Making the Most of the Micro (4): Introducing Graphics

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  • Опубликовано: 22 янв 2025

Комментарии • 23

  • @metropod
    @metropod Год назад +2

    Here I am… sitting in a Chinese food restaurant on my lunch break… watching this on a device these guys could have hardly imagined…

    • @swaneknoctic9555
      @swaneknoctic9555 Месяц назад

      I think they probably could. This isn't the 12th century.

  • @johneygd
    @johneygd 8 лет назад +3

    Awesome to see space invaders & space panic in action, but man,making charactors or triangles takes forever.
    That farari studio with it's advanced drawing computersystem and foto digitizer is mind blowing to see in action.

  • @amigachris
    @amigachris 11 лет назад +10

    RIP Ian Mcnaught-Davis

  • @bobomb1986
    @bobomb1986 8 лет назад +1

    I played that game Monsters at the 22-or-so minute mark so many times without realizing before that he's modelled on Rupert Bear!

  • @por1821
    @por1821 4 года назад +2

    I got the ZX81 for Christmas which was pre'built and also had 1k memory & nearly exactly the same(the Zx Spectrum was too expensive)😀...I think it was 55 Irish pounds. I was amazed at the ability to be able to type my name on the TV Screen! I too got saved up my pocket money for the 16k ram pack (30 pounds sterling). Some genius figured out how to make Hi-Res games on this Low-Res machine (only blocky Character graphics no pixel ability). I was over the moon when I manged to buy 2 of these games in the post😊

  • @ms-ex8em
    @ms-ex8em 3 года назад

    in this video at around 21:09 is Mac refering to the commodore Amiga??? 16 million colours? thanks....

  • @rooneye
    @rooneye 11 лет назад +1

    Anyone know what that program is to draw sprites/characters at 9:18 ?

  • @sologals361
    @sologals361 10 лет назад +5

    In 1983 i was more into collecting star wars figures and playing my astro wars than computers. Now computers are my life,my income.

  • @ms-ex8em
    @ms-ex8em 3 года назад

    does any1 know of Grand prix basic listing for the Dragon 32? it was in a book from 1983 (i cant find it) please let me know if some1 comes across it thanks....

  • @seprishere
    @seprishere 4 года назад +2

    Interestingly the discussion of how colour was stored was much less true then than it is now, certainly a lot of home micros (particularly the Spectrum and C64) stored colour information at a much lower resolution than the basic image. This caused the infamous "attribute clash", especially on the Spectrum. (The C64 did have sprites and certain other modes that mitigated that a bit, though absolutely no support in BASIC for any of this other than PEEK and POKE.)

  • @AllGamingStarred
    @AllGamingStarred 8 лет назад

    I keep getting this error message:no such variable at line 10

  • @annother3350
    @annother3350 5 лет назад +1

    when i was little my cousin had the sinclair ZX 80 with 1k ram -- but thank god he got the 16k RAM pack to play the advanced games...

  • @johnknight9150
    @johnknight9150 5 лет назад

    The custom character "graphics" - is this how things were done most of the time on the Speccy?

  • @yousorooo
    @yousorooo 10 лет назад +4

    Did you just make a complete game directly in machine code....

    • @AllGamingStarred
      @AllGamingStarred 8 лет назад

      do you need an outside assembler to run machine code on this computer?

    • @Inaflap
      @Inaflap 7 лет назад

      BASIC on the Acorn BBC Model B included an in-line assembler. You could mix 6502 assembly language routines in with your BASIC code.
      5 CLS
      10 PRINT "HELLO WORLD!"
      20 P%=&3500
      30 [
      40 LDA #10
      50 RTS
      60 ]
      70 PRINT "NOW CALL MACHINE LANGUAGE"
      80 CALL &3500
      90 PRINT "BACK IN BASIC"
      100 END
      The opening and closing square brackets delimit the assembly language. P% was set to the desired memory origin for the assembled machine code. The CALL command would execute the machine code. Your assembly language code could reference BASIC variables, making it easier to mix BASIC with machine code routines, when speed was important.

  • @andysimpson8974
    @andysimpson8974 4 года назад

    I take it as read that 'that guy' was a sinclair guy. Imagine inviting on a bloke who freely admits that he hates programming on the very machine chosen for the BBC computer literacy program, the only reason any of them are there at all...

    • @seprishere
      @seprishere 4 года назад

      He could have been Commodore? But that really WAS a pain to do graphics or sound on?

    • @andysimpson8974
      @andysimpson8974 4 года назад

      @@seprishere Could be. Could be.
      I imagine he's less of a BASIC guy and more of a PASCAL guy. Maybe...