EVERY Nade You NEED to Know in CS:GO (Every Map)
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- Опубликовано: 9 июн 2024
- gosuacademy.com/pages/alumni-...
EVERY NADE on Every Map that you NEED to know to get to a high level (Global Elite, faceit 10+). Only 5-10 per map are 100% required. I show both 64 tick and 128 tick lineups in this video for nades that are jump throws.
including: Xbox smoke on Dust2, Mid utility on Inferno, Moto smoke on Inferno, Window smoke on Mirage, Anubis nades and smokes, and a bunch of others that are less relevant search terms :)
How to Make an Auto Exec: • The COMPLETE CS:GO Set...
0:00 Intro
1:08 Inferno
2:46 Mirage
4:02 Dust2
5:50 Nuke
7:01 Overpass
8:43 Vertigo
10:18 Ancient
11:46 Anubis
13:21 W + Jump Bind
Patreon ► / voocsgo
2nd Channel ► / itsvoo
Twitch ► / voocsgo
Discord ► / discord
Twitter ► / voocsgo
RUclips ► / voocsgo
tags: csgo, counter-strike: global offensive, csgo nades, csgo smokes, csgo utility, smokes dust2, smokes mirage, smokes inferno, smokes ancient, smokes anubis, smokes vertigo, smokes nuke, utility on every map, csgo important utility, csgo best utility, csgo utility guide, csgo smoke guide, csgo pro nades - Игры
ACTUALLY CORRECT JUMP THROW BIND: Bind [Key] "+jump; -attack; -attack2" (in the video i show -attack1 which is wrong, it's just attack, and -attack3 is not important)
Slightly different content than usual recently, but I figured it was time to re-make this video without a 2 minute black screen, and with the 3 new maps.
Sponsor: gosuacademy.com/pages/alumni-program
How to Make an Auto Exec: ruclips.net/video/aqTLaUDGPiM/видео.html
W+Jump Throw explanation is at 13:20
you don't use gloves anymore?
@@NoamD i sold them to pay my taxes last year
@@vooCSGO oh...
Sorry I only play OFFICE
Office #1 Best Map CSGO!
voo you def CAN do the w jumpthrow manually, Ive been doing it forever. Its really not that hard.
WOW many more smokes for me to forget on maps when playing.
Damn you you animal
lol
Exactly 😂 i always watch these videos but i always forget it as well
I remember all of them up until the moment I need them
@@lololol6850 practice them with bots (remove them for sure) and then use them in a PUG match in that same map
All Maps and Lineups
Inferno 1 1:08
Inferno 2 1:29
Inferno 3 1:37
Inferno 4 1:48
Inferno 5 2:02
Inferno 6 2:14
Inferno 7 2:20
Inferno 8 2:25
Inferno 9 2:36
------------
Mirage 1 2:46
Mirage 2 2:59
Mirage 3 3:08
Mirage 4 3:15
Mirage 5 3:25
Mirage 6 3:34
Mirage 7 3:45
------------
Dust2 1 4:02
Dust2 2 4:10
Dust2 3 4:19
Dust2 4 4:28
Dust2 5 4:37
Dust2 6 4:54
Dust2 7 5:03
Dust2 8 5:21
Dust2 9 5:33
Dust2 10 5:40
------------
Nuke 1 5:50
Nuke 2 6:00
Nuke 3 6:09
Nuke 4 6:35
Nuke 5 6:43
------------
Overpass 1 7:01
Overpass 2 7:10
Overpass 3 7:18
Overpass 4 7:24
Overpass 5 7:31
Overpass 6 7:40
Overpass 7 7:47
Overpass 8 7:56
Overpass 9 8:04
Overpass 10 8:11
Overpass 11 8:23
Overpass 12 8:33
------------
Vertigo 1 8:43
Vertigo 2 8:53
Vertigo 3 9:01
Vertigo 4 9:06
Vertigo 5 9:15
Vertigo 6 9:35
Vertigo 7 9:56
Vertigo 8 10:06
------------
Ancient 1 10:18
Ancient 2 10:29
Ancient 3 10:40
Ancient 4 10:48
Ancient 5 10:55
Ancient 6 11:03
Ancient 7 11:18
Ancient 8 11:28
Ancient 9 11:38
------------
Anubis 1 11:46
Anubis 2 11:58
Anubis 3 12:05
Anubis 4 12:27
Anubis 5 12:40
Anubis 6 12:54
Anubis 7 13:07
thanks for this m8
@@daystormzx2733 You're welcome, I'm glad you like it
My man
Thank you for the inclusion of the 64 tick smokes, appreciate the effort you put into the video!
