This was a very funny turn of events for me. :D That's why I wanted to share this game. The defensive carry fang is actually really strong against multiple pushes and the opponents seldom expect it. The new patch is up very soon so except some Farseer games
Hey Rat, it came up - multiple times - in your previous video "Book of Fang" that Vulcans are not counter to carry fang. Yet you went Vulcan here. Was it simply because this was a standard positioning from sacco?
I can't image anyone losing to fang carry with Vulcans existing. Probably his nest step was to get rocket punch if he survived but after that emp stormcallers and emp of melter would deal with it.
@@SurreyEZ i think i did send replay there, im kinda old never used discord. replay should be there hope you review it, game seemed fun i was trying to predict opponent etc
@@katarzynachadzynska2223 Yea got it and watched it! - The rhino spec was better specialist, with the fang carry prioritize the actual specialist and not the units (other than fang). Don't know about the new specialist yet but probably for fangs rhino best, then sabertooth, marksman, quick supply, supply, speed spec, cost control - Don't go r1 range if you dont have quick supply. It's too much to sell unit and lose 2 deployments. just build 2 fangs and go range on round 2! - Don't unlock any new unit type before you see the first unit drop (comes r2,r3 or r4). Try to use the first unit you get for 1-2 turns before selling it. You don't need to rush into the forts so fast. This way you can go mech rage first and dont miss fang deployments - Otherwise looked good! wp!
@@SurreyEZ thank you, i went round 1 because of the sacco in your chat on stream said its holy bible and round 1 range must be hah maybe it was a joke i took it seriously hah :P i still dont know what specialists are good or bad would be cool if you could do a tier list of them maybe?. Thank you again! soon i will start polish channel of mechabellum, wonder to try english as well.
Thanks for putting the music in the description. It's fantastic.
This was a very funny turn of events for me. :D That's why I wanted to share this game. The defensive carry fang is actually really strong against multiple pushes and the opponents seldom expect it. The new patch is up very soon so except some Farseer games
You mean it's good vs aggro?
love your twitch streams!
Hey Rat, it came up - multiple times - in your previous video "Book of Fang" that Vulcans are not counter to carry fang. Yet you went Vulcan here. Was it simply because this was a standard positioning from sacco?
yes, he's too far away
I can't image anyone losing to fang carry with Vulcans existing. Probably his nest step was to get rocket punch if he survived but after that emp stormcallers and emp of melter would deal with it.
Then you mustn't have watched the video on it. You can definitely lose to it with Vulcans. But not when the Fangs are deployed so far back like here.
Nice Musik!
"I need to unlock the melter so he doesn't get it for free" o.O wut? Are there card mechanics I have no idea about?
No he meant forts running away with game
Yeah any unlocked unit cannot appear in the cards, so you deny the opponent the chance to get the unlock for free.
ruclips.net/video/B11kAYjJ6ew/видео.html
Is this after the today's patch (seemingly nerfing Vulcans a bit)?
patch not live yet
Hi Rat, do you have any email so i can send replay for analisys? was trying fang strategy, was wondering what i could do better, hope you check it!
you can send it to the mechamonarch discord: discord.gg/5vRKWgQHJQ
@@SurreyEZ i think i did send replay there, im kinda old never used discord. replay should be there hope you review it, game seemed fun i was trying to predict opponent etc
@@katarzynachadzynska2223 Yea got it and watched it!
- The rhino spec was better specialist, with the fang carry prioritize the actual specialist and not the units (other than fang). Don't know about the new specialist yet but probably for fangs rhino best, then sabertooth, marksman, quick supply, supply, speed spec, cost control
- Don't go r1 range if you dont have quick supply. It's too much to sell unit and lose 2 deployments. just build 2 fangs and go range on round 2!
- Don't unlock any new unit type before you see the first unit drop (comes r2,r3 or r4). Try to use the first unit you get for 1-2 turns before selling it. You don't need to rush into the forts so fast. This way you can go mech rage first and dont miss fang deployments
- Otherwise looked good! wp!
@@SurreyEZ thank you, i went round 1 because of the sacco in your chat on stream said its holy bible and round 1 range must be hah maybe it was a joke i took it seriously hah :P i still dont know what specialists are good or bad would be cool if you could do a tier list of them maybe?. Thank you again! soon i will start polish channel of mechabellum, wonder to try english as well.
@@katarzynachadzynska2223 nice to have more mechabellum content! Sacco was serious but it was only because of quick supply specialist!