One of the few ways to beat Narset from that position I think was to leave snare into the graveyard and tutor midnight clock, cash it in to shuffle the snare back into the deck and tutor it with key
Woah The serpent dying was weird. I don’t know why it was ordered that way but I’ve never seen that. I thought he was alive and well until that happened
There were 2 stacked serpents but only one of them had an arrow for assigned damage, visually deceptive but clear enough if you go back and parse the client UI. I would have gotten it wrong in the moment too, no slight at all on CGB here.
@@BridgeBum I went back to look and holy hell you’re right. I would have never noticed that. I thought the arrow counted for each of them because of the stack. 😂 nice to know
CGB , the first video I saw of you was around 2 years ago. It was an Emry video! This video touched a lot of feels for me. Keep delivering amazing content for us. We love you!
New to historic brawl, and got to say it's been a treat. I love the total jank/broken combos along with how fresh the draws are being a singleton format. Standard can feel a bit grindy/repetitive in contrast. Especially, with the standard meta being limited to 2 or 3 competative decks. ..Also, lets face it, more cards mean more of that tasty artwork mtg brings to the table.
Against the Teferi deck, your win their was just make infinite mana and make a huge hangerback walker. They probably can't beat that, and that's why they scooped.
Teferi could beat a huge hangerback walker pretty easily, but at the same time he'd be so far ahead on mana that it could be pretty tough to come back from.
I played Emri and Paradox Engine before it was cool - in time-limited HB events. Loved the deck for the flavor first (although it turning out to be really strong helped keep that love alive, for sure)
I've never minded paradox engine in historic brawl. But alchemy cards literally break the format. Because alchemy can add cards to the deck, which ruins the 100 card total. It can also conjure duplicates, which ruins the no duplicate rule of historic brawl. And it can add perpetual effects to a commander which is broken regardless of the which player gets the effects. They just need to take alchemy cards out of historic brawl, let alchemy be its own format.
Something like two month ago, I faced a CGwannaB while playing HistoBrawl on Europe servers, his name was CovertGoBlue, Wanderer avatar, Solring pet and Emry as commander. It was a fierce battle, and one of my most memorable win
At 31:30 ive had that same thing happen to me at least 5 times this past week playing. Lots of other weird things as well, where once someone destroyed my brokers ascendancy and it somehow destroyed my whole board of 5 at the same time. Shenanigans like crazy in MTGA as of late...
What happened there was that Ghalta had to assign 12 damage as it's a 12/12. It assigned 3 to a Serpent, 3 to another Serpent, and 6 to Koma, and nothing to the remaining Serpent, as there was no more damage left to be dealt. You can see it clearly by where the arrows are pointing from Ghalta. The one remaining Serpent that wasn't assigned damage wasn't pointed to, but for some reason it stuck to another of its brethren. The question is only why Arena sticks those Serpents together, but I already learned to look at the arrows + order rather than just at the order alone.
@@Arcticsharpshooter I'm not sure the arrows are useful in this scenario... even before he locks in blockers, there is only one arrow pointing to the two stuck serpents. I think it's 100% a visual bug on arena... if you can't trust the visual 'left to right', then there is no way knowing how opponent assigned damage.
@@GnastyGnork it's not really a bug and so much as a lack of UI there are many little tricks you can do with assigning combat DMG to make it look like it's doing one thing when your doing the other. But due to the fact arena doesn't show you the physical assigned DMG (which you would have in paper magic) it just assumes your opponent made the smartest choice possible which isn't always the case
Humbling and inspiring move by those cHB players to let you play everything out and actually have some nice clean solitaire combo fun. Wholesome video CGB!
The way arena msiguided how the blockers were ordered was absolute bullshit, cgb could totally saved his koma and would have an amazing board presence. They really need to update the indicators about blockers.
I love the moments when you try something in the name of science Sometimes I'm playing commander with friends and we have these questions, no one is a judge and google can't always answer the questions Here we have entertainment AND quality information
There are so many fun combos you can try to go for with Emry. I enjoy running millennium calendar and Enigma jewel. If can combo win with the Calendar and isochron scepter + Dramatic reversal + sol ring.
