I like how this guy doesn’t click bait, beg for likes or subscriptions or advertise while also providing meaningful information and stats. He’s the only codtuber I will watch.
Very disappointed that the PPSh does not get the "historically accurate" 71 rounds for extended mag II. I think it would have helped differentiate the gun a little more from the Kompact 92.
I wish they would've only done two things for the PPSh: (1) give it 1000+ RoF off the rip without Rapid Fire, and (2) historically accurate 71 round drum
It's a pain they think the Vanguard style of mag attachment balancing is the way to go with fast mags and extended mags. People will choose extended mags 9 times out of 10 when even the basic flip mag noticably affects ammo capacity.
I think right now they just need to shorten all reloads in general a minor amount. Fast mags are underwhelming but at least it is meant as a tradeoff, because having both high capacity & quick reload would be busted as hell.
This is only one reason why I prefer IW games. They always make Sleight of Hand a perk instead of an attachment. I used Fast Mags a lot in the older CoDs but as I've gotten better, Extended Mags is a much better option
Isn't that kind of how they balance out having more ammo available in a larger mag? The last major patch DID increase the number of rounds of ammo in some of the mag sizes (by a small amount). So, to keep that balanced you'd get a faster reload speed and fewer rounds in the mag. Compared to reloading the large mags on the LMGs (where you try to hide a little, then prone out and hope for the best) everything else feels like cake.
Extended mags 2 is also disappointing with only 55 rounds as opposed to 71. I get the PP90 is supposed to be the highest mag capacity SMG but let us have some fun.
@dillonc7955 I feel like the lack of 71 rnd drum mag is probably because of WZ balancing since they can include a 71 rnd extended mag 3 like it was in CW.
@@dillonc7955Even if it got 71, the PP90 would still have the biggest ammo capacity with its own extended mag, so I'm not sure why Treyarch didn't allow the PPSH to at least have something to make it a bit different to the others. Would've been more fun indeed if it did get the 71.
I know the MP40 isn't really a fitting SMG with the 90s, but it would've given something like the Jackal PDW competition with a slower fire rate and higher damage per shot but nothing as ridiculously slow as the Tanto. The PPSh is good but just doesn't really stand out much since there's already quite a few fast RoF SMGs.
Yeah I was really concerned how it would fit in with the saug and the kompakt. And turns out it just feels like a very slightly better saug which sucks
@@Sploogesipperit sucks that it’s better than another weapon which is already good? Serious, what do you expect to get out of new weapons in a sub category that already has more than a half dozen entries. SERIOUSLY. What do you think is going to happen? A sub machinegun in that functions like a rocket launcher? How much uniqueness do you think you’re going to get with 30 weapons? How is that going to change as more get introduced? You’ve gotta think about this stuff even a little.
I loved the duck soup. I used to use it with this horrible camo that only half applied to it and it made the gun like 5 colors. It was the ugliest yet funniest thing ever. I low key miss WW2. I was top 5 on the world leaderboard for about 6 months.
I'd like to see comparisons to other smg ranges/ttks on the chart at some point in the video. It's good that you mention if it's alive or below average but i think it would help get a grasp of how it compares better if we could see its ranges/ttk shown right up next to the saug's and k92's as other similar guns.
Honestly needs to be buffed with it’s recoil and reload speed they need to go back to Reload Perks or just reduce the time it takes to reload with all weapons as a whole idk why they choose to make extended mags so slow
I am getting killed by this thing constantly and without mercy. I haven't used it yet, but my direct impression is that this thing feels extremely OP from the receiving end. This is pretty much all I ever see myself getting killed by anymore. Maybe I'm just in a really weird skill bracket lol
I feel the same way. I'm gonna be very disappointed if it feels much weaker in my hands because that's how I feel with the Jackal PDW. That gun is a hitmarker machine if you're not in their face but feels like it kills me instantly.
