having the yoshi sprite in this style be based off of the original design for him is pure genius heres to hoping that they include the goomba shoe too so that everyone's happy
I also want to say one hugeeee important thing! When making tiles of terrain! It takes FOREVER making and selecting each tile! I wish it was auto tile making by sliding the cursor and makes the tiles in seconds! When i make a huge terrain and the interior of it needs filling it takes forever sliding across! I want terrain building to be like Super Mario 127 and Mario Maker! Can the devs please be noticed about this! Thank you
Auto-tiling has been discussed to be included in a future update, but can't say for sure when exactly. However, while it's not the same thing, the editor does have a shape tool that allows you to quickly fill in bigger areas with the tile of your choice.
@@bluSeven Thank you very much! It just takes forever to make levels without auto-tiling! I hope by the time v8 has a stable release the auto tile is implemented Where is this shape tool P.S why did I read your comment with your voice speaking in my head sorry 🤣
@@skeetermagee2487 you use the shape tool by holding LShift on the keyboard and you will see an outline as you drag the cursor while clicking either the left or right mouse button, that way you can place and delete tiles inside the rectangle :)
@@bluSeven That's really amazing! Thank you so much however we still need the auto tiling super badly! The borders are still have to be done manually! Auto tiling will make levels so much more faster! I am praying that in v8 stable release it is there alongside with additional features and everything with v7.2.8
@@bluSeven If we get Palm Trees visually similar to ones from SMB3, I know what I'm gonna do with it. Also, I wonder if any added assets based on specific games would be included; not just enemies, but also tilesets. Like Sphinxes and Moais from Super Mario Land.
Sure, though each map makes use of just one specific tileset in this game style, meant to specifically showcase each theme in the video. Mixing tilesets together doesn't count for this purpose here.
It's already out, currently on Snapshot 23, with tileset palettes and more introduced to the SMW game style :) The link for the game is in the description!
@@bluSeven I mean an actual proper release on the Luigi bonus site? When will it be released there? Like the stable release! Also I adore your channel as you helped me into this amazing game! Free sub for that! ❤️
@@skeetermagee2487 can't say for sure, but there should still be a few more snapshots left until V8 is fully released. The game is also up to date on levelsharesquare.com Also thanks for the support! Much appreciated 🫶😁
The level code for this is available in the description, with some changes to make it a bit easier in some sections! Have fun and enjoy the video ^^
Oki doki😄
for a level to just show off the themes, there is a surprising amount of effort put into this
That was all themes, so far before snapshot 26. The new update brought more themes and palettes. But it was still enjoyable and amazing!
I am gonna make a new video showcasing the newer snapshot 26 themes as well ^^
All of them are my favourite
cool ass level design clearly better then mine ._.
having the yoshi sprite in this style be based off of the original design for him is pure genius heres to hoping that they include the goomba shoe too so that everyone's happy
it's do cool but... can you tell us about control in that game... like moves for mario
So much nostalgia
My favourite one is the bonus theme because I think that I've never seen a bonus tileset in SMB😅😃
I also want to say one hugeeee important thing! When making tiles of terrain! It takes FOREVER making and selecting each tile! I wish it was auto tile making by sliding the cursor and makes the tiles in seconds! When i make a huge terrain and the interior of it needs filling it takes forever sliding across! I want terrain building to be like Super Mario 127 and Mario Maker! Can the devs please be noticed about this! Thank you
Auto-tiling has been discussed to be included in a future update, but can't say for sure when exactly. However, while it's not the same thing, the editor does have a shape tool that allows you to quickly fill in bigger areas with the tile of your choice.
@@bluSeven Thank you very much! It just takes forever to make levels without auto-tiling! I hope by the time v8 has a stable release the auto tile is implemented
Where is this shape tool
P.S why did I read your comment with your voice speaking in my head sorry 🤣
@@skeetermagee2487 you use the shape tool by holding LShift on the keyboard and you will see an outline as you drag the cursor while clicking either the left or right mouse button, that way you can place and delete tiles inside the rectangle :)
@@bluSeven That's really amazing! Thank you so much however we still need the auto tiling super badly! The borders are still have to be done manually! Auto tiling will make levels so much more faster! I am praying that in v8 stable release it is there alongside with additional features and everything with v7.2.8
Will more themes (i.e. Beach) be added?
Yes, at least in a future snapshot
@@bluSeven If we get Palm Trees visually similar to ones from SMB3, I know what I'm gonna do with it. Also, I wonder if any added assets based on specific games would be included; not just enemies, but also tilesets. Like Sphinxes and Moais from Super Mario Land.
My favorite level theme is: Cave, Desert, Volcano and Castle. :)
I DARE you to try every palette combination now
you were… kinda late
These are not all the themes some of them are custom made theme. You can also mix themes with ground types so that means there is no specific theme.
Sure, though each map makes use of just one specific tileset in this game style, meant to specifically showcase each theme in the video. Mixing tilesets together doesn't count for this purpose here.
When will v8 come out! 😟
It's already out, currently on Snapshot 23, with tileset palettes and more introduced to the SMW game style :)
The link for the game is in the description!
@@bluSeven I mean an actual proper release on the Luigi bonus site? When will it be released there? Like the stable release! Also I adore your channel as you helped me into this amazing game! Free sub for that! ❤️
@@skeetermagee2487 can't say for sure, but there should still be a few more snapshots left until V8 is fully released. The game is also up to date on levelsharesquare.com
Also thanks for the support! Much appreciated 🫶😁
@@bluSeven Oh okay! Hopefully we get like Bowser in it with iterations from Bros 3 and world and everything from V7.2.8 like the power-ups
4:07-4:14 Objectively, that was not good level design having a mushroom coin that close to those fast firebars
Hi!
Whoops 8:17
Wow this is cool holy crap this has to be a real game on the switch 2 not going to happen? lol
OMG Pauline?!?!