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C&C Tiberian Dawn Remastered- Skirmish GDI vs 5 NOD

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  • Опубликовано: 15 авг 2024
  • C&C Tiberian Dawn Remastered
    6 player skirmish map where i was against 5 NOD Hard A.I's

Комментарии • 6

  • @barrickfischer
    @barrickfischer 2 года назад +2

    What I know about being GDI is you have to quickly build your tech tree while rushing the Nods. Th latter are easier to overrun at first, if you're ruthless enough

    • @strykerpt7735
      @strykerpt7735  2 года назад +1

      I went in a different way that i found effective for me, it was turtling while holding and fending off their attacks, and luring their harvesters to my defenses to slow their income, i did not rush Nods early since it would leave me at a disadvantage while building income and building my tech tree (the capture of my Con Yard was a miscalculation)

    • @barrickfischer
      @barrickfischer 2 года назад

      @@strykerpt7735 Aye! Thatvs also one approach too. But I did it on missions. I haven't tried yours at skirmishes yet. Perhaps I got used to playing Red Alert 2 (Allies)

    • @strykerpt7735
      @strykerpt7735  2 года назад +1

      @@barrickfischer some missions require some replays, depending on what you do, and in what you invest your funds accordingly in order to be sucessfull.
      I found RA2 and RA2YR quite easy, even in hard campaign mode, since it's the RTS game that i played alot the most, and knew all the missions back and forth.

  • @UnBless
    @UnBless Год назад

    Hi, well, maybe you can try Mujalli mod in the future.
    v=ln8eLJgjGjU
    BTW, if you need more space for silos, there is a simple way to use.
    Build something, then cancel it, then you'll get money back and those ore will be used, so you'll have more space to mining.

  • @interessantespontocom8373
    @interessantespontocom8373 3 года назад

    like xD