The whole dungeon took about 45-60mins so I cut it down to boss fight and few minutes of trash mobs. Only the boss is interesting and has some very interesting mechanics. Rest is just 40minutes of killing trash mobs and mini bosses.
They really need to bump up the mob density and bump down the health pool of the enemies. Trash mobs should not take that long to kill, and having so few of them in the dungeon makes them feel empty. It doesn't help that the dungeons themselves seem pretty uninteresting in terms of design; I haven't seen any distinguishing set pieces nor are there any kind of environmental hazards to work around. The game still has my interest but the dungeons I've seen have all looked boring which is a big disappointment because running dungeons is one of my favorite things to do in MMOs.
Its the first 2 dungeons for now..i still need to hit lv50 to unlock those dungeons, but yea it takes way too long to kill a mob but that might be due to people not having adequate gear yet
I do agree with your first point. Most enemies are very tanky and in general you're meant to fight them 1 by 1. Origined from the autoplay. Now with a more active approach I think they should create more enemies that hit harder but have less hp. This results in needing some more AoE skills though for certain weapons which would need to be added.
dungeons werent even in the game 3-4months ago they were not interested in dungeons but ppl wanted them so i guess they did what they could in so little time adding those dungeons, so most likely in future updates they will add better designed dungeons
@@BlueXII-12There needs to be a shit ton of changes to skills including the addition of new skills for every weapon plus expanding the weapon choice to include new weapons with new skills for this to be interesting. If they just bump up the density of mobs without any change to drop rates,qol,variety of skills they will just screw up big time.Now the game feels bland like boiled basmati rice, there's nothing wrong with it by itself,it just lacks a lot of potential flavour. To be fair the game just released and maybe we are too harsh? Will have to wait and see,in the meantime i enjoy the openness of the world and having no confined spaces,it feels free,i was missing that since Lineage 2 and Aion days.
but where is the Collection Codex for " Temple of Madness. Collect a Collection Codex page in the Roaring Temple? Went through...did the mana fluid thing and got credit for that. I am just missing the page one
@@DividendandConquer-yz1ty when u finish dung u can go back and look for it..i dont remember where it is, maybe check on maxroll they have guides for all codexes
hmm the loot seems not really worth it for such a long dungeon fight. Or is it more RNG based? I saw only blue items. Can you get purple too? Or is this dungeon more for lithography collections?
@@FRESHY_GG Ι like 1) the extra life using Greatsword 2) the skill that gives moving speed to catch up someone running 3) and the AOE dmg when faming solo PvE. 4)Passives also gives extra life, damage % per life and critical to stunned targets.
I have clear that I want to main Bow. However, I'm having a hard time to decide my Off-hand. I'm doubting between Crossbow and Daggers. Which one would you choose and why?
@@fifth8197 this is low level dung. There are harder ones on lv50, even harder ones in tier2 and there will also be challenge dungs that have 30 levels of dificulty
Not sure if its designed that way or the tank did a good job at holding aggro. Ill do more runs to confirm. But we had a proper main tank that was taunting on cooldown
The whole dungeon took about 45-60mins so I cut it down to boss fight and few minutes of trash mobs. Only the boss is interesting and has some very interesting mechanics. Rest is just 40minutes of killing trash mobs and mini bosses.
They really need to bump up the mob density and bump down the health pool of the enemies. Trash mobs should not take that long to kill, and having so few of them in the dungeon makes them feel empty. It doesn't help that the dungeons themselves seem pretty uninteresting in terms of design; I haven't seen any distinguishing set pieces nor are there any kind of environmental hazards to work around. The game still has my interest but the dungeons I've seen have all looked boring which is a big disappointment because running dungeons is one of my favorite things to do in MMOs.