@DonDeLem Haha I'm self-aware enough to chalk up some of this to extreme COD bias in my head. Where every gun feels OP for my enemies and then like an absolute peashooter when I use it lmao
I'm mainly an AR player and tend to put myself in those long range situations without even realizing it so the fact that this thing has a good long range TTK it might work well for me
As a hardcore player, this is probably the best a high RoF SMG has felt in a very long time. The Kompact is so bad, imo, that the PPSH feels like a god send lol
At first I was excited, but it just doesn't feel that special, it's just a less flexible and versatile Kompakt 92. No idea why they didn't implement an Extended Mag III option for the historically accurate 71 round drum, that would definitely help it stand out more from the Kompakt.
@@CalebMay-bf1ci that’s what I’m using for now because of the slide/ dive benefit. But sprint to fire doesnt matter as much if you’re using automatic tac sprint
all this technical nerdy gun stats- back in WaW days you picked up a gun and learned its habits and how to use it to your benefit in any battle. it’s too easy now but the movement demons are killer, even in the old games.
It seems like they forgot to add the visual recoil reduction to the new guns bc they all, but especially the PPSh-41, shake like CRAZY which makes it really difficult to handle on MnK.
I agree. The visuals at the muzzle when firing without a suppressor are wild too. I can’t see anything I’m aiming at if I don’t use a suppressor. I basically have to suppress it or I can’t see anything.
Thanks for the video and the builds ace. I just got this unlocked and am struggling with it because of how the muzzle looks when firing without a suppressor.
Was honestly pretty disapointed when I packed this in zombies with the drum mag and and didn't have 115 rounds. I think it has like 107 bullets per mag. It just such a weird "balanced" number.
Ithink an issues with freahness is having attachment that all look the same in so many categoriea makes the game lack flare, with weapona miasing unique looking and working attachment i agree with the thought that they oversimplified a littlw mutch, specially in the looka deparment with muscle breaks and the foregrips and the mags often also look extremely alike. We def need tbose extra after market parts from mw3!
Ace why always the suppressor? Either they are close enough to hear you shoot regardless that the mini map ping doesn’t matter or they are far enough away that by the time they get to you you will have moved you are not a camper
I tend to flank a lot so even just alerting them to the general lane I'm in on their side of the map can throw off my playstyle quite a bit. Additionally, recoil is easy to control in this game on most guns so I rarely feel that I need a compensator.
Dude, the Tac Laser on this gun is ridiculous. We need you to experiment more with these attachments, seems like you are simply using the same attachments on every gun… lazy.
The reason I often use similar attachments is because I’ve done very extensive testing on the attachments so I’m very familiar with what works best for me and what I like with my setups. What may appear to be laziness is actually just optimization.
The PPSH-41 is a Soviet Union (Russian) SMG was in service in 1941 until 1950s stop using it, but they are still used today, a classic WW2 gun but why this gun doesn’t have 71 drum mag in the gunsmith why
GHOST OF EIGHT said feb 1 2025 cod bo6 is getting hacked these hackers can access everything from your game system anyone heard of this? he showed video proof of the hacking
at the start of season 3, it will be available through armory unlocks if you dont get it through the battlepass. otherwise, purchasing a bundle is the only way to get it quickly now.
@@MrKing-he3eoreally? It’s got a fire rate like the tanto, but with the slow time to fire and movement of a light machinegun, and it isn’t a 3 shot kill. It feels a lot worse than any of the other LMGs. I’ve got it gold (so far) and using it feels terrible. Switched to the SMG as soon as I unlocked it and it was like a breath of fresh air! It’s going to be hard to go back to the feng. I don’t need it to reach dark matter on anything else. The tiny ammo capacity of the Feng makes it feel like the absolute worst assault rifle in the game. In an attempt to speed up the time to fire you end up with the smallest magazine, but even that doesn’t help enough. The small mag and the right grip and it’s still WAY slower than the assault rifles, and with a similar mag size. Less maneuverable, slower move speeds, longer reload times, slower time to fire, slower kill. Where does it excel? I’ve got it at max level. I’ve tried building it out a couple different ways. I can’t find anything that feels good in hardcore, and in core the best I can find with it is “bad, but at least it isn’t horrible.” What is your build loadout?