The Teferi match shows why it's probably a good idea to run Meteorite with the Moonsliver Key. It would have dealt with Narset rather easily from that position.
Entertaining as always. I remember playing Upheaval in my Artifact Ramp Highlander decks back in the day. I would have killed for a card like River's Rebuke.
At 31:00 The koma died because the opponent assigned dmg that way, theres a option on settings that lets you assign dmg manually and it also comes in handy when dealing with things like devil tokens and the such (where you can avoid killing them)
You're mistaken. When blockers are declared, the attacking player has to declare a blocking order for all blocking creatures that are gang-blocking an attacking creature. During the next step, the player assigns damage to the creatures - but they have to assign at least lethal damage to a creature before they can assign any damage to any that come later in blocking order. There is no option in Arena settings to allow you to ignore blocking order. You are confusing what happened here with something else (assigning greater than lethal damage). The problem is that Arena is supposed to display blocking order left to right. The order shown here was three tokens and then Koma. This should mean that attacker has to assign at least 3 damage to the first token before assigning any to the second, then at least 3 damage to the second token before assigning any to the third, then at least 3 damage to the third before assigning any to Koma. Since Ghalta only has 12 damage, that only leaves 3 damage to Koma. This is how the rules operate. To repeat, there is no game setting that allows you to change this. It looks like what happened was blockers were displayed in the wrong order, which is a bug. (Unless there was a damage multiplier somewhere on board that got missed?)
@@theadjectiveform I think OP is saying the same thing. The opponent ordered the blockers in such a way that Koma would be dealt lethal damage, but the client didn't show that scenario, clearly. Either way, it's Arena's fault.
@@Patronux No, they were talking about the ability to assign more than lethal damage to a blocker. That *is* an option in Arena settings. Like they said, you can use it if, for example, an opponent blocks a 4/4 with two devil tokens in order to kill your creature with ping damage. You can choose to assign all 4 damage to one of the tokens, which means there's only one point of ping damage and the 4/4 survives. They were talking about a real thing that is different from and unrelated to what happened in this video.
@@theadjectiveform yes that’s what i was talking about and i know it doesnt make complete sense but thats the closest thing that can explain what happened. It *could* be a bug but i’ve never seen it bug this way and it seems like a pretty major bug if that was the case. And i also kinda forgot how the assign dmg worked i admit it, but to my defense no one actually uses it in the average game of magic and personality ive only used it once or twice during new capenna release
Just a heads up, Teferi Time Raveler (the rebalanced 4 mana version) isn't a hell queue commander. It gets paired up against other high-casual queues commanders but almost never against the proper hell queue ones unless there's not enough people in the queue. I would even argue it's one of the worse UW Teferi as a commander (compared to Teferi Hero and Who Slows the sunset)
imagine a CGB Brawl deck without Paradox Engine. While fun in theory, everyone just scoops as soon as it goes off. Edit: except in this vid apparently. That poor goblins player
But the order shown (left to right) is supposed to be what the opponent is assigning the damage to. It showed the 3 serpent tokens first and then Coma, who then was shown to be only taking 3 damage. Instead it assigned damage in an order not displayed on screen. I don't see how it could be anything but an Arena bug.
Your decks are super well built! If one day you want to do competitive Historic Brawl against other competitive players, we host a league with a bunch of other players who have been tryharding the format from the start and have contributed to bringing out a lot of new archetypes / shell / combos competitive I don't put the links so as not to use your comments for advertising but if you're interested it's designed to adapt to everyone's schedules, it's 3 Bo3/weeks, if you're ever interested don't hesitate to pm me :)
Cgb can you try an Oracle of the Alpha historc brawl deck its very fun to play the commander is the simic birthing pod from ravnica so you just play 2 drops, clones, flickers, interaction you can go Infinite like 75% of the game with time twister and time walk
I think the hell queue is changing CGB he’s saying people are “soft” a lot now he might be slowly going into a villain phase that’s normally reserved for twitch lmao
The reason serpent died was likely due to "assign damage" which appears after order and doesn't really care about order either. So yeah, don't forget settings are a cheat tool too. 😂😂😂
@@Obversechaos As far as I know, it is not displayed for the opponent in Arena which is why it was confusing. I think Arena actually auto-assigned damage and CGB's opponent just got lucky there but definitely something to watch out for with trample!