Its the first 2 dungeons for now..i still need to hit lv50 to unlock those dungeons, but yea it takes way too long to kill a mob but that might be due to people not having adequate gear yet
I do agree with your first point. Most enemies are very tanky and in general you're meant to fight them 1 by 1. Origined from the autoplay. Now with a more active approach I think they should create more enemies that hit harder but have less hp. This results in needing some more AoE skills though for certain weapons which would need to be added.
@@BlueXII-12 KR is afterall a beta test for NA/EU. im sure changes will be made
dungeons werent even in the game 3-4months ago they were not interested in dungeons but ppl wanted them so i guess they did what they could in so little time adding those dungeons, so most likely in future updates they will add better designed dungeons
@@BlueXII-12There needs to be a shit ton of changes to skills including the addition of new skills for every weapon plus expanding the weapon choice to include new weapons with new skills for this to be interesting. If they just bump up the density of mobs without any change to drop rates,qol,variety of skills they will just screw up big time.Now the game feels bland like boiled basmati rice, there's nothing wrong with it by itself,it just lacks a lot of potential flavour. To be fair the game just released and maybe we are too harsh? Will have to wait and see,in the meantime i enjoy the openness of the world and having no confined spaces,it feels free,i was missing that since Lineage 2 and Aion days.
but where is the Collection Codex for " Temple of Madness. Collect a Collection Codex page in the Roaring Temple?
Went through...did the mana fluid thing and got credit for that. I am just missing the page one
@@DividendandConquer-yz1ty when u finish dung u can go back and look for it..i dont remember where it is, maybe check on maxroll they have guides for all codexes
When you fly down past the fire shooting up it’s to the left up the stairs
Subscribed! 😊
More TL videos incoming
hmm the loot seems not really worth it for such a long dungeon fight. Or is it more RNG based? I saw only blue items. Can you get purple too? Or is this dungeon more for lithography collections?
Its just training
I want to play Longbow as main but I like Greatsword for 2nd weapon.
Do you think Dagger as 2nd is way better than Greatsword?
Dagger works best for longbow main. Greatsword doesnt give good passive synergies for longbow
@@FRESHY_GG Ι like
1) the extra life using Greatsword
2) the skill that gives moving speed to catch up someone running
3) and the AOE dmg when faming solo PvE.
4)Passives also gives extra life, damage % per life and critical to stunned targets.
@@dragonld123 hey if u can make it work and its fun for you, by all means keep rocking that build. Thats the beauty, u can make any combo work.
I have clear that I want to main Bow. However, I'm having a hard time to decide my Off-hand. I'm doubting between Crossbow and Daggers. Which one would you choose and why?
Daggers passive skills give crit, crossbow gives move and attack speed. I prefer daggers
Im a little confused, is the game out yet?
thought it comes out next year
It's on Korean market now. Will be for the rest of us next year.
And it still support English language? impressed @@ilincuta
I was expecting more from this game. I didn't know that the mechanics of the boss fight is not that complex compare to lost ark.
@@fifth8197 this is low level dung. There are harder ones on lv50, even harder ones in tier2 and there will also be challenge dungs that have 30 levels of dificulty
What are your computer specs?
4070 rtx and 7700x ryzen
Is bow fun? I’m playin ss in lostark
It is. I just unlocked some crazy build. Ill have a video on it soon
why are all the enemies stuck in place , even the big boss at the end never moves!!!!
Not sure if its designed that way or the tank did a good job at holding aggro. Ill do more runs to confirm. But we had a proper main tank that was taunting on cooldown
is it free to play ? and where can i download it ?
Its a bit complicated to play on KR. the game is free to play but most likely you will need to buy KR verified account or phone number to play
@@FRESHY_GG ah thank you i thought it's in euc
Dungeons in this is fighting 1 enemy, sometimes two at a time? Doesn’t seem very engaging.
Well the boss is the important one. Does it matter how many trash mobs you kill to get there?
The boss looks easy with only 1 melee 😂
1 main melee main tank is enough to hold aggro for whole fight
hiya huy.... nah not my style
worst healers around
Even wow looks better 💀
wow is shit xd