@@zero11010 The feng is a 3 shot kill actually and shoots faster than the tanto. It only drops to 4 at range. It feels very consistent and the ttk is good excluding the delay. Most lmgs have handling problems so that's not saying much. I use gunfighter -Optic -Compensator -Long barrel -Vertical foregrip -Extended mag 1 -Quickdraw grip -Strelok laser -Recoil springs
@@MrKing-he3eo Doing a quick compare of tanto to the feng (which obviously isn't fair, they're in different categories) tanto then your feng build fire rate: 496. 461 bullet velocity: 504. 740 move speed: 5.1. 4.6 crouched speed: 2.8. 2.1 sprint speed: 7.0. 6.1 reload: 2400. 4100 ADS time: 175. 310 sprint to fire: 103. 210 slide to fire: 320. 410 the biggest issue I have with the weapon is time to kill. In this comparison we see almost double the aim down sight speed. We also see more than double the sprint to fire time. We also see 33% more slide to fire time. It's REALLY hard to win firefights with it. It's just SO slow. My gunfighter build for it was different than yours. I was trying to minimize all of those delays to fire. Comparisons to assault rifles are about the same as this (I only looked at one at random to see why it felt so miserable to play with).
@zero11010 I mainly sit back with the feng as I do any lmg. Trying to be ultra aggressive isn't particularly their strong suit. I believe the feng has better handling than the others lmgs which again isn't saying much. Its completely fine for you to not like the feng. Every gun isn't for everyone. I have fun using it though
It's not a bad choice but I'd personally rather have a solid ADS time and an exceptional strafe speed over a great ADS time and a pretty good strafe speed.
I've been really digging the PPSH so far but anytime i face someone with a C9, i get dumpstered by that thing... Did they give the C9 a massive buff or something? Playing against that thing feels really rough in this season..
Does whether or not the PPSH is good or not even matter if the servers are desynced so bad? TTK of 252ms won’t even matter if you are constantly 500ms desynced behind enemies 😂 As we are quickly finding out, a COD is as only as good as its NetCode and overall net experience. And I think we’ve got a dud on our hands this year.
I'm kinda interest if Treyarch added more SMGs beside PPSH-41 in BO6… such as: MP34, Tec-9, Mac11, Mac10, Sten, M3 Grease, Type 100, Type 2, M1 Thompson, M1928 Thompson, AGRAM 2000, MP40, XM4 9mm, P90, GKS, MX9, Spitfire, Vesper, MP28, MP18, ZK-383, Welgun. But before they added these list firstly they should introduce black market then added the guns are missing, then add cryptokeys to guarantee them
Ngl, there are a ton of cooler cold war era weapons that would have been a better fit for the game, the weapons we have are a pretty big disappointment. There are dozens of more interesting smg's and pdw's from the 1980's that could have been used over the ppsh 41.
@legocity2643 if they wanted to add classic weapons then they should have put in the FAL or M14 since those were at least still in use in the late 80's and early 90's. Shit, people probably would have been happy to see the Olympia
I like how this guy doesn’t click bait, beg for likes or subscriptions or advertise while also providing meaningful information and stats. He’s the only codtuber I will watch.
Very disappointed that the PPSh does not get the "historically accurate" 71 rounds for extended mag II. I think it would have helped differentiate the gun a little more from the Kompact 92.
And to have that old school WaW rate of fire. That thing was insane with the 71 round drum
i hope it ain’t late to add extended mag III
Now now, they can't let you have TOO much fun in their video game, can they? No no!
I wish they would've only done two things for the PPSh: (1) give it 1000+ RoF off the rip without Rapid Fire, and (2) historically accurate 71 round drum
We already have an smg with over 1000rpm and the only way for it to work is if they reduced the damage of the ppsh
It's a game they need to balance doesn't have to be realistic.
I just wish there was a perk to increase reload speed. When you reloaded that drum mag at the end it really was painfully slow lol
It's a pain they think the Vanguard style of mag attachment balancing is the way to go with fast mags and extended mags. People will choose extended mags 9 times out of 10 when even the basic flip mag noticably affects ammo capacity.
I think right now they just need to shorten all reloads in general a minor amount. Fast mags are underwhelming but at least it is meant as a tradeoff, because having both high capacity & quick reload would be busted as hell.