Oh. My. Gosh. I can't believe CGB didn't know with 100% certainty that Phyrexian Metamorph copies the card it targets and that Frogify doesn't affect the copy. Like, oh my goodness.
I get the desire for shorter intros, but I think it would be cool if you at least still go into detail on the commander. Your explanation of how it works makes no sense until one has been and googled the commander, so it'd be a good plan to get that out the way first.
Listen. Strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony....BTW I won a free PC, when can I expect delivery? 🤑🤪
It's another Paradox Engine deck. Who cares? It's kind of the lowest-tier of deck building. I wish that card didn't exist so other decks had to actually try for a strategy or win condition. This is the last time I'm watching any youtube video with the card in it-- they are *all* the same. Yes, even this "it's also artifact tribal" build is Just Another Paradox Engine Deck.
The "ROAR!!" When you attack with big things, always cracks me up. Also love the "Boing!!" When you bounce things 😂😂
One of the few ways to beat Narset from that position I think was to leave snare into the graveyard and tutor midnight clock, cash it in to shuffle the snare back into the deck and tutor it with key
That last opponent was a real sport for sitting through all that nonsense without scooping
Woah The serpent dying was weird. I don’t know why it was ordered that way but I’ve never seen that. I thought he was alive and well until that happened
There were 2 stacked serpents but only one of them had an arrow for assigned damage, visually deceptive but clear enough if you go back and parse the client UI. I would have gotten it wrong in the moment too, no slight at all on CGB here.
@@BridgeBum I went back to look and holy hell you’re right. I would have never noticed that. I thought the arrow counted for each of them because of the stack. 😂 nice to know
@@PInkssx07 That's crazy you guys are right. wondering if opponent was a gamer and was counting on that or got lucky with the client
@@smoolz7818 I’m going to go with luck. It’s the only logical choice lol
@@BridgeBum That doesn't really seem like it matters, and seems like an Arena bug. All serpents were blocking, so all of them should have an arrow
CGB , the first video I saw of you was around 2 years ago. It was an Emry video! This video touched a lot of feels for me. Keep delivering amazing content for us. We love you!
New to historic brawl, and got to say it's been a treat. I love the total jank/broken combos along with how fresh the draws are being a singleton format. Standard can feel a bit grindy/repetitive in contrast. Especially, with the standard meta being limited to 2 or 3 competative decks. ..Also, lets face it, more cards mean more of that tasty artwork mtg brings to the table.
Against the Teferi deck, your win their was just make infinite mana and make a huge hangerback walker. They probably can't beat that, and that's why they scooped.
Teferi could beat a huge hangerback walker pretty easily, but at the same time he'd be so far ahead on mana that it could be pretty tough to come back from.
I played Emri and Paradox Engine before it was cool - in time-limited HB events. Loved the deck for the flavor first (although it turning out to be really strong helped keep that love alive, for sure)
I've never minded paradox engine in historic brawl. But alchemy cards literally break the format. Because alchemy can add cards to the deck, which ruins the 100 card total. It can also conjure duplicates, which ruins the no duplicate rule of historic brawl. And it can add perpetual effects to a commander which is broken regardless of the which player gets the effects. They just need to take alchemy cards out of historic brawl, let alchemy be its own format.
Can’t wait to see an Emry deck when Brother’s War comes out. Artifacts will be wild.
Something like two month ago, I faced a CGwannaB while playing HistoBrawl on Europe servers, his name was CovertGoBlue, Wanderer avatar, Solring pet and Emry as commander. It was a fierce battle, and one of my most memorable win
"You can't expect to wield supreme BO1 power just ’cause some watery tart threw a sword at you!"
CGB: "Hold my deckbox."
