These days I honestly am attracted to players' personality than gameplay alone. Love the humble commentary and good vibes rather than what I see in others being more cocky and more towards the negative spectrum. Thanks for the vids, man. I'm glad I was able to find you in the algorithm
I think you overestimate how much aim assist helps. To play comparably similar to PC you need to be some of the top controller players, and your keybinds basically need to be abnormal. And aside from that, PC has big advantages in general for aim because of the difference between a mouse and a joystick, unless again, you fine-tune your settings which I don't think most players take time to.
@@square6293 PC is not exclusive to MnK and is inclusive to both MnK and Roller so I'm not really sure what you're on about there. Also as far as that debate goes, rotational aim assist provides inhuman reaction timings and automatic micro adjustment corrections that are not humanly possible. It makes roller much more dominate and the better input in most FPS games, at least most popular games that are out that aren't a highly competitive tac-shooter. This can easily be observed in different pro-scenes and in different statistics across different games. While this game has the least problematic aim assist out of most popular games today, it's still very problematic as at the end of the day, it's a rebranded soft aim hack applied to controllers to try, and fail miserably, to bridge the gap between MnK and Roller. Also, what you're saying about people having to fine tune their settings ALSO applies on MnK and is more indepth than roller. As far as gaming goes, rotational aim assist is a cancer that has been plaguing the FPS industry depriving it of competitive integrity and causing a multitude of different issues. There are also many videos discussing the topic and why rotational aim assist is problematic.
you say "PC" but pc is played on both mouse and keyboard and controller so that's irrelevant, there are so many games where controller players absolutely dominate besides games similar to CS and valorant, really anything other than that has a massive upside to using controller than mouse and keyboard. about fine-tuning a controller, its much simpler and easier to make a controller work for you than it is to find the right mouse, mouse shape, and sensitivity on MnK. there is really only two controller designs to choose from, there are dozens of different mouse shapes to choose from, making it very hard to find whats right for you.
@@Lquifi780 you’re right, I used MnK and PC interchangeably, but I meant MnK. As for the other thing, I’m not talking about any other games, only the finals. And aim assist in the finals is not that strong, as someone who plays on controller without aim assist.
You couldn't be more wrong on this. Aim Assist nowadays is so strong that the average controller joe (so the best one of them is as good as the complete middleground of the skillbase) is only VERY SLIGHTLY worse than the top 100 MnK players accuracy wise. The top 100 controller's reach "inhuman" accurarcy no MnK player (not even the very best of all players on MnK) is able to get. The only downside of controller play is handling multiple inputs at once - but when it comes to aiming, they are so far ahead that games like Halo now add aim assist for MnK players.
These days I honestly am attracted to players' personality than gameplay alone. Love the humble commentary and good vibes rather than what I see in others being more cocky and more towards the negative spectrum. Thanks for the vids, man. I'm glad I was able to find you in the algorithm
Next title: The model 1887 with movement made my grandma emote
I hardly find any humbled gamers to watch play competitive and yours is entertaining to watch
@@detective2hunt885 Much appreciated!
@@SanguineNightsTV anytime😃, if I wanted some humor and a mix of toxicity, I watch @JFJ
The Model made me jiggle and fold new title 😂
I’m amazed at how you always know where the enemies are and manage to flank them. I always seem to have the opposite experience
@@ben790924 learning movement patterns of people in certain areas helps fo sho. Takes time fo sho.
Those two lights at the end were really good compared to your other videos lol
Dude do you see how good this guy is? What can you do against this
I hope it doesn’t get nerfed. It’s perfectly balanced.
@@snaggyak Sadly the rest of the weapons aren't in S3. But S4 seems like it will be much better balance-wise
5:26 god damnnnnn
What's your graphic settings and res?
@@n0tjavo All low, 2100x1400.
4:00 clean
Much appreciated!
1:25 damn
I want that crosshair settings 🙈
@@LilyIsAjinx crosshair is crosshair x but I might make a smol vid showing my new in game crosshair settings once s4 comes out
nerf model1887
@@cringeb1pex What's funny is, by next season, I don't even think the nerf is needed anymore.
I think you overestimate how much aim assist helps. To play comparably similar to PC you need to be some of the top controller players, and your keybinds basically need to be abnormal.
And aside from that, PC has big advantages in general for aim because of the difference between a mouse and a joystick, unless again, you fine-tune your settings which I don't think most players take time to.
@@square6293 PC is not exclusive to MnK and is inclusive to both MnK and Roller so I'm not really sure what you're on about there.
Also as far as that debate goes, rotational aim assist provides inhuman reaction timings and automatic micro adjustment corrections that are not humanly possible. It makes roller much more dominate and the better input in most FPS games, at least most popular games that are out that aren't a highly competitive tac-shooter. This can easily be observed in different pro-scenes and in different statistics across different games. While this game has the least problematic aim assist out of most popular games today, it's still very problematic as at the end of the day, it's a rebranded soft aim hack applied to controllers to try, and fail miserably, to bridge the gap between MnK and Roller.
Also, what you're saying about people having to fine tune their settings ALSO applies on MnK and is more indepth than roller. As far as gaming goes, rotational aim assist is a cancer that has been plaguing the FPS industry depriving it of competitive integrity and causing a multitude of different issues. There are also many videos discussing the topic and why rotational aim assist is problematic.
you say "PC" but pc is played on both mouse and keyboard and controller so that's irrelevant, there are so many games where controller players absolutely dominate besides games similar to CS and valorant, really anything other than that has a massive upside to using controller than mouse and keyboard. about fine-tuning a controller, its much simpler and easier to make a controller work for you than it is to find the right mouse, mouse shape, and sensitivity on MnK. there is really only two controller designs to choose from, there are dozens of different mouse shapes to choose from, making it very hard to find whats right for you.
@@Lquifi780 you’re right, I used MnK and PC interchangeably, but I meant MnK. As for the other thing, I’m not talking about any other games, only the finals. And aim assist in the finals is not that strong, as someone who plays on controller without aim assist.
You couldn't be more wrong on this. Aim Assist nowadays is so strong that the average controller joe (so the best one of them is as good as the complete middleground of the skillbase) is only VERY SLIGHTLY worse than the top 100 MnK players accuracy wise. The top 100 controller's reach "inhuman" accurarcy no MnK player (not even the very best of all players on MnK) is able to get. The only downside of controller play is handling multiple inputs at once - but when it comes to aiming, they are so far ahead that games like Halo now add aim assist for MnK players.
Atheticninja jajaja se vio super falso con el ak
hey what crosshair engine do u use?
@@longlivelamberts3630 Crosshair X. Though with S4 having a true static crosshair, I won't be using one going forward.
What cross hair you use?
A custom green + from crosshair x. Though s4 is introducing truly static crosshairs so... bye bye crosshair x. 😁
what keybinds are.
Arrow keys based layout.
@SanguineNightsTV so your left handed?
I’m sorry but I can’t respect with no defibs in loadout 😭
@@beastmaster6562 demat with defib is mid. Plus defib is just cringe tbh.
Respect the win without it. What logic is that
I boosted for ruby
Wat