This video is incredible and you have singlehandedly made me more interested in playing because I don't have to look through thirty different videos to learn the utility options. Also the transition from vertigo to ancient was smooth af.
Man i miss u and ur content.. u gotta upload again man im counting on u
11:58 nice smoke u got there voo. XD
10:18 that transition is absolutely beautiful
what transition bro , new update in cs , maps are combined
thank you voo your tips have taken me from gold nova 2 to LE in only 400 hours. I appreciate what you do for the community
I knew 0 of these smokes
skill issue
Same :D
Ofc u dont know bcus u dont play the game go Jack of To ur skins
@@vanhanliiton7232 aight bro jelous much
@@dickdickling9389 learn english please.
I’ve actually been waiting for a video like this. Good job Voo, love your work.
Wow I literally have just literally googled "How to nade in CSGO" and found a video released 2 min ago 😄
I wish more nade videos were like this. good job voo
High quality video, I like. Very well done and straight to the point. I need your illustrious voice in my ears more often
This man is something different, thanks a lot man. Will share this with my faceit teammates
Great video, just stumbled on it. What I liked the most was "Then UNFORTUNATELY we move to Vertigo". So true man, so true.
Nice video, but this is still 2-3x as many smokes as you need for lvl10.
tbf i knew like 1/4 of them before researching the video, but i think the full statement would be "every nade you need to know to get to level 10 without annoying your teammates and losing extra rounds"
@@vooCSGO that
you can do it with less - but it you want to be a good support player this is the level you'll need. Also, some regions expect more util from you. Germans e.g. expect you to know so much more util than Hungarians ;-)
@@vooCSGO Yes for sure. If you learn some of these nade sets for less popular maps, I'm sure most could get 2.5-3k even with pretty bad aim.
really hoping to see a video like this for cs2, keep up the great work voo
Ty i been using this lineups for soon a week now and it helped me so much! i havent lost a single game on inferno thanks to the top mid lineups! Tysm and may the yt like be with you!
very good video as always ! it got me so many wins and i was watching these ingame :DDD ♥
Clean and to the point, thank you
exactly what i was wanting for getting back into cs, thx.
Nadeking punching the air rn
Thanks man! Really appreciate it - gonna send this to all the 'pros' in my stack, that to this day claim they know all the nades 😂
huge thanks voo
On 64 tick, the long-to-ct smoke at 7:39 is a very easy "w-jumpthrow" lineup. Just aim at the intersection of the tree and the powerline after backing into the corner of the stone wall
Perfect time for you to post this
alias +runjumpthrow "+forward; +jump; -attack"
alias -runjumpthrow "-jump; -forward"
bind [key] "+runjumpthrow"
as someone else noted it should be "attack1" rather than "attack".
alias +runjumpthrow "+forward; +jump; -attack1"
alias -runjumpthrow "-jump; -forward"
bind [key] "+runjumpthrow"
I’ll be here when you post a video like this for cs2!
I wish there were more tutorials on countering your enemies' utility, and how the landed nades you throw look in the game *with the common other team nades*.
Sure, on inferno, you smoked off long and mollied short, but the molly's been extinguished. What to expect from that new smoke? Here comes a flash from that guy on long. Where to turn? This kind of stuff
Edit: Having a practice map with enemy util already laid down would be awesome too! Just to get used to THAT look of the map. The site looks one way with a 3 smokes execute, and the other way with 3 smokes, 2 more smokes in the site, and a molly between your legs
Tbh it is kinda easy to find out with common sense
I mean you know it by common sense, you can spam if the molly is smoked, since if they are sane they should back to site/pit. Unless they have 3 player A, and the short guy stay in the smoke have backup in short/balcony for trade
Usually countering util comes from just experimenting and finding the right answers for the right positions, then figuring out which of multiple options you have is best in that particular scenario (think of a decision tree sort of). You could react to an exec with your own Oneway, or make a smoke tunnel that connects the enemy smoke to yours so you can walk to an advanced position/live a bit longer, flashes, taking fights ahead of the util etc.
In terms of a practice map some of the better things I've found are a workshop map called "Procedurally Generated Training Map" which you can use to get you used to dodging flashes with bots peeking into you,
And the Refrag service which costs money but has tons of features, VPL is pretty much what you explained where you're fighting executes from pro matches while starting from either a forward or further back rotation position.
unfortunately a lot of that boils down to gamesense more than anything else. if your opponent extinguishes the molly, do you have enough players to catch them trying to fall back? have you wasted too much util and have to commit anyways? did they waste enough util that you can just re-exec the same util set again later? all very complicated questions to answer with a catch all statement. I think I might make a (short and unlisted) video discussing this comment in my discord though if you join and look at "voo's random tips" discord.gg/Dw6KbFy
I suggest to check out "executes" game mode on some custom servers in case you haven't seen it yet. Similar to retakes, but first Ts have to take the site, and utility is usually thrown automatically. I feel this mode is a bit more "realistic" than retakes are.