This is only one reason why I prefer IW games. They always make Sleight of Hand a perk instead of an attachment. I used Fast Mags a lot in the older CoDs but as I've gotten better, Extended Mags is a much better option
Isn't that kind of how they balance out having more ammo available in a larger mag?
The last major patch DID increase the number of rounds of ammo in some of the mag sizes (by a small amount).
So, to keep that balanced you'd get a faster reload speed and fewer rounds in the mag. Compared to reloading the large mags on the LMGs (where you try to hide a little, then prone out and hope for the best) everything else feels like cake.
Dexterity increasing reload speed makes so much sense why doesn't it do that? Ugh.
Its not bad, but it doesn't feel really special. It just feels like a generic fast firing smg, which doesn't help with season 2 feeling samey
Extended mags 2 is also disappointing with only 55 rounds as opposed to 71. I get the PP90 is supposed to be the highest mag capacity SMG but let us have some fun.
What would you want it to do?
@dillonc7955 I feel like the lack of 71 rnd drum mag is probably because of WZ balancing since they can include a 71 rnd extended mag 3 like it was in CW.
When does a weapon feel special in cod?
Seriously
@@dillonc7955Even if it got 71, the PP90 would still have the biggest ammo capacity with its own extended mag, so I'm not sure why Treyarch didn't allow the PPSH to at least have something to make it a bit different to the others. Would've been more fun indeed if it did get the 71.
I know the MP40 isn't really a fitting SMG with the 90s, but it would've given something like the Jackal PDW competition with a slower fire rate and higher damage per shot but nothing as ridiculously slow as the Tanto. The PPSh is good but just doesn't really stand out much since there's already quite a few fast RoF SMGs.
Yeah I was really concerned how it would fit in with the saug and the kompakt. And turns out it just feels like a very slightly better saug which sucks
The tanto is pretty much the MP40 but a tad bit slower.
@@Sploogesipperit sucks that it’s better than another weapon which is already good?
Serious, what do you expect to get out of new weapons in a sub category that already has more than a half dozen entries.
SERIOUSLY. What do you think is going to happen? A sub machinegun in that functions like a rocket launcher? How much uniqueness do you think you’re going to get with 30 weapons? How is that going to change as more get introduced?
You’ve gotta think about this stuff even a little.
@@Razer5542The MP40 generally fires around 550 RPM while the Tanto is a sluggish 450. 100 RPM in a game like CoD is a big difference.
@@zero11010 You’re *really* pressed about this lmao. Maybe Treyarch could try choosing more interesting weapons next time?
Anyone Remember The Duck Soup Variant In WWII?
Yeah I could never get the mark II 🤬
@@Hidden237 I got near the end of WW2s year and was stoked to finally get it and am really sorry you didn't but you didn't miss much
I loved the duck soup. I used to use it with this horrible camo that only half applied to it and it made the gun like 5 colors. It was the ugliest yet funniest thing ever.
I low key miss WW2. I was top 5 on the world leaderboard for about 6 months.
@@Quantum- I agree with you there, Ww2 was a special time for me and some friends that have since moved on, the gun was good to
Yes, the game was garbage.
I'd like to see comparisons to other smg ranges/ttks on the chart at some point in the video. It's good that you mention if it's alive or below average but i think it would help get a grasp of how it compares better if we could see its ranges/ttk shown right up next to the saug's and k92's as other similar guns.
Yeah he needs an updated smg video with long barrel and gaintwist so we can compare side by side.
The cypher is insane
Thanks for everything you do Ace, we appreciate you!
Guess ill find out in a month or two cause ain’t playing BO6 that much to unlock it
I'm so glad you told us this. Very important
@ no problem man, I’ll keep ya updated on my progress. Think I’m like 2% done with battle pass.
waste of time to unlock this gun tbh, but better to unlock it than pay $20 freakin dollars for a goofy ass goblin bundle in the 90’s
Nice to see Treyarch bring back a weapon that was a post-launch weapon in two of their last 3 games again
Ace, Thanks for the gun guides. After a few years away from the game they help a lot.
