !!

  • @Tm_animation
    @Tm_animation 8 месяцев назад

    1

  • @hunterashton673
    @hunterashton673 28 дней назад

    Boolean workflow is dogshit

  • @wolftop6121
    @wolftop6121 7 месяцев назад

    牛逼