I would love to but my schedule is very tight, I am also working on the forest generator update so that takes alot of time! I will make one in the future ❤️
what do you recommend for putting clothes on the character? is there a free solution? marverlous designer is too expensive for me to only learn and not have big projects to make it profitable.
Thanks for the tutorial, curious if you found a way to export the mesh from Blender, with the Humanify or Global textures baked or applied so it can be imported into other DCC or engines?
I believe you're asking whether UV unwrapping is required for these characters. No, they are already UV mapped. If this is not your question, please elaborate for further clarification. ✨
Humanify is primarily designed for DAZ Genesis 9 characters. However, if you can match the UV mapping of CC4 characters to that of DAZ Genesis 9, you can effectively utilize Humanify with those characters as well. To achieve this, you can use ZWrap, which offers tools for transforming the UV layout of Genesis 9 models to be compatible with DAZ characters. For detailed guidance, you can refer to the resources available on the humanify website. ✨
Object mode highlight mesh, Go to materials toolbar highlight head material slot click apply shader in the addon menu. To get your default skin tone back with all the displacements drag your uv texture into the shader window attach it to the base color and turn skin1 slider to 0.
@@JDMvids1105 I did this, the displacement worked but the head was just white, the skin texture isn't showing, both the global skin's and the uv texture I dragged in
@@extra3d537 yes I used the Daz to blender bridge and also tried it as an Obj file. I’m new to blender so either I’m doing something wrong or it’s bugged.
Do one thing, make a screen recording, send it to me on Instagram, @alanwayne4940, I will help you out ✨ One more thing, know that genesis 9 and 8 are different so maybe if you are making a mistake there by using a gen 9 skin on gen 8 or the other way around.
@@extra3d537 I took the screen recording and dm’d you. I checked everything I bought gen 9 and am using a gen 9 model aswell. Everytime I click apply all it does is adds pink fingernails to my model 😔
Great vid, would love a longer full breakdown tho
I would love to but my schedule is very tight, I am also working on the forest generator update so that takes alot of time! I will make one in the future ❤️
May as well do all the animations within Blender itself.
looks amazing
how do you animate the eyes please?
Great work
how do you animate the eyes move please?
ggreat great straight to the point tutorial. thank you! subed
the fade to black was hard.
Thank's !!
FIRE
what do you recommend for putting clothes on the character? is there a free solution? marverlous designer is too expensive for me to only learn and not have big projects to make it profitable.
I am working on it, there is a way for free so stay tuned ✨
@@extra3d537 im gonna follow your stuff for sure !
@@extra3d537omg can’t wait! 😮
@@extra3d537 awesome!
Thanks for the tutorial, curious if you found a way to export the mesh from Blender, with the Humanify or Global textures baked or applied so it can be imported into other DCC or engines?
You can actually do that with NVIDIA Omniverse blender, a baking tool is included in that which is far better than baking manually.
3:38 this does not show up for me, I have Daz to Blender installed, but it doesn't show that window, what might be the problem here?
Either its opening in the background or there is some kind of glitch, try reinstalling the addon!
@@extra3d537 Will do
im having issues with the lashes. they are not moving with the eyelids, how do i fix this?
How did you import it in blender, with daz to blender or fbx?
@@extra3d537 I tried with fbx
@@extra3d537fbx. I also tried daz to blender with the diffeomorphic add on but that didnt work either
@@extra3d537 fbx but i also tried importing to blender using the diffeomorphic add on, still doesn’t work
@@extra3d537 fbx but i also tried importing it using the diffeomorphic add on
what about adding hair with simulation....!!!!!!!!!!!!!
I know how to do it, but the last time I tried, my RAM died, so now I’m a bit hesitant. If I had a better setup, I’d give it another shot. 🤔
@@extra3d537 is 16 ram enough?
Sir one question if I have any character like cc4 or human gen or daz If I import any of them but I have to do the uv unraping na
I believe you're asking whether UV unwrapping is required for these characters. No, they are already UV mapped. If this is not your question, please elaborate for further clarification. ✨
@@extra3d537 means cc4 character can be used in humanify with correct uv mapping ??
@@extra3d537 no just want to ask when I appy the humanity skin on cc4 character did they uv mapped correctly or not
Humanify is primarily designed for DAZ Genesis 9 characters. However, if you can match the UV mapping of CC4 characters to that of DAZ Genesis 9, you can effectively utilize Humanify with those characters as well.
To achieve this, you can use ZWrap, which offers tools for transforming the UV layout of Genesis 9 models to be compatible with DAZ characters. For detailed guidance, you can refer to the resources available on the humanify website. ✨
@@extra3d537 thank u sir for you kind ingo
Please make a tutorial for character creator 4 i got global ang humanify
Humanify does not work for cc4, I will make a video but cc4 is expensive.
@@extra3d537 lol nothing is expensive if you know
Does this works on Genesis 8.1?
Yes But You Will Need Global Skins Genesis 8 Version, Humanify Won't Work For Gen 8!
Hi, after i applied globalskin, it's textures are still not overwriting daz3d's textures
Yeah, this is how it works!
If you are having any problem, head to their blender market page and contact them, they will help you out ✨
Object mode highlight mesh, Go to materials toolbar highlight head material slot click apply shader in the addon menu. To get your default skin tone back with all the displacements drag your uv texture into the shader window attach it to the base color and turn skin1 slider to 0.
@JDMvids1105 okay, I'll try it and let you know if it works
@@JDMvids1105 I did this, the displacement worked but the head was just white, the skin texture isn't showing, both the global skin's and the uv texture I dragged in
I bought GlobalSkin for Genesis 9 and everytime I try to use it, it doesn't work. What do I do?
Which mesh are you using? Daz?
@@extra3d537 yes I used the Daz to blender bridge and also tried it as an Obj file. I’m new to blender so either I’m doing something wrong or it’s bugged.
Do one thing, make a screen recording, send it to me on Instagram, @alanwayne4940, I will help you out ✨
One more thing, know that genesis 9 and 8 are different so maybe if you are making a mistake there by using a gen 9 skin on gen 8 or the other way around.
@@extra3d537 I took the screen recording and dm’d you. I checked everything I bought gen 9 and am using a gen 9 model aswell. Everytime I click apply all it does is adds pink fingernails to my model 😔
@@extra3d537 mine isnt working too i will send you in insta
Could I use FaceGen if im creating a human model of someone specific?
There is a daz addon for that.
Face transfer ruclips.net/video/63EhmiqwVa8/видео.htmlsi=HfvP7ybM7aMafu2d
how do you animate the eyes please?