Apex Legends more fps=more visual clutter

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  • Опубликовано: 14 янв 2025

Комментарии • 8

  • @NeronZullen
    @NeronZullen 2 месяца назад +5

    i think they forgot to put hexagon effect scale limit, maybe it's based on fps

    • @titaniumtrain
      @titaniumtrain 2 месяца назад +4

      It is, they know and they will patch this out

  • @CCCCCCCCCCCCCCC7
    @CCCCCCCCCCCCCCC7 2 месяца назад +2

    can any1 explain what benefit there is in not allowing players to turn off ALL visual clutter in a competitive FPS game? who would actually be mad at an **OPTION** to turn this bs off

    • @vanittty6301
      @vanittty6301  2 месяца назад

      @@CCCCCCCCCCCCCCC7 there is no explanation, i have no idea why would anyone want this its just typical apex things

    • @kexxxgn
      @kexxxgn 2 месяца назад

      In this particular case the visual clutter is needed for distinguishing whether you are getting hit with your armour being broken or not broken (this case)

    • @vanittty6301
      @vanittty6301  2 месяца назад +2

      @@kexxxgn but you get a sound when your armor breaks thats plenty of information about the damage that you take, this is way to much, even on low fps

    • @kexxxgn
      @kexxxgn 2 месяца назад

      @@vanittty6301 fair

  • @mahmood2030
    @mahmood2030 2 месяца назад

    very interesting. maybe if you can send this video to apex/respawn support