"I mean, if I went 'round, saying I was the One in Best of One, just because some moistened bint had lobbed a scimitar at me, they'd put me away!"
Really loving the historic brawl videos
At 31:30 ive had that same thing happen to me at least 5 times this past week playing. Lots of other weird things as well, where once someone destroyed my brokers ascendancy and it somehow destroyed my whole board of 5 at the same time. Shenanigans like crazy in MTGA as of late...
What happened there was that Ghalta had to assign 12 damage as it's a 12/12. It assigned 3 to a Serpent, 3 to another Serpent, and 6 to Koma, and nothing to the remaining Serpent, as there was no more damage left to be dealt. You can see it clearly by where the arrows are pointing from Ghalta. The one remaining Serpent that wasn't assigned damage wasn't pointed to, but for some reason it stuck to another of its brethren. The question is only why Arena sticks those Serpents together, but I already learned to look at the arrows + order rather than just at the order alone.
Yup just bad ui where the order the creatures are on the field doesnt match the order of damage
@@Arcticsharpshooter I'm not sure the arrows are useful in this scenario... even before he locks in blockers, there is only one arrow pointing to the two stuck serpents. I think it's 100% a visual bug on arena... if you can't trust the visual 'left to right', then there is no way knowing how opponent assigned damage.
@@GnastyGnork it's not really a bug and so much as a lack of UI there are many little tricks you can do with assigning combat DMG to make it look like it's doing one thing when your doing the other. But due to the fact arena doesn't show you the physical assigned DMG (which you would have in paper magic) it just assumes your opponent made the smartest choice possible which isn't always the case
@@Jigsaws_Game true. a simple number on each blocker showing the assigned damage would go a long way
You're right about the combat order thing. I didn't think Koma would die either
Never was a big combo guy, but I just lovely Emry and the value she provides. Thanks CGB!
You can't expect to wield supreme executive power because some watery tart threw a sword at you.
Humbling and inspiring move by those cHB players to let you play everything out and actually have some nice clean solitaire combo fun. Wholesome video CGB!
The way arena msiguided how the blockers were ordered was absolute bullshit, cgb could totally saved his koma and would have an amazing board presence. They really need to update the indicators about blockers.
I love the moments when you try something in the name of science
Sometimes I'm playing commander with friends and we have these questions, no one is a judge and google can't always answer the questions
Here we have entertainment AND quality information
There are so many fun combos you can try to go for with Emry. I enjoy running millennium calendar and Enigma jewel. If can combo win with the Calendar and isochron scepter + Dramatic reversal + sol ring.
The Teferi match shows why it's probably a good idea to run Meteorite with the Moonsliver Key. It would have dealt with Narset rather easily from that position.
Entertaining as always. I remember playing Upheaval in my Artifact Ramp Highlander decks back in the day. I would have killed for a card like River's Rebuke.
42:02 I always read it as Mystic Sub-duel too
Except I'm thinking of Shahrazad
I'm glad CGB is back to his paradox ways. Nothing better than infinite combos. Pt 11
Magic is better though
Love the cHB content. Would be nice to have HB ranked. Keep up your great videos
Paradoxically enjoyable 😂
More witty comments… we love it 💪🏼
So the main win condition of this deck is to bore your opponent to surrendering?
Sounds fun!
Fish lady with a sword is a way to describe Emry that I love. Gave me a good chuckle.
At 31:00 The koma died because the opponent assigned dmg that way, theres a option on settings that lets you assign dmg manually and it also comes in handy when dealing with things like devil tokens and the such (where you can avoid killing them)
I wish Arena would somehow notify us when a creature we had was about to get hit for 0. Like a different colour frame or sth
You're mistaken. When blockers are declared, the attacking player has to declare a blocking order for all blocking creatures that are gang-blocking an attacking creature.
During the next step, the player assigns damage to the creatures - but they have to assign at least lethal damage to a creature before they can assign any damage to any that come later in blocking order. There is no option in Arena settings to allow you to ignore blocking order. You are confusing what happened here with something else (assigning greater than lethal damage).