Reminds me of codww2. Ppsh sweatfest
WW2 and world at war :P
Honestly needs to be buffed with it’s recoil and reload speed they need to go back to Reload Perks or just reduce the time it takes to reload with all weapons as a whole idk why they choose to make extended mags so slow
Ace I think you're sleeping on the FENG. Feels like a baby M60 from cold war and absolutely shreds at all ranges.
I am getting killed by this thing constantly and without mercy. I haven't used it yet, but my direct impression is that this thing feels extremely OP from the receiving end. This is pretty much all I ever see myself getting killed by anymore. Maybe I'm just in a really weird skill bracket lol
I feel the same way. I'm gonna be very disappointed if it feels much weaker in my hands because that's how I feel with the Jackal PDW. That gun is a hitmarker machine if you're not in their face but feels like it kills me instantly.
@DonDeLem Haha I'm self-aware enough to chalk up some of this to extreme COD bias in my head. Where every gun feels OP for my enemies and then like an absolute peashooter when I use it lmao
@the3rdid485 - Fair. The game also has some pretty bad de-sync too though so it's not entirely biased lol
It's just bit faster c9
The reloading times in this game are the worst 😂
I'm mainly an AR player and tend to put myself in those long range situations without even realizing it so the fact that this thing has a good long range TTK it might work well for me
I wonder how much we will have to wait for the actual bridge between AR and SMG with the classic Peacekeeper.
@@phazonlord0098 the tanto is quite good at medium range
@@phazonlord0098 Not sure, something like that would be nice
As a hardcore player, this is probably the best a high RoF SMG has felt in a very long time. The Kompact is so bad, imo, that the PPSH feels like a god send lol
At first I was excited, but it just doesn't feel that special, it's just a less flexible and versatile Kompakt 92. No idea why they didn't implement an Extended Mag III option for the historically accurate 71 round drum, that would definitely help it stand out more from the Kompakt.
1:33 bro just needed to flex that clip 💀
I reckon it slaps with an extended clip 2
MP40 would have been a game changer, but we got this.
Ace uploads, I arrive.
You... come? 🫢
This thing melts feels similar to the Saug
They should’ve made the ergonomic stock help with ADS speed instead of aim walking speed smh 🤦🏽♂️
Combat stock
@@CalebMay-bf1ci that’s what I’m using for now because of the slide/ dive benefit. But sprint to fire doesnt matter as much if you’re using automatic tac sprint
I don’t ever remember the PPSH ever having sucha bad a recoil pattern like this .
Like most Soviet designs, “not great, not terrible…”
Imo, the PPSH-41 is the best Season 2 DLC gun of the bunch.
all this technical nerdy gun stats- back in WaW days you picked up a gun and learned its habits and how to use it to your benefit in any battle. it’s too easy now but the movement demons are killer, even in the old games.
Can you add average ttk for rapid fire with regular list.
Its really good on The Tomb boss fight if you have the drum mag. It was my goto while soloing the EE.
The Saug Part 2
I still would have prefered to have gotten the MP40 over the PPSH
It seems like they forgot to add the visual recoil reduction to the new guns bc they all, but especially the PPSh-41, shake like CRAZY which makes it really difficult to handle on MnK.
good to know, wont be trying this gun until that's fixed then
I agree. The visuals at the muzzle when firing without a suppressor are wild too. I can’t see anything I’m aiming at if I don’t use a suppressor. I basically have to suppress it or I can’t see anything.
I’m mnk and I’ve been preferring the ppsh to the jackal in ranked. Might be the iron sights that just feel cleaner than the jackals though
Thanks for the video and the builds ace. I just got this unlocked and am struggling with it because of how the muzzle looks when firing without a suppressor.
Was honestly pretty disapointed when I packed this in zombies with the drum mag and and didn't have 115 rounds. I think it has like 107 bullets per mag. It just such a weird "balanced" number.
Ithink an issues with freahness is having attachment that all look the same in so many categoriea makes the game lack flare, with weapona miasing unique looking and working attachment i agree with the thought that they oversimplified a littlw mutch, specially in the looka deparment with muscle breaks and the foregrips and the mags often also look extremely alike. We def need tbose extra after market parts from mw3!