Very informative! Could you do one for all common spam spots?
I think a 20 minute video to add some markers and digestion time would have been perfectly fine
this is the best cs utility video ever
I'm will manage a way to like it again, you deserve it!
Very nice video, simple, educational, reasonable smokes. The only smokes i wanted to see are T side spawn smokes for mirage but i guess these are less required under 2,5k elo imo. Great job tho
You look amazing Voo, keep it going 👏👏
Damn voo killing all my content ideas in one video :D
Don't play anymore but still here to support the content
i like how in the ad he talks about how it’s better than youtube because youtube videos can overload you with new information, and then he proceeds to give you 10 minutes of uninterrupted quick transitioned lineups
the forward jumpthow can be very consistently replicated by holding down shift at tapping W and regular jumpthrow in quick succession
You can smoke off con from the boxes near t television if you rush mid short go to the dark corner beside the boxes to jump in to t television room and aim at the antenna you see on the roof and there is the pole thing aim at the corner where the antenna doesnt show up for you. Combine that with molly con and xbox smoke or window smoke and no awper can shoot you throgh a site and its pretty consistant smoke line up. (Its jump throw in 64tic)
"Nade videos suck" - Voo certainly never saw any Nadeking videos, they're awesome!
Learning and using util is easy. Finding teammates who will make use of your util and not just sit around baiting each other is hard!
I will watch this, but could really need this for CS2. I had a good arsenal in CSGO with inferno specifically. Which is the one map ghat changed the most. Especially nade line ups from mid to A etc.
3:36 the same angle, same smoke, just different visual anchors if your viewmodel doesn't allow it:
using: bind "c" "toggle cl_crosshairsize 1000 4"
aim your vertical line to the left edge of the white sticker on the box, aim your horizontal line to the arm of the power pole. the power pole has two arms and both should work. the sticker has tight tolerances, though
There are 2 better top con smoke linups that you don't know, one from the palace entrance where you have to aim at the top of the antenna and do a normal jumpthrow, and the other one from outside of tv towards mid where you get stuck on the corner at the door and jumpthrow while aiming at the top of the antenna
3:51 that CT smoke is a one way for an AWPer CT towards default and even towards triple depending on exactly what pixel you line up with
It will always give you a oneway for at least one of those spots. Zulian shows a good one that covers the ticket jump up
you need 2 smokes if you want to be sure
64 tick window can be thrown from beside the trash can as well. The first top con smoke lineup is basically identical from against the wall to the left which can then be combined with a deep jungle smoke from the same spot. If I remember I'll add them to csgonades later.
really? i legit tried for like 30 minutes and the best i could do was get a smoke into window that bounced off the little ledge on cat, but then it wouldn't actually cover all of window lol
@@vooCSGO Well, even though it’s kind of useless for serious players because mm, it’s probably the fastest reliable window smoke. Therefore it’s def worth throwing; also, you want to throw it as late into the crouch walk as possible.
BTW, it’s not the same smoke as on 128 where you hold D. Maybe that’s why it missed
@@vooCSGO It's in the same spot, but ON the trash can. You drop into a little pocket towards the wall and foward a little bit. I don't know how to explain the spot to aim at though. Then tap d and jump throw at the same time. Just verified it, no gaps whatsoever to awp through
@@vooCSGO Crouch beside trash can. Line up with right-hand side of door frame, halfway up the railing. Walk forwards and throw when the crosshair meets the bottom of the railing.
I don't have a good memory. I remember a few flashes and smokes per map, and my teammates very rarely do any set utility. Kinda frustrating. I find that I only remember things that I had to find myself in a prac server.
best csgo coach (youtuber/streamer)
Except I get into a match and everyone knows the same 2 smokes and I forgot the rest 😂 great video
Thanks bruh
AMAZING!!
we NEED a cs2 version of this video
WB Voo! Been a while!
ayo new voo video
Goood video.
BUUUT, you literally don't need to know any wild smokes or jump binds to get to lvl 10.
I hit lvl 10 without using nades xD sometimes high headshot percentage is enough. But sometimes I cry I dont know any utility but im from Old school of counter strike where aim was enough to be at the top of ESL.