The problem is that Arena is supposed to display blocking order left to right. The order shown here was three tokens and then Koma. This should mean that attacker has to assign at least 3 damage to the first token before assigning any to the second, then at least 3 damage to the second token before assigning any to the third, then at least 3 damage to the third before assigning any to Koma. Since Ghalta only has 12 damage, that only leaves 3 damage to Koma. This is how the rules operate. To repeat, there is no game setting that allows you to change this.
It looks like what happened was blockers were displayed in the wrong order, which is a bug. (Unless there was a damage multiplier somewhere on board that got missed?)
@@theadjectiveform I think OP is saying the same thing. The opponent ordered the blockers in such a way that Koma would be dealt lethal damage, but the client didn't show that scenario, clearly. Either way, it's Arena's fault.
@@Patronux No, they were talking about the ability to assign more than lethal damage to a blocker. That *is* an option in Arena settings. Like they said, you can use it if, for example, an opponent blocks a 4/4 with two devil tokens in order to kill your creature with ping damage. You can choose to assign all 4 damage to one of the tokens, which means there's only one point of ping damage and the 4/4 survives.
They were talking about a real thing that is different from and unrelated to what happened in this video.
@@theadjectiveform yes that’s what i was talking about and i know it doesnt make complete sense but thats the closest thing that can explain what happened. It *could* be a bug but i’ve never seen it bug this way and it seems like a pretty major bug if that was the case. And i also kinda forgot how the assign dmg worked i admit it, but to my defense no one actually uses it in the average game of magic and personality ive only used it once or twice during new capenna release
Let's go Blue! wins in the arena and on the field
Yay, another cHB Paradox Engine video :D
Can't wait for you to showcase my main, Captain Sisay 🤍💚
That Ghalta block looks like an MTG Arena bug. It definitely implied that your Koma was the last to be assigned damage. That was not fair!
I love all of your brawl videos keep them coming!
with those deck you really have to know what you need to look for to win and then its fast execution
Just a heads up, Teferi Time Raveler (the rebalanced 4 mana version) isn't a hell queue commander. It gets paired up against other high-casual queues commanders but almost never against the proper hell queue ones unless there's not enough people in the queue. I would even argue it's one of the worse UW Teferi as a commander (compared to Teferi Hero and Who Slows the sunset)
That moment koma died, everyone was just "wait what?!" so fustrating x)
You know the meta is absolute dogshit when CGB plays brawl full time
On the weekends = full time.
There's a meta for each format so what you say means nothing.
One of my favorites of yours!
Man watching those turns hurt my brain 🤣
That Aether Spellbomb thread was nice
That was fun to watch, but as the opponent I would have hated that haha.
"We also have three Karn's in one deck. What could possibly go wrong!" I lol'd so hard at this.
imagine a CGB Brawl deck without Paradox Engine. While fun in theory, everyone just scoops as soon as it goes off.
Edit: except in this vid apparently. That poor goblins player
at 31:11 when he hit the coma, i guess he turned off "auto assign combat damage" and chose to deal max damage to coma 🤔
But the order shown (left to right) is supposed to be what the opponent is assigning the damage to. It showed the 3 serpent tokens first and then Coma, who then was shown to be only taking 3 damage. Instead it assigned damage in an order not displayed on screen. I don't see how it could be anything but an Arena bug.
Your decks are super well built! If one day you want to do competitive Historic Brawl against other competitive players, we host a league with a bunch of other players who have been tryharding the format from the start and have contributed to bringing out a lot of new archetypes / shell / combos competitive
I don't put the links so as not to use your comments for advertising but if you're interested it's designed to adapt to everyone's schedules, it's 3 Bo3/weeks, if you're ever interested don't hesitate to pm me :)
Cgb can you try an Oracle of the Alpha historc brawl deck its very fun to play the commander is the simic birthing pod from ravnica so you just play 2 drops, clones, flickers, interaction you can go Infinite like 75% of the game with time twister and time walk
Vannifar decks becoming good? Count me in!
"Strange women lying in ponds distributing swords is no basis for a system of government."