This gun was so good in cod ww2
This gun's kind of weird. The one real benefit is the TTK at max range but it's so inaccurate that you can't really make use of it.
Ace why always the suppressor? Either they are close enough to hear you shoot regardless that the mini map ping doesn’t matter or they are far enough away that by the time they get to you you will have moved you are not a camper
I tend to flank a lot so even just alerting them to the general lane I'm in on their side of the map can throw off my playstyle quite a bit. Additionally, recoil is easy to control in this game on most guns so I rarely feel that I need a compensator.
Hmm. I wonder if there are any perks that can also improve reload speed even if it's a little bit.
Nice Gun tbh but that reload with Ex2 mag takes half a year to get it there lmao
Ace go back to BO2 and compare TTKs and ADS speeds etc. compared to newer CODs.
@@BurningMoreXP he’s made a video on this before already
Dude, the Tac Laser on this gun is ridiculous. We need you to experiment more with these attachments, seems like you are simply using the same attachments on every gun… lazy.
The reason I often use similar attachments is because I’ve done very extensive testing on the attachments so I’m very familiar with what works best for me and what I like with my setups. What may appear to be laziness is actually just optimization.
The PPSH-41 is a Soviet Union (Russian) SMG was in service in 1941 until 1950s stop using it, but they are still used today, a classic WW2 gun but why this gun doesn’t have 71 drum mag in the gunsmith why
Agreed makes no sense tbh
Historically the drums were very unreliable and usually underloaded but it does seem like a daft decision
Cuz this game is garbage and they do not care about historical facts. Hence their “WW2” games and inaccurate depiction of weapons in these games
@@ProphetTLKif you're playing cod for realism that's silly
@@ProphetTLK uh huh. tell me more.
Without rapid fire I lose like almost all 1v1s against other smgs with this thing, I wanted to love it but feels like shit imo.
Why not use flip mag?
GHOST OF EIGHT said feb 1 2025 cod bo6 is getting hacked these hackers can access everything from your game system anyone heard of this? he showed video proof of the hacking
mfw the PPSH drum isn't 71 rounds
Congratulations screen still popping up
Hopefully they’ll do a zombie chronicles 2 soon 🙏🙏
Whats the difference with kompact besides getting a drum mag? Dam mw3 sounds more better in entertainment value now.
Am I able to get this weapon, if I dont play enough to get it through the season pass?
Buy a store bundle
at the start of season 3, it will be available through armory unlocks if you dont get it through the battlepass. otherwise, purchasing a bundle is the only way to get it quickly now.
I am enjoying it
MP 40 would have been much more fun!
Day 5 of asking for a tac stance video
Yep, the Feng SHOULD be skipped. That thing feels like punishment.
The gun feels good to me
@@MrKing-he3eoreally? It’s got a fire rate like the tanto, but with the slow time to fire and movement of a light machinegun, and it isn’t a 3 shot kill.
It feels a lot worse than any of the other LMGs. I’ve got it gold (so far) and using it feels terrible. Switched to the SMG as soon as I unlocked it and it was like a breath of fresh air! It’s going to be hard to go back to the feng. I don’t need it to reach dark matter on anything else.
The tiny ammo capacity of the Feng makes it feel like the absolute worst assault rifle in the game. In an attempt to speed up the time to fire you end up with the smallest magazine, but even that doesn’t help enough. The small mag and the right grip and it’s still WAY slower than the assault rifles, and with a similar mag size.
Less maneuverable, slower move speeds, longer reload times, slower time to fire, slower kill. Where does it excel?
I’ve got it at max level. I’ve tried building it out a couple different ways. I can’t find anything that feels good in hardcore, and in core the best I can find with it is “bad, but at least it isn’t horrible.” What is your build loadout?
@@zero11010 The feng is a 3 shot kill actually and shoots faster than the tanto. It only drops to 4 at range. It feels very consistent and the ttk is good excluding the delay. Most lmgs have handling problems so that's not saying much.