You are amazing
'Then unfortunately we move to Vertigo'😂😂😂😂😂
I would add the Fall3n flash for CT side B inferno. Would go great with the 1-way.
Bro did nadeking dirty
Need flashes, he's,and Molly lineups
Damn, if only I could actually remember them when playing lol
plz more vids mr voo!
Good god man you can spend more than 3 seconds explaining each lineup
May I ask u about windows sens? Whats better 5 or 6? And how u properly change it? In buttons section or pointer options? Thank you
What setting do use to increase visibility the antennas on d2 and mirage are not visible for me for smoke lineup
I figured a Mirage top connector smoke for 64tick servers :) Easy line up.
Voo where you at? I miss your content :(
voo can you show as nuke outside smokes from the same position
Hey voo, I feel like my aim in csgo is very good in dm or at least better than in game but in real matches i struggle to use it. Can you give me some tips on how to use aim to win more games ?
Bro , i always watch this tutorial while warm up, and the dust 2 its f me , because a lot antena and pipe cant be seen anymore, or the graphic? But thanks anyway , other map is fine
now that's a statement - but I believe you :-)
Thanks. Once I close the video. Ill forget everything lol
Hey voo,
for the bind at 11:33 can I replace the standard jumpthrow bind for this or do I have to bind a new key for this specifically? Will that bind work for the normal jump throw?
Thanks for updating I used your last nade video alot:)
you will need two separate binds, one for normal jump throw and another for wjumpthrow
how does that top con smoke the one by palace on mirage work on 64 tick i cant get it to land consistently and when it does land theres always a gap is there a better lineup for 64 tick??
*edit*
nevermind i figured it out for the 64 tick throw you have to walk forward from the corner just a bit then throw the smoke it will bounce a little farther and no gap
im confused im doing the b mirage smokes and they wont work because they keep hitting a sky box that seems to not exist on this video somebody please explai
n
How do I know what type of throw I need to do? Left, middle and right clicks?
i don't understand. i tried two diffrent versions of the runjumpthrow bind and it only runs, doesn't jump for me
alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind alt "+jumpthrow"
alias +forwardjumpthrow "+forward; +jump; -attack"
alias -forwardjumpthrow "-jump;-forward"
bind n "+forwardjumpthrow"
this is the current autoexec, first line works fine as jumpthrow, second only runthrows for me, doesn't jump.
i also tried this but it also only pressed w not jump
bind "n" "+forwardjumpthrow"
alias "+forwardjumpthrow" "+forward;+jump;-attack"
alias "-forwardjumpthrow" "-jump;-forward"
Does anyone know why this is happening?
I see in other videos where bots are placed in certain spots on the map. I don’t know what it’s called, but I would like to know and how to get them.
I was like wtf is ctrl on the screen for--oh, riiiight, only I use space for crouch
Any good smokes for de_cache like these one In the video?
Mirage; what about the top con smoke from outside TV on the lower base?
Could use this for CS2
Bout to bust out the notepad.
I miss u :(
I will pull up this vid everytime i q to make sure this goes in to my head. (The map that im playing ofc i will not watch the whole thing lol)
Want you to analyse yakindar's demo
Make this for cs2 for insane virality ;)
Overpass heaven smoke? Seems like one of the first you'll ever learn on that map.
from inside of short? yeah honestly should've included that. I sent this list of utility to a couple people to confirm i didn't miss anything but i guess we all missed it
Bruh I setup the standard jumpthrow bind, and now everytime I connect to a match it's opening the "fair play guidelines" page. should I be worried? Not tryna lose my 10 year coin over here, hasn't jumpthrow been a standard practice for a while now?
Timing 👍
I was just thinking it was time to start learning nades. For one day, I’ll make it out of silver.
Idk how I came to LEM without ever using utility cuz it's hard af to memorize.. I only know dust 2 long popflash..
Damn I know almost all of them, but I don’t understand when to throw them( nuke, overpass )
if you go to the spot or if you have a guess that they will push a certain spot (eg: they failed 2-3x times on A, they will try B now - for monster smoke)
11:34 useful
Does the jumpthrow bind at 11:36 work for all jumpthrows(leftclick, rightclick and both at the same time)?
Edit: I tried it myself now but to make it work i had to replace "-attack1" with only "-attack"
yes
@@paradise_ thanks
oh woops lol i didn't realize i put attack1 instead of attack. yeah works for all
Is this video from 2023 or Dust2 changed recently, there are no some details e.g antennas near T spawn and iron pipe in t spawn which u throw smoke to long 4:30
goodbye old friend