Potential reprint of this deck with the new lost caverns set 🤔?? Would be sick to see
Emry would have been a great deck to try for the millennium calendar win.
Great video!!! Loved it
Where are the artifact lands CGB?
I love my emry deck aww great vid
A watery tart giving away cutlery! Me Like!
Yay! Brawl again! 😊
CHB has been the nuts!
I mean, I loved this durdling. I'd rather watch a Paradox eventual win any day over a dumb 1-2-3-4 *DEAD* match with Muxus
Does anyone know what happened with the Ghalta blocks on 31:30?
If you had Strixhaven Stadium in game 2 you could use that as a win con. Stack 9 counters on it and swing for the 10th
I think the hell queue is changing CGB he’s saying people are “soft” a lot now he might be slowly going into a villain phase that’s normally reserved for twitch lmao
Historic Brawl players really are soft. They scoop like in no other format.
JOE DUH, JOH JOE
JOH JO-JO, JODAH
* boom *
Honest question since I don't play brawl: you say competitive. Does it work with ranks as well then? If so, how can we see your rank?
No doesnt work with ranked, competitive in the sense that's it's streamlined. Tho for emry, she is always a paradox engine deck.
Whats the name of the transition CGB uses from match to match ?
Jeff
9:10 you missed lethal by not attacking when they were 7/7s
Thanks CGB
It's not Emry, it's Paradox Engine.
Why no aetherflux reservoir?
Edit: oh I spoke to soon lol
Check out the new The Stone Brain card, Cgb! Another great, and fun tool for thia deck!
The reason serpent died was likely due to "assign damage" which appears after order and doesn't really care about order either. So yeah, don't forget settings are a cheat tool too. 😂😂😂
At 36.38 how does he tap all his mana rocks for mana at The same time?
There's a command you can enter that adds all available mana to your mana pool. I forget what the command is.
Ghalta has trample so damage can be assigned regardless of the order of blockers, that's how they got the Koma.
What do you mean? Doesn't damage have to be assigned before it's dealt? In which case it should be displayed on the screen. Or am I missing something?
@@Obversechaos As far as I know, it is not displayed for the opponent in Arena which is why it was confusing. I think Arena actually auto-assigned damage and CGB's opponent just got lucky there but definitely something to watch out for with trample!
Nice more historic brawl!
that 12/12 can distribute 6 damage for your copy of koma
15:33 infinite mana and hangerback kinda writes itself but yeah op say how long it was gonna take and just took the L
Those guys must be fans... lol
I love blue, but some of this hurts my brain😂
Very good video.
That Koma fuckery!? Come on arena!!
I'm waiting for the teferi time raveler video
I'm hoping to see some displacer kitten action
woah das crazy
Oh Engine!!
Can somebody tell me how he does autotap that'd help me pls
31:10 D: mtga noooooo
Paradox engine always go burr
Rolls eyes
Blac lotus didn’t have a sweet animation? Whack
10:33
but auto taber mass you up
go off king
Oh. My. Gosh. I can't believe CGB didn't know with 100% certainty that Phyrexian Metamorph copies the card it targets and that Frogify doesn't affect the copy. Like, oh my goodness.
I get the desire for shorter intros, but I think it would be cool if you at least still go into detail on the commander. Your explanation of how it works makes no sense until one has been and googled the commander, so it'd be a good plan to get that out the way first.
Of the Loch. Of.
gg
We early!
Listen. Strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses, not from some farcical aquatic ceremony....BTW I won a free PC, when can I expect delivery? 🤑🤪
Hello
It's another Paradox Engine deck. Who cares? It's kind of the lowest-tier of deck building. I wish that card didn't exist so other decks had to actually try for a strategy or win condition. This is the last time I'm watching any youtube video with the card in it-- they are *all* the same. Yes, even this "it's also artifact tribal" build is Just Another Paradox Engine Deck.
So bored of watching paradox engine decks
Yo
Paradox engine deck, again 🤦♂️ man these decks you asemble are super boring.. wheres your imagination?
This video made me want to vomit. But in a good way.