I use gunfighter
-Optic
-Compensator
-Long barrel
-Vertical foregrip
-Extended mag 1
-Quickdraw grip
-Strelok laser
-Recoil springs
@@MrKing-he3eo Doing a quick compare of tanto to the feng (which obviously isn't fair, they're in different categories)
tanto then your feng build
fire rate: 496. 461
bullet velocity: 504. 740
move speed: 5.1. 4.6
crouched speed: 2.8. 2.1
sprint speed: 7.0. 6.1
reload: 2400. 4100
ADS time: 175. 310
sprint to fire: 103. 210
slide to fire: 320. 410
the biggest issue I have with the weapon is time to kill.
In this comparison we see almost double the aim down sight speed. We also see more than double the sprint to fire time. We also see 33% more slide to fire time.
It's REALLY hard to win firefights with it. It's just SO slow.
My gunfighter build for it was different than yours. I was trying to minimize all of those delays to fire.
Comparisons to assault rifles are about the same as this (I only looked at one at random to see why it felt so miserable to play with).
@zero11010 I mainly sit back with the feng as I do any lmg. Trying to be ultra aggressive isn't particularly their strong suit. I believe the feng has better handling than the others lmgs which again isn't saying much. Its completely fine for you to not like the feng. Every gun isn't for everyone. I have fun using it though
I like it
why not agility stock?
It's not a bad choice but I'd personally rather have a solid ADS time and an exceptional strafe speed over a great ADS time and a pretty good strafe speed.
Does long barrel counter rapid fire damage dropoff? This game is so buggy I don’t know for certain
Yep, you'll see a net 17% range increase if you combine those 2.
Why are headshots punished so badly in this game it's stupid that body shots do more than headshots
All because in bo6 very bad netcode
Sprint to fire 125/210 what is that 210 ms, tactical sprint to fire??
Yes
It’s average at best, doesn’t feel strong and gets outgunned even when your shoot and hit them first
I've been really digging the PPSH so far but anytime i face someone with a C9, i get dumpstered by that thing... Did they give the C9 a massive buff or something? Playing against that thing feels really rough in this season..
Gaabage
Is anyone else concerned that the PPSH makes an S shape?
It’s not worth using over any other SMG imo.
No 71 round drum. Disappointing.
Should i spend 20 bucks or spend 100hrs to unlock it? 🤔
Does whether or not the PPSH is good or not even matter if the servers are desynced so bad? TTK of 252ms won’t even matter if you are constantly 500ms desynced behind enemies 😂
As we are quickly finding out, a COD is as only as good as its NetCode and overall net experience. And I think we’ve got a dud on our hands this year.
If you’ve got a 500ms delay then maybe you should start paying for your own WiFi rather than trying to play in McDonald’s
@ just because you are having either a flawless experience or are ok with going 25-25 every match doesn’t mean everyone else is
Its just an ppsh skin
I'm kinda interest if Treyarch added more SMGs beside PPSH-41 in BO6…
such as: MP34, Tec-9, Mac11, Mac10, Sten, M3 Grease, Type 100, Type 2, M1 Thompson, M1928 Thompson, AGRAM 2000, MP40, XM4 9mm, P90, GKS, MX9, Spitfire, Vesper, MP28, MP18, ZK-383, Welgun. But before they added these list firstly they should introduce black market then added the guns are missing, then add cryptokeys to guarantee them
Noice
Is any gun good ? Considering packet loss, sbmm, glitched skins and hitboxes, skill based damage ?
All skins have the same hitbox and anyone who believes in skill based damage is brain dead
Ngl, there are a ton of cooler cold war era weapons that would have been a better fit for the game, the weapons we have are a pretty big disappointment. There are dozens of more interesting smg's and pdw's from the 1980's that could have been used over the ppsh 41.
The PPSh was added mostly for nostalgia reasons for the Zombies mode, yet ironically there is no wall buy option for the PPSh on The Tomb.
@legocity2643 if they wanted to add classic weapons then they should have put in the FAL or M14 since those were at least still in use in the late 80's and early 90's. Shit, people probably would have been happy to see the Olympia
Each day that passes by makes me dread more and more for the next Infinity wards COD title
is bad
more like Xclusive NERD hahaha!
😐
Hey! You SHUT your MOUTH! In this household XclusiveAce is a HERO, END of discussion!
The Xclusive Peak*
Wut