You are really getting better at constructing scenes with your beautiful assets. I own the Environment and nature set both very solid sets can't wait to add this to my collection.
Please consider fixing the road and pathway materials. You have the alpha boost parameter there which makes those materials glow when they are in the shadow of new volumetric clouds (4.26). Lowering this value to 0 fixes the issue but the material becomes much darker than it was intended to be. To test the issue please add volumetric clouds and set them to cast shadows on the ground. You will immidiately see what I'm talking about.
Got this up and running and put in Azure Sky and a feeding animated RedDeer from GIM. Can't wait for the hardware to catch up enough to be able to run this HD in VR...
I have a problem with R.A.M - 2019 . How much I try to use it for urp, the materials are not upgrading to urp.i had followed your steps in overview. First i imported the package in urp and then imported urp 10.2 support which converts the materials. But the materials are not changing. Even i have tried deleting and reimporting the asset many times. It just driving me crazy how many times i tried. Is there any way to upgrade it to urp. Did i do any mistake in upgrading it to urp. If any please any one tell me how to do it. I have a problem with this. Please help me anyone.
Hello there, did you create this example in Unreal - Unity - Unity HDRP? which one please...I own this asset in Unity, and want to try to get this quality - Thank you!!! :)
1 question... Why this video is so stuttrering? Looks like a 20-30fps? -.^ How i am suppouse to use that for making game? This all enviroments looking realy awesome but what about performance? I don't see performance in that trailer... Can You show to us and prove that this all enviroments are up to making games? With best regards, George
@@NatureManufacture Hi.... I purchase yesterday this pack and i tried to exchange that white mannequin with my own character ,but i dont find in the folders any blue print character ! How can i merge my character in your scene so i can play with it there ???
Hi! I am a beginner. And i am not able create a project. Only add to project is there. Does that mean.. we have to create the whole environment from scratch?
NatureManufacture i still cant find how to add a scene ! Could you please put a tutorial on how to add scenes and create something like the video? I searched everywhere.. can’t find😭
This map is way too small for use, it's only a few segments of Ultra scenery, while it has been put together nicely there is just not enough map unless you add more environment to this scene. I have the Ultra scenery generator in daz3d and it's costly storage wise to assemble large portions of generated map then port them into Unreal, since they are high poly models with high resolution images they have huge weight in editors like daz3d. Unreal certainly makes using this scenery more usable to use for gaming as it takes way to long to render small scenes using this terrain in the daz3d editor for a single frame in Iray. So my only suggestion here is can you add more to the existing demo map as other maps on the Epic market place have lower cost and offer way more props with atleast x8k resolution... I'm not looking for low end graphics in maps as this machine is not a low end potato as i see a lot of so called developers using poor hardware and they may complain about graphic issues in maps that do not occur with high end machines so reviews of some content can be misleading because kids with veggie sacks as machines are trying to run high poly assets with high resolution textures on systems that can't handle the power cost. They may know how to code but know fuck all about how to build a machine to spec.
You are really getting better at constructing scenes with your beautiful assets. I own the Environment and nature set both very solid sets can't wait to add this to my collection.
Thanks!:) give feedback:)
Please consider fixing the road and pathway materials. You have the alpha boost parameter there which makes those materials glow when they are in the shadow of new volumetric clouds (4.26). Lowering this value to 0 fixes the issue but the material becomes much darker than it was intended to be.
To test the issue please add volumetric clouds and set them to cast shadows on the ground. You will immidiately see what I'm talking about.
I already own this pack and it is great but the scene you have made with it is incredible! Very inspiring!!
That was the idea:)
Stunning work, Sound track contributes so much :)
that murky swamp like water man looks amazing
This truly amazing as always
Thanks!:)
¡This is insane!
Got this up and running and put in Azure Sky and a feeding animated RedDeer from GIM. Can't wait for the hardware to catch up enough to be able to run this HD in VR...
This video is at unreal not unity:)
sorry commented on wrong video. Looks just as great in Unity though...
I have a problem with R.A.M - 2019 .
How much I try to use it for urp, the materials are not upgrading to urp.i had followed your steps in overview.
First i imported the package in urp and then imported urp 10.2 support which converts the materials.
But the materials are not changing.
Even i have tried deleting and reimporting the asset many times.
It just driving me crazy how many times i tried.
Is there any way to upgrade it to urp.
Did i do any mistake in upgrading it to urp.
If any please any one tell me how to do it.
I have a problem with this.
Please help me anyone.
Шикарно!
very nice
Enjoy the pack:)
This is AMAZING! Is the vegetation destructible? If you shoot it with a weapon, will it damage the trees or branches or vegetation?
Hello there, did you create this example in Unreal - Unity - Unity HDRP? which one please...I own this asset in Unity, and want to try to get this quality - Thank you!!! :)
Looks very nice, have it on my wishlist
Thanks!:)
Hey brother, where's the master material in the pack? to paint the ground.
What grass solution are you using here? I thought hdrp doesnt support a native grass solution is that accurate?
unreal
This environment reminds of the early sections of, "The Witcher 3!" Nice job...
Amazing! This is so nice!
Is the Navmesh the entire terrain?
1 question... Why this video is so stuttrering?
Looks like a 20-30fps? -.^
How i am suppouse to use that for making game?
This all enviroments looking realy awesome but what about performance?
I don't see performance in that trailer...
Can You show to us and prove that this all enviroments are up to making games?
With best regards,
George
Hi ...The pack have animated wind build in ? R moving or static ?
It have wind:)
@@NatureManufacture So i will buy it ,today ...
@@NatureManufacture Hi.... I purchase yesterday this pack and i tried to exchange that white mannequin with my own character ,but i dont find in the folders any blue print character ! How can i merge my character in your scene so i can play with it there ???
In same place as camera it should be. Or import it to project with third person character
What's the difference between non-dynamic version for UnReal engine and dynamic version for Unity?
Content and models are different. Unreal need different data then unity.
Hi! I am a beginner. And i am not able create a project. Only add to project is there. Does that mean.. we have to create the whole environment from scratch?
It will add scenes etc to existing project.
NatureManufacture i still cant find how to add a scene ! Could you please put a tutorial on how to add scenes and create something like the video? I searched everywhere.. can’t find😭
far away tree flickering, i check LOD and last LOD texture glitching how fix this?
Like we ask you in your question at marketplace please share us video with issue or at least gif
Is this in realtime?
yes:)
is there custom animation for the vegetation
How did you make such a beautiful scene and which unity asset you used.
Everything in description - unreal and unity packs.
Unreal marketplace link:
www.unrealengine.com/marketplace/en-US/meadow-environment-set
Unity asset Store link:
assetstore.unity.com/packages/3d/vegetation/meadow-environment-dynamic-nature-132195?aid=1011lGkb
@@NatureManufacture Hi, could you share this sample project files ? thank you !
Wow, wow wow, no words
Thanks!
I've tried my best, there is no river in Unity Standard Demo scene even though I import RAM2019.
There's an extended demo scene you need to download that
Why do the backround mountains look bad
They are LP meshes.
If it ils real time what graphics card do you have? This looks amazing btw!
Yeah.I got gtx 1050
@@NatureManufacture wow thats impressive!! btw i bought it yersterday :D
This is Witcher quality, Amazing!
Thanks!:)
How to capture video without flickering?! Pls help my, thank you.
Setup proper antialiasing method:) in engine settings.
@@NatureManufacture I am using unity hdrp with max setting and when i use TAA the video so blur. My graphic card is RTX 2080 Ti. Thank you.
So adjust fxaa sliders to get comfortable render. Why you ask at unreal video about hd rp unity?
@@NatureManufacture Thank you so much, i have watched video and i can't see info about this video made by unreal ?!
Make a tutorial please
Bro this looks so realistic. How did you create such world? I would love to create similar.
Hi! Scene is available in asset pack:). We spent 6 months on scans and we push assets into unreal:) Nothing special is hidden behind;)
@@NatureManufacture This is one of the best environment pack ever
@@rezo856 thanks! Dont forget to rate etc:p
this one looks good, very natural, maybe fix some lods
wish i could get the unreal one too
U can for the price of 45 bucks get it now assets store 😹
Is this scene included in asset?
Yes in unreal pack
how big is the map?
2x2 km
This map is way too small for use, it's only a few segments of Ultra scenery, while it has been put together nicely there is just not enough map unless you add more environment to this scene.
I have the Ultra scenery generator in daz3d and it's costly storage wise to assemble large portions of generated map then port them into Unreal, since they are high poly models with high resolution images they have huge weight in editors like daz3d.
Unreal certainly makes using this scenery more usable to use for gaming as it takes way to long to render small scenes using this terrain in the daz3d editor for a single frame in Iray.
So my only suggestion here is can you add more to the existing demo map as other maps on the Epic market place have lower cost and offer way more props with atleast x8k resolution... I'm not looking for low end graphics in maps as this machine is not a low end potato as i see a lot of so called developers using poor hardware and they may complain about graphic issues in maps that do not occur with high end machines so reviews of some content can be misleading because kids with veggie sacks as machines are trying to run high poly assets with high resolution textures on systems that can't handle the power cost. They may know how to code but know fuck all about how to build a machine to spec.
Can it be used in games?
Yes it was designed mostly for games
Hdrp?
unreal
Assets never look like the videos
Yes they does 1:1
@@NatureManufacture Perhaps one would benefit from more setup videos (installing, setting up & starting demos). Docs are not always clear.
Ahh... that's hot...
Thanks!